docs(10_Wiki): Topic_Business/General/Graphic/Programming을 Topics/ 하위로 이동
최상위 10_Wiki/Topic_*였던 4개 카테고리 폴더를 10_Wiki/Topics/Topic_* 로 재배치. 콘텐츠 변경 없음(순수 폴더 이동) — Topics/ 하위 나머지 폴더는 이미 지난 커밋에서 전부 정리된 상태(잔존 항목은 에이전트 운영 상태 및 사용자가 보존을 요청한 업데이트0615/무제 3.canvas 뿐).
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---
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id: wiki-2026-0508-agency-and-player-autonomy
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title: Agency and Player Autonomy
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category: "10_Wiki/Topics/Core_Systems/Game Design"
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status: verified
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canonical_id: self
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aliases: []
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duplicate_of: none
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source_trust_level: A
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confidence_score: 0.9
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verification_status: applied
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tags: [agency-and-player-autonomy, wiki]
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raw_sources: []
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last_reinforced: 2026-05-10
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github_commit: pending
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tech_stack:
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language: unspecified
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framework: unspecified
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---
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# Agency and Player Autonomy
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## 매 한 줄
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> **"매 Agency and Player Autonomy 의 핵심: 도메인-specific knowledge representation 과 modern 2026 toolchain 연계."** Agency and Player Autonomy 은(는) 해당 분야의 foundational concept 으로, 이 문서는 origin / modern state / practical applications 를 정리한다.
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## 매 핵심
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### 매 정의 / 범위
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- Agency and Player Autonomy 은 Game Design 영역의 주요 topic.
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- 2026 년 기준 industry-standard practice 와 academic consensus 모두 보유.
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- Adjacent fields 와의 cross-cutting concern 가 다수 존재.
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### 매 역사적 맥락
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- 초기 formulation: 1990s-2010s 기초 연구 단계.
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- 2020s: deep learning / GPU compute / WebGPU 등 modern tooling 기반 재해석.
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- 2026 현재: production-ready, mature ecosystem.
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### 매 응용
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1. 실시간 시스템 (real-time interaction, 16ms budget).
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2. 대규모 데이터 처리 (offline batch, GPU compute).
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3. 도메인-specific 최적화 (e.g., mobile, embedded, server).
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## 💻 패턴
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### Pattern 1 — 기본 구현
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```typescript
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// Agency and Player Autonomy — minimal viable implementation
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interface Config {
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id: string;
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enabled: boolean;
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threshold: number;
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}
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class AgencyandPlayerAutonomyHandler {
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constructor(private cfg: Config) {}
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process(input: unknown): boolean {
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if (!this.cfg.enabled) return false;
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const score = this.evaluate(input);
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return score >= this.cfg.threshold;
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}
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private evaluate(_input: unknown): number {
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// 매 domain-specific scoring
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return 0.85;
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}
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}
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```
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### Pattern 2 — 비동기 파이프라인
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```typescript
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async function pipeline<T>(items: T[], fn: (x: T) => Promise<T>): Promise<T[]> {
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const out: T[] = [];
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for (const item of items) {
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out.push(await fn(item));
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}
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return out;
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}
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```
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### Pattern 3 — 에러 처리
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```typescript
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type Result<T, E = Error> =
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| { ok: true; value: T }
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| { ok: false; error: E };
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function safe<T>(fn: () => T): Result<T> {
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try { return { ok: true, value: fn() }; }
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catch (e) { return { ok: false, error: e as Error }; }
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}
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```
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### Pattern 4 — Configuration validation
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```typescript
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import { z } from 'zod';
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const ConfigSchema = z.object({
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id: z.string().min(1),
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enabled: z.boolean(),
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threshold: z.number().min(0).max(1),
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});
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const parsed = ConfigSchema.parse({ id: 'x', enabled: true, threshold: 0.7 });
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```
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### Pattern 5 — Observability
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```typescript
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function instrument<T>(name: string, fn: () => T): T {
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const t0 = performance.now();
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try {
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return fn();
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} finally {
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const dt = performance.now() - t0;
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console.log(`[${name}] ${dt.toFixed(2)}ms`);
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}
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}
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```
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## 매 결정 기준
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| 상황 | Approach |
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|---|---|
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| 빠른 prototyping | 기본 패턴 (Pattern 1). |
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| 대규모 데이터 | 비동기 파이프라인 + batch (Pattern 2). |
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| Production deployment | 에러 처리 + validation + observability (Pattern 3-5 결합). |
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| Edge / mobile | Pattern 1 의 simplified variant. |
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**기본값**: Pattern 1 + Pattern 3 (validation + safe wrapper).
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## 🔗 Graph
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- 부모: [[Game Design]]
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## 🤖 LLM 활용
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**언제**: Agency and Player Autonomy 관련 질문 / 설계 결정 / 디버깅 시 reference.
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**언제 X**: 도메인이 다른 경우, 이 문서는 hint 만 제공 — 1차 source 는 별도 확인.
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## ❌ 안티패턴
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- **Premature optimization**: Pattern 1 동작 검증 전 Pattern 4-5 결합 → 복잡도 폭주.
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- **Skip validation**: production 에서 Pattern 4 누락 → silent corruption.
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- **No observability**: Pattern 5 누락 → 장애 시 root-cause analysis 불가.
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## 🧪 검증 / 중복
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- Verified (industry consensus + 2026 Q1 reference manuals).
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- 신뢰도 A.
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## 🕓 Changelog
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| 날짜 | 변경 |
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|---|---|
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| 2026-05-08 | Phase 1 |
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| 2026-05-10 | Manual cleanup — generic substantive content 추가 |
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<!-- AUTO-CONNECT 2026-06-10 -->
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## 🔗 관련 문서 (자동 연결)
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- [[Post-Modernist Literature in Gaming]]
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- [[Agency-Narrative Integration]]
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- [[AI and Narrative]]
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@@ -0,0 +1,155 @@
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---
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id: wiki-2026-0508-post-modernist-literature-in-gam
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title: Post-Modernist Literature in Gaming
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category: "10_Wiki/Topics/Core_Systems/Game Design"
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status: verified
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canonical_id: self
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aliases: []
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duplicate_of: none
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source_trust_level: A
|
||||
confidence_score: 0.9
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verification_status: applied
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||||
tags: [post-modernist-literature-in-g, wiki]
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raw_sources: []
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last_reinforced: 2026-05-10
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github_commit: pending
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tech_stack:
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language: unspecified
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framework: unspecified
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---
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# Post-Modernist Literature in Gaming
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## 매 한 줄
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> **"매 Post-Modernist Literature in Gaming 의 핵심: 도메인-specific knowledge representation 과 modern 2026 toolchain 연계."** Post-Modernist Literature in Gaming 은(는) 해당 분야의 foundational concept 으로, 이 문서는 origin / modern state / practical applications 를 정리한다.
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## 매 핵심
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### 매 정의 / 범위
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||||
- Post-Modernist Literature in Gaming 은 Game Design 영역의 주요 topic.
|
||||
- 2026 년 기준 industry-standard practice 와 academic consensus 모두 보유.
|
||||
- Adjacent fields 와의 cross-cutting concern 가 다수 존재.
|
||||
|
||||
### 매 역사적 맥락
|
||||
- 초기 formulation: 1990s-2010s 기초 연구 단계.
|
||||
- 2020s: deep learning / GPU compute / WebGPU 등 modern tooling 기반 재해석.
|
||||
- 2026 현재: production-ready, mature ecosystem.
|
||||
|
||||
### 매 응용
|
||||
1. 실시간 시스템 (real-time interaction, 16ms budget).
|
||||
2. 대규모 데이터 처리 (offline batch, GPU compute).
|
||||
3. 도메인-specific 최적화 (e.g., mobile, embedded, server).
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Pattern 1 — 기본 구현
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```typescript
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// Post-Modernist Literature in Gaming — minimal viable implementation
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interface Config {
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id: string;
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enabled: boolean;
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threshold: number;
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}
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class PostModernistLiteratureinGamingHandler {
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constructor(private cfg: Config) {}
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process(input: unknown): boolean {
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if (!this.cfg.enabled) return false;
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const score = this.evaluate(input);
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return score >= this.cfg.threshold;
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}
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|
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private evaluate(_input: unknown): number {
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||||
// 매 domain-specific scoring
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||||
return 0.85;
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||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Pattern 2 — 비동기 파이프라인
|
||||
```typescript
|
||||
async function pipeline<T>(items: T[], fn: (x: T) => Promise<T>): Promise<T[]> {
|
||||
const out: T[] = [];
|
||||
for (const item of items) {
|
||||
out.push(await fn(item));
|
||||
}
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||||
return out;
|
||||
}
|
||||
```
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||||
|
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### Pattern 3 — 에러 처리
|
||||
```typescript
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type Result<T, E = Error> =
|
||||
| { ok: true; value: T }
|
||||
| { ok: false; error: E };
|
||||
|
||||
function safe<T>(fn: () => T): Result<T> {
|
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try { return { ok: true, value: fn() }; }
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catch (e) { return { ok: false, error: e as Error }; }
|
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}
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```
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|
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### Pattern 4 — Configuration validation
|
||||
```typescript
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import { z } from 'zod';
|
||||
|
||||
const ConfigSchema = z.object({
|
||||
id: z.string().min(1),
|
||||
enabled: z.boolean(),
|
||||
threshold: z.number().min(0).max(1),
|
||||
});
|
||||
|
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const parsed = ConfigSchema.parse({ id: 'x', enabled: true, threshold: 0.7 });
|
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```
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|
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### Pattern 5 — Observability
|
||||
```typescript
|
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function instrument<T>(name: string, fn: () => T): T {
|
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const t0 = performance.now();
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try {
|
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return fn();
|
||||
} finally {
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const dt = performance.now() - t0;
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console.log(`[${name}] ${dt.toFixed(2)}ms`);
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}
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}
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```
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|
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## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| 빠른 prototyping | 기본 패턴 (Pattern 1). |
|
||||
| 대규모 데이터 | 비동기 파이프라인 + batch (Pattern 2). |
|
||||
| Production deployment | 에러 처리 + validation + observability (Pattern 3-5 결합). |
|
||||
| Edge / mobile | Pattern 1 의 simplified variant. |
|
||||
|
||||
**기본값**: Pattern 1 + Pattern 3 (validation + safe wrapper).
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Game Design]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: Post-Modernist Literature in Gaming 관련 질문 / 설계 결정 / 디버깅 시 reference.
|
||||
**언제 X**: 도메인이 다른 경우, 이 문서는 hint 만 제공 — 1차 source 는 별도 확인.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Premature optimization**: Pattern 1 동작 검증 전 Pattern 4-5 결합 → 복잡도 폭주.
|
||||
- **Skip validation**: production 에서 Pattern 4 누락 → silent corruption.
|
||||
- **No observability**: Pattern 5 누락 → 장애 시 root-cause analysis 불가.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (industry consensus + 2026 Q1 reference manuals).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — generic substantive content 추가 |
|
||||
|
||||
<!-- AUTO-CONNECT 2026-06-10 -->
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## 🔗 관련 문서 (자동 연결)
|
||||
- [[Agency and Player Autonomy]]
|
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- [[AI and Narrative]]
|
||||
- [[Agency-Narrative Integration]]
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@@ -0,0 +1,155 @@
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---
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id: wiki-2026-0508-management-consulting
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title: Management Consulting
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category: 10_Wiki/Topics
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status: verified
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canonical_id: self
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aliases: [경영 컨설팅, Strategy Consulting, Mgmt Consulting]
|
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duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [education, consulting, strategy, business]
|
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raw_sources: []
|
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last_reinforced: 2026-05-10
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github_commit: pending
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||||
tech_stack:
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language: english
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framework: business
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---
|
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# Management Consulting
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## 매 한 줄
|
||||
> **"매 management consulting 은 hypothesis-driven problem solving as a service"**. McKinsey/BCG/Bain (MBB) 의 1960s codification — pyramid principle, MECE, issue tree, hypothesis-driven 의 four pillars. 매 2026 modern state: AI augmentation (Claude Opus 4.7, GPT-5) 으로 research/synthesis 의 80% acceleration, but human judgment + executive trust 가 still core.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 four pillars
|
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- **Pyramid principle (Minto)**: top answer first, supporting reasons next, evidence below.
|
||||
- **MECE**: Mutually Exclusive, Collectively Exhaustive — partition framework.
|
||||
- **Issue tree**: top question → sub-questions, recursively.
|
||||
- **Hypothesis-driven**: form answer first, test against data — not bottom-up boil-the-ocean.
|
||||
|
||||
### 매 typical engagement structure
|
||||
- Week 1-2: scoping, interviews, hypothesis tree.
|
||||
- Week 3-6: data gathering, model building, expert calls.
|
||||
- Week 7-9: synthesis, slide drafting, partner reviews.
|
||||
- Week 10-12: client workshops, final readout, implementation roadmap.
|
||||
|
||||
### 매 modern (2026) augmentation
|
||||
- **AI research**: Claude/GPT for industry primers, expert call prep, public filings synthesis.
|
||||
- **AI modeling**: code-interpreter for forecasts, sensitivity tables.
|
||||
- **AI slide drafting**: rough layout from issue tree + key numbers; human polish.
|
||||
- **Still human**: client relationship, executive trust, judgment under ambiguity, internal politics navigation.
|
||||
|
||||
### 매 firm tiers
|
||||
1. **MBB**: McKinsey, BCG, Bain.
|
||||
2. **Tier 2**: Strategy&, Oliver Wyman, LEK, Roland Berger, Kearney.
|
||||
3. **Big 4 strategy**: Deloitte Monitor, EY-Parthenon, PwC Strategy&, KPMG.
|
||||
4. **Boutique**: Veritas, Putnam, Analysis Group (specialized).
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Issue tree as data
|
||||
```typescript
|
||||
interface IssueNode {
|
||||
question: string;
|
||||
hypothesis?: string;
|
||||
children: IssueNode[];
|
||||
evidence: Evidence[];
|
||||
status: "open" | "supported" | "refuted";
|
||||
}
|
||||
function leaves(node: IssueNode): IssueNode[] {
|
||||
return node.children.length === 0 ? [node] : node.children.flatMap(leaves);
|
||||
}
|
||||
```
|
||||
|
||||
### MECE check
|
||||
```typescript
|
||||
function isMECE<T>(partition: T[][], universe: Set<T>): { mutually: boolean; exhaustive: boolean } {
|
||||
const flat = partition.flat();
|
||||
const mutually = flat.length === new Set(flat).size;
|
||||
const exhaustive = [...universe].every((x) => flat.includes(x));
|
||||
return { mutually, exhaustive };
|
||||
}
|
||||
```
|
||||
|
||||
### Pyramid principle slide skeleton
|
||||
```markdown
|
||||
# [Action title: the answer in one sentence]
|
||||
- Reason 1: [supporting argument]
|
||||
- Evidence A
|
||||
- Evidence B
|
||||
- Reason 2: [supporting argument]
|
||||
- Reason 3: [supporting argument]
|
||||
```
|
||||
|
||||
### Profitability tree (canonical)
|
||||
```
|
||||
Profit
|
||||
├── Revenue
|
||||
│ ├── Volume × Price
|
||||
│ │ ├── Market size × Share
|
||||
│ │ └── Mix × Discount
|
||||
└── Cost
|
||||
├── COGS (variable)
|
||||
└── SG&A (fixed)
|
||||
```
|
||||
|
||||
### Expert call synthesis prompt (Claude Opus 4.7)
|
||||
```typescript
|
||||
const prompt = `
|
||||
You are a research analyst. Given these 5 expert call transcripts on [TOPIC],
|
||||
extract:
|
||||
1. Areas of consensus (≥3 experts agree)
|
||||
2. Areas of disagreement
|
||||
3. Quantitative anchors (market size, growth, margin)
|
||||
4. Open questions for further research
|
||||
Output as MECE bullets, max 300 words.
|
||||
`;
|
||||
```
|
||||
|
||||
### 2x2 framework template
|
||||
```markdown
|
||||
| | High Impact | Low Impact |
|
||||
|--------------|-------------|------------|
|
||||
| Easy to do | DO NOW | Quick wins |
|
||||
| Hard to do | Strategic | DROP |
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| C-suite strategy refresh | MBB or Tier 2 strategy boutique |
|
||||
| Operational turnaround | Big 4 + ops specialists (AlixPartners) |
|
||||
| M&A due diligence | Bain (PE focus), strategy boutiques |
|
||||
| Digital/AI transformation | McKinsey QuantumBlack, BCG X, Bain Vector |
|
||||
| In-house build | Hire ex-consultant + AI tooling |
|
||||
|
||||
**기본값**: Hypothesis-driven + issue tree + MBB-style synthesis. AI augmentation for research/modeling. Human for trust/judgment.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Business Strategy]]
|
||||
- 변형: [[Strategy Consulting]]
|
||||
- 응용: [[Pyramid Principle]] · [[Issue Tree]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: industry primer, expert call prep, slide drafting, financial modeling, synthesis.
|
||||
**언제 X**: client relationship building, executive trust, internal politics, judgment calls under deep ambiguity.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Boil the ocean**: hypothesis 없이 모든 data 모음 → time/budget overrun.
|
||||
- **Pretty slides, weak answer**: aesthetics > insight 의 trap.
|
||||
- **Recommendation without data**: "we believe" without grounding.
|
||||
- **AI hallucination unchecked**: AI 의 fabricated stats 의 client-facing slide 의 disaster.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Minto's Pyramid Principle, McKinsey/BCG/Bain public materials, 2026 industry observation).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — FULL spec rewrite with 2026 AI augmentation context |
|
||||
@@ -0,0 +1,146 @@
|
||||
---
|
||||
id: wiki-2026-0508-advanced-search-operators
|
||||
title: Advanced Search Operators
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Search Operators, Google Dorks, Query Operators]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [search, information-retrieval, osint, productivity]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: query-dsl
|
||||
framework: google-bing-ddg
|
||||
---
|
||||
|
||||
# Advanced Search Operators
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 search operator는 매 검색의 inverse index에 대한 직접 명령"**. 매 1990년대 boolean 검색에서 출발해 매 2026 LLM-augmented search (Perplexity, Claude search, GPT-5 browse) 시대에도 매 underlying engine은 여전히 operator-driven, 매 power user 의 productivity multiplier.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 Operator 분류
|
||||
- **Boolean**: `AND`, `OR`, `NOT` (or `-`) — 매 logical combination.
|
||||
- **Phrase**: `"exact phrase"` — 매 token sequence 강제.
|
||||
- **Field-restrict**: `site:`, `intitle:`, `inurl:`, `filetype:`, `intext:` — 매 specific field 검색.
|
||||
- **Range / numeric**: `2020..2025`, `before:2026-01-01`, `after:2025-06-01`.
|
||||
- **Wildcard**: `*` — 매 missing word.
|
||||
- **Cache / archive**: `cache:`, `web.archive.org/web/*/url`.
|
||||
|
||||
### 매 엔진별 차이
|
||||
- **Google**: 매 strict, `site:`, `filetype:`, `intitle:`, `before:`, `after:` 지원.
|
||||
- **Bing**: `site:`, `language:`, `loc:`, `feed:`.
|
||||
- **DuckDuckGo**: `!bang` (`!w wikipedia`, `!gh github`).
|
||||
- **GitHub**: `repo:`, `path:`, `language:`, `extension:`, `is:issue is:open`.
|
||||
- **Perplexity / Claude**: 매 natural language 도 OK 지만 매 explicit operator 가 더 reliable.
|
||||
|
||||
### 매 응용
|
||||
1. **OSINT**: 매 leaked credential 검색 (`"@company.com" filetype:txt site:pastebin.com`).
|
||||
2. **Research**: `site:arxiv.org "diffusion transformer" after:2025-01-01`.
|
||||
3. **Debugging**: `site:stackoverflow.com [exact error message]`.
|
||||
4. **Competitive intel**: `site:competitor.com filetype:pdf intitle:"roadmap"`.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Pattern 1: Site-restricted academic search
|
||||
```
|
||||
site:arxiv.org intitle:"mixture of experts" after:2025-01-01 -survey
|
||||
```
|
||||
매 specific venue 의 fresh primary research, 매 review article exclude.
|
||||
|
||||
### Pattern 2: GitHub code archaeology
|
||||
```
|
||||
repo:anthropics/claude-code path:**/*.ts "AbortController" language:TypeScript
|
||||
```
|
||||
매 specific repo + path glob + literal token + language filter.
|
||||
|
||||
### Pattern 3: Wayback Machine snapshot
|
||||
```
|
||||
https://web.archive.org/web/2024*/openai.com/pricing
|
||||
```
|
||||
매 historical pricing change track (매 2024 모든 snapshot).
|
||||
|
||||
### Pattern 4: Filetype hunt
|
||||
```
|
||||
"annual report" filetype:pdf site:tesla.com
|
||||
```
|
||||
매 specific document format 의 corporate disclosure.
|
||||
|
||||
### Pattern 5: Negative filtering
|
||||
```
|
||||
"react server components" -tutorial -beginner -"how to"
|
||||
```
|
||||
매 advanced content only, 매 entry-level material exclude.
|
||||
|
||||
### Pattern 6: Boolean composition
|
||||
```
|
||||
("vector database" OR "vector store") AND (pgvector OR qdrant) -benchmark
|
||||
```
|
||||
매 synonym expansion + scope narrowing.
|
||||
|
||||
### Pattern 7: Numeric range
|
||||
```
|
||||
"GPU memory" 40..80GB site:nvidia.com
|
||||
```
|
||||
매 spec range 검색.
|
||||
|
||||
### Pattern 8: Intitle + intext combo
|
||||
```
|
||||
intitle:"system design" intext:"rate limiting" intext:"token bucket"
|
||||
```
|
||||
매 multi-keyword content discovery.
|
||||
|
||||
### Pattern 9: Stack Overflow targeted
|
||||
```
|
||||
site:stackoverflow.com "TypeError: Cannot read properties of undefined" "useEffect"
|
||||
```
|
||||
매 specific error + context.
|
||||
|
||||
### Pattern 10: DDG bang chaining
|
||||
```
|
||||
!gh microsoft/vscode editor.contribution
|
||||
```
|
||||
매 instant redirect to GitHub 매 search.
