refactor(topics): 멀티 에이전트용 지식 재편 — _Common(공통 기본기) + Domain_* 구조

에이전트 8종(대화형/프로그래머 C·S/디자이너/설계자/기획자/QA/PD/PM)에게
[공통 기본 능력 + 롤별 Specialty] 2층으로 지식을 주입하기 위한 재분류.
문서 내용·포맷은 무수정, 폴더 이동만 (6,372개 문서 수 보존 확인).

- Topic_Programming → Domain_Programming (내부 구조 보존)
- Topic_Graphic → Domain_Design
- Topic_Business → Domain_Product
- Topic_General → Domain_General
- _Common 신설: Math(구 Topic_Math_Specialty), Reasoning(구 General/From_Thinking & Reasoning),
  Reasoning_Creativity(구 General/From_창의성), Communication(Poetic_Blog_Writing + From_writing)
- 타 도메인의 From_* 폴더는 유지 (출처 표기일 뿐, 이미 도메인에 맞게 분류된 문서)
- 빈 폴더 정리 (memory/procedures)
- 에이전트→폴더 매핑은 workspace의 .astra/agent-knowledge-map.json (9개 에이전트)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Antigravity Agent
2026-07-11 11:05:56 +09:00
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---
id: wiki-2026-0508-webassembly
title: WebAssembly
category: 10_Wiki/Topics
status: verified
canonical_id: self
aliases: [WASM, Wasm, WebAssembly]
duplicate_of: none
source_trust_level: A
confidence_score: 0.9
verification_status: applied
tags: [webassembly, wasm, performance, compile-target]
raw_sources: []
last_reinforced: 2026-05-10
github_commit: pending
tech_stack:
language: WASM/Rust/C++
framework: Web Platform / Wasmtime / WASI
---
# WebAssembly
## 매 한 줄
> **"매 portable binary — near-native speed 의 web"**. WASM 매 stack-based VM 의 bytecode — 모든 browser + Node + Wasmtime 의 실행. 2026 modern state 매 Component Model + WASI Preview 2 + GC + threads + SIMD — 매 server / edge / plugin 의 polyglot runtime.
## 매 핵심
### 매 binary format
- **Module**: types / functions / memory / tables / imports / exports.
- **Linear memory**: single contiguous ArrayBuffer — `i32`/`i64`/`f32`/`f64` + `v128` (SIMD).
- **Stack machine**: structured control flow — `block`/`loop`/`if` + `br`/`br_if`.
- **Validation**: load-time type-check — 매 sandboxed by design.
### 매 toolchain (2026)
- **Rust**: `wasm-bindgen` + `wasm-pack` — 매 web ecosystem 의 dominant.
- **C/C++**: Emscripten / `clang --target=wasm32-wasi`.
- **AssemblyScript**: TypeScript-like → WASM.
- **Go**: TinyGo (small binary) / stdlib (large).
- **Zig / .NET / Kotlin / Swift**: 매 first-class targets.
### 매 응용
1. **CPU-heavy web**: video codec / image processing / crypto / physics.
2. **Edge compute**: Cloudflare Workers / Fastly Compute@Edge — 매 cold-start <1ms.
3. **Plugin systems**: Figma / Shopify Functions / Envoy filters — 매 sandbox.
4. **Server runtime**: Wasmtime / Wasmer — 매 polyglot microservices.
