refactor(topics): 멀티 에이전트용 지식 재편 — _Common(공통 기본기) + Domain_* 구조

에이전트 8종(대화형/프로그래머 C·S/디자이너/설계자/기획자/QA/PD/PM)에게
[공통 기본 능력 + 롤별 Specialty] 2층으로 지식을 주입하기 위한 재분류.
문서 내용·포맷은 무수정, 폴더 이동만 (6,372개 문서 수 보존 확인).

- Topic_Programming → Domain_Programming (내부 구조 보존)
- Topic_Graphic → Domain_Design
- Topic_Business → Domain_Product
- Topic_General → Domain_General
- _Common 신설: Math(구 Topic_Math_Specialty), Reasoning(구 General/From_Thinking & Reasoning),
  Reasoning_Creativity(구 General/From_창의성), Communication(Poetic_Blog_Writing + From_writing)
- 타 도메인의 From_* 폴더는 유지 (출처 표기일 뿐, 이미 도메인에 맞게 분류된 문서)
- 빈 폴더 정리 (memory/procedures)
- 에이전트→폴더 매핑은 workspace의 .astra/agent-knowledge-map.json (9개 에이전트)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Antigravity Agent
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---
id: cpp-encapsulation
title: "C++ Encapsulation"
category: "Programming_Language"
status: "draft"
verification_status: "conceptual"
canonical_id: ""
aliases: ["getter setter", "private attribute access", "C++ 캡슐화"]
duplicate_of: ""
source_trust_level: "B"
confidence_score: 0.86
created_at: 2026-07-04
updated_at: 2026-07-04
review_reason: ""
merge_history: []
tags: ["cpp", "programming-language", "w3schools", "oop", "encapsulation"]
raw_sources: ["https://www.w3schools.com/cpp/cpp_encapsulation.asp"]
applied_in: []
github_commit: ""
---
# [[CPP Encapsulation]]
## 🎯 한 줄 통찰 (One-line insight)
Encapsulation is the concrete APPLICATION of the previous chapter's abstract advice — "declare attributes private as often as you can" becomes actionable once you pair each `private` attribute with a `public` getter/setter method, meaning encapsulation isn't a separate new technique so much as the standard PATTERN for actually using `private` without making the data completely unreachable. [S1]
## 🧠 핵심 개념 (Core concepts)
- **Encapsulation** — hiding "sensitive" data by declaring class attributes `private`, then providing `public` GET and SET methods for controlled access. [S1]
- **Setter method** — a public method that ASSIGNS a value to a private attribute (`void setSalary(int s) { salary = s; }`). [S1]
- **Getter method** — a public method that RETURNS a private attribute's value (`int getSalary() { return salary; }`). [S1]
- **Real-life analogy** — an employee's salary is private (they can't change it directly); only the manager (a trusted method) can update or share it. [S1]
- **Why encapsulate** — better control of data (change one part without affecting others), increased data security. [S1]
## 📖 세부 내용 (Details)
- A private attribute accessed exclusively through a getter/setter pair: `class Employee { private: int salary; public: void setSalary(int s) { salary = s; } int getSalary() { return salary; } }; Employee myObj; myObj.setSalary(50000); cout << myObj.getSalary();`. [S1]
## ⚖️ 모순 및 업데이트 (Contradictions & updates)
- 현재까지 발견된 모순 사항 없음 (No contradictions found in available sources).
## 🛠️ 적용 사례 (Applied in summary)
직원의 급여(salary)를 private으로 숨기고 setSalary()/getSalary()로만 접근하도록 하는 Employee 클래스 예제가 캡슐화의 대표 실전 활용 사례로 원문에 직접 제시됨. [S1]
## 💻 코드 패턴 (Code patterns)
A private attribute accessed only through public getter/setter methods (C++):
```cpp
class Employee {
private:
int salary; // hidden
public:
void setSalary(int s) { salary = s; }
int getSalary() { return salary; }
};
int main() {
Employee myObj;
myObj.setSalary(50000);
cout << myObj.getSalary();
return 0;
}
```
## ✅ 검증 상태 및 신뢰도
- **상태:** draft
- **검증 단계:** conceptual
- **출처 신뢰도:** B (W3Schools — widely used educational reference, not a primary standards body)
- **신뢰 점수:** 0.86
- **중복 검사 결과:** 신규 생성 (New discovery)
## 🔗 지식 그래프 (Knowledge Graph)
- **상위/루트:** [[C++ Tutorial]]
- **관련 개념:** [[CPP Access Specifiers]], [[CPP Inheritance]]
- **참조 맥락:** 접근 지정자 및 캡슐화 섹션 마지막 — 상속(Inheritance) 섹션으로 이어짐.
## 📚 출처 (Sources)
- [S1] W3Schools — C++ Encapsulation — https://www.w3schools.com/cpp/cpp_encapsulation.asp
## 📝 변경 이력 (Change history)
- 2026-07-04: Initial draft synthesized from the W3Schools "C++ Encapsulation" page (Astra wiki-curation, P-Reinforce v3.1 format).