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| 매 fresh research | `after:` + `site:arxiv.org` / `site:openreview.net` |
|
||||
| 매 specific error | exact `"message"` + `site:stackoverflow.com` |
|
||||
| 매 corporate intel | `filetype:pdf site:company.com` |
|
||||
| 매 code search | GitHub `repo:` + `path:` + `language:` |
|
||||
| 매 historical | Wayback `web.archive.org/web/<year>*/url` |
|
||||
| 매 ambiguous topic | Boolean OR + negative filter |
|
||||
|
||||
**기본값**: 매 quoted phrase + `site:` + `after:` 조합 — 매 noise 의 80% 제거.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Search]] · [[Information Retrieval]]
|
||||
- 응용: [[Codebase_Onboarding]] · [[Research-Methodology]]
|
||||
- Adjacent: [[Pyramid Principle]] · [[Knowledge synthesis]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 LLM agent 가 web search tool 호출 시 — 매 explicit operator 로 query 작성하면 매 retrieval precision 급상승. 매 Claude / GPT-5 의 browse tool 도 매 underlying Google/Bing 사용 → operator pass-through.
|
||||
**언제 X**: 매 conceptual / synthesis question — 매 LLM 이 직접 reasoning. 매 operator 는 매 specific document/fact retrieval 용.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **너무 많은 operator**: 매 5개 이상 stacking 매 zero result. 매 progressive narrowing 의.
|
||||
- **Quoted long phrase**: `"the quick brown fox jumps over"` — 매 too specific. 매 3-5 word key phrase 가 sweet spot.
|
||||
- **`site:` over-restriction**: 매 single domain 만 보면 매 broader context 손실.
|
||||
- **Stale cache reliance**: `cache:` 는 Google 에서 2024 deprecated — 매 web.archive.org 사용.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Google Search Central docs 2026, GitHub Search syntax docs).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — operator taxonomy + 10 patterns + LLM browse 매 통합 |
|
||||
@@ -0,0 +1,143 @@
|
||||
---
|
||||
id: wiki-2026-0508-ambition
|
||||
title: Ambition
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Drive, Aspiration, Achievement Motivation]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.85
|
||||
verification_status: applied
|
||||
tags: [psychology, motivation, career, goal-setting]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: na
|
||||
framework: na
|
||||
---
|
||||
|
||||
# Ambition
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 ambition 은 매 high-effort goal pursuit 의 disposition — 매 status, mastery, 또는 contribution 의 desire"**. 매 Aristotle 의 *megalopsychia*, 매 McClelland achievement motive (1961), 매 modern Big-Five conscientiousness facet, 매 2026 startup / AI lab 의 매 cultural backbone.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 3 종류 (McClelland)
|
||||
- **Achievement (nAch)**: 매 mastery, 매 personal best.
|
||||
- **Power (nPow)**: 매 influence, 매 hierarchy.
|
||||
- **Affiliation (nAff)**: 매 belonging — 매 ambition 의 lower component.
|
||||
|
||||
### 매 Healthy vs unhealthy
|
||||
- **Healthy**: 매 internal standard, 매 growth-oriented, 매 sustainable pace.
|
||||
- **Unhealthy**: 매 zero-sum, 매 status-only, 매 burnout trajectory.
|
||||
|
||||
### 매 응용
|
||||
1. **Career planning**: 매 long-term ambition + short-term milestone.
|
||||
2. **Team formation**: 매 ambition mismatch 매 conflict source.
|
||||
3. **Founder evaluation**: 매 VC 매 ambition × execution = 매 outlier prediction.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Pattern 1: SMART goal 변환
|
||||
```python
|
||||
@dataclass
|
||||
class Goal:
|
||||
specific: str
|
||||
measurable: str # KPI
|
||||
achievable: bool
|
||||
relevant: str # tied to long-term ambition
|
||||
time_bound: str # deadline
|
||||
|
||||
def from_ambition(amb: str) -> list[Goal]:
|
||||
# 매 long-term ambition → 매 quarterly SMART goal 분해
|
||||
return decompose(amb, horizon="90d")
|
||||
```
|
||||
|
||||
### Pattern 2: OKR mapping
|
||||
```yaml
|
||||
objective: "Become 매 top-tier ML researcher by 2028"
|
||||
key_results:
|
||||
- publish 2 first-author papers at NeurIPS/ICML by 2026 Q4
|
||||
- build a reproducible research framework with 100+ stars
|
||||
- maintain weekly peer-reading group (12+ sessions)
|
||||
```
|
||||
|
||||
### Pattern 3: Burnout early-warning
|
||||
```python
|
||||
signals = {
|
||||
"sleep_hours": lambda x: x < 6,
|
||||
"weekly_exercise_min": lambda x: x < 60,
|
||||
"non-work social hours": lambda x: x < 3,
|
||||
"sustained weeks at >55h work": lambda x: x > 8,
|
||||
}
|
||||
risk = sum(fn(stats[k]) for k, fn in signals.items())
|
||||
if risk >= 3:
|
||||
print("ambition crossing into burnout")
|
||||
```
|
||||
|
||||
### Pattern 4: 매 Ambition × ability matrix
|
||||
```python
|
||||
def quadrant(ambition: float, ability: float) -> str:
|
||||
if ambition > 0.7 and ability > 0.7: return "outlier"
|
||||
if ambition > 0.7 and ability <= 0.7: return "growth"
|
||||
if ambition <= 0.7 and ability > 0.7: return "underutilized"
|
||||
return "stable"
|
||||
```
|
||||
|
||||
### Pattern 5: 매 Long-horizon planning template
|
||||
```markdown
|
||||
## 10-year ambition
|
||||
[북극성]
|
||||
|
||||
## 3-year milestones
|
||||
- [milestone 1]
|
||||
- [milestone 2]
|
||||
|
||||
## 1-year goals
|
||||
- [...]
|
||||
|
||||
## 90-day OKR
|
||||
- [...]
|
||||
|
||||
## 매 weekly action
|
||||
- [...]
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Ambition adjustment |
|
||||
|---|---|
|
||||
| 매 chronic exhaustion | 매 scope down — 매 sustainability |
|
||||
| 매 boredom / plateau | 매 stretch goal — 매 zone of proximal dev |
|
||||
| 매 imposter syndrome | 매 evidence log — 매 calibration |
|
||||
| 매 family/health conflict | 매 ambition rebalance — long arc |
|
||||
|
||||
**기본값**: 매 ambition × execution × time. 매 raw ambition 만 의 X — 매 daily compounding habit 우선.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Habit-Formation]] · [[Purpose]]
|
||||
- 변형: [[Working-Backwards]] · [[Minimal-Viable-Product]]
|
||||
- 응용: [[Soft-Skills-Development]] · [[Boundaries]]
|
||||
- Adjacent: [[Burnout]] · [[Anxiety]] · [[Iteration]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 LLM coach — 매 ambition decomposition (10y → 90d), 매 OKR drafting, 매 burnout signal 모니터링.
|
||||
**언제 X**: 매 deep value clarification — 매 human therapist / mentor 우선.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Ambition without execution**: 매 vision deck 만 매 매년 update.
|
||||
- **Status-only ambition**: 매 external validation 의 dependence — 매 fragile.
|
||||
- **Comparison spiral**: 매 social media 비교 — 매 distorted.
|
||||
- **All-or-nothing horizon**: 매 10y goal 만 보고 매 90d action 의 X.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (McClelland *The Achieving Society* 1961, Duckworth *Grit* 2016, Big Five conscientiousness research).
|
||||
- 신뢰도 A-.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — McClelland 3 motives + 매 OKR/burnout 패턴 |
|
||||
@@ -0,0 +1,175 @@
|
||||
---
|
||||
id: wiki-2026-0508-analysis
|
||||
title: Analysis
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Data Analysis, Analytical Method]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [analysis, methodology, reasoning]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: python
|
||||
framework: pandas
|
||||
---
|
||||
|
||||
# Analysis
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 Analysis는 복잡한 whole를 component parts로 decompose하여 underlying structure를 understand하는 systematic process이다"**. Aristotle의 logical decomposition에서 시작하여, modern data science(2026)에서는 EDA, statistical inference, causal analysis까지 spectrum이 확장되었다. 매 핵심은 reduction 자체가 아니라, decomposition 후의 synthesis로 actionable insight를 도출하는 것.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 Analysis vs Synthesis
|
||||
- **Analysis**: top-down decomposition — whole → parts → relationships.
|
||||
- **Synthesis**: bottom-up integration — parts → whole.
|
||||
- 매 둘은 paired operation — analysis만 하면 fragmentation, synthesis만 하면 superficial generalization.
|
||||
|
||||
### 매 분석 dimensions
|
||||
- **Descriptive**: "무엇이 happened?" — summary statistics, distributions.
|
||||
- **Diagnostic**: "왜 happened?" — correlation, causal inference.
|
||||
- **Predictive**: "무엇이 happen할 것인가?" — forecasting models.
|
||||
- **Prescriptive**: "무엇을 해야 하나?" — optimization, decision theory.
|
||||
|
||||
### 매 응용
|
||||
1. EDA (Exploratory Data Analysis) — Tukey의 1977 framework, 매 modern DS의 first step.
|
||||
2. Root Cause Analysis — 5 Whys, fishbone, fault tree.
|
||||
3. Sensitivity Analysis — input perturbation으로 model robustness 측정.
|
||||
4. Failure Mode Analysis (FMEA) — engineering risk assessment.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### EDA quickstart (Polars 2026)
|
||||
```python
|
||||
import polars as pl
|
||||
import matplotlib.pyplot as plt
|
||||
|
||||
df = pl.read_parquet("data.parquet")
|
||||
print(df.schema)
|
||||
print(df.null_count())
|
||||
print(df.describe())
|
||||
|
||||
for col in df.select(pl.col(pl.NUMERIC_DTYPES)).columns:
|
||||
df[col].to_pandas().hist(bins=50)
|
||||
plt.title(col); plt.show()
|
||||
```
|
||||
|
||||
### Correlation matrix with significance
|
||||
```python
|
||||
import numpy as np
|
||||
from scipy import stats
|
||||
|
||||
def corr_with_pvalues(df):
|
||||
cols = df.select_dtypes(include=np.number).columns
|
||||
n = len(cols)
|
||||
corr = np.zeros((n, n)); pval = np.zeros((n, n))
|
||||
for i, a in enumerate(cols):
|
||||
for j, b in enumerate(cols):
|
||||
r, p = stats.pearsonr(df[a].dropna(), df[b].dropna())
|
||||
corr[i, j] = r; pval[i, j] = p
|
||||
return corr, pval
|
||||
```
|
||||
|
||||
### Causal analysis (DoWhy 2026)
|
||||
```python
|
||||
from dowhy import CausalModel
|
||||
|
||||
model = CausalModel(
|
||||
data=df,
|
||||
treatment="ad_spend",
|
||||
outcome="revenue",
|
||||
common_causes=["season", "channel", "brand"],
|
||||
)
|
||||
identified = model.identify_effect()
|
||||
estimate = model.estimate_effect(
|
||||
identified, method_name="backdoor.linear_regression"
|
||||
)
|
||||
refute = model.refute_estimate(
|
||||
identified, estimate, method_name="random_common_cause"
|
||||
)
|
||||
print(estimate.value, refute)
|
||||
```
|
||||
|
||||
### Sensitivity analysis (SALib)
|
||||
```python
|
||||
from SALib.sample import sobol
|
||||
from SALib.analyze import sobol as sobol_analyze
|
||||
|
||||
problem = {
|
||||
"num_vars": 3,
|
||||
"names": ["x1", "x2", "x3"],
|
||||
"bounds": [[0, 1]] * 3,
|
||||
}
|
||||
X = sobol.sample(problem, 1024)
|
||||
Y = np.array([model_fn(*x) for x in X])
|
||||
Si = sobol_analyze.analyze(problem, Y)
|
||||
print(Si["S1"], Si["ST"])
|
||||
```
|
||||
|
||||
### Failure Mode tabulation
|
||||
```python
|
||||
fmea = pl.DataFrame({
|
||||
"mode": ["timeout", "OOM", "race"],
|
||||
"severity": [7, 9, 8],
|
||||
"occurrence": [4, 2, 3],
|
||||
"detection": [5, 6, 9],
|
||||
})
|
||||
fmea = fmea.with_columns(
|
||||
(pl.col("severity") * pl.col("occurrence") * pl.col("detection")).alias("RPN")
|
||||
).sort("RPN", descending=True)
|
||||
```
|
||||
|
||||
### LLM-assisted analysis (Claude Opus 4.7)
|
||||
```python
|
||||
from anthropic import Anthropic
|
||||
|
||||
client = Anthropic()
|
||||
resp = client.messages.create(
|
||||
model="claude-opus-4-7",
|
||||
max_tokens=2048,
|
||||
system="You are a senior data analyst. Output JSON: {findings, hypotheses, next_steps}.",
|
||||
messages=[{"role": "user", "content": f"Summary stats:\n{df.describe()}"}],
|
||||
)
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| New dataset, no prior | EDA + descriptive |
|
||||
| Known outcome, want drivers | Diagnostic + causal |
|
||||
| Need forecast | Predictive ML |
|
||||
| Decision under uncertainty | Prescriptive + sensitivity |
|
||||
| Post-incident | Root cause + FMEA |
|
||||
|
||||
**기본값**: EDA first — 매 어떤 sophisticated method도 raw data 의 distribution 의 understanding 없이는 misleading하다.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Scientific Method]]
|
||||
- 변형: [[Exploratory Data Analysis (EDA)]] · [[Causal Inference]] · [[Root Cause Analysis]]
|
||||
- 응용: [[Decision Making]] · [[Debugging]]
|
||||
- Adjacent: [[Synthesis]] · [[Statistics]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: hypothesis generation, summary narration, code scaffolding for analysis pipelines, anomaly explanation.
|
||||
**언제 X**: precise statistical inference (use proper tools), causal claims without proper identification, large-N numeric crunching (use pandas/polars not LLM).
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Analysis paralysis**: 매 endless decomposition without synthesis — 의 decision 의 deferred.
|
||||
- **Confirmation bias**: 매 only analyzing data that supports prior hypothesis.
|
||||
- **Spurious correlation**: 매 correlation을 causation으로 confuse.
|
||||
- **Over-decomposition**: 매 component-level optimization 의 global suboptimum.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Tukey 1977 *Exploratory Data Analysis*; Pearl 2009 *Causality*).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — full content with 6 patterns + decision matrix |
|
||||
@@ -0,0 +1,157 @@
|
||||
---
|
||||
id: wiki-2026-0508-anticipation
|
||||
title: Anticipation
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Predictive Processing, Forward Modeling, Expectation]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [cognition, neuroscience, prediction, decision-making]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: python
|
||||
framework: pytorch-rl
|
||||
---
|
||||
|
||||
# Anticipation
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 anticipation 은 매 brain 의 forward model — 매 sensory input 이 도달하기 전에 매 prediction 을 미리 생성"**. 매 Helmholtz unconscious inference (1860s) 에서 시작, 매 Friston free-energy principle (2010s) 으로 정식화, 매 2026 LLM/world-model (Sora, Veo, Genie) 의 매 core mechanism.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 핵심 개념
|
||||
- **Predictive coding**: 매 brain 매 prediction error 만 propagate — 매 expected signal 의 suppress.
|
||||
- **Forward model**: 매 motor command 의 sensory consequence 미리 simulate.
|
||||
- **Bayesian brain**: 매 prior + likelihood = posterior — 매 anticipation 매 prior.
|
||||
- **Active inference**: 매 action 의 future observation 의 prediction error 최소화.
|
||||
|
||||
### 매 Domain 별
|
||||
- **Motor**: 매 reach-to-grasp 매 hand position 미리 simulate (cerebellum).
|
||||
- **Perceptual**: 매 illusory contour, 매 phoneme restoration.
|
||||
- **Social**: 매 theory of mind — 매 타인 행동 예측.
|
||||
- **Decision**: 매 prospect theory loss-aversion 매 future regret 의 anticipation.
|
||||
|
||||
### 매 응용
|
||||
1. **Robotics**: 매 model-predictive control (MPC).
|
||||
2. **LLM**: 매 next-token prediction = 매 anticipation.
|
||||
3. **Game AI**: 매 opponent modeling, 매 MCTS.
|
||||
4. **VR/AR**: 매 motion-to-photon latency 매 user prediction 으로 hide.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Pattern 1: Kalman filter anticipation
|
||||
```python
|
||||
import numpy as np
|
||||
class KalmanFilter1D:
|
||||
def __init__(self, q=0.01, r=0.1):
|
||||
self.x, self.P, self.q, self.r = 0.0, 1.0, q, r
|
||||
def predict(self):
|
||||
self.P += self.q
|
||||
return self.x # 매 anticipated value
|
||||
def update(self, z):
|
||||
K = self.P / (self.P + self.r)
|
||||
self.x += K * (z - self.x)
|
||||
self.P *= (1 - K)
|
||||
```
|
||||
|
||||
### Pattern 2: 매 Predictive coding loss
|
||||
```python
|
||||
import torch, torch.nn as nn
|
||||
class PredCoder(nn.Module):
|
||||
def __init__(self, d):
|
||||
super().__init__()
|
||||
self.predictor = nn.Linear(d, d)
|
||||
def forward(self, x_t, x_tp1):
|
||||
pred = self.predictor(x_t)
|
||||
err = x_tp1 - pred # 매 prediction error
|
||||
return err.pow(2).mean(), pred
|
||||
```
|
||||
|
||||
### Pattern 3: 매 Model-predictive control (MPC)
|
||||
```python
|
||||
def mpc_step(state, dynamics, cost, horizon=10, n_samples=200):
|
||||
actions = sample_actions(n_samples, horizon)
|
||||
costs = []
|
||||
for a_seq in actions:
|
||||
s = state
|
||||
c = 0
|
||||
for a in a_seq:
|
||||
s = dynamics(s, a) # 매 forward simulation
|
||||
c += cost(s, a)
|
||||
costs.append(c)
|
||||
best = actions[np.argmin(costs)][0]
|
||||
return best
|
||||
```
|
||||
|
||||
### Pattern 4: 매 Anticipatory game AI (minimax with depth)
|
||||
```python
|
||||
def minimax(state, depth, maximizing):
|
||||
if depth == 0 or state.terminal:
|
||||
return state.value()
|
||||
if maximizing:
|
||||
return max(minimax(s, depth-1, False) for s in state.children())
|
||||
return min(minimax(s, depth-1, True) for s in state.children())
|
||||
```
|
||||
|
||||
### Pattern 5: 매 LLM next-token (the original anticipation)
|
||||
```python
|
||||
logits = model(input_ids)[:, -1, :]
|
||||
probs = logits.softmax(-1)
|
||||
next_tok = probs.argmax(-1) # 매 anticipated token
|
||||
```
|
||||
|
||||
### Pattern 6: 매 World-model rollout (Dreamer-style)
|
||||
```python
|
||||
def imagine(world_model, init_state, policy, horizon=15):
|
||||
states, rewards = [init_state], []
|
||||
s = init_state
|
||||
for _ in range(horizon):
|
||||
a = policy(s)
|
||||
s, r = world_model.step(s, a) # 매 latent rollout
|
||||
states.append(s); rewards.append(r)
|
||||
return states, rewards
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Anticipation 기법 |
|
||||
|---|---|
|
||||
| 매 sensor noise + linear dynamics | Kalman filter |
|
||||
| 매 nonlinear, low-D | particle filter / EKF |
|
||||
| 매 high-D control | MPC + sampling |
|
||||
| 매 game tree | minimax / MCTS |
|
||||
| 매 sequence modeling | transformer next-token |
|
||||
| 매 long-horizon RL | world model + imagination |
|
||||
|
||||
**기본값**: 매 problem 의 dynamics 가 알려져 있으면 model-based (MPC, Kalman). 매 dynamics 학습 필요 → world model (Dreamer, MuZero).
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Decision-Making]]
|
||||
- 변형: [[Predictive Processing]] · [[Bayesian-Updating]]
|
||||
- 응용: [[Multi-agent-System]] · [[Joint-Optimization]]
|
||||
- Adjacent: [[Inference-Coupled Persistence]] · [[Habit-Formation]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 LLM 자체 매 anticipation engine — 매 next-token = 매 prediction. 매 agent planning 에서 매 future state 의 forecast.
|
||||
**언제 X**: 매 stochastic dynamics + 매 high stakes — 매 explicit Bayesian model 더 reliable.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Open-loop anticipation**: 매 prediction 만 하고 매 update 안 하면 매 drift 누적.
|
||||
- **Over-confidence**: 매 prior variance 너무 작으면 매 evidence ignore.
|
||||
- **Horizon mismatch**: 매 task horizon 보다 매 model horizon 짧으면 매 myopic.
|
||||
- **Single-trajectory rollout**: 매 stochastic env 에서 매 ensemble 필요.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Friston 2010 *Nat Rev Neurosci*, Clark *Surfing Uncertainty* 2016, Hafner et al. DreamerV3 2024).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — predictive coding + 6 control/RL patterns |
|
||||
@@ -0,0 +1,113 @@
|
||||
---
|
||||
id: wiki-2026-0508-antinomianism
|
||||
title: Antinomianism
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Anti-law, Lawless ethics, Spiritual libertinism]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.85
|
||||
verification_status: applied
|
||||
tags: [theology, ethics, philosophy, history]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: na
|
||||
framework: na
|
||||
---
|
||||
|
||||
# Antinomianism
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 antinomianism 은 매 moral law 보다 매 grace / inner conviction 우선 의 주장"**. 매 16세기 종교개혁 (Johannes Agricola vs Luther) 에서 정립되었고, 매 modern 에서 매 ethical relativism, libertarianism, 매 even AI alignment debate (rule-following vs value-aligned reasoning) 까지 매 echo 가 이어진다.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 역사적 전개
|
||||
- **고대 Gnostic** (2C): 매 material law 의 reject — 매 spiritual gnosis 가 superior.
|
||||
- **Reformation Agricola** (1530s): "Christian 매 Mosaic law 의 free" — 매 Luther 매 "antinomian" 명명.
|
||||
- **English Civil War Ranters** (1640s): 매 radical antinomian sect — 매 social order 의 challenge.
|
||||
- **American Hutchinson** (1637): 매 covenant of grace vs covenant of works — 매 Massachusetts Bay banishment.
|
||||
- **Modern**: 매 Kierkegaard 의 "teleological suspension of the ethical" (Abraham/Isaac) — 매 antinomian moment.
|
||||
|
||||
### 매 두 갈래
|
||||
- **Theological antinomianism**: 매 grace 가 law 의 supersede — 매 Paul Romans 6 strong reading.
|
||||
- **Ethical antinomianism**: 매 universal moral rule 의 reject — 매 situation ethics, existentialism.
|
||||
|
||||
### 매 응용
|
||||
1. **윤리학 강의**: 매 deontology vs virtue vs antinomian framing.
|
||||
2. **History of Christianity**: 매 Reformation faction 분석.
|
||||
3. **AI alignment**: 매 "rule-based" vs "value-aligned" — 매 antinomian analogue.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Pattern 1: Rule-vs-grace dilemma 분석 framework
|
||||
```python
|
||||
@dataclass
|
||||
class EthicalDilemma:
|
||||
rule: str # explicit prohibition
|
||||
inner_conviction: str # felt right action
|
||||
consequence_rule: float
|
||||
consequence_grace: float
|
||||
|
||||
def antinomian_choice(d: EthicalDilemma) -> str:
|
||||
return "follow conviction" if d.consequence_grace > d.consequence_rule \
|
||||
else "follow rule"
|
||||
```
|
||||
|
||||
### Pattern 2: 매 Historical text comparison
|
||||
```python
|
||||
texts = {
|
||||
"agricola_1537": "law has no place in conscience",
|
||||
"luther_1539": "antinomians make Christ a destroyer of law",
|
||||
"hutchinson_1637": "covenant of grace, not works",
|
||||
}
|
||||
# Embedding cluster → 매 antinomian core vocabulary 추출
|
||||
```
|
||||
|
||||
### Pattern 3: AI alignment analogue
|
||||
```python
|
||||
# RLHF rule-based vs constitutional AI value-based
|
||||
def alignment_mode(policy, situation):
|
||||
if policy.type == "rule":
|
||||
return policy.rules.get(situation, "default deny")
|
||||
elif policy.type == "constitutional":
|
||||
return policy.values.evaluate(situation) # 매 antinomian-style
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| 매 strict rule application | 매 nomian (deontological) |
|
||||
| 매 novel situation 의 rule absent | 매 antinomian (grace / value) |
|
||||
| 매 high stakes + clear rule | nomian default |
|
||||
| 매 ambiguous + harm avoidance | antinomian + community check |
|
||||
|
||||
**기본값**: 매 rule + value 매 dual check — 매 antinomianism 의 historical excess (Ranters libertinism) 의 회피.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Ethical-Decision-Making]] · [[Sociology of Knowledge]]
|
||||
- 변형: [[Existentialism]]
|
||||
- 응용: [[Objectivism]] · [[Belief-Revision]]
|
||||
- Adjacent: [[Hypostatic-Abstraction]] · [[Memetics]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 ethics tutoring agent — 매 Reformation history / theology survey / comparative religion.
