[G1-Sync] Manual knowledge update
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id: P-REINFORCE-AUTO-PPPF-001
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id: [[P-Reinforce]]-AUTO-PPPF-001
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category: "10_Wiki/💡 Topics/AI"
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confidence_score: 0.94
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tags: [auto-reinforced, player-profiling, psychology, game-mechanics, user-segmentation]
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tags: [auto-reinforced, player-profiling, [[Psychology]], [[Game-Mechanics]], user-segmentation]
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last_reinforced: 2026-04-20
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- **정책 변화(RL Update)**: 취약 계층(아동, 도박 중독 우려자)의 심리 프로파일을 악용해 과금 유도(Dark Patterns)를 하는 행위를 엄격히 금지하는 AI 윤리 정책이 글로벌 게임 규제의 핵심으로 부상함.
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## 🔗 지식 연결 (Graph)
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- [[Player-Experience-Modeling]], [[Social Systems Theory]], Personality Psychology, Bartle-Player-Types
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- [[Player-Experience-Modeling]], [[Social[[ system]]s Theory]], Personality Psychology, Bartle-Player-Types
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- **Modern Tech/Tools**: Quantic Foundry API, Big Five Personality Test integration.
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