## 💻 패턴
### Rust → WASM 매 wasm-bindgen
```rust
// lib.rs
use wasm_bindgen::prelude::*;
#[wasm_bindgen]
pub fn fib(n: u32) -> u64 {
let (mut a, mut b) = (0u64, 1u64);
for _ in 0..n { let c = a + b; a = b; b = c; }
a
}
#[wasm_bindgen]
pub struct Engine { state: Vec<f32> }
#[wasm_bindgen]
impl Engine {
#[wasm_bindgen(constructor)]
pub fn new() -> Self { Self { state: vec![0.0; 1024] } }
pub fn step(&mut self, dt: f32) { for x in &mut self.state { *x += dt; } }
}
```
```bash
wasm-pack build --target web
```
```js
// JS side
import init, { fib, Engine } from './pkg/mylib.js';
await init();
console.log(fib(50));
const e = new Engine();
e.step(0.016);
```
### Streaming instantiate
```js
const { instance } = await WebAssembly.instantiateStreaming(
fetch('/module.wasm'),
{ env: { log: (x) => console.log(x) } }
);
instance.exports.run();
```
### Linear memory 매 zero-copy
```js
const memory = new WebAssembly.Memory({ initial: 256, maximum: 1024 }); // 16MB → 64MB
const { instance } = await WebAssembly.instantiate(bytes, { env: { memory } });
const view = new Uint8Array(memory.buffer, instance.exports.bufPtr(), 1024);
view.set(imageData); // 매 JS → WASM zero-copy
instance.exports.process();
```
### SIMD 매 v128
```rust
use std::arch::wasm32::*;
#[target_feature(enable = "simd128")]
pub unsafe fn add_v(a: &[f32], b: &[f32], out: &mut [f32]) {
for i in (0..a.len()).step_by(4) {
let va = v128_load(a.as_ptr().add(i) as *const v128);
let vb = v128_load(b.as_ptr().add(i) as *const v128);
v128_store(out.as_mut_ptr().add(i) as *mut v128, f32x4_add(va, vb));
}
}
```
### Threads 매 SharedArrayBuffer
```bash
# Build with rayon support
RUSTFLAGS='-C target-feature=+atomics,+bulk-memory' \
wasm-pack build --target web -- --features parallel
```
```js
// 매 COOP+COEP header 필수
// HTTP: Cross-Origin-Opener-Policy: same-origin
// Cross-Origin-Embedder-Policy: require-corp
import init, { initThreadPool, parallel_sum } from './pkg/mylib.js';
await init();
await initThreadPool(navigator.hardwareConcurrency);
parallel_sum(bigArray);
```
### Component Model + WASI
```bash
# 매 portable component — host 매 Wasmtime / browser
cargo component build --release
wasmtime serve mycomponent.wasm
```
```wit
// world.wit — 매 interface contract
package my:demo;
world api {
export greet: func(name: string) -> string;
import logger: interface { log: func(msg: string); }
}
```
### Edge: Cloudflare Workers
```js
// wrangler.toml: [build] command = "wasm-pack build --target web"
import wasm from './pkg/mylib_bg.wasm';
import { greet } from './pkg/mylib.js';
export default {
async fetch(req) {
await initWasm(wasm);
return new Response(greet('edge'));
}
};
```
## 매 결정 기준
| 상황 | WASM vs JS |
|---|---|
| Tight numeric loop | WASM 2-5x faster |
| DOM manipulation | JS — WASM 매 boundary cost |
| Large library port (FFmpeg, OpenCV) | WASM |
| <1KB hot path | JS — load + boundary overhead |
| Plugin sandbox | WASM 매 isolation |
| Edge cold-start | WASM — <1ms vs JS 5-50ms |
**기본값**: hot CPU path 의 Rust+wasm-bindgen / 일반 web logic 의 JS.
## 🔗 Graph
- 응용: [[Cloudflare Workers]]
- Adjacent: [[Web Worker (웹 워커)]]
## 🤖 LLM 활용
**언제**: CPU-bound hot path / portable plugin sandbox / edge runtime / large native library port.
**언제 X**: simple business logic — JS 매 충분 / DOM-heavy work / small one-off scripts.
## ❌ 안티패턴
- **JS↔WASM crossing in loop**: boundary cost ~50-200ns — batch across boundary.
- **No streaming compile**: `instantiate(bytes)` 의 main-thread block — `instantiateStreaming` 사용.
- **Memory growth thrash**: pre-size `WebAssembly.Memory.maximum`.
- **String marshalling**: UTF-8 copy 매 expensive — pass pointer+len, decode batch.
## 🧪 검증 / 중복
- Verified (WebAssembly Specification 2.0 / WASI Preview 2 / W3C WebAssembly WG).
- 신뢰도 A.
## 🕓 Changelog
| 날짜 | 변경 |
|---|---|
| 2026-05-08 | Phase 1 |
| 2026-05-10 | Manual cleanup — toolchain, SIMD, threads, Component Model, edge patterns |