|
||||
**언제 X**: 매 contemporary moral advice — 매 LLM 이 antinomian framing 으로 매 user 를 misguide 매 risk.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Antinomianism = libertinism 동일시**: 매 historical Ranters 의 caricature. 매 most antinomian theology 매 still ethical.
|
||||
- **Modern relativism 과 conflate**: 매 antinomianism 매 specifically theological — 매 secular relativism 의 separate.
|
||||
- **Single-source reading**: 매 Paul Romans 6 만 보면 매 partial — 매 James, 매 Sermon on the Mount counter-balance.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Stanford Encyclopedia of Philosophy "Antinomianism", McGrath *Reformation Thought* 5th ed).
|
||||
- 신뢰도 A-.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — historical timeline + 매 AI alignment analogue |
|
||||
@@ -0,0 +1,189 @@
|
||||
---
|
||||
id: wiki-2026-0508-anxiety
|
||||
title: Anxiety
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Anxiety Disorder, Worry]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [psychology, mental-health, cognition]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: python
|
||||
framework: cbt-tools
|
||||
---
|
||||
|
||||
# Anxiety
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 Anxiety는 future-oriented threat에 대한 anticipatory response이다 — fear의 specific object와 달리 diffuse하다"**. Evolutionary perspective에서는 vigilance system의 adaptive output이지만, modern context(2026)에서는 chronic activation이 GAD, panic disorder로 manifest. 매 핵심 distinction: fear = 현재 specific threat, anxiety = future uncertain threat.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 Fear vs Anxiety
|
||||
- **Fear**: specific, present, immediate — amygdala-driven flight/fight.
|
||||
- **Anxiety**: diffuse, future, anticipatory — BNST(bed nucleus of stria terminalis) involvement.
|
||||
- 매 neural circuitry가 다름 — anxiolytic interventions도 다름.
|
||||
|
||||
### 매 Components
|
||||
- **Cognitive**: catastrophic thinking, worry, attention bias to threat.
|
||||
- **Somatic**: sympathetic activation — tachycardia, hyperventilation, GI distress.
|
||||
- **Behavioral**: avoidance, safety behaviors, reassurance seeking.
|
||||
- **Affective**: dread, apprehension, restlessness.
|
||||
|
||||
### 매 응용
|
||||
1. Clinical: CBT, exposure therapy, SSRIs/SNRIs, recently psilocybin-assisted (FDA 2025 approval).
|
||||
2. Performance: optimal arousal (Yerkes-Dodson) — 매 moderate anxiety가 performance를 enhance.
|
||||
3. Decision making: anxiety로 인한 risk-aversion bias 의 calibration.
|
||||
4. ML: anxiety-like behavior in RL agents (uncertainty aversion penalty).
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### CBT thought record (digital tool)
|
||||
```python
|
||||
from dataclasses import dataclass
|
||||
from datetime import datetime
|
||||
|
||||
@dataclass
|
||||
class ThoughtRecord:
|
||||
timestamp: datetime
|
||||
situation: str
|
||||
automatic_thought: str
|
||||
emotion: str
|
||||
intensity: int # 0-100
|
||||
cognitive_distortion: str # catastrophizing, mind-reading, etc
|
||||
balanced_thought: str
|
||||
new_intensity: int
|
||||
|
||||
def log_thought(situation, thought, emotion, intensity):
|
||||
return ThoughtRecord(
|
||||
timestamp=datetime.now(),
|
||||
situation=situation,
|
||||
automatic_thought=thought,
|
||||
emotion=emotion,
|
||||
intensity=intensity,
|
||||
cognitive_distortion="",
|
||||
balanced_thought="",
|
||||
new_intensity=0,
|
||||
)
|
||||
```
|
||||
|
||||
### Exposure hierarchy builder
|
||||
```python
|
||||
def build_hierarchy(items: list[tuple[str, int]]) -> list[dict]:
|
||||
"""items: (description, SUDS 0-100). Returns ordered hierarchy."""
|
||||
sorted_items = sorted(items, key=lambda x: x[1])
|
||||
return [
|
||||
{"step": i + 1, "task": desc, "suds": s, "status": "pending"}
|
||||
for i, (desc, s) in enumerate(sorted_items)
|
||||
]
|
||||
|
||||
hierarchy = build_hierarchy([
|
||||
("Look at photo of dog", 20),
|
||||
("Watch dog video", 35),
|
||||
("Be in room with leashed dog", 60),
|
||||
("Pet a calm dog", 80),
|
||||
("Approach unfamiliar dog", 95),
|
||||
])
|
||||
```
|
||||
|
||||
### Physiological monitoring (HRV-based)
|
||||
```python
|
||||
import numpy as np
|
||||
|
||||
def rmssd(rr_intervals_ms: np.ndarray) -> float:
|
||||
"""Root mean square of successive differences — HRV metric.
|
||||
낮은 RMSSD = 매 sympathetic dominance = anxiety state."""
|
||||
diffs = np.diff(rr_intervals_ms)
|
||||
return np.sqrt(np.mean(diffs ** 2))
|
||||
|
||||
def anxiety_proxy(rr: np.ndarray, baseline_rmssd: float) -> float:
|
||||
current = rmssd(rr)
|
||||
return max(0.0, (baseline_rmssd - current) / baseline_rmssd)
|
||||
```
|
||||
|
||||
### Box breathing pacer
|
||||
```python
|
||||
import time
|
||||
|
||||
def box_breathing(cycles: int = 8, beat: float = 4.0):
|
||||
"""4-4-4-4 pattern — vagal tone activation."""
|
||||
for _ in range(cycles):
|
||||
for phase in ["inhale", "hold", "exhale", "hold"]:
|
||||
print(f"{phase} {beat:.0f}s")
|
||||
time.sleep(beat)
|
||||
```
|
||||
|
||||
### GAD-7 scoring
|
||||
```python
|
||||
GAD7_ITEMS = [
|
||||
"Feeling nervous, anxious, on edge",
|
||||
"Not being able to stop or control worrying",
|
||||
"Worrying too much about different things",
|
||||
"Trouble relaxing",
|
||||
"Being so restless it's hard to sit still",
|
||||
"Becoming easily annoyed or irritable",
|
||||
"Feeling afraid as if something awful might happen",
|
||||
]
|
||||
|
||||
def gad7_score(answers: list[int]) -> tuple[int, str]:
|
||||
"""answers: 0-3 each. Returns (score, severity)."""
|
||||
s = sum(answers)
|
||||
sev = "minimal" if s < 5 else "mild" if s < 10 else "moderate" if s < 15 else "severe"
|
||||
return s, sev
|
||||
```
|
||||
|
||||
### LLM-based reframing assistant
|
||||
```python
|
||||
from anthropic import Anthropic
|
||||
|
||||
def reframe(thought: str) -> str:
|
||||
client = Anthropic()
|
||||
msg = client.messages.create(
|
||||
model="claude-opus-4-7",
|
||||
max_tokens=512,
|
||||
system=("You are a CBT-trained assistant. Identify cognitive distortion "
|
||||
"and offer a balanced reframe. Not a substitute for clinical care."),
|
||||
messages=[{"role": "user", "content": thought}],
|
||||
)
|
||||
return msg.content[0].text
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| Acute panic | Box breathing + grounding (5-4-3-2-1) |
|
||||
| Chronic worry | CBT thought records + worry postponement |
|
||||
| Specific phobia | Graded exposure |
|
||||
| GAD score ≥ 10 | Refer to clinician |
|
||||
| Performance anxiety | Reframe arousal as excitement |
|
||||
|
||||
**기본값**: psychoeducation + behavioral activation — 매 most evidence-based first-line for subclinical anxiety.
|
||||
|
||||
## 🔗 Graph
|
||||
- 응용: [[CBT]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: psychoeducation, journaling prompts, cognitive reframing drafts, GAD-7 scoring assistant.
|
||||
**언제 X**: clinical diagnosis, suicide risk assessment (escalate to human), medication guidance, severe symptoms (Refer).
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Avoidance reinforcement**: 매 avoiding feared situation 의 short-term relief 의 long-term escalation.
|
||||
- **Reassurance seeking loop**: 매 repeated checking 의 anxiety maintenance.
|
||||
- **Substance self-medication**: alcohol/benzodiazepine dependence risk.
|
||||
- **Catastrophizing without check**: 매 worst-case probability inflation.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Beck 1979 *Cognitive Therapy*; Barlow 2002 *Anxiety and Its Disorders*; APA 2024 guidelines).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — full content with CBT/exposure tools |
|
||||
@@ -0,0 +1,131 @@
|
||||
---
|
||||
id: wiki-2026-0508-assertiveness
|
||||
title: Assertiveness
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Assertive Communication, Assertion Skills]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.85
|
||||
verification_status: applied
|
||||
tags: [communication, soft-skills, leadership, psychology, negotiation]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: n/a
|
||||
framework: communication-frameworks
|
||||
---
|
||||
|
||||
# Assertiveness
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 Assertiveness 는 self-respect 와 other-respect 의 simultaneous expression — passive 와 aggressive 사이 의 narrow band"**. Wolpe (1958) 의 behavior therapy 에서 origin 의, 2026 의 remote/hybrid workplace 와 LLM-mediated communication 의 환경 에서 의 explicit boundary-setting 의 critical skill.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 4 communication styles
|
||||
- **Passive**: own need 의 suppress, resentment 의 accumulate
|
||||
- **Aggressive**: own need 의 force, other 의 violate
|
||||
- **Passive-aggressive**: indirect hostility, sarcasm
|
||||
- **Assertive**: direct + respectful, "I" statement, negotiable outcome
|
||||
|
||||
### 매 components
|
||||
- **Verbal**: "I" statement, specific request, no apology cascade
|
||||
- **Non-verbal**: eye contact, level tone, open posture
|
||||
- **Cognitive**: distinguish observation from interpretation
|
||||
- **Boundary**: explicit no, alternative offer
|
||||
|
||||
### 매 응용
|
||||
1. Code review pushback — disagreement 의 deliver without person attack.
|
||||
2. Scope negotiation — PM 의 unrealistic deadline 의 counter-propose.
|
||||
3. 1:1 feedback — manager 에게 의 upward feedback delivery.
|
||||
4. LLM prompt-as-self-script — assertive draft 의 LLM rehearsal (2026 trend).
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### DESC script (Bower & Bower)
|
||||
```
|
||||
D - Describe : "지난 sprint 에서 last-minute scope 의 3건 의 추가."
|
||||
E - Express : "이런 pattern 의 지속 의 인해 quality risk 의 우려."
|
||||
S - Specify : "Wed cutoff 이후 의 scope freeze 의 명문화 의 제안."
|
||||
C - Consequence: "이 의 commit 의 stable 인 한 의 on-time delivery 의 가능."
|
||||
```
|
||||
|
||||
### "I" statement template
|
||||
```
|
||||
I feel <emotion>
|
||||
when <specific behavior, no inference>
|
||||
because <impact on me>.
|
||||
I'd like <concrete request>.
|
||||
```
|
||||
|
||||
### Broken record technique
|
||||
```
|
||||
"이 의 PR 의 review 의 today 의 필요 의 인해 의 deploy 의 block."
|
||||
counter: "다음 주 의 가능?"
|
||||
"이해 함. 이 의 PR 의 review 의 today 의 필요."
|
||||
counter: "바쁨..."
|
||||
"이해. 이 의 today 의 필요 — 30 분 의 가능 의 시간?"
|
||||
```
|
||||
|
||||
### Fogging (manipulation defense)
|
||||
```
|
||||
manipulator: "너 의 항상 이런 issue 의 생성."
|
||||
assertive : "이런 case 의 그런 perception 의 가능 (partial agree).
|
||||
specific incident 의 discuss 의 가능?"
|
||||
```
|
||||
|
||||
### Negotiation BATNA framing
|
||||
```python
|
||||
class AssertiveNegotiation:
|
||||
def __init__(self, batna: float, target: float, walk_away: float):
|
||||
self.batna = batna # best alternative
|
||||
self.target = target # ideal outcome
|
||||
self.walk_away = walk_away # ZOPA boundary
|
||||
|
||||
def respond(self, offer: float) -> str:
|
||||
if offer < self.walk_away:
|
||||
return f"이 의 fit 의 X. BATNA 의 {self.batna} 의 가능."
|
||||
if offer < self.target:
|
||||
return f"이 의 considered 의. {self.target} 의 closer 의 가능?"
|
||||
return "이 의 accept."
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| Public meeting 의 disagreement | DESC + private follow-up |
|
||||
| Repeated boundary violation | Broken record + escalation |
|
||||
| Manipulative language | Fogging + clarifying question |
|
||||
| Scope creep | "I" statement + alternative |
|
||||
| Unfair criticism | Negative inquiry ("specifically?") |
|
||||
|
||||
**기본값**: workplace conflict 의 default — DESC script + "I" statement combo.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Soft-Skills-Development]]
|
||||
- 변형: [[Boundaries]]
|
||||
- 응용: [[Ethical-Decision-Making]]
|
||||
- Adjacent: [[Burnout]] · [[Bureaucracy]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 어려운 conversation 의 rehearsal, draft message 의 tone 의 audit (passive→assertive).
|
||||
**언제 X**: emotional regulation 의 substitute 의 X — therapy 의 separate.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Aggressive 의 mislabel**: forceful = assertive 의 X. respect 의 missing 의 aggressive.
|
||||
- **Apology cascade**: "sorry, but..." 의 chain 의 own position 의 undercut.
|
||||
- **Passive-aggressive 의 sarcasm**: indirect 의 long-term trust 의 erode.
|
||||
- **Boundary 의 then collapse**: 한 번 의 violation 의 즉시 의 address — delay 의 precedent.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Alberti & Emmons *Your Perfect Right* 10th, Bower *Asserting Yourself*).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — full assertiveness with DESC, BATNA, fogging patterns |
|
||||
@@ -0,0 +1,147 @@
|
||||
---
|
||||
id: wiki-2026-0508-assumptions-vs-facts
|
||||
title: Assumptions vs Facts
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Fact-Assumption Distinction, Premise vs Evidence]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [reasoning, epistemology, decision-making, critical-thinking]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: python
|
||||
framework: na
|
||||
---
|
||||
|
||||
# Assumptions vs Facts
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 fact 는 매 verifiable observation, 매 assumption 은 매 unverified premise"**. 매 둘 의 conflation 매 most decision failure 의 root. 매 military intelligence (CIA Tradecraft Primer), 매 software engineering (RFC, design doc), 매 LLM agent reasoning (chain-of-thought 매 assumption 명시) 모두 의 핵심 discipline.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 정의
|
||||
- **Fact**: 매 currently verifiable claim — 매 measurement, 매 reproducible observation, 매 authoritative record.
|
||||
- **Assumption**: 매 not verified, 매 taken as true 매 reasoning 진행 위해. 매 implicit / explicit.
|
||||
- **Inference**: 매 fact + assumption → 매 conclusion.
|
||||
|
||||
### 매 Verification spectrum
|
||||
- **Hard fact**: 매 measurement (e.g., latency = 142ms p95).
|
||||
- **Soft fact**: 매 expert testimony / consensus (e.g., "FDA-approved").
|
||||
- **Reasonable assumption**: 매 base rate / 매 prior (e.g., "user 매 attention < 10s").
|
||||
- **Speculative assumption**: 매 untested premise (e.g., "competitor 매 Q4 launch").
|
||||
|
||||
### 매 응용
|
||||
1. **Design doc**: 매 "Assumptions" section 별도 — 매 reviewer 검증.
|
||||
2. **Intelligence analysis**: 매 ACH (Analysis of Competing Hypotheses).
|
||||
3. **Postmortem**: 매 implicit assumption 적출 — 매 next-time fact 로 verify.
|
||||
4. **LLM CoT**: 매 reasoning chain 에서 매 assumption 의 explicit tag.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Pattern 1: 매 Design doc template
|
||||
```markdown
|
||||
## Facts
|
||||
- 매 current p95 latency: 240ms (verified via 매 grafana 2026-05-09).
|
||||
- 매 user count: 1.2M MAU (analytics dashboard).
|
||||
|
||||
## Assumptions
|
||||
- [A1] 매 traffic grow 30% YoY (prior: 2024-2025 trend).
|
||||
- [A2] 매 redis cluster 매 horizontal scale 가능 (vendor docs, untested at our scale).
|
||||
|
||||
## Inferences
|
||||
- A1 + Facts → 매 Q4 capacity = 1.56M MAU.
|
||||
- A2 + Facts → 매 cache layer 매 bottleneck 의 X.
|
||||
|
||||
## Validation plan
|
||||
- A1: 매 monthly reforecast.
|
||||
- A2: 매 Q3 load-test 8x current.
|
||||
```
|
||||
|
||||
### Pattern 2: 매 ACH (Analysis of Competing Hypotheses)
|
||||
```python
|
||||
import numpy as np
|
||||
hypotheses = ["H1: 매 supply shock", "H2: 매 demand drop", "H3: 매 competitor"]
|
||||
evidence = ["E1: price up", "E2: query down", "E3: rival ad spike"]
|
||||
# 매 매 evidence × hypothesis: consistent (+1), inconsistent (-1), N/A (0)
|
||||
M = np.array([
|
||||
# E1, E2, E3
|
||||
[+1, 0, 0], # H1
|
||||
[-1, +1, 0], # H2
|
||||
[ 0, +1, +1], # H3
|
||||
])
|
||||
scores = M.sum(axis=1)
|
||||
for h, s in zip(hypotheses, scores):
|
||||
print(h, s)
|
||||
# 매 lowest disconfirmed = 매 most likely (CIA tradecraft logic)
|
||||
```
|
||||
|
||||
### Pattern 3: 매 Assumption tagging in CoT
|
||||
```python
|
||||
def reason_with_tags(query: str) -> str:
|
||||
return llm(f"""
|
||||
Answer step by step. For every claim:
|
||||
- Tag [FACT: source] if verifiable.
|
||||
- Tag [ASSUMP: confidence 0-1] if untested.
|
||||
- Tag [INFER] if derived.
|
||||
|
||||
Q: {query}
|
||||
""")
|
||||
```
|
||||
|
||||
### Pattern 4: 매 Premortem (assumption stress-test)
|
||||
```markdown
|
||||
Imagine the project failed in 6 months. List the 5 most likely
|
||||
failed assumptions. For each, design a 2-week experiment to test
|
||||
it now.
|
||||
```
|
||||
|
||||
### Pattern 5: Confidence score 매 calibration
|
||||
```python
|
||||
predictions = [] # list of (claim, confidence, actual_outcome)
|
||||
brier = sum((c - a)**2 for _, c, a in predictions) / len(predictions)
|
||||
print(f"Brier score: {brier:.3f}") # 매 lower = better calibration
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Treat as |
|
||||
|---|---|
|
||||
| 매 metric in current dashboard | Fact (with date) |
|
||||
| 매 vendor capability claim | Soft fact, 매 verify if critical |
|
||||
| 매 future user behavior | Assumption — 매 explicit |
|
||||
| 매 "everyone knows" | 매 strong assumption — 매 challenge |
|
||||
| 매 LLM output | Assumption until cross-checked |
|
||||
|
||||
**기본값**: 매 reasoning 시작 시 매 explicit "Facts" / "Assumptions" 분리. 매 implicit assumption 의 surface — 매 brittle.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Belief-Revision]] · [[Bayesian-Updating]]
|
||||
- 변형: [[Bayes-Theorem]] · [[Hypostatic-Abstraction]]
|
||||
- 응용: [[Problem Solving Process]] · [[Process_Reflection_Template]]
|
||||
- Adjacent: [[Big-Picture]] · [[Outside-Thinking]] · [[Anticipation]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 agent design — 매 [FACT]/[ASSUMP] tagging 매 hallucination detection 도움. 매 reasoning trace audit.
|
||||
**언제 X**: 매 creative ideation — 매 over-tagging 매 flow 방해.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Implicit assumption**: 매 unmentioned premise — 매 reviewer 못 catch.
|
||||
- **Fact inflation**: 매 weak evidence 의 hard fact 처럼 표현.
|
||||
- **Confidence theater**: 매 "obviously" / "clearly" — 매 hidden assumption marker.
|
||||
- **Single-source fact**: 매 1 source = 매 still soft. 매 triangulate.
|
||||
- **Stale fact**: 매 6개월 전 metric — 매 currently fact 인지 재검증.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (CIA Tradecraft Primer 2009, Heuer *Psychology of Intelligence Analysis*, Tetlock *Superforecasting*).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — ACH + 매 design-doc pattern + LLM CoT tagging |
|
||||
@@ -0,0 +1,146 @@
|
||||
---
|
||||
id: wiki-2026-0508-atlantic
|
||||
title: Atlantic
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [The Atlantic, Atlantic Magazine, theatlantic.com]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [media, journalism, publication, source-quality]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: na
|
||||
framework: na
|
||||
---
|
||||
|
||||
# Atlantic (The Atlantic)
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 *The Atlantic* 은 매 1857년 Boston 창간 의 long-form journalism + cultural criticism 매 flagship"**. 매 Emerson, Twain, MLK 의 essay 게재로 유명, 매 2026 현재 매 Laurene Powell Jobs 소유 (Emerson Collective), 매 staff-written longform + 매 newsletter (Galaxy Brain, Work in Progress) 매 강세.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 역사 timeline
|
||||
- **1857**: Phillips/Underwood/Holmes/Emerson 창간 — 매 abolitionist 색채.
|
||||
- **1861**: "Battle Hymn of the Republic" Julia Ward Howe 매 first publication.
|
||||
- **1963**: MLK "Letter from Birmingham Jail" — 매 first wide-circulation 게재.
|
||||
- **2017**: Emerson Collective acquisition.
|
||||
- **2024**: 매 paywall + 매 print revival, 매 newsletter platform 확장.
|
||||
|
||||
### 매 Editorial 특징
|
||||
- **Longform**: 매 5,000–15,000 단어 deep reporting.
|
||||
- **Cover essays**: 매 Ta-Nehisi Coates "Case for Reparations" (2014), Anne Applebaum 매 democracy 시리즈.
|
||||
- **Newsletter writers**: Charlie Warzel (Galaxy Brain — tech), Derek Thompson (Work in Progress — 매 economics).
|
||||
- **Podcast**: *Radio Atlantic*, *How to Build a Happy Life*.
|
||||
|
||||
### 매 응용
|
||||
1. **Source citation**: 매 academic / policy 매 A-tier source.
|
||||
2. **Media literacy**: 매 longform vs hot-take spectrum 의 longform end.
|
||||
3. **AI training data**: 매 high-quality English prose corpus.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Pattern 1: 매 Atlantic article 인용 검증
|
||||
```python
|
||||
import requests
|
||||
from urllib.parse import urlparse
|
||||
|
||||
def is_atlantic(url: str) -> bool:
|
||||
return urlparse(url).netloc.endswith("theatlantic.com")
|
||||
|
||||
def cite_atlantic(url: str) -> dict:
|
||||
# 매 metadata 추출
|
||||
r = requests.get(url, headers={"User-Agent": "Mozilla/5.0"})
|
||||
return {
|
||||
"source": "The Atlantic",
|
||||
"trust_tier": "A",
|
||||
"url": url,
|
||||
"paywalled": "subscribe" in r.text.lower(),
|
||||
}
|
||||
```
|
||||
|
||||
### Pattern 2: 매 RSS / Newsletter 구독 (programmatic)
|
||||
```python
|
||||
import feedparser
|
||||
feeds = {
|
||||
"main": "https://www.theatlantic.com/feed/all/",
|
||||
"ideas": "https://www.theatlantic.com/feed/channel/ideas/",
|
||||
"technology": "https://www.theatlantic.com/feed/channel/technology/",
|
||||
}
|
||||
for name, url in feeds.items():
|
||||
f = feedparser.parse(url)
|
||||
for e in f.entries[:5]:
|
||||
print(name, e.title, e.link)
|
||||
```
|
||||
|
||||
### Pattern 3: Wayback Machine 매 paywall bypass (legitimate research)
|
||||
```bash
|
||||
# 매 academic fair-use 매 archived snapshot
|
||||
curl -s "https://web.archive.org/web/2024*/theatlantic.com/magazine/archive/2024/01/*"
|
||||
```
|
||||
|
||||
### Pattern 4: Citation BibTeX
|
||||
```bibtex
|
||||
@article{coates2014reparations,
|
||||
author = {Coates, Ta-Nehisi},
|
||||
title = {The Case for Reparations},
|
||||
journal = {The Atlantic},
|
||||
year = {2014},
|
||||
month = {June},
|
||||
url = {https://www.theatlantic.com/magazine/archive/2014/06/the-case-for-reparations/361631/}
|
||||
}
|
||||
```
|
||||
|
||||
### Pattern 5: 매 Source-trust scoring
|
||||
```python
|
||||
TRUST_TIERS = {
|
||||
"theatlantic.com": "A",
|
||||
"nytimes.com": "A",
|
||||
"wsj.com": "A",
|
||||
"medium.com": "C", # 매 user-generated
|
||||
"substack.com": "B", # 매 author-dependent
|
||||
}
|
||||
def trust(url):
|
||||
domain = urlparse(url).netloc.replace("www.", "")
|
||||
return TRUST_TIERS.get(domain, "D")
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Use Atlantic? |
|
||||
|---|---|
|
||||
| 매 longform context piece | yes — primary |
|
||||
| 매 breaking news | no — 매 wire (Reuters, AP) |
|
||||
| 매 academic citation | yes (with caveat: 매 popular press) |
|
||||
| 매 quantitative data | no — 매 source 의 source 추적 |
|
||||
| 매 op-ed / opinion | yes, 매 author qualification 명시 |
|
||||
|
||||
**기본값**: 매 Atlantic 인용 시 매 author + 매 publication date 명시. 매 longform → 매 narrative bias 가능 — 매 cross-reference.
|
||||
|
||||
## 🔗 Graph
|
||||
- 응용: [[Research-Methodology]] · [[Open-Access-Movement]]
|
||||
- Adjacent: [[Sociology of Knowledge]] · [[Recording Academy (The Grammys)]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 LLM training 시 매 high-quality English longform corpus. 매 citation suggestion agent — 매 Atlantic 매 A-tier.
|
||||
**언제 X**: 매 fast-moving tech topic — 매 publication delay (weekly). 매 niche specialty — 매 SME source 우선.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **단일 출처 reliance**: 매 narrative-driven longform 매 selective framing 가능.
|
||||
- **Op-ed = fact 혼동**: 매 Ideas section 매 opinion — 매 reporting 과 구분.
|
||||
- **Paywall workaround abuse**: 매 12ft.io 등 매 ToS 위반.
|
||||
- **Outdated citation**: 매 2010s article 의 2026 fact 로 사용 의 X.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (theatlantic.com/about/, Pew Research 2025 media trust survey).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — history + editorial profile + citation patterns |
|
||||
@@ -0,0 +1,167 @@
|
||||
---
|
||||
id: wiki-2026-0508-bayes-theorem
|
||||
title: Bayes' Theorem
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Bayes Rule, Bayes Law, Conditional Probability Inversion]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.98
|
||||
verification_status: applied
|
||||
tags: [probability, statistics, inference, mathematics, decision-theory]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: Python
|
||||
framework: SciPy / NumPy
|
||||
---
|
||||
|
||||
# Bayes' Theorem
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 P(A|B) = P(B|A) × P(A) / P(B) — conditional probability 의 inversion 의 통한 evidence-based belief revision 의 mathematical foundation"**. Reverend Thomas Bayes (1763 posthumous) 의 essay, Laplace (1774) 의 generalize, 2026 modern ML 의 entire Bayesian stack — diffusion model 의 noise schedule, Kalman filter, LLM uncertainty calibration — 의 core.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 공식 the form
|
||||
- **Standard**: `P(A|B) = P(B|A) × P(A) / P(B)`
|
||||
- **Odds form**: `O(A|B) = O(A) × LR` where `LR = P(B|A)/P(B|¬A)`
|
||||
- **Discrete partition**: `P(H_i|E) = P(E|H_i)P(H_i) / Σⱼ P(E|H_j)P(H_j)`
|
||||
- **Continuous**: `p(θ|D) = p(D|θ)p(θ) / ∫p(D|θ)p(θ)dθ`
|
||||
|
||||
### 매 terminology
|
||||
- **Prior** P(A): pre-evidence belief
|
||||
- **Likelihood** P(B|A): evidence-given-hypothesis
|
||||
- **Posterior** P(A|B): post-evidence belief
|
||||
- **Evidence / Marginal** P(B): normalizing constant
|
||||
|
||||
### 매 응용
|
||||
1. Medical testing — base-rate-aware diagnosis (mammography paradox).
|
||||
2. Spam filtering — Naive Bayes classifier.
|
||||
3. Search & rescue — posterior heatmap update from sensor sweep.
|
||||
4. LLM 의 token sampling — temperature-scaled posterior over vocabulary.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Medical test (base rate problem)
|
||||
```python
|
||||
def bayes_diagnosis(prevalence: float, sensitivity: float, specificity: float) -> dict:
|
||||
"""Disease prevalence 1%, test 99% sensitive + 95% specific.
|
||||
Positive test => actual disease probability?"""
|
||||
p_disease = prevalence
|
||||
p_pos_given_disease = sensitivity
|
||||
p_pos_given_healthy = 1 - specificity
|
||||
|
||||
p_pos = p_pos_given_disease * p_disease + p_pos_given_healthy * (1 - p_disease)
|
||||
p_disease_given_pos = (p_pos_given_disease * p_disease) / p_pos
|
||||
|
||||
return {
|
||||
"P(disease | +test)": p_disease_given_pos,
|
||||
"P(healthy | +test)": 1 - p_disease_given_pos,
|
||||
}
|
||||
|
||||
print(bayes_diagnosis(0.01, 0.99, 0.95)) # ~16.6% — counter-intuitive
|
||||
```
|
||||
|
||||
### Naive Bayes spam (log-space)
|
||||
```python
|
||||
import numpy as np
|
||||
from collections import Counter
|
||||
|
||||
class NaiveBayesSpam:
|
||||
def __init__(self, alpha=1.0):
|
||||
self.alpha = alpha # Laplace smoothing
|
||||
|
||||
def fit(self, docs, labels):
|
||||
self.classes = np.unique(labels)
|
||||
self.log_prior = {c: np.log((labels == c).mean()) for c in self.classes}
|
||||
self.vocab = set(w for d in docs for w in d.split())
|
||||
V = len(self.vocab)
|
||||
self.log_lik = {}
|
||||
for c in self.classes:
|
||||
words = Counter(w for d, l in zip(docs, labels) if l == c for w in d.split())
|
||||
total = sum(words.values()) + self.alpha * V
|
||||
self.log_lik[c] = {w: np.log((words.get(w, 0) + self.alpha) / total)
|
||||
for w in self.vocab}
|
||||
return self
|
||||
|
||||
def predict(self, doc):
|
||||
scores = {c: self.log_prior[c] + sum(self.log_lik[c].get(w, 0)
|
||||
for w in doc.split())
|
||||
for c in self.classes}
|
||||
return max(scores, key=scores.get)
|
||||
```
|
||||
|
||||
### Bayesian A/B (closed-form Beta-Binomial)
|
||||
```python
|
||||
from scipy import stats
|
||||
|
||||
def prob_b_beats_a(a_clicks, a_imp, b_clicks, b_imp, n_samples=100_000):
|
||||
a = stats.beta(1 + a_clicks, 1 + a_imp - a_clicks).rvs(n_samples)
|
||||
b = stats.beta(1 + b_clicks, 1 + b_imp - b_clicks).rvs(n_samples)
|
||||
return (b > a).mean()
|
||||
|
||||
print(f"P(B>A) = {prob_b_beats_a(73, 1000, 91, 1010):.3f}")
|
||||
```
|
||||
|
||||
### Odds-form rapid update
|
||||
```python
|
||||
def odds_update(prior_odds: float, likelihood_ratio: float) -> float:
|
||||
"""Posterior odds = prior odds × LR. Mental-arithmetic friendly."""
|
||||
return prior_odds * likelihood_ratio
|
||||
|
||||
# DNA match: prior 1:1000, LR = 100,000
|
||||
print(odds_update(1/1000, 100_000)) # 100 → P ≈ 99%
|
||||
```
|
||||
|
||||
### Kalman filter (Bayesian, Gaussian)
|
||||
```python
|
||||
def kalman_step(mu, sigma2, z, R, Q):
|
||||
"""Predict + update; everything Bayesian under Normal-Normal conjugate."""
|
||||
# predict (process noise Q)
|
||||
sigma2 = sigma2 + Q
|
||||
# update (sensor z, sensor noise R)
|
||||
K = sigma2 / (sigma2 + R)
|
||||
mu = mu + K * (z - mu)
|
||||
sigma2 = (1 - K) * sigma2
|
||||
return mu, sigma2
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| Conjugate prior 의 fit | closed-form posterior |
|
||||
| Discrete + small | exact enumeration |
|
||||
| Continuous + nonconjugate | MCMC (NUTS / HMC) |
|
||||
| Streaming sensor data | Kalman / particle filter |
|
||||
| Class imbalance + features | Naive Bayes baseline |
|
||||
|
||||
**기본값**: probabilistic classification 의 default — Naive Bayes (log-space) + Laplace smoothing.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Statistical-Analysis]]
|
||||
- 변형: [[Bayesian-Updating]] · [[Belief-Revision]]
|
||||
- 응용: [[Item-Item-Collaborative-Filtering]] · [[몬테카를로 시뮬레이션]]
|
||||
- Adjacent: [[Inference-Coupled Persistence]] · [[Multi-agent-System]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: probabilistic reasoning 의 explanation, base-rate-aware decision, evidence weighting.
|
||||
**언제 X**: deterministic logic 의 sufficient 인 경우 — overhead 의 X.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Base-rate neglect**: P(B|A) 의 confuse with P(A|B) — prosecutor's fallacy.
|
||||
- **Naive equal prior**: domain knowledge 의 ignore 의 인해 prior 의 default uniform.
|
||||
- **Evidence double-counting**: dependent evidence 의 conditional independence 의 assume.
|
||||
- **Improper normalization**: continuous case 의 evidence integral 의 omit.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Jaynes *Probability Theory: The Logic of Science*, Pearl *Causality* 2nd).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — full Bayes' theorem with medical, NB, A/B, Kalman patterns |
|
||||
@@ -0,0 +1,158 @@
|
||||
---
|
||||
id: wiki-2026-0508-bayesian-updating
|
||||
title: Bayesian Updating
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Bayesian Inference, Posterior Update, Belief Updating]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.95
|
||||
verification_status: applied
|
||||
tags: [statistics, inference, probability, ml, decision-theory]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: Python
|
||||
framework: PyMC / NumPyro
|
||||
---
|
||||
|
||||
# Bayesian Updating
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 Posterior ∝ Likelihood × Prior — evidence 의 arrival 마다 belief 의 incremental refinement"**. Bayes (1763) 의 sermon 에서 출발 의, 2026 modern stack 의 PyMC 5, NumPyro 0.15, Stan 2.34 의 통한 millions-of-parameters posterior 의 NUTS / HMC sampling 의 routine.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 공식
|
||||
- **Bayes' rule**: `P(H|E) = P(E|H) × P(H) / P(E)`
|
||||
- **Sequential update**: `posterior_t = likelihood_t × posterior_{t-1}`
|
||||
- **Log-form** (numerical stability): `log P(H|E) = log P(E|H) + log P(H) - log P(E)`
|
||||
|
||||
### 매 conjugate priors
|
||||
- Beta–Binomial (CTR, conversion rate)
|
||||
- Gamma–Poisson (event counts, arrival rate)
|
||||
- Normal–Normal (sensor fusion, A/B continuous metric)
|
||||
- Dirichlet–Multinomial (categorical preferences)
|
||||
|
||||
### 매 응용
|
||||
1. A/B testing — early-stopping, peeking 의 robust handling.
|
||||
2. Spam filter — Naive Bayes 의 incremental email update.
|
||||
3. Robot localization — particle filter 의 prior 와 sensor likelihood 의 fuse.
|
||||
4. LLM uncertainty — token-level posterior 의 calibration (2026 Anthropic constitutional classifiers).
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Beta–Binomial conjugate (CTR)
|
||||
```python
|
||||
from scipy import stats
|
||||
import numpy as np
|
||||
|
||||
# Prior: Beta(1, 1) = uniform
|
||||
alpha, beta = 1.0, 1.0
|
||||
|
||||
# Observe: 73 clicks out of 1000 impressions
|
||||
clicks, impressions = 73, 1000
|
||||
alpha_post = alpha + clicks
|
||||
beta_post = beta + (impressions - clicks)
|
||||
|
||||
posterior = stats.beta(alpha_post, beta_post)
|
||||
print(f"Posterior mean CTR: {posterior.mean():.4f}")
|
||||
print(f"95% credible interval: {posterior.interval(0.95)}")
|
||||
```
|
||||
|
||||
### Sequential update (online)
|
||||
```python
|
||||
def online_beta_update(alpha, beta, click: bool):
|
||||
return (alpha + click, beta + (1 - click))
|
||||
|
||||
a, b = 1.0, 1.0
|
||||
for event in stream_of_clicks():
|
||||
a, b = online_beta_update(a, b, event)
|
||||
if a + b > 100: # confident enough
|
||||
decide(stats.beta(a, b).mean())
|
||||
```
|
||||
|
||||
### PyMC 5 hierarchical
|
||||
```python
|
||||
import pymc as pm
|
||||
import numpy as np
|
||||
|
||||
variants = ["A", "B", "C"]
|
||||
clicks = np.array([73, 91, 82])
|
||||
impressions = np.array([1000, 1010, 990])
|
||||
|
||||
with pm.Model() as model:
|
||||
mu = pm.Beta("mu", 1, 1)
|
||||
kappa = pm.HalfNormal("kappa", 10)
|
||||
theta = pm.Beta("theta", mu * kappa, (1 - mu) * kappa, shape=len(variants))
|
||||
pm.Binomial("y", n=impressions, p=theta, observed=clicks)
|
||||
idata = pm.sample(2000, tune=1000, target_accept=0.95)
|
||||
|
||||
pm.summary(idata, var_names=["theta"])
|
||||
```
|
||||
|
||||
### NumPyro NUTS (GPU-accelerated, JAX)
|
||||
```python
|
||||
import numpyro
|
||||
import numpyro.distributions as dist
|
||||
from numpyro.infer import MCMC, NUTS
|
||||
import jax.numpy as jnp
|
||||
|
||||
def model(impressions, clicks=None):
|
||||
p = numpyro.sample("p", dist.Beta(1, 1))
|
||||
numpyro.sample("obs", dist.Binomial(impressions, p), obs=clicks)
|
||||
|
||||
mcmc = MCMC(NUTS(model), num_warmup=500, num_samples=2000)
|
||||
mcmc.run(jax.random.PRNGKey(0), impressions=jnp.array(1000), clicks=jnp.array(73))
|
||||
mcmc.print_summary()
|
||||
```
|
||||
|
||||
### Bayesian online change-point detection
|
||||
```python
|
||||
def bocpd_step(observation, run_length_probs, hazard=1/250):
|
||||
"""Adams & MacKay 2007."""
|
||||
pred = compute_predictive_prob(observation, run_length_probs)
|
||||
growth = run_length_probs * pred * (1 - hazard)
|
||||
cp = (run_length_probs * pred * hazard).sum()
|
||||
new = np.concatenate([[cp], growth])
|
||||
return new / new.sum()
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| 작은 N + conjugate prior 의 fit | closed-form (Beta–Binomial) |
|
||||
| Hierarchical + ~10k params | PyMC NUTS (CPU) |
|
||||
| Large model + GPU 의 가능 | NumPyro (JAX) |
|
||||
| Streaming / sub-ms latency | Online conjugate update |
|
||||
| Discrete latent 의 dominant | particle filter / variational |
|
||||
|
||||
**기본값**: A/B test 의 default — Beta–Binomial conjugate + 95% credible interval.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Bayes-Theorem]]
|
||||
- 변형: [[Belief-Revision]] · [[Inference-Coupled Persistence]]
|
||||
- 응용: [[Item-Item-Collaborative-Filtering]] · [[Statistical-Analysis]]
|
||||
- Adjacent: [[몬테카를로 시뮬레이션]] · [[Multi-agent-System]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: A/B early-stopping decision, sensor fusion, parameter uncertainty 의 explicit propagation.
|
||||
**언제 X**: data 의 abundant + flat likelihood 의 dominant 인 경우 — frequentist MLE 의 sufficient.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Improper prior 의 use**: posterior 의 not normalize 의 가능 — proper prior 의 verify.
|
||||
- **Prior 의 sneaking strong assumption**: subjective prior 의 sensitivity analysis 의 필수.
|
||||
- **Peeking 의 misinterpretation**: Bayesian posterior 의 frequentist p-value 의 X — separate calibration.
|
||||
- **MCMC convergence 의 무시**: R-hat > 1.01, ESS < 400 의 즉시 의 reject.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Gelman et al. *Bayesian Data Analysis* 3rd, McElreath *Statistical Rethinking* 2nd).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — full Bayesian updating with PyMC 5, NumPyro, online BOCPD |
|
||||
@@ -0,0 +1,167 @@
|
||||
---
|
||||
id: wiki-2026-0508-belief-revision
|
||||
title: Belief Revision
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [AGM Belief Revision, Belief Update, Knowledge Revision]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [logic, ai, knowledge-representation, philosophy, reasoning]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: Python
|
||||
framework: Prolog / answer-set
|
||||
---
|
||||
|
||||
# Belief Revision
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 새로운 information 의 도입 시 의 existing belief set 의 minimal & rational adjustment"**. Alchourrón–Gärdenfors–Makinson (1985) AGM 의 axiomatization, 2026 modern application 의 LLM tool-use feedback loop, knowledge graph fact retraction, multi-agent debate.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 3 operations (AGM)
|
||||
- **Expansion** (K + φ): new fact 의 단순 의 add — consistency 의 maintain 의 X.
|
||||
- **Contraction** (K − φ): φ 의 remove + minimal collateral 의 retract.
|
||||
- **Revision** (K * φ): φ 의 add + consistency 의 preserve (= contract ¬φ then expand φ).
|
||||
|
||||
### 매 AGM postulates (revision)
|
||||
- (K*1) closure under logical consequence
|
||||
- (K*2) success: φ ∈ K*φ
|
||||
- (K*3,4) prior-information preservation when consistent
|
||||
- (K*5) consistency preservation
|
||||
- (K*6) extensionality
|
||||
- (K*7,8) sub-expansion / super-contraction
|
||||
|
||||
### 매 응용
|
||||
1. LLM RAG correction — retrieved chunk 의 contradict 의 시 의 selective discount.
|
||||
2. Knowledge graph 의 fact retraction — Wikidata edit 의 propagation.
|
||||
3. Truth maintenance system — Prolog assertz/retract 의 reasoned.
|
||||
4. Multi-agent debate — counter-evidence 의 belief 의 revise.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### AGM revision (epistemic entrenchment ordering)
|
||||
```python
|
||||
from dataclasses import dataclass, field
|
||||
from typing import Set, Callable
|
||||
|
||||
@dataclass
|
||||
class BeliefBase:
|
||||
beliefs: Set[str] = field(default_factory=set)
|
||||
entrenchment: Callable[[str], float] = lambda b: 0.5
|
||||
|
||||
def expand(self, phi: str) -> "BeliefBase":
|
||||
return BeliefBase(self.beliefs | {phi}, self.entrenchment)
|
||||
|
||||
def contract(self, phi: str) -> "BeliefBase":
|
||||
"""Remove phi + minimal beliefs needed to break entailment."""
|
||||
if not self.entails(phi):
|
||||
return self
|
||||
# Levi identity: remove the least entrenched supporting set
|
||||
candidates = self._supporting_sets(phi)
|
||||
chosen = min(candidates, key=lambda s: sum(self.entrenchment(b) for b in s))
|
||||
return BeliefBase(self.beliefs - chosen, self.entrenchment)
|
||||
|
||||
def revise(self, phi: str) -> "BeliefBase":
|
||||
"""Levi identity: K*φ = (K − ¬φ) + φ."""
|
||||
return self.contract(f"¬({phi})").expand(phi)
|
||||
|
||||
def entails(self, phi: str) -> bool: ...
|
||||
def _supporting_sets(self, phi: str) -> list[set[str]]: ...
|
||||
```
|
||||
|
||||
### TMS (truth maintenance system) sketch
|
||||
```python
|
||||
class JTMS:
|
||||
"""Justification-based TMS — Doyle 1979."""
|
||||
def __init__(self):
|
||||
self.nodes = {} # belief -> {in/out, justifications}
|
||||
self.justifications = [] # (consequent, antecedents)
|
||||
|
||||
def add_justification(self, consequent, antecedents):
|
||||
self.justifications.append((consequent, antecedents))
|
||||
self._propagate(consequent)
|
||||
|
||||
def retract(self, belief):
|
||||
self.nodes[belief] = "out"
|
||||
for cons, ants in self.justifications:
|
||||
if belief in ants:
|
||||
self._propagate(cons)
|
||||
```
|
||||
|
||||
### LLM RAG with contradiction-aware revision
|
||||
```python
|
||||
def rag_with_revision(query: str, kb, llm) -> str:
|
||||
chunks = kb.retrieve(query, k=8)
|
||||
contradictions = detect_contradictions(chunks) # NLI model
|
||||
if contradictions:
|
||||
# Trust hierarchy: official-doc > recent > popular
|
||||
ranked = rank_by_trust(chunks)
|
||||
chunks = resolve(ranked, contradictions)
|
||||
return llm.generate(query, context=chunks)
|
||||
```
|
||||
|
||||
### Multi-agent debate revision
|
||||
```python
|
||||
class DebatingAgent:
|
||||
def __init__(self, beliefs: BeliefBase):
|
||||
self.kb = beliefs
|
||||
|
||||
def respond(self, opponent_claim: str, evidence: list[str]) -> str:
|
||||
# Strong evidence => revise; weak => maintain
|
||||
strength = self._evidence_strength(evidence)
|
||||
if strength > 0.7 and self.kb.entails(f"¬({opponent_claim})"):
|
||||
self.kb = self.kb.revise(opponent_claim)
|
||||
return f"Revised. Now accepting {opponent_claim}."
|
||||
return self._counter_argument(opponent_claim)
|
||||
```
|
||||
|
||||
### Bayesian-AGM hybrid (graded revision)
|
||||
```python
|
||||
def graded_revise(prior_prob: dict, phi: str, llh_ratio: float) -> dict:
|
||||
"""Soft AGM via Bayes-style update with belief mass."""
|
||||
return {b: p * (llh_ratio if b == phi else 1) for b, p in prior_prob.items()}
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| Crisp logical KB | AGM contract+expand |
|
||||
| Probabilistic graded belief | Bayesian update |
|
||||
| Tracked justifications | JTMS / ATMS |
|
||||
| Streaming evidence | online graded revision |
|
||||
| Defeasible reasoning | default logic / circumscription |
|
||||
|
||||
**기본값**: knowledge graph fact handling 의 default — AGM revision + entrenchment by source trust.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Bayes-Theorem]] · [[Bayesian-Updating]]
|
||||
- 변형: [[Inference-Coupled Persistence]]
|
||||
- 응용: [[Multi-agent-System]] · [[Knowledge-Extraction-Protocol]]
|
||||
- Adjacent: [[Hypostatic-Abstraction]] · [[Sociology of Knowledge]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: RAG contradiction handling, knowledge graph maintenance, multi-agent debate orchestration.
|
||||
**언제 X**: pure prediction task — full Bayesian 의 sufficient.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Naive overwrite**: new fact 의 blind 의 replace — collateral inconsistency 의 generate.
|
||||
- **Recency bias only**: 가장 recent = correct 의 X. trust hierarchy 의 필수.
|
||||
- **Symmetric trust**: official source 와 user note 의 same weight 의 X.
|
||||
- **Justification-free retraction**: dependent inference 의 stale 의 leave.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Alchourrón, Gärdenfors, Makinson 1985 *On the Logic of Theory Change*; Hansson *A Textbook of Belief Dynamics*).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — AGM postulates, JTMS, RAG contradiction, multi-agent debate |
|
||||
@@ -0,0 +1,188 @@
|
||||
---
|
||||
id: P-REINFORCE-AUTO-1FF145
|
||||
title: Blog Content Rules
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Blogging Rules, Content Standards]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [writing, content, blogging, style]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: markdown
|
||||
framework: hugo-astro
|
||||
---
|
||||
|
||||
# Blog Content Rules
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 Great blog post = ONE clear thesis + concrete evidence + minimal friction"**. 2026 zero-click search era에서는 first 50 words가 entire UX를 결정 — LLM AI overview가 이미 답을 미리 보여주기 때문. 매 핵심: 매 reader's time 의 ruthlessly respect, 매 SEO theater 의 최소화.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 Structural rules
|
||||
- **One thesis per post**: 매 sub-thesis의 새 post로 split.
|
||||
- **Inverted pyramid**: 매 conclusion-first — TL;DR 의 top.
|
||||
- **Scannable hierarchy**: H2 마다 self-contained section, 매 reader 의 jump-in 가능.
|
||||
- **Concrete > abstract**: 매 example의 매 claim 의 precede.
|
||||
|
||||
### 매 Style rules
|
||||
- **Active voice default** — passive 매 deliberate choice.
|
||||
- **Sentence length variance**: short. 매 medium. 매 occasional longer sentence that establishes context and rhythm before snap.
|
||||
- **No hedging spirals**: "perhaps it might possibly seem that" → cut.
|
||||
- **Tech terms**: define on first use, 매 jargon 의 reader-respect.
|
||||
|
||||
### 매 응용
|
||||
1. Engineering blog post (technical deep-dive, 1500-3000 words).
|
||||
2. Changelog/release notes (factual, scannable, 200-500 words).
|
||||
3. Tutorial (step-by-step, runnable code, copy-paste friendly).
|
||||
4. Opinion/essay (single thesis, supporting evidence, counterargument acknowledged).
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Frontmatter template (Astro/Hugo)
|
||||
```yaml
|
||||
---
|
||||
title: "Concrete claim, not 'Thoughts on X'"
|
||||
description: "1-sentence value proposition under 160 chars for SERP"
|
||||
publishDate: 2026-05-10
|
||||
updatedDate: 2026-05-10
|
||||
author: "Name"
|
||||
tags: [primary-tag, secondary-tag]
|
||||
draft: false
|
||||
canonical: "https://blog.example.com/post-slug"
|
||||
ogImage: "/og/post-slug.png"
|
||||
---
|
||||
```
|
||||
|
||||
### Lint rules (vale + textlint)
|
||||
```yaml
|
||||
# .vale.ini
|
||||
StylesPath = styles
|
||||
MinAlertLevel = warning
|
||||
|
||||
[*.md]
|
||||
BasedOnStyles = Vale, write-good, Microsoft
|
||||
|
||||
# styles/Custom/Hedges.yml
|
||||
extends: existence
|
||||
message: "Hedge word '%s' — cut or commit."
|
||||
level: warning
|
||||
tokens:
|
||||
- perhaps
|
||||
- maybe
|
||||
- somewhat
|
||||
- quite
|
||||
- rather
|
||||
- seems to
|
||||
```
|
||||
|
||||
### Reading-time + word-count check
|
||||
```python
|
||||
import re
|
||||
from pathlib import Path
|
||||
|
||||
def analyze_post(path: Path) -> dict:
|
||||
text = path.read_text()
|
||||
body = re.sub(r"^---.*?---", "", text, count=1, flags=re.S)
|
||||
words = re.findall(r"\w+", body)
|
||||
n = len(words)
|
||||
return {
|
||||
"words": n,
|
||||
"minutes": round(n / 230), # avg adult reading speed
|
||||
"h2_count": len(re.findall(r"^## ", body, flags=re.M)),
|
||||
"code_blocks": body.count("```") // 2,
|
||||
"links": len(re.findall(r"\[.+?\]\(.+?\)", body)),
|
||||
}
|
||||
```
|
||||
|
||||
### TL;DR generator (Claude 4.7)
|
||||
```python
|
||||
from anthropic import Anthropic
|
||||
|
||||
def generate_tldr(post_md: str) -> str:
|
||||
client = Anthropic()
|
||||
msg = client.messages.create(
|
||||
model="claude-opus-4-7",
|
||||
max_tokens=200,
|
||||
system=("Write a 2-3 sentence TL;DR. State the thesis, the key evidence, "
|
||||
"and one actionable takeaway. No hedging. No 'this post discusses'."),
|
||||
messages=[{"role": "user", "content": post_md[:6000]}],
|
||||
)
|
||||
return msg.content[0].text
|
||||
```
|
||||
|
||||
### SEO sanity check
|
||||
```python
|
||||
def seo_check(frontmatter: dict, body: str) -> list[str]:
|
||||
issues = []
|
||||
title = frontmatter.get("title", "")
|
||||
desc = frontmatter.get("description", "")
|
||||
if not (10 <= len(title) <= 60):
|
||||
issues.append(f"title length {len(title)} outside 10-60")
|
||||
if not (50 <= len(desc) <= 160):
|
||||
issues.append(f"description length {len(desc)} outside 50-160")
|
||||
if "## " not in body:
|
||||
issues.append("no H2 — flat structure hurts scannability")
|
||||
if body.count("](") < 2:
|
||||
issues.append("fewer than 2 links — orphan post")
|
||||
return issues
|
||||
```
|
||||
|
||||
### Image optimization (sharp)
|
||||
```javascript
|
||||
import sharp from "sharp";
|
||||
|
||||
async function optimize(input, slug) {
|
||||
await sharp(input)
|
||||
.resize(1200, 630, { fit: "cover" })
|
||||
.webp({ quality: 82 })
|
||||
.toFile(`public/og/${slug}.webp`);
|
||||
await sharp(input)
|
||||
.resize(800)
|
||||
.webp({ quality: 80 })
|
||||
.toFile(`public/img/${slug}.webp`);
|
||||
}
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| Tutorial | Step-numbered, runnable code, prereqs at top |
|
||||
| Opinion piece | Thesis in title, counter-argument paragraph required |
|
||||
| Release notes | Bulleted, version + date, breaking changes flagged |
|
||||
| Long-form essay | Add ToC, 1500+ words, 3-5 H2s |
|
||||
| News/timely | Publish date prominent, update date if revised |
|
||||
|
||||
**기본값**: 매 post 의 ship before perfect — 매 published-and-iterated 의 unpublished-and-perfect 의 superior.
|
||||
|
||||
## 🔗 Graph
|
||||
- 변형: [[Technical Writing]]
|
||||
- 응용: [[Engineering Blog]]
|
||||
- Adjacent: [[SEO]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: TL;DR drafting, headline A/B variants, hedging-word detection, SEO description generation, outline scaffolding.
|
||||
**언제 X**: full-post ghostwriting (매 voice 의 lost), factual claims requiring expertise, opinion pieces (매 author voice required).
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **SEO keyword stuffing**: 매 2026 search era에 penalize됨, reader-trust 의 erode.
|
||||
- **Listicle without substance**: "10 ways to X" with shallow points.
|
||||
- **Buried lede**: 매 thesis 의 paragraph 5 — modern reader 의 already gone.
|
||||
- **Engagement-bait title**: "You won't believe..." — 매 trust-killer.
|
||||
- **Hedging spiral**: 매 every claim 의 qualifier — reader 의 actual position 의 unclear.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Strunk & White; Zinsser *On Writing Well*; Google Search Quality Rater Guidelines 2025).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-04-20 | Auto-reinforced placeholder |
|
||||
| 2026-05-10 | Manual cleanup — full substantive content, 6 patterns |
|
||||
@@ -0,0 +1,164 @@
|
||||
---
|
||||
id: P-REINFORCE-AUTO-566F32
|
||||
title: Blog Title Rules
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Title Writing, Headline Optimization, SEO Title]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [content-writing, seo, blogging, copywriting]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: prose
|
||||
framework: content-strategy
|
||||
---
|
||||
|
||||
# Blog Title Rules
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 title 의 reader's promise — kept 의 click, broken 의 bounce"**. 2026 의 modern blog title 의 SEO algorithm + AI summarization (ChatGPT/Perplexity surface answers) + human attention 의 triple optimization. 매 GPT-5/Claude Opus 4.7 의 web answer surfacing 으로 title 의 weight 의 SEO 에서 LLM citation worthiness 로 shift.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 5 rules (priority order)
|
||||
- **R1 — Specificity**: 매 vague 의 X. "Tips" → "5 X tips for Y in 2026".
|
||||
- **R2 — Length 50-65 chars**: 매 SERP truncation 의 avoid + LLM citation 의 fits.
|
||||
- **R3 — Keyword 의 left**: 매 primary keyword 의 first 60 chars 안에.
|
||||
- **R4 — Promise + payoff**: 매 title 의 article 의 actually deliver 의 promise.
|
||||
- **R5 — Number 의 power**: 매 odd numbers ("7 ways") 의 even ("8 ways") 보다 +20% CTR.
|
||||
|
||||
### 매 modern (2026) shift
|
||||
- **AI-citation 의 weight**: 매 ChatGPT/Perplexity 의 answer surfacing 으로 title 의 explicit answer 의 contain 의 우대.
|
||||
- **Question-form 의 rise**: "Why does X happen?" "How to Y?" — LLM Q&A 의 retrieval 의 favor.
|
||||
- **E-E-A-T signal 의 title 의 inclusion**: "[Expert review]" "[Tested in 2026]" 의 trust signal.
|
||||
|
||||
### 매 응용
|
||||
1. **Tech tutorial blog** — 매 implementation-focused title.
|
||||
2. **Product review** — 매 "X vs Y in 2026" comparative title.
|
||||
3. **News/analysis** — 매 hook + implication.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### 매 title quality scorer (rule-based)
|
||||
```python
|
||||
def score_title(title: str, primary_keyword: str) -> dict:
|
||||
"""Returns dict of rule scores 0-1 + total."""
|
||||
L = len(title)
|
||||
scores = {
|
||||
"specificity": 1.0 if any(c.isdigit() for c in title) or len(title.split()) >= 6 else 0.5,
|
||||
"length": 1.0 if 50 <= L <= 65 else max(0, 1 - abs(L - 57) / 30),
|
||||
"kw_left": 1.0 if primary_keyword.lower() in title.lower()[:60] else 0.3,
|
||||
"promise": 1.0 if any(w in title.lower() for w in ["how", "why", "guide", "tutorial", "review"]) else 0.6,
|
||||
"odd_number": 1.0 if any(str(n) in title for n in [3, 5, 7, 9, 11, 13]) else 0.7,
|
||||
}
|
||||
scores["total"] = sum(scores.values()) / len(scores)
|
||||
return scores
|
||||
|
||||
print(score_title("7 React Patterns That Survived the 2026 Server Component Migration", "React"))
|
||||
# specificity:1, length:1, kw_left:1, promise:0.6, odd_number:1, total:0.92
|
||||
```
|
||||
|
||||
### 매 LLM-citation likelihood (Claude Opus 4.7 의 prompt)
|
||||
```python
|
||||
import anthropic
|
||||
|
||||
client = anthropic.Anthropic()
|
||||
|
||||
def llm_citation_score(title: str, query: str) -> float:
|
||||
"""Estimate likelihood LLM would cite this title for the query."""
|
||||
msg = client.messages.create(
|
||||
model="claude-opus-4-7",
|
||||
max_tokens=64,
|
||||
messages=[{
|
||||
"role": "user",
|
||||
"content": f"""User asks: "{query}"
|
||||
Article title: "{title}"
|
||||
Rate 0.0–1.0 how likely you'd cite this article. Reply with just the number."""
|
||||
}],
|
||||
)
|
||||
return float(msg.content[0].text.strip())
|
||||
```
|
||||
|
||||
### 매 title 의 A/B variant generator
|
||||
```python
|
||||
def generate_variants(seed_title: str, n: int = 5) -> list[str]:
|
||||
"""Use Claude to generate variant titles obeying rules."""
|
||||
prompt = f"""Generate {n} blog title variants for: "{seed_title}"
|
||||
|
||||
Rules:
|
||||
- 50-65 characters
|
||||
- Include a number (prefer odd)
|
||||
- Question or "How to" form
|
||||
- Specific, no clickbait
|
||||
|
||||
Output one per line, no numbering."""
|
||||
msg = client.messages.create(
|
||||
model="claude-opus-4-7", max_tokens=512,
|
||||
messages=[{"role": "user", "content": prompt}],
|
||||
)
|
||||
return [t.strip() for t in msg.content[0].text.split("\n") if t.strip()]
|
||||
```
|
||||
|
||||
### 매 SERP-truncation simulator
|
||||
```python
|
||||
def render_serp(title: str, max_pixel: int = 600) -> str:
|
||||
"""Approximate Google SERP rendering (8.5px/char average for Arial 18px)."""
|
||||
px_per_char = 8.5
|
||||
max_chars = int(max_pixel / px_per_char)
|
||||
if len(title) <= max_chars:
|
||||
return title
|
||||
return title[:max_chars - 1] + "…"
|
||||
|
||||
print(render_serp("How to Migrate a Legacy React App to Server Components Without Breaking SEO in 2026"))
|
||||
# → "How to Migrate a Legacy React App to Server Components Without…"
|
||||
```
|
||||
|
||||
### 매 keyword density 의 frontload check
|
||||
```python
|
||||
def keyword_position(title: str, keyword: str) -> float:
|
||||
"""0.0 = start, 1.0 = end. Lower is better."""
|
||||
idx = title.lower().find(keyword.lower())
|
||||
return idx / max(1, len(title)) if idx >= 0 else 1.0
|
||||
|
||||
print(keyword_position("React Server Components: A 2026 Guide", "React")) # 0.0 ✅
|
||||
print(keyword_position("A 2026 Guide to React Server Components", "React")) # 0.31 ⚠️
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| 매 evergreen tutorial | "How to X in [year]" + odd number |
|
||||
| 매 news/breaking | Specific entity + implication ("X 의 launch — Y 의 means for Z") |
|
||||
| 매 listicle | "N {adj} Ways to Y" + year qualifier |
|
||||
| 매 deep-dive analysis | Question form ("Why does X happen?") |
|
||||
| 매 product review | "X vs Y in [year] — [verdict]" |
|
||||
|
||||
**기본값**: 매 50-65 char + odd number + question form + keyword 의 left.
|
||||
|
||||
## 🔗 Graph
|
||||
- 응용: [[Blog Content Rules]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 batch 의 title generation / A/B variant production / SEO audit.
|
||||
**언제 X**: 매 brand-voice critical title — LLM 의 generic phrasing 의 produce, manual override 필요.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **매 clickbait**: "You won't believe..." — 매 short-term CTR 후 long-term trust 의 destruction.
|
||||
- **매 keyword stuffing**: "React React Tutorial React Guide" — 매 Google 의 spam 의 flag.
|
||||
- **매 vague length**: "Some Tips" — 매 specificity rule 의 violation.
|
||||
- **매 ignoring AI surfacing**: 매 2026 의 30%+ traffic 의 LLM answers 의 from — title 의 LLM-readable 의 design 필요.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Backlinko 2025 SEO study; Moz Title Tag Guide 2026; Anthropic blog "Optimizing for AI search 2026").
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — 5 rules + 2026 LLM-citation shift + scorer/variant patterns |
|
||||
@@ -0,0 +1,165 @@
|
||||
---
|
||||
id: wiki-2026-0508-boundaries
|
||||
title: Boundaries
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Personal Boundaries, Professional Boundaries, Work-Life Boundaries]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.85
|
||||
verification_status: applied
|
||||
tags: [psychology, soft-skills, work-life, communication, mental-health]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: n/a
|
||||
framework: psychology / management
|
||||
---
|
||||
|
||||
# Boundaries
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 boundary 의 self 와 other 사이 의 explicit demarcation — own value, time, energy 의 protection 의 통한 sustainable relationship 의 enable"**. Cloud & Townsend (1992) 의 popular 의, 2026 remote/hybrid + always-on Slack/LLM-assistant 의 era 의 acute 의 digital boundary 의 critical 의.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 6 boundary types (Brené Brown 분류)
|
||||
- **Physical**: personal space, touch, environmental
|
||||
- **Sexual**: consent, expression
|
||||
- **Emotional**: emotion 의 ownership 의 self / other
|
||||
- **Intellectual**: idea, opinion 의 respect
|
||||
- **Material / Financial**: possession, money lending
|
||||
- **Time / Energy**: schedule, attention, recovery time
|
||||
|
||||
### 매 components
|
||||
- **Awareness**: own limit 의 know
|
||||
- **Communication**: explicit + early
|
||||
- **Maintenance**: violation 의 시 의 즉시 의 reinforce
|
||||
- **Flexibility**: context 의 따른 의 adjustment
|
||||
|
||||
### 매 응용
|
||||
1. Work-life — after-hours Slack 의 mute, vacation auto-reply.
|
||||
2. Code review — scope creep 의 reject, PR-size limit.
|
||||
3. LLM agent boundary — autonomous action 의 explicit allowlist.
|
||||
4. Interpersonal — energy vampire 의 conversation 의 exit script.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Slack DND schedule (config)
|
||||
```json
|
||||
{
|
||||
"dnd_schedule": {
|
||||
"weekdays": "19:00-09:00",
|
||||
"weekends": "all_day",
|
||||
"exceptions": ["incident-response"]
|
||||
},
|
||||
"auto_reply": "외 of office hours. Urgent => incident channel."
|
||||
}
|
||||
```
|
||||
|
||||
### Vacation OOO with hard boundary
|
||||
```
|
||||
Subject: OOO 2026-05-15 ~ 2026-05-22
|
||||
|
||||
Inbox 의 2026-05-22 까지 의 not-checked.
|
||||
Urgent matter 의 [delegate@example.com] 의 contact.
|
||||
Slack DM 의 not-monitored.
|
||||
|
||||
Email 의 prior-state 의 보존 — return 후 의 reply.
|
||||
```
|
||||
|
||||
### Meeting-decline template
|
||||
```
|
||||
"이 의 invite 의 thanks. 이 의 decision 의 owner 의 X —
|
||||
[Owner] 의 forward 의 가능.
|
||||
alternative 의 async doc 의 review 의 가능?"
|
||||
```
|
||||
|
||||
### Calendar boundary (focus block)
|
||||
```python
|
||||
from datetime import datetime, time
|
||||
from dataclasses import dataclass
|
||||
|
||||
@dataclass
|
||||
class FocusBlock:
|
||||
start: time
|
||||
end: time
|
||||
label: str = "Deep Work — interruption 의 X"
|
||||
|
||||
def applies(self, dt: datetime) -> bool:
|
||||
return self.start <= dt.time() <= self.end
|
||||
|
||||
# Daily 9-12 deep work, 14-16 collab, 16-17 reactive
|
||||
schedule = [
|
||||
FocusBlock(time(9, 0), time(12, 0), "Deep work"),
|
||||
FocusBlock(time(14, 0), time(16, 0), "Collab"),
|
||||
FocusBlock(time(16, 0), time(17, 0), "Email/Slack"),
|
||||
]
|
||||
```
|
||||
|
||||
### LLM agent action boundary
|
||||
```python
|
||||
class AgentBoundary:
|
||||
ALLOW = {"read_file", "search", "summarize"}
|
||||
DENY = {"write_file", "delete", "execute_shell", "send_email"}
|
||||
REQUIRE_CONFIRM = {"edit_file", "run_tests", "git_commit"}
|
||||
|
||||
def authorize(self, action: str) -> str:
|
||||
if action in self.DENY: return "BLOCK"
|
||||
if action in self.REQUIRE_CONFIRM: return "ASK_USER"
|
||||
if action in self.ALLOW: return "ALLOW"
|
||||
return "BLOCK" # default-deny
|
||||
```
|
||||
|
||||
### PR scope-creep deflection
|
||||
```
|
||||
PR comment:
|
||||
"이 의 valid 의 concern. 별도 의 PR 의 separate 의 propose —
|
||||
이 의 PR 의 scope 의 [original goal] 의 keep."
|
||||
```
|
||||
|
||||
### Energy-vampire exit script
|
||||
```
|
||||
"이 의 conversation 의 important 의.
|
||||
다음 의 30분 의 deadline 의 인해 의 deferred 의 propose.
|
||||
[time] 의 dedicated 의 30분 의 가능?"
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| After-hours request | DND + delayed reply, no apology |
|
||||
| Scope creep PR | Decline politely, redirect to follow-up issue |
|
||||
| Emotional dumping | Active listen 5 min + boundary statement |
|
||||
| Manager overload | "I" statement + priority surfacing |
|
||||
| LLM agent | Default-deny + explicit allowlist |
|
||||
|
||||
**기본값**: workplace boundary 의 default — explicit calendar block + Slack DND + no-apology decline script.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Soft-Skills-Development]]
|
||||
- 변형: [[Assertiveness]]
|
||||
- 응용: [[Burnout]] · [[Ethical-Decision-Making]]
|
||||
- Adjacent: [[Bureaucracy]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: difficult-conversation script 의 draft, OOO message 의 polish, agent allowlist 의 design.
|
||||
**언제 X**: emotional regulation 의 substitute 의 X.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Apology cascade**: "sorry but..." 의 chain 의 boundary 의 weaken.
|
||||
- **Over-explanation**: justification 의 long 의 negotiation 의 invite.
|
||||
- **Inconsistent enforcement**: one-time exception 의 precedent 의 set.
|
||||
- **Boundary 의 announcement-only**: enforce 의 absence 의 의 useless.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Cloud & Townsend *Boundaries*; Brown *Atlas of the Heart*).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — 6 boundary types, Slack DND, focus block, LLM allowlist |
|
||||
@@ -0,0 +1,178 @@
|
||||
---
|
||||
id: wiki-2026-0508-burnout
|
||||
title: Burnout
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Occupational Burnout, Job Burnout, Maslach Burnout]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.95
|
||||
verification_status: applied
|
||||
tags: [mental-health, occupational-health, engineering-management, productivity]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: n/a
|
||||
framework: WHO ICD-11
|
||||
---
|
||||
|
||||
# Burnout
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 chronic workplace stress 의 unsuccessful management 의 result — exhaustion + cynicism + reduced efficacy 의 triad"**. Maslach (1981) 의 measurement 의 origin, WHO ICD-11 (2019) 의 의 occupational phenomenon 의 official 의 classification, 2026 remote/hybrid + AI-augmentation 의 era 에서 의 always-on workload 와 skill-decay anxiety 의 의 acute 의 amplification.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 Maslach 3 dimensions
|
||||
- **Emotional Exhaustion**: depleted, drained, "tank empty"
|
||||
- **Depersonalization / Cynicism**: detachment, callousness toward work / colleagues
|
||||
- **Reduced Personal Accomplishment**: efficacy loss, "nothing matters"
|
||||
|
||||
### 매 6 mismatch sources (Maslach & Leiter)
|
||||
- **Workload**: chronic overload
|
||||
- **Control**: autonomy 의 lack
|
||||
- **Reward**: recognition 의 absence
|
||||
- **Community**: relationship breakdown
|
||||
- **Fairness**: unequal treatment
|
||||
- **Values**: misalignment with employer
|
||||
|
||||
### 매 응용
|
||||
1. Engineering team early-warning — commit pattern + on-call burden 의 signal.
|
||||
2. Recovery protocol — sabbatical, role rotation, scope reduction.
|
||||
3. Prevention — sustainable pace, buffer time, retrospective culture.
|
||||
4. Post-incident — psychological safety + blameless review.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Maslach Burnout Inventory (MBI) — quick screen
|
||||
```python
|
||||
from dataclasses import dataclass
|
||||
|
||||
@dataclass
|
||||
class MBIScore:
|
||||
emotional_exhaustion: int # 0-54
|
||||
depersonalization: int # 0-30
|
||||
personal_accomplishment: int # 0-48 (reverse)
|
||||
|
||||
def risk_level(self) -> str:
|
||||
ee_high = self.emotional_exhaustion >= 27
|
||||
dp_high = self.depersonalization >= 13
|
||||
pa_low = self.personal_accomplishment <= 31
|
||||
score = sum([ee_high, dp_high, pa_low])
|
||||
return ["Low", "Moderate", "High", "Severe"][score]
|
||||
```
|
||||
|
||||
### Engineering burnout signals (commit telemetry)
|
||||
```python
|
||||
import pandas as pd
|
||||
|
||||
def burnout_signals(commits: pd.DataFrame, lookback_days: int = 60) -> dict:
|
||||
"""Detect early burnout from commit timestamps."""
|
||||
recent = commits[commits["ts"] > pd.Timestamp.now() - pd.Timedelta(days=lookback_days)]
|
||||
return {
|
||||
"weekend_pct": (recent["ts"].dt.dayofweek >= 5).mean(),
|
||||
"after_hours_pct": ((recent["ts"].dt.hour < 9) | (recent["ts"].dt.hour > 19)).mean(),
|
||||
"commit_streak_days": longest_consecutive_day_streak(recent["ts"]),
|
||||
"pr_review_latency_p50": recent["review_latency_h"].median(),
|
||||
}
|
||||
|
||||
# Trigger: weekend > 25% OR streak > 21d OR after-hours > 20%
|
||||
```
|
||||
|
||||
### On-call rotation fairness (page burden)
|
||||
```python
|
||||
def on_call_burden(pages: list[dict], engineer: str, window_days: int = 30) -> dict:
|
||||
"""ICE-style page-volume + sleep-disruption tracking."""
|
||||
e_pages = [p for p in pages if p["engineer"] == engineer]
|
||||
sleep_disrupted = [p for p in e_pages if 0 <= p["hour"] < 6]
|
||||
return {
|
||||
"total_pages": len(e_pages),
|
||||
"sleep_disrupted_pages": len(sleep_disrupted),
|
||||
"comp_time_owed_h": len(sleep_disrupted) * 4,
|
||||
}
|
||||
```
|
||||
|
||||
### Recovery protocol (manager template)
|
||||
```python
|
||||
@dataclass
|
||||
class RecoveryPlan:
|
||||
duration_weeks: int
|
||||
scope_reduction_pct: float # e.g. 0.5 = halve scope
|
||||
interventions: list[str]
|
||||
|
||||
@classmethod
|
||||
def for_severity(cls, level: str) -> "RecoveryPlan":
|
||||
return {
|
||||
"Moderate": cls(2, 0.25, ["scope cut", "no on-call"]),
|
||||
"High": cls(4, 0.5, ["sabbatical week", "no meetings", "therapy"]),
|
||||
"Severe": cls(8, 1.0, ["medical leave", "psychiatric eval"]),
|
||||
}[level]
|
||||
```
|
||||
|
||||
### Sustainable-pace policy (team-level)
|
||||
```yaml
|
||||
# .team/sustainable-pace.yaml
|
||||
hours:
|
||||
expected_weekly: 40
|
||||
hard_cap: 50
|
||||
|
||||
on_call:
|
||||
rotation_size_min: 6
|
||||
weekend_compensation: comp_day
|
||||
paging_threshold: 3_per_shift
|
||||
|
||||
vacation:
|
||||
minimum_consecutive_days: 5
|
||||
manager_approval_required: false
|
||||
blackout_periods: [] # no blackouts allowed
|
||||
|
||||
friday_deploy: false
|
||||
weekend_release: false # except emergency
|
||||
```
|
||||
|
||||
### Post-incident psychological safety
|
||||
```
|
||||
Blameless retrospective questions:
|
||||
1. What did you observe? (no "you should have")
|
||||
2. What constraint were you under?
|
||||
3. What would have helped?
|
||||
4. What systemic gap surfaced?
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| Early signal (1 dimension high) | Scope reduction + check-in |
|
||||
| Moderate (2 dimensions) | Recovery plan + therapy referral |
|
||||
| Severe (3 dimensions) | Medical leave + role evaluation |
|
||||
| Team-wide pattern | Systemic — review WLB, rotation, scope |
|
||||
| Post-major-incident | Blameless retro + comp time |
|
||||
|
||||
**기본값**: engineering manager 의 default — quarterly MBI screen + commit telemetry + sustainable-pace policy.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Neuroergonomics]]
|
||||
- 응용: [[Boundaries]] · [[Habit-Formation]]
|
||||
- Adjacent: [[Anxiety]] · [[Ambition]] · [[Soft-Skills-Development]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: burnout signal detection from telemetry, recovery plan draft, retrospective question generation.
|
||||
**언제 X**: clinical diagnosis 의 substitute 의 X — therapy 의 separate.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **"Resilience training"-only**: individual fix 의 systemic problem 의 mask.
|
||||
- **Pizza & ping-pong**: perks 의 root cause (workload, control) 의 not-address.
|
||||
- **Burnout = weakness**: stigma 의 의 의 의 reporting 의 suppress.
|
||||
- **Manager 의 "just push through"**: short-term gain 의 long-term attrition.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Maslach & Leiter *The Truth About Burnout*; WHO ICD-11 QD85).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — Maslach 3D, MBI, commit telemetry signals, recovery protocol |
|
||||
@@ -0,0 +1,156 @@
|
||||
---
|
||||
id: wiki-2026-0508-creativity-research
|
||||
title: Creativity Research
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Creativity Studies, Creative Cognition Research]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [creativity, psychology, cognition, research]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: en
|
||||
framework: research-methods
|
||||
---
|
||||
|
||||
# Creativity Research
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 creativity 의 measurable cognitive process — 매 mystical talent 아님"**. 매 1950 Guilford APA address 가 field 의 launch — 매 divergent thinking, fluency, originality 의 quantifiable. 매 2026 의 LLM-augmented co-creation, fMRI 의 default mode network 연구, computational creativity 의 active.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 4P framework (Rhodes 1961)
|
||||
- **Person**: 매 traits — openness, tolerance for ambiguity, intrinsic motivation.
|
||||
- **Process**: 매 stages — preparation → incubation → illumination → verification (Wallas 1926).
|
||||
- **Product**: 매 novel + useful (Stein 1953 의 standard definition).
|
||||
- **Press**: 매 environment — domain, field gatekeepers (Csikszentmihalyi systems model).
|
||||
|
||||
### 매 측정 (psychometrics)
|
||||
- **TTCT** (Torrance Tests of Creative Thinking): 매 fluency, flexibility, originality, elaboration.
|
||||
- **AUT** (Alternative Uses Task): 매 brick 의 uses 나열 — 매 divergent thinking 의 standard.
|
||||
- **CAT** (Consensual Assessment Technique, Amabile): 매 expert judges 의 product rating.
|
||||
- **RAT** (Remote Associates): 매 convergent creativity (3 cue → 1 link word).
|
||||
|
||||
### 매 응용
|
||||
1. K-12 design thinking curriculum.
|
||||
2. 매 R&D ideation workshop (IDEO 의 protocols).
|
||||
3. 매 LLM prompt engineering 의 creativity scaffolding.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Divergent thinking score (AUT)
|
||||
```python
|
||||
def aut_score(responses: list[str], reference_corpus: dict[str, int]) -> dict:
|
||||
"""Score divergent-thinking output: fluency, flexibility, originality."""
|
||||
fluency = len(responses)
|
||||
categories = {classify_category(r) for r in responses}
|
||||
flexibility = len(categories)
|
||||
# originality = 1 - frequency in reference corpus (lower freq = more original)
|
||||
total = sum(reference_corpus.values()) or 1
|
||||
originality = sum(
|
||||
1 - (reference_corpus.get(r.lower(), 0) / total) for r in responses
|
||||
) / max(fluency, 1)
|
||||
return {"fluency": fluency, "flexibility": flexibility, "originality": originality}
|
||||
```
|
||||
|
||||
### LLM-augmented divergent ideation
|
||||
```python
|
||||
from anthropic import Anthropic
|
||||
|
||||
client = Anthropic()
|
||||
|
||||
def co_creative_ideation(prompt: str, n: int = 20) -> list[str]:
|
||||
"""Use Claude as a divergent-thinking partner — temperature high for variance."""
|
||||
msg = client.messages.create(
|
||||
model="claude-opus-4-7",
|
||||
max_tokens=2000,
|
||||
temperature=1.0,
|
||||
messages=[{
|
||||
"role": "user",
|
||||
"content": f"Generate {n} maximally diverse, novel uses for: {prompt}. "
|
||||
f"Span categories. Avoid clichés. One per line."
|
||||
}],
|
||||
)
|
||||
return [line.strip("- ") for line in msg.content[0].text.splitlines() if line.strip()]
|
||||
```
|
||||
|
||||
### Consensual Assessment (CAT) aggregation
|
||||
```python
|
||||
import numpy as np
|
||||
from scipy.stats import pearsonr
|
||||
|
||||
def cat_reliability(ratings: np.ndarray) -> float:
|
||||
"""Inter-rater reliability via Cronbach's alpha across expert judges."""
|
||||
k = ratings.shape[1]
|
||||
item_var = ratings.var(axis=0, ddof=1).sum()
|
||||
total_var = ratings.sum(axis=1).var(ddof=1)
|
||||
return (k / (k - 1)) * (1 - item_var / total_var)
|
||||
```
|
||||
|
||||
### Incubation effect simulation
|
||||
```python
|
||||
def incubation_benefit(initial_attempt_score: float, incubation_minutes: int) -> float:
|
||||
"""Sio & Ormerod 2009 meta-analysis: ~0.3 SD boost after incubation."""
|
||||
if incubation_minutes < 5:
|
||||
return initial_attempt_score
|
||||
return initial_attempt_score + 0.3 * min(incubation_minutes / 30, 1.0)
|
||||
```
|
||||
|
||||
### Default Mode Network proxy (resting-state correlation)
|
||||
```python
|
||||
def dmn_creativity_correlation(dmn_connectivity: float, ecn_connectivity: float) -> float:
|
||||
"""Beaty et al. 2018: high creativity = strong DMN ↔ ECN coupling."""
|
||||
return dmn_connectivity * ecn_connectivity # simplified product proxy
|
||||
```
|
||||
|
||||
### Equivalence-class feature (Mednick RAT)
|
||||
```python
|
||||
def remote_associates_solve(cues: tuple[str, str, str], assoc_db: dict) -> str | None:
|
||||
"""Find a single word that associates with all three cues."""
|
||||
sets = [set(assoc_db.get(c, [])) for c in cues]
|
||||
common = set.intersection(*sets)
|
||||
return next(iter(common), None)
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| Quick classroom screen | TTCT short form |
|
||||
| Real-world product creativity | CAT with 3+ domain experts |
|
||||
| Lab divergent thinking | AUT + originality corpus |
|
||||
| Insight problem solving | RAT or compound remote associates |
|
||||
| LLM augmentation | high-temperature ideation + human convergent filter |
|
||||
|
||||
**기본값**: 매 AUT + CAT for research; 매 LLM-as-divergent-partner + human-as-convergent-filter for applied work.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Cognitive Psychology]]
|
||||
- 변형: [[Divergent Thinking]] · [[Convergent Thinking]] · [[Computational_Creativity|Computational Creativity]]
|
||||
- 응용: [[Design Thinking]] · [[Brainstorming]]
|
||||
- Adjacent: [[Default Mode Network]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 divergent ideation phase — 매 broad space exploration, 매 cliché breaking, 매 cross-domain analogies.
|
||||
**언제 X**: 매 convergent evaluation alone — 매 LLM 의 novelty calibration 의 약함 (training data bias toward common). 매 originality scoring 시 의 corpus-based metric 결합 필요.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Brainstorming = creativity 의 동일시**: 매 group brainstorming 의 production blocking — 매 nominal groups 가 실제로 더 많은 ideas (Diehl & Stroebe 1987).
|
||||
- **Originality 만 추적**: 매 useful 의 손실 — 매 novel + useful 가 정의.
|
||||
- **Single judge CAT**: 매 inter-rater reliability 의 unverifiable.
|
||||
- **TTCT 만 의 의존**: 매 ecological validity 의 약함 — real-world creative achievement prediction 의 modest (r ≈ 0.2-0.3).
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Guilford 1950, Torrance 1966, Amabile 1982, Beaty et al. 2018 NeuroImage).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — 4P framework, AUT/CAT/RAT measurement, LLM co-creation patterns 추가 |
|
||||
@@ -0,0 +1,146 @@
|
||||
---
|
||||
id: wiki-2026-0508-enzyme-inhibition-kinetics
|
||||
title: Enzyme Inhibition Kinetics
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Inhibitor Kinetics, Michaelis-Menten Inhibition]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [biochemistry, kinetics, enzymes, pharmacology]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: python
|
||||
framework: scipy
|
||||
---
|
||||
|
||||
# Enzyme Inhibition Kinetics
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 inhibitor 의 binding mode 가 Vmax/Km 의 어떻게 shift 의 결정"**. 매 1913 Michaelis-Menten + 1934 Lineweaver-Burk extension. 매 2026 의 cryo-EM + MD simulation + AlphaFold-Multimer 가 mechanism elucidation 의 정밀.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 4 inhibitor types
|
||||
- **Competitive**: 매 active site binding — Km ↑, Vmax 불변. 매 substrate 증가 시 reversible.
|
||||
- **Uncompetitive**: 매 ES complex binding — Km ↓, Vmax ↓ (same fold). 매 high [S] 의 deeper inhibition.
|
||||
- **Non-competitive (mixed)**: 매 enzyme + ES 모두 binding — Vmax ↓, Km 의 shift (α, α').
|
||||
- **Irreversible (covalent)**: 매 covalent bond (suicide inhibitor) — 매 time-dependent IC50.
|
||||
|
||||
### 매 핵심 equation
|
||||
- **Michaelis-Menten**: v = Vmax·[S] / (Km + [S]).
|
||||
- **Competitive**: v = Vmax·[S] / (αKm + [S]), α = 1 + [I]/Ki.
|
||||
- **Ki** (inhibition constant): 매 lower Ki = stronger binding.
|
||||
- **IC50**: 매 50% inhibition concentration — 매 [S]-dependent.
|
||||
- **Cheng-Prusoff**: Ki = IC50 / (1 + [S]/Km) for competitive.
|
||||
|
||||
### 매 응용
|
||||
1. Statins (HMG-CoA reductase competitive).
|
||||
2. Methotrexate (DHFR competitive).
|
||||
3. Aspirin (COX irreversible acetylation).
|
||||
4. Drug-drug interaction (CYP450 inhibition).
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Michaelis-Menten fitting
|
||||
```python
|
||||
import numpy as np
|
||||
from scipy.optimize import curve_fit
|
||||
|
||||
def mm(S, Vmax, Km):
|
||||
return Vmax * S / (Km + S)
|
||||
|
||||
S = np.array([0.1, 0.3, 1.0, 3.0, 10.0, 30.0])
|
||||
v = np.array([0.91, 2.31, 5.00, 7.50, 9.09, 9.68])
|
||||
(Vmax, Km), _ = curve_fit(mm, S, v, p0=[10, 1])
|
||||
print(f"Vmax={Vmax:.2f}, Km={Km:.2f}")
|
||||
```
|
||||
|
||||
### Competitive inhibition fit (global fit over [I])
|
||||
```python
|
||||
def competitive(S_I, Vmax, Km, Ki):
|
||||
S, I = S_I
|
||||
alpha = 1 + I / Ki
|
||||
return Vmax * S / (alpha * Km + S)
|
||||
|
||||
S_grid, I_grid = np.meshgrid([0.1, 1, 10], [0, 0.5, 2.0])
|
||||
xdata = np.vstack([S_grid.ravel(), I_grid.ravel()])
|
||||
# ydata = experimental velocities at each (S, I)
|
||||
(Vmax, Km, Ki), _ = curve_fit(competitive, xdata, ydata, p0=[10, 1, 1])
|
||||
```
|
||||
|
||||
### IC50 fit (Hill equation)
|
||||
```python
|
||||
def hill(I, IC50, n, top=1.0, bottom=0.0):
|
||||
return bottom + (top - bottom) / (1 + (I / IC50) ** n)
|
||||
|
||||
(IC50, n), _ = curve_fit(lambda I, IC50, n: hill(I, IC50, n),
|
||||
I_data, response_data, p0=[1.0, 1.0])
|
||||
```
|
||||
|
||||
### Cheng-Prusoff conversion
|
||||
```python
|
||||
def cheng_prusoff_ki(IC50: float, S: float, Km: float, mode: str = "competitive") -> float:
|
||||
if mode == "competitive":
|
||||
return IC50 / (1 + S / Km)
|
||||
if mode == "uncompetitive":
|
||||
return IC50 / (1 + Km / S)
|
||||
if mode == "non-competitive":
|
||||
return IC50 # mixed: independent of [S] in pure non-competitive
|
||||
raise ValueError(mode)
|
||||
```
|
||||
|
||||
### Time-dependent (irreversible) kinetics
|
||||
```python
|
||||
def kobs_vs_inhibitor(t: np.ndarray, kinact: float, KI: float, I: float) -> np.ndarray:
|
||||
"""Fractional active enzyme over time."""
|
||||
kobs = kinact * I / (KI + I)
|
||||
return np.exp(-kobs * t)
|
||||
```
|
||||
|
||||
### Lineweaver-Burk diagnostic
|
||||
```python
|
||||
import matplotlib.pyplot as plt
|
||||
inv_S = 1 / S
|
||||
inv_v = 1 / v
|
||||
plt.plot(inv_S, inv_v, "o")
|
||||
# Slope = Km/Vmax, y-intercept = 1/Vmax.
|
||||
# Competitive: lines intersect at y-axis. Non-competitive: at x-axis.
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Diagnostic |
|
||||
|---|---|
|
||||
| Km↑, Vmax 동일 | competitive |
|
||||
| Km↓, Vmax↓ (same factor) | uncompetitive |
|
||||
| Vmax↓, Km variable | mixed/non-competitive |
|
||||
| time-dependent kobs | irreversible/slow-binding |
|
||||
| High [S] 의 inhibition deepening | uncompetitive |
|
||||
|
||||
**기본값**: 매 global non-linear fit over (S, I) grid > Lineweaver-Burk linearization (매 error 의 distort).
|
||||
|
||||
## 🔗 Graph
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 mechanism classification 의 plot interpretation, 매 fitting code 의 생성, 매 literature Ki 의 aggregation.
|
||||
**언제 X**: 매 raw fluorescence/absorbance 의 직접 fit — 매 background subtraction, inner-filter correction 의 manual review 필요.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Lineweaver-Burk 의 fitting**: 매 error 의 1/v transformation 시 distort — 매 non-linear fit 사용.
|
||||
- **IC50 의 Ki 의 동일시**: 매 [S]-dependent — 매 Cheng-Prusoff 변환 필수.
|
||||
- **Single [I] 의 mechanism 결정**: 매 ambiguous — 매 multiple [I] 의 (S, v) curve 비교.
|
||||
- **Ignoring substrate depletion**: 매 initial-rate assumption violation.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Cornish-Bowden "Fundamentals of Enzyme Kinetics" 4th ed, Copeland "Evaluation of Enzyme Inhibitors" 2nd ed).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — 4 inhibitor types, scipy fitting, Cheng-Prusoff 추가 |
|
||||
@@ -0,0 +1,156 @@
|
||||
---
|
||||
id: wiki-2026-0508-ethical-decision-making
|
||||
title: Ethical Decision Making
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Moral Reasoning, Applied Ethics, Ethical Frameworks]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [ethics, decision-making, philosophy, ai-ethics]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: en
|
||||
framework: applied-ethics
|
||||
---
|
||||
|
||||
# Ethical Decision Making
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 multiple framework 의 cross-check — 매 single doctrine 의 absolutism 회피"**. 매 consequentialism, deontology, virtue ethics, care ethics 의 each 의 blind spot. 매 2026 의 AI alignment, autonomous vehicle trolley 의 real, RLHF reward modeling 의 active.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 4 frameworks
|
||||
- **Consequentialism (utilitarian)**: 매 outcome 만 — sum of utility 의 maximize. Bentham, Mill, Singer.
|
||||
- **Deontology**: 매 rules / duties — Kant 의 categorical imperative, 매 means matter.
|
||||
- **Virtue ethics**: 매 character / flourishing — Aristotle 의 phronesis, MacIntyre.
|
||||
- **Care ethics**: 매 relationships / context — Gilligan, Noddings 의 critique of impartiality.
|
||||
|
||||
### 매 process (Rest 4-component model)
|
||||
1. **Moral awareness**: 매 ethical issue 의 recognize.
|
||||
2. **Moral judgment**: 매 right action 의 reason.
|
||||
3. **Moral motivation**: 매 ethics 의 prioritize over self-interest.
|
||||
4. **Moral character**: 매 follow-through 의 capacity.
|
||||
|
||||
### 매 응용
|
||||
1. AI deployment review (Anthropic 의 RSP, OpenAI 의 Preparedness).
|
||||
2. Medical triage (ICU bed allocation).
|
||||
3. Whistleblowing / dual-use research.
|
||||
4. Autonomous vehicle 의 unavoidable harm scenario.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Multi-framework decision matrix
|
||||
```python
|
||||
from dataclasses import dataclass
|
||||
from typing import Callable
|
||||
|
||||
@dataclass
|
||||
class Action:
|
||||
name: str
|
||||
consequences: dict[str, float] # outcome → utility
|
||||
rules_violated: list[str]
|
||||
virtues_expressed: list[str]
|
||||
care_relations_impact: dict[str, float]
|
||||
|
||||
def evaluate(a: Action) -> dict:
|
||||
util = sum(a.consequences.values())
|
||||
deont = -10 * len(a.rules_violated)
|
||||
virtue = len(a.virtues_expressed)
|
||||
care = sum(a.care_relations_impact.values())
|
||||
return {"utilitarian": util, "deontological": deont,
|
||||
"virtue": virtue, "care": care,
|
||||
"consensus": all(s >= 0 for s in [util, deont, virtue, care])}
|
||||
```
|
||||
|
||||
### Veil of ignorance simulator (Rawlsian)
|
||||
```python
|
||||
import random
|
||||
|
||||
def veil_of_ignorance(policy_payoffs: dict[str, list[float]], trials: int = 10_000) -> dict:
|
||||
"""Rank policies by expected worst-off welfare (maximin)."""
|
||||
ranks = {}
|
||||
for policy, payoffs in policy_payoffs.items():
|
||||
worst = sum(min(random.choices(payoffs, k=1)) for _ in range(trials)) / trials
|
||||
ranks[policy] = worst
|
||||
return dict(sorted(ranks.items(), key=lambda kv: -kv[1]))
|
||||
```
|
||||
|
||||
### Trolley-problem framing test
|
||||
```python
|
||||
def reframe_test(scenario: dict) -> list[str]:
|
||||
"""Detect framing dependence — flip wording, check if judgment flips."""
|
||||
variants = [
|
||||
scenario["original"],
|
||||
scenario["original"].replace("kill", "let die"),
|
||||
scenario["original"].replace("save 5", "sacrifice 1"),
|
||||
]
|
||||
return variants # judge each, compare consistency
|
||||
```
|
||||
|
||||
### LLM ethics reasoner
|
||||
```python
|
||||
from anthropic import Anthropic
|
||||
client = Anthropic()
|
||||
|
||||
def ethical_review(situation: str) -> str:
|
||||
return client.messages.create(
|
||||
model="claude-opus-4-7",
|
||||
max_tokens=2000,
|
||||
system=("Evaluate the situation through 4 frameworks: utilitarian, "
|
||||
"deontological, virtue, care. Surface tensions. Recommend "
|
||||
"an action only when frameworks converge or note disagreement."),
|
||||
messages=[{"role": "user", "content": situation}],
|
||||
).content[0].text
|
||||
```
|
||||
|
||||
### Stakeholder impact map
|
||||
```python
|
||||
def stakeholder_matrix(action: str, stakeholders: list[str]) -> dict[str, dict]:
|
||||
return {
|
||||
s: {"benefits": [], "harms": [], "consent": None, "voice": None}
|
||||
for s in stakeholders
|
||||
}
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Framework |
|
||||
|---|---|
|
||||
| Aggregate welfare, scale | utilitarian |
|
||||
| Inviolable rights, consent | deontological |
|
||||
| Long-term character, profession | virtue |
|
||||
| Dependency, vulnerability | care |
|
||||
| Policy under uncertainty | Rawlsian veil of ignorance |
|
||||
| Frameworks conflict | seek convergence; if none, default to deontological floor + utilitarian tiebreak |
|
||||
|
||||
**기본값**: 매 multi-framework cross-check + stakeholder impact map. 매 single-framework dogmatism X.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Applied Ethics]]
|
||||
- 변형: [[AI Ethics]] · [[Research Ethics]]
|
||||
- 응용: [[AI Alignment]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 framework comparison, 매 stakeholder enumeration, 매 dual-use risk surfacing, 매 Socratic counter-argument.
|
||||
**언제 X**: 매 final decision 의 LLM 의 outsource — 매 accountability 의 human. 매 jurisdiction-specific legal/ethical compliance 의 expert review.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Single-framework absolutism**: 매 utilitarian 만 → 매 monstrous trade-off 정당화. 매 deontology 만 → 매 catastrophic outcome 의 무시.
|
||||
- **Ethics-washing**: 매 framework citation 후 commercial interest 의 결정 — 매 stakeholder 의 voice 의 부재.
|
||||
- **Trolley reductionism**: 매 toy dilemma 의 real-world dilemma 의 동일시 — 매 actual scenarios 의 messy.
|
||||
- **Moral licensing**: 매 prior good act 의 next questionable act 의 정당화.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Beauchamp & Childress "Principles of Biomedical Ethics" 8th ed, Rest 1986, Singer "Practical Ethics" 3rd ed, Anthropic Constitutional AI).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — 4-framework matrix, Rest model, LLM ethics review pattern 추가 |
|
||||
@@ -0,0 +1,153 @@
|
||||
---
|
||||
id: wiki-2026-0508-etiology-of-disease
|
||||
title: Etiology of Disease
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Disease Causation, Pathogenesis, Causal Inference (Medicine)]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [medicine, epidemiology, causal-inference, pathology]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: r
|
||||
framework: epidemiology
|
||||
---
|
||||
|
||||
# Etiology of Disease
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 disease 의 cause = single agent 가 아닌 web of necessary + sufficient + component causes"**. 매 1840 Henle-Koch 의 single-pathogen postulate → 매 Rothman 1976 sufficient-component model → 매 2026 의 multi-omics + Mendelian randomization + DAG-based causal inference.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 causation models
|
||||
- **Henle-Koch postulates**: 매 isolation, transmission, re-isolation — 매 monocausal infectious era.
|
||||
- **Bradford Hill criteria (1965)**: 9 viewpoints — strength, consistency, specificity, temporality, biological gradient, plausibility, coherence, experiment, analogy.
|
||||
- **Rothman sufficient-component**: 매 disease = sum of "pies", each pie = sufficient cause = set of component causes. 매 same disease 의 multiple sufficient sets.
|
||||
- **Counterfactual / DAG**: 매 Pearl 의 do-calculus, 매 confounder identification.
|
||||
|
||||
### 매 causal categories
|
||||
- **Necessary**: 매 cause 없이 disease 없음 (예: HIV → AIDS).
|
||||
- **Sufficient**: 매 cause 만 으로 disease (rare in practice).
|
||||
- **Component**: 매 sufficient cause 의 part (예: 흡연 + asbestos + genetic).
|
||||
- **Risk factor**: 매 association 만 — causality 의 unconfirmed.
|
||||
|
||||
### 매 응용
|
||||
1. Smoking → lung cancer (Doll & Hill 1950).
|
||||
2. H. pylori → peptic ulcer (Marshall 1984).
|
||||
3. HPV → cervical cancer (zur Hausen 2008 Nobel).
|
||||
4. APOE4 → Alzheimer (genetic risk, not deterministic).
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Bradford Hill scoring
|
||||
```python
|
||||
from dataclasses import dataclass
|
||||
|
||||
@dataclass
|
||||
class HillCriteria:
|
||||
strength: float # RR or OR
|
||||
consistency: int # # of confirming studies
|
||||
temporality: bool # exposure precedes outcome
|
||||
gradient: bool # dose-response
|
||||
plausibility: bool # mechanism known
|
||||
coherence: bool # fits prior knowledge
|
||||
experiment: bool # RCT / natural experiment
|
||||
specificity: bool
|
||||
|
||||
def hill_score(c: HillCriteria) -> int:
|
||||
score = 0
|
||||
score += 2 if c.strength >= 3 else 1 if c.strength >= 2 else 0
|
||||
score += min(c.consistency // 3, 3)
|
||||
score += [c.temporality, c.gradient, c.plausibility,
|
||||
c.coherence, c.experiment, c.specificity].count(True)
|
||||
return score # ≥7 = strong causal evidence
|
||||
```
|
||||
|
||||
### Confounder adjustment via DAG (DoWhy)
|
||||
```python
|
||||
import dowhy
|
||||
from dowhy import CausalModel
|
||||
|
||||
model = CausalModel(
|
||||
data=df,
|
||||
treatment="smoking",
|
||||
outcome="lung_cancer",
|
||||
common_causes=["age", "sex", "ses"],
|
||||
instruments=["tobacco_tax"],
|
||||
)
|
||||
identified = model.identify_effect()
|
||||
estimate = model.estimate_effect(identified, method_name="backdoor.linear_regression")
|
||||
refute = model.refute_estimate(identified, estimate, method_name="placebo_treatment_refuter")
|
||||
```
|
||||
|
||||
### Mendelian randomization
|
||||
```python
|
||||
# Instrumental variable: SNP → exposure → outcome
|
||||
# (SNP independent of confounders)
|
||||
import statsmodels.api as sm
|
||||
|
||||
# Wald ratio: beta_outcome / beta_exposure
|
||||
def mendelian_ratio(snp_exposure_beta: float, snp_outcome_beta: float) -> float:
|
||||
return snp_outcome_beta / snp_exposure_beta
|
||||
```
|
||||
|
||||
### Population attributable fraction
|
||||
```python
|
||||
def paf(prevalence: float, relative_risk: float) -> float:
|
||||
"""Fraction of disease attributable to exposure in population."""
|
||||
return prevalence * (relative_risk - 1) / (1 + prevalence * (relative_risk - 1))
|
||||
|
||||
# Smoking prevalence 25%, RR for lung cancer 20:
|
||||
print(paf(0.25, 20)) # ~0.83 → 83% of lung cancer attributable to smoking
|
||||
```
|
||||
|
||||
### Sufficient-component pie visualization
|
||||
```python
|
||||
def sufficient_pies(disease: str) -> list[set[str]]:
|
||||
"""Each pie = a set of component causes that together suffice."""
|
||||
return [
|
||||
{"smoking", "genetic_susceptibility"}, # pie 1
|
||||
{"asbestos", "smoking"}, # pie 2
|
||||
{"radon", "smoking", "vitamin_deficiency"}, # pie 3
|
||||
]
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Method |
|
||||
|---|---|
|
||||
| Single pathogen, acute | Koch postulates (modernized) |
|
||||
| Chronic, multifactorial | Bradford Hill + Rothman |
|
||||
| Observational with confounders | DAG + backdoor adjustment |
|
||||
| Genetic causation suspected | Mendelian randomization |
|
||||
| RCT impossible (ethics) | quasi-experiment + sensitivity analysis |
|
||||
|
||||
**기본값**: 매 Bradford Hill + DAG-based confounder adjustment + sensitivity analysis (E-value).
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Causal Inference]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 literature synthesis 의 mechanism aggregation, 매 DAG 의 candidate confounder enumeration, 매 sufficient-component 의 component proposal.
|
||||
**언제 X**: 매 final causation claim 의 LLM 의 의존 — 매 effect estimate 의 source data + statistical method 의 검증 필수.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Single-cause thinking**: 매 multifactorial disease 의 monocausal explanation — 매 H. pylori 발견 전 의 stress 의 ulcer 의 단일 cause 의 오해.
|
||||
- **Correlation = causation**: 매 RR 만 으로 causal claim — 매 confounding, reverse causation, selection bias 의 무시.
|
||||
- **Ignoring temporality**: 매 cross-sectional study 의 causal direction 의 결정 X.
|
||||
- **Hill criteria 의 checklist 화**: 매 의 mechanical scoring — 매 viewpoints, not rules (Hill 의 의도).
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Rothman & Greenland "Modern Epidemiology" 4th ed, Hernán & Robins "Causal Inference: What If" 2024, Pearl "Causality" 2nd ed).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — Hill criteria, Rothman pies, DAG/MR patterns 추가 |
|
||||
@@ -0,0 +1,164 @@
|
||||
---
|
||||
id: wiki-2026-0508-habit-formation
|
||||
title: Habit Formation
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Habit Loop, Behavior Automation, Habituation]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [psychology, behavior, neuroscience, habits]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: en
|
||||
framework: behavioral-psychology
|
||||
---
|
||||
|
||||
# Habit Formation
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 habit = cue → routine → reward 의 basal-ganglia automatization"**. 매 21-day myth 의 false — Lally 2010 의 median 66 days (range 18-254). 매 2026 의 wearables + LLM coaching + JITAI (just-in-time adaptive intervention) 의 active.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 habit loop (Duhigg / Wood)
|
||||
1. **Cue**: 매 trigger — time, place, emotional state, preceding action, people.
|
||||
2. **Routine**: 매 behavior 자체.
|
||||
3. **Reward**: 매 reinforcement — neural prediction error.
|
||||
4. **Craving** (Wood addition): 매 anticipation 의 cue→reward.
|
||||
|
||||
### 매 neural substrate
|
||||
- **Goal-directed**: 매 prefrontal + dorsomedial striatum — early learning.
|
||||
- **Habitual**: 매 dorsolateral striatum (sensorimotor loop) — automatization.
|
||||
- **Switch**: 매 overtraining + stable context → habitual takeover.
|
||||
|
||||
### 매 formation 의 핵심 levers
|
||||
- **Implementation intentions** (Gollwitzer): "When X, I will Y" — 매 효과 size large (d ≈ 0.65).
|
||||
- **Context stability**: 매 same time + place 의 consistency.
|
||||
- **Friction reduction**: 매 cue salience ↑, 매 obstacle ↓.
|
||||
- **Temptation bundling** (Milkman): 매 desired + pleasurable 결합.
|
||||
- **Identity-based**: 매 "I am someone who..." (Clear).
|
||||
|
||||
### 매 응용
|
||||
1. Atomic Habits 의 4 laws (obvious, attractive, easy, satisfying).
|
||||
2. Health behavior change (exercise, medication adherence).
|
||||
3. Productivity (deep-work blocks).
|
||||
4. Habit-stacking (after-X-then-Y).
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Habit tracker (streak + context)
|
||||
```python
|
||||
from dataclasses import dataclass, field
|
||||
from datetime import date, timedelta
|
||||
|
||||
@dataclass
|
||||
class HabitLog:
|
||||
name: str
|
||||
cue_context: dict # {time, location, preceding_action}
|
||||
completions: list[date] = field(default_factory=list)
|
||||
|
||||
@property
|
||||
def streak(self) -> int:
|
||||
if not self.completions:
|
||||
return 0
|
||||
s, today = 1, max(self.completions)
|
||||
for i in range(1, len(self.completions)):
|
||||
if today - self.completions[-1 - i] == timedelta(days=i):
|
||||
s += 1
|
||||
else:
|
||||
break
|
||||
return s
|
||||
```
|
||||
|
||||
### Implementation intention generator
|
||||
```python
|
||||
def implementation_intention(goal: str, cue: str, action: str) -> str:
|
||||
return f"When {cue}, I will {action} in service of {goal}."
|
||||
|
||||
# When I pour my morning coffee, I will do 10 push-ups in service of strength training.
|
||||
```
|
||||
|
||||
### Habit-stacking chain
|
||||
```python
|
||||
def stack(anchor: str, new_habit: str, reward: str | None = None) -> dict:
|
||||
return {
|
||||
"anchor": anchor,
|
||||
"new_habit": new_habit,
|
||||
"rule": f"After {anchor}, I will {new_habit}.",
|
||||
"immediate_reward": reward,
|
||||
}
|
||||
```
|
||||
|
||||
### JITAI delivery decision
|
||||
```python
|
||||
def jitai_should_deliver(state: dict) -> bool:
|
||||
"""Deliver intervention only when receptive + context-matched + low burden."""
|
||||
return (state["stress"] < 0.7
|
||||
and state["cognitive_load"] < 0.6
|
||||
and state["context_match"] > 0.8
|
||||
and state["recent_interventions_24h"] < 3)
|
||||
```
|
||||
|
||||
### Lally formation curve
|
||||
```python
|
||||
import numpy as np
|
||||
|
||||
def automaticity(day: int, asymptote: float = 0.95, k: float = 0.04) -> float:
|
||||
"""Asymptotic automaticity (Lally 2010 fit)."""
|
||||
return asymptote * (1 - np.exp(-k * day))
|
||||
# day 21 → ~0.58, day 66 → ~0.88
|
||||
```
|
||||
|
||||
### Context-cue salience score
|
||||
```python
|
||||
def cue_salience(cue: dict, history: list[dict]) -> float:
|
||||
"""Higher when cue co-occurs with successful routine."""
|
||||
matches = [h for h in history if all(h.get(k) == v for k, v in cue.items())]
|
||||
if not matches:
|
||||
return 0.0
|
||||
return sum(h["completed"] for h in matches) / len(matches)
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Strategy |
|
||||
|---|---|
|
||||
| Brand-new habit | implementation intention + context stability |
|
||||
| Existing routine + new addition | habit stacking (anchor) |
|
||||
| High-friction habit | reduce friction first, then add cue |
|
||||
| Reward-poor habit | temptation bundling |
|
||||
| Identity-level change | identity-based ("I am the kind of person who...") |
|
||||
| Relapse prevention | re-stabilize context, restore cue |
|
||||
|
||||
**기본값**: 매 implementation intention + same context daily + 60-90 day window. 매 21-day promise X.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Operant_Conditioning|Operant Conditioning]]
|
||||
- 변형: [[Habit Stacking]]
|
||||
- 응용: [[CBT]]
|
||||
- Adjacent: [[Basal Ganglia]] · [[Self-Determination Theory]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 implementation intention drafting, 매 habit-stack anchor 의 brainstorm, 매 obstacle anticipation, 매 daily reflection scaffold.
|
||||
**언제 X**: 매 individual psychological diagnosis (e.g., compulsion vs habit) — 매 clinical professional 필수.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **21-day promise**: 매 individual variance 무시 — 매 18-254 day range.
|
||||
- **Willpower 만 의 의존**: 매 ego depletion + decision fatigue — 매 environment design.
|
||||
- **Multiple new habits 의 동시**: 매 cognitive bandwidth 초과 — 매 1-2 habits 의 sequence.
|
||||
- **No cue specification**: 매 vague intention ("eat better") — 매 specific cue + action.
|
||||
- **Punishing missed days excessively**: 매 self-shame spiral — 매 "miss once, never twice" rule.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Lally et al. 2010 EJSP, Wood "Good Habits, Bad Habits" 2019, Duhigg "Power of Habit", Clear "Atomic Habits", Gollwitzer 1999 meta-analysis).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — habit loop, Lally curve, JITAI, implementation intentions 추가 |
|
||||
@@ -0,0 +1,170 @@
|
||||
---
|
||||
id: wiki-2026-0508-horizontal-and-vertical-logic
|
||||
title: Horizontal and Vertical Logic
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Pyramid Logic, Minto Pyramid Logic, MECE-Pyramid Structure]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [structured-thinking, pyramid-principle, mece, communication, consulting]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: en
|
||||
framework: minto-pyramid
|
||||
---
|
||||
|
||||
# Horizontal and Vertical Logic
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 vertical logic = parent ↔ children Q&A coherence; horizontal logic = sibling MECE coherence"**. 매 1973 Barbara Minto (McKinsey) 의 Pyramid Principle 의 dual axis. 매 2026 의 LLM-assisted argument structuring, executive-summary generation, audit findings 의 modern instances.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 Vertical logic (Q&A 추적)
|
||||
- **Top-down**: 매 main idea → child supports through Why?/How?/What?
|
||||
- **Bottom-up**: 매 children 의 grouping → parent emergence.
|
||||
- **Test**: 매 each child 의 "answers a Q raised by parent" 의 verify.
|
||||
|
||||
### 매 Horizontal logic (sibling coherence)
|
||||
- **MECE**: 매 mutually exclusive + collectively exhaustive.
|
||||
- **Inductive**: 매 same-type observations → conclusion.
|
||||
- **Deductive**: 매 premise 1 + premise 2 → conclusion (max 4 levels).
|
||||
- **Test**: 매 sibling reorder 시 meaning preserved + no overlap + complete.
|
||||
|
||||
### 매 SCQA (Situation-Complication-Question-Answer)
|
||||
- **Situation**: 매 audience-known background.
|
||||
- **Complication**: 매 disrupting force.
|
||||
- **Question**: 매 implicit reader question.
|
||||
- **Answer**: 매 main idea (top of pyramid).
|
||||
|
||||
### 매 응용
|
||||
1. McKinsey/BCG client deck.
|
||||
2. Executive memo.
|
||||
3. Audit / financial reporting.
|
||||
4. Engineering RFC.
|
||||
5. LLM 의 reasoning trace structuring.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Pyramid node tree
|
||||
```python
|
||||
from dataclasses import dataclass, field
|
||||
from typing import Literal
|
||||
|
||||
@dataclass
|
||||
class PyramidNode:
|
||||
statement: str
|
||||
logic_type: Literal["inductive", "deductive"] = "inductive"
|
||||
children: list["PyramidNode"] = field(default_factory=list)
|
||||
|
||||
def vertical_test(self) -> bool:
|
||||
"""Each child must answer Why/How/What raised by self."""
|
||||
return all(self.statement and c.statement for c in self.children)
|
||||
|
||||
def horizontal_test(self) -> bool:
|
||||
"""MECE: same logical category, no overlap (heuristic check)."""
|
||||
return len({type(c.statement) for c in self.children}) == 1
|
||||
```
|
||||
|
||||
### MECE category check
|
||||
```python
|
||||
def is_mece(items: list[str], categories: dict[str, set[str]]) -> dict:
|
||||
covered = set().union(*categories.values())
|
||||
overlaps = [
|
||||
(a, b) for a in categories for b in categories
|
||||
if a != b and categories[a] & categories[b]
|
||||
]
|
||||
return {
|
||||
"exhaustive": set(items) <= covered,
|
||||
"exclusive": not overlaps,
|
||||
"uncovered": set(items) - covered,
|
||||
"overlaps": overlaps,
|
||||
}
|
||||
```
|
||||
|
||||
### Inductive vs deductive selector
|
||||
```python
|
||||
def choose_argument_form(num_premises: int, audience_familiarity: float) -> str:
|
||||
"""Minto: deductive ≤4 levels, only when audience already accepts premises."""
|
||||
if num_premises <= 3 and audience_familiarity > 0.7:
|
||||
return "deductive"
|
||||
return "inductive" # safer default — group similar evidence
|
||||
```
|
||||
|
||||
### SCQA scaffolder
|
||||
```python
|
||||
def scqa(situation: str, complication: str, question: str, answer: str) -> str:
|
||||
return (f"Situation: {situation}\n"
|
||||
f"Complication: {complication}\n"
|
||||
f"Question: {question}\n"
|
||||
f"Answer (main idea): {answer}")
|
||||
```
|
||||
|
||||
### Reorder sibling test (horizontal robustness)
|
||||
```python
|
||||
import itertools
|
||||
|
||||
def reorder_robust(siblings: list[str], judge_meaning: callable) -> bool:
|
||||
"""If meaning unchanged across permutations → horizontal logic holds."""
|
||||
perms = list(itertools.permutations(siblings))[:6]
|
||||
meanings = {judge_meaning(p) for p in perms}
|
||||
return len(meanings) == 1
|
||||
```
|
||||
|
||||
### LLM critique pass
|
||||
```python
|
||||
from anthropic import Anthropic
|
||||
client = Anthropic()
|
||||
|
||||
def minto_critique(pyramid_yaml: str) -> str:
|
||||
return client.messages.create(
|
||||
model="claude-opus-4-7",
|
||||
max_tokens=2000,
|
||||
system=("Audit a Minto pyramid. Flag: (1) children that don't answer the "
|
||||
"Q raised by parent, (2) sibling overlaps (not ME), (3) gaps (not CE), "
|
||||
"(4) deductive chains beyond 4 levels."),
|
||||
messages=[{"role": "user", "content": pyramid_yaml}],
|
||||
).content[0].text
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| Executive deck | top-down + SCQA opener |
|
||||
| Bottom-up synthesis | group findings → emerge top |
|
||||
| Diagnostic argument | deductive (≤4 levels) |
|
||||
| Survey / audit findings | inductive (group similar) |
|
||||
| Confused audience | start with main idea (top) |
|
||||
|
||||
**기본값**: 매 top-down 의 vertical structure + inductive 의 horizontal grouping. 매 SCQA 의 opening.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Pyramid Principle]]
|
||||
- 변형: [[Horizontal and Vertical Logic|Horizontal Logic]] (alias) · (alias) · [[MECE]]
|
||||
- Adjacent: [[SCQA]] · [[Issue Tree]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 draft pyramid 의 critique, 매 MECE gap 의 surface, 매 SCQA 의 opening 작성, 매 inductive grouping 의 candidate.
|
||||
**언제 X**: 매 final audience-specific framing — 매 cultural / political nuance, 매 stakeholder dynamics 의 human judgment 필수.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Bottom of pyramid 부터 발표**: 매 audience 의 main idea 도달 전 fatigue.
|
||||
- **Mixed inductive + deductive 의 same level**: 매 horizontal coherence 깨짐.
|
||||
- **5+ siblings**: 매 cognitive overload — 매 7±2 의 lower bound (3-5).
|
||||
- **MECE 만 의 추구**: 매 forced taxonomy 의 distortion — 매 90% 의 MECE 의 sometimes acceptable.
|
||||
- **Deductive 의 5+ levels**: 매 reader cognitive load 폭증 — 매 Minto 의 4-level cap.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Minto "The Pyramid Principle" 3rd ed, McKinsey communication training, Booz Allen 의 SCQA).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — vertical/horizontal axes, MECE, SCQA, Minto pyramid 패턴 추가 |
|
||||
@@ -0,0 +1,168 @@
|
||||
---
|
||||
id: wiki-2026-0508-hypostatic-abstraction
|
||||
title: Hypostatic Abstraction
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Hypostasis, Reification, Subjectal Abstraction]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [logic, semiotics, philosophy, peirce, abstraction]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: en
|
||||
framework: peircean-logic
|
||||
---
|
||||
|
||||
# Hypostatic Abstraction
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 predicate 의 subject 으로 transformation — 'X is honest' → 'X has honesty'"**. 매 Peirce (1903) 의 logical operation — 매 first-order property 의 second-order entity 의 conversion. 매 2026 의 ontology engineering, semantic web RDF, type theory 의 reification, LLM 의 conceptual blending 의 modern instances.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 정의 (Peirce)
|
||||
- **Operation**: 매 "p(x)" → "x has property P" — 매 P 의 noun-form entity.
|
||||
- **예**:
|
||||
- "honey is sweet" → "honey has sweetness"
|
||||
- "the function returns int" → "the function has return-type int"
|
||||
- "atom is heavy" → "atom has mass"
|
||||
|
||||
### 매 distinction from related
|
||||
- **vs. prescissive abstraction**: 매 prescission = attention 의 isolation (color from shape) — 매 hypostasis = entity 의 creation.
|
||||
- **vs. reification fallacy**: 매 hypostasis = legitimate logical move; reification fallacy = mistakenly treating abstraction as concrete causal agent.
|
||||
- **vs. nominalization (linguistics)**: 매 grammatical analog — "destroy" → "destruction".
|
||||
|
||||
### 매 utility
|
||||
- **Reasoning vehicle**: 매 abstract entity 의 quantification 가능 ("there exists a virtue that...").
|
||||
- **Theory building**: 매 mass, energy, information 의 hypostatic origin.
|
||||
- **Ontology**: 매 OWL class 의 RDF resource 화.
|
||||
|
||||
### 매 응용
|
||||
1. Math: "function f returns int" → "f has signature ℤ→ℤ".
|
||||
2. Physics: "object is hot" → "object has temperature T".
|
||||
3. Law: "act is criminal" → "act has criminality" (mens rea 분석).
|
||||
4. Programming: type inference 의 reification.
|
||||
5. Knowledge graph: predicate → resource.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Predicate to RDF resource (hypostatize)
|
||||
```python
|
||||
from rdflib import Graph, URIRef, Literal, RDF
|
||||
EX = "http://ex.org/"
|
||||
g = Graph()
|
||||
|
||||
# "Alice is honest" → "Alice has honesty(value=true)"
|
||||
g.add((URIRef(EX + "Alice"), URIRef(EX + "hasVirtue"), URIRef(EX + "Honesty")))
|
||||
g.add((URIRef(EX + "Honesty"), RDF.type, URIRef(EX + "Virtue")))
|
||||
```
|
||||
|
||||
### Type-level reification (TypeScript)
|
||||
```typescript
|
||||
// Before: "f returns number"
|
||||
function f(x: number): number { return x * 2; }
|
||||
|
||||
// Hypostatized: extract the type
|
||||
type SignatureOf<F> = F extends (...args: infer A) => infer R ? { args: A; ret: R } : never;
|
||||
type FSig = SignatureOf<typeof f>; // { args: [number]; ret: number }
|
||||
```
|
||||
|
||||
### Predicate → entity (Peircean diagram)
|
||||
```python
|
||||
from dataclasses import dataclass
|
||||
|
||||
@dataclass
|
||||
class HypostaticAbstraction:
|
||||
original_predicate: str # "X is red"
|
||||
subject_var: str # "X"
|
||||
abstracted_entity: str # "redness"
|
||||
relation: str # "has"
|
||||
|
||||
def express(self, subject: str) -> tuple[str, str]:
|
||||
return (
|
||||
f"{subject} {self.original_predicate.split(' is ')[1]}", # original
|
||||
f"{subject} {self.relation} {self.abstracted_entity}", # hypostatized
|
||||
)
|
||||
|
||||
h = HypostaticAbstraction("X is red", "X", "redness", "has")
|
||||
print(h.express("the apple")) # ("the apple red", "the apple has redness")
|
||||
```
|
||||
|
||||
### Detect reification fallacy
|
||||
```python
|
||||
def reification_check(claim: str, entity: str) -> bool:
|
||||
"""Flag if abstract entity assigned causal agency."""
|
||||
causal_verbs = {"caused", "did", "decided", "wanted", "forced"}
|
||||
return any(f"{entity} {v}" in claim.lower() for v in causal_verbs)
|
||||
|
||||
reification_check("Inflation caused the recession", "inflation") # True (suspect)
|
||||
```
|
||||
|
||||
### Knowledge graph property reification
|
||||
```turtle
|
||||
# Direct edge: <Alice> <employs> <Bob>
|
||||
# Reified (allow metadata on the edge):
|
||||
:edge1 a rdf:Statement ;
|
||||
rdf:subject :Alice ;
|
||||
rdf:predicate :employs ;
|
||||
rdf:object :Bob ;
|
||||
:startDate "2024-01-15" ;
|
||||
:salary 90000 .
|
||||
```
|
||||
|
||||
### LLM hypostatization assistant
|
||||
```python
|
||||
from anthropic import Anthropic
|
||||
client = Anthropic()
|
||||
|
||||
def hypostatize(claim: str) -> str:
|
||||
return client.messages.create(
|
||||
model="claude-opus-4-7",
|
||||
max_tokens=500,
|
||||
system=("Apply Peircean hypostatic abstraction: convert the predicate "
|
||||
"into a subject-form entity. Then list questions you can now "
|
||||
"ask of that entity."),
|
||||
messages=[{"role": "user", "content": claim}],
|
||||
).content[0].text
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | When to hypostatize |
|
||||
|---|---|
|
||||
| Theory building, want to quantify property | yes |
|
||||
| Need ontology / KG class | yes |
|
||||
| Reasoning about types, signatures | yes |
|
||||
| Granting causal agency to abstraction | NO (reification fallacy) |
|
||||
| Eliminate redundancy in logic | yes (factor predicate) |
|
||||
|
||||
**기본값**: 매 hypostatize 의 explicit + reversible. 매 abstract entity 의 causal agent 화 X.
|
||||
|
||||
## 🔗 Graph
|
||||
- 변형: [[Reification]]
|
||||
- 응용: [[Ontology Engineering]] · [[Type Theory]]
|
||||
- Adjacent: [[Conceptual Blending]] · [[Knowledge Graph]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 ontology class 의 candidate 의 surface, 매 vague claim 의 quantifiable property 의 reformulation, 매 nominalization 의 unwind.
|
||||
**언제 X**: 매 reification fallacy 의 detection 의 final arbiter — 매 domain context 의 human review.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Reification fallacy**: 매 abstract entity 의 causal agent 의 treatment ("inflation decided to rise"). 매 actual mechanism 의 obscure.
|
||||
- **Hypostatic explosion**: 매 every adjective 의 entity 화 — 매 ontology bloat.
|
||||
- **Lost reversibility**: 매 hypostatized form 만 의 retain — 매 original predicate 의 access 어려움.
|
||||
- **Confusing with prescission**: 매 attention isolation 의 entity creation 의 동일시.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Peirce CP 4.235, 5.534; Stanford Encyclopedia of Philosophy "Peirce's Logic"; Sowa "Knowledge Representation" 2000).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — Peircean operation, RDF/type reification, fallacy distinction 추가 |
|
||||
@@ -0,0 +1,196 @@
|
||||
---
|
||||
id: wiki-2026-0508-improvisation
|
||||
title: Improvisation
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Improv, Adaptive Response, Spontaneous Decision-Making]
|
||||
duplicate_of: none
|
||||
source_trust_level: B
|
||||
confidence_score: 0.85
|
||||
verification_status: applied
|
||||
tags: [meta, decision-making, agentic, exploration]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: python
|
||||
framework: general
|
||||
---
|
||||
|
||||
# Improvisation
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 plan 의 die 매 first contact, 매 improv 매 take over"**. Improvisation 매 real-time adaptive decision-making 매 incomplete information 매 unfolding situation. 2026 LLM agents 매 nontrivial improv capability 의 exhibit — 매 tool failure / unexpected output 의 recover 가능.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 Components of improv
|
||||
- **Situation awareness**: 매 current state 의 fast read.
|
||||
- **Repertoire**: 매 prelearned moves / patterns.
|
||||
- **Risk gauge**: 매 reversible vs irreversible 의 distinguish.
|
||||
- **Commitment**: 매 hesitation 의 X — 매 decide 의 act.
|
||||
|
||||
### 매 Plan vs Improv spectrum
|
||||
- **Pure plan**: scripted, deterministic, fragile.
|
||||
- **Plan + improv**: skeleton plan + adaptive details (best for most tasks).
|
||||
- **Pure improv**: jazz solo, emergency response.
|
||||
- 매 majority production system 매 plan-with-improv-edges.
|
||||
|
||||
### 매 LLM agent improvisation
|
||||
- 매 tool returns unexpected error → reformulate vs fail.
|
||||
- 매 user gives ambiguous instruction → ask vs guess vs proceed.
|
||||
- 매 token budget 매 exhaust → compress vs truncate vs delegate.
|
||||
|
||||
### 매 응용
|
||||
1. Incident response (production outage).
|
||||
2. Live coding session (pair programming).
|
||||
3. LLM agent error recovery.
|
||||
4. Customer support edge cases.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Pattern 1: Repertoire of moves
|
||||
```python
|
||||
from typing import Callable
|
||||
|
||||
class ImprovKit:
|
||||
"""매 prelearned moves — 매 situation 의 match 의 dispatch."""
|
||||
def __init__(self):
|
||||
self.moves: dict[str, Callable] = {}
|
||||
|
||||
def register(self, situation: str, move: Callable):
|
||||
self.moves[situation] = move
|
||||
|
||||
def respond(self, context: dict):
|
||||
for situation, move in self.moves.items():
|
||||
if matches(situation, context):
|
||||
return move(context)
|
||||
return self.default_move(context)
|
||||
|
||||
def default_move(self, context):
|
||||
return {"action": "ask_for_clarification"}
|
||||
```
|
||||
|
||||
### Pattern 2: Reversibility check before commit
|
||||
```python
|
||||
def is_reversible(action: dict) -> bool:
|
||||
irreversible = {"delete_file", "send_email", "db_drop", "git_push_force"}
|
||||
return action["type"] not in irreversible
|
||||
|
||||
def improv_decide(action: dict, confidence: float) -> str:
|
||||
if is_reversible(action):
|
||||
return "act" # 매 try 의 cheap
|
||||
if confidence > 0.95:
|
||||
return "act"
|
||||
return "pause_and_verify"
|
||||
```
|
||||
|
||||
### Pattern 3: LLM error recovery loop
|
||||
```python
|
||||
def call_with_improv(client, prompt: str, max_retries: int = 3):
|
||||
history = [{"role": "user", "content": prompt}]
|
||||
for attempt in range(max_retries):
|
||||
try:
|
||||
return client.messages.create(
|
||||
model="claude-opus-4-7",
|
||||
max_tokens=2000,
|
||||
messages=history,
|
||||
)
|
||||
except RateLimitError:
|
||||
time.sleep(2 ** attempt)
|
||||
except OverloadedError:
|
||||
# 매 fallback 매 smaller model
|
||||
return client.messages.create(
|
||||
model="claude-haiku-4-7",
|
||||
max_tokens=2000,
|
||||
messages=history,
|
||||
)
|
||||
except Exception as e:
|
||||
history.append({
|
||||
"role": "user",
|
||||
"content": f"Previous attempt errored: {e}. Try a different approach.",
|
||||
})
|
||||
raise RuntimeError("매 improv 의 exhaust")
|
||||
```
|
||||
|
||||
### Pattern 4: Yes-and (improv principle)
|
||||
```python
|
||||
def yes_and(user_input: str, context: dict) -> str:
|
||||
"""매 improv 'Yes, and' — accept premise, build on it."""
|
||||
return f"Acknowledged: {user_input}. Building on this: {extend(user_input, context)}."
|
||||
|
||||
# 매 LLM system prompt 의 embed:
|
||||
SYSTEM = """매 user 매 partial information 의 give. 매 yes-and 의 follow:
|
||||
1. Accept what they said as fact (yes).
|
||||
2. Add useful structure (and).
|
||||
3. Avoid 'no, that's wrong' unless 매 hard contradiction."""
|
||||
```
|
||||
|
||||
### Pattern 5: Bounded improv (safety rail)
|
||||
```python
|
||||
class BoundedImprov:
|
||||
def __init__(self, max_actions: int = 5, allowed_ops: set = None):
|
||||
self.max_actions = max_actions
|
||||
self.allowed_ops = allowed_ops or {"read", "search", "summarize"}
|
||||
self.actions_taken = 0
|
||||
|
||||
def attempt(self, op: str, *args):
|
||||
if self.actions_taken >= self.max_actions:
|
||||
raise RuntimeError("매 budget exceed — escalate 의 human")
|
||||
if op not in self.allowed_ops:
|
||||
raise PermissionError(f"매 {op} 매 not in improv allowlist")
|
||||
self.actions_taken += 1
|
||||
return execute(op, *args)
|
||||
```
|
||||
|
||||
### Pattern 6: Postmortem of improv
|
||||
```python
|
||||
def improv_log_entry(situation: str, move: str, outcome: str) -> dict:
|
||||
return {
|
||||
"ts": time.time(),
|
||||
"situation": situation,
|
||||
"move_chosen": move,
|
||||
"outcome": outcome,
|
||||
"would_repeat": outcome in ("success", "partial_success"),
|
||||
"alternatives_considered": [],
|
||||
}
|
||||
|
||||
# 매 weekly review 매 add successful patterns 의 ImprovKit.
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| Reversible action, < 1min | Pure improv. |
|
||||
| Irreversible, high stakes | Plan first — improv 의 X. |
|
||||
| Ambiguous user request | Yes-and + clarifying question. |
|
||||
| LLM tool error | Bounded retry + reformulation. |
|
||||
| Production incident | Plan (runbook) + improv on edges. |
|
||||
|
||||
**기본값**: 매 80/20 — 80% plan, 20% improv 매 unforeseen edges. 매 irreversible 매 strict plan only.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Decision-Making]]
|
||||
- 응용: [[Pair-Programming]]
|
||||
- Adjacent: [[Risk_Management|Risk-Management]] · [[Bounded_Rationality|Bounded-Rationality]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: Tool error recovery, ambiguous user input handling, edge cases not covered by training data, multi-turn agent self-correction.
|
||||
**언제 X**: Compliance-critical workflow (deterministic pipeline only), safety-critical irreversible action.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Improv on irreversible action**: 매 prod DB drop 의 wing 의 X.
|
||||
- **No repertoire**: 매 from-scratch every situation — slow + inconsistent.
|
||||
- **No reversibility check**: 매 acted 매 then-realized too late.
|
||||
- **Ego improv**: refuse 의 ask for help — 매 stuck-but-improv-ing.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified: Keith Johnstone "Impro" (1979), Karl Weick "Organizing for Reliability" (1987), OODA loop (Boyd).
|
||||
- 신뢰도 B (academic-soft + applied agentic literature).
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — full content with LLM agent improv patterns and reversibility framework |
|
||||
@@ -0,0 +1,163 @@
|
||||
---
|
||||
id: wiki-2026-0508-interoperability
|
||||
title: Interoperability
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Interop, System Integration, Cross-Platform Compatibility]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [systems, protocols, integration, standards]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: multi
|
||||
framework: standards
|
||||
---
|
||||
|
||||
# Interoperability
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 different systems 가 매 friction 없이 함께 작동하는 능력"**. 매 syntactic (data format), 매 semantic (meaning), 매 organizational (governance) 의 3 layer 로 분해. 매 2026 의 hot topics: MCP (Model Context Protocol), OpenAPI, gRPC, WebAssembly Component Model.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 3 layers of interop
|
||||
- **Syntactic**: 매 byte-level format 의 agreement (JSON, Protobuf).
|
||||
- **Semantic**: 매 field-meaning 의 agreement (schema + ontology).
|
||||
- **Organizational**: 매 governance, versioning, deprecation policy.
|
||||
|
||||
### 매 enablers
|
||||
- **Open standards**: HTTP, OpenAPI, JSON-Schema, OAuth 2.1.
|
||||
- **Schema-first**: Protobuf, Avro, GraphQL SDL.
|
||||
- **Capability negotiation**: Accept headers, gRPC reflection, MCP capability handshake.
|
||||
- **Adapter pattern**: 매 N×M integration → N+M with hub.
|
||||
|
||||
### 매 응용
|
||||
1. **AI tool ecosystem**: MCP 매 LLM ↔ tools 의 universal protocol.
|
||||
2. **Microservices**: gRPC + Protobuf 매 polyglot interop.
|
||||
3. **Healthcare**: HL7 FHIR 매 EHR interop.
|
||||
4. **Cross-cloud**: Open Container Initiative (OCI), CNCF standards.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### MCP server (2026 standard)
|
||||
```python
|
||||
# Model Context Protocol — Anthropic 2024, ubiquitous in 2026
|
||||
from mcp.server import Server
|
||||
from mcp.types import Tool, TextContent
|
||||
|
||||
server = Server("my-tool")
|
||||
|
||||
@server.list_tools()
|
||||
async def list_tools() -> list[Tool]:
|
||||
return [Tool(
|
||||
name="search",
|
||||
description="Search the knowledge base",
|
||||
inputSchema={"type": "object", "properties": {"q": {"type": "string"}}}
|
||||
)]
|
||||
|
||||
@server.call_tool()
|
||||
async def call_tool(name: str, args: dict) -> list[TextContent]:
|
||||
if name == "search":
|
||||
return [TextContent(type="text", text=do_search(args["q"]))]
|
||||
```
|
||||
|
||||
### OpenAPI contract
|
||||
```yaml
|
||||
# 매 syntactic + semantic interop in one file
|
||||
openapi: 3.1.0
|
||||
info: { title: User API, version: 2.0.0 }
|
||||
paths:
|
||||
/users/{id}:
|
||||
get:
|
||||
parameters:
|
||||
- { name: id, in: path, required: true, schema: { type: string } }
|
||||
responses:
|
||||
'200':
|
||||
content:
|
||||
application/json:
|
||||
schema: { $ref: '#/components/schemas/User' }
|
||||
```
|
||||
|
||||
### Protobuf schema-first
|
||||
```protobuf
|
||||
// user.proto — language-neutral, version-tolerant
|
||||
syntax = "proto3";
|
||||
package user.v1;
|
||||
|
||||
message User {
|
||||
string id = 1;
|
||||
string email = 2;
|
||||
reserved 3; // 매 deprecated field — 매 forward compat
|
||||
optional string display_name = 4;
|
||||
}
|
||||
```
|
||||
|
||||
### Adapter pattern (N+M interop)
|
||||
```python
|
||||
class PaymentAdapter:
|
||||
def charge(self, amount: int, currency: str) -> str: ...
|
||||
|
||||
class StripeAdapter(PaymentAdapter):
|
||||
def charge(self, amount, currency):
|
||||
return stripe.Charge.create(amount=amount, currency=currency).id
|
||||
|
||||
class TossAdapter(PaymentAdapter):
|
||||
def charge(self, amount, currency):
|
||||
return toss.payments.confirm(amount=amount).payment_key
|
||||
```
|
||||
|
||||
### Wasm Component Model (2026 cross-language)
|
||||
```toml
|
||||
# 매 binary interop — Rust ↔ Python ↔ Go via Wasm components
|
||||
[package]
|
||||
name = "my-component"
|
||||
version = "0.1.0"
|
||||
|
||||
[lib]
|
||||
crate-type = ["cdylib"]
|
||||
|
||||
[dependencies]
|
||||
wit-bindgen = "0.30"
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | 표준 |
|
||||
|---|---|
|
||||
| LLM ↔ tools | MCP |
|
||||
| REST API contract | OpenAPI 3.1 |
|
||||
| High-throughput RPC | gRPC + Protobuf |
|
||||
| Cross-language binary | Wasm Component Model |
|
||||
| Healthcare data | HL7 FHIR R5 |
|
||||
| Auth | OAuth 2.1 + OIDC |
|
||||
|
||||
**기본값**: 매 schema-first + open standard. 매 proprietary format 의 X.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[System-Design]] · [[Distributed-Systems]]
|
||||
- 변형: [[API-Design]]
|
||||
- 응용: [[MCP]] · [[Protocols]] · [[Microservices]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 protocol selection, 매 schema design review, 매 adapter scaffolding.
|
||||
**언제 X**: 매 single-team monolith 의 internal modules — over-engineering.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Snowflake protocols**: 매 in-house custom protocol → 매 every consumer N×N adapters.
|
||||
- **Schema drift**: 매 producer / consumer 매 separate schema copies → 매 silent breakage.
|
||||
- **No versioning**: 매 breaking change broadcast → cascade failure.
|
||||
- **Tight coupling via DB**: 매 shared DB schema 매 anti-interop.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (W3C, IETF, IEEE standards; Anthropic MCP 2024 spec; gRPC.io; CNCF landscape 2026).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — 3-layer interop, MCP/OpenAPI/Wasm patterns |
|
||||
@@ -0,0 +1,186 @@
|
||||
---
|
||||
id: wiki-2026-0508-item-item-collaborative-filterin
|
||||
title: Item-Item Collaborative Filtering
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Item-Based CF, Item-Item CF, Item Similarity Recommender]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.95
|
||||
verification_status: applied
|
||||
tags: [recommender-systems, collaborative-filtering, similarity, embeddings]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: python
|
||||
framework: scipy
|
||||
---
|
||||
|
||||
# Item-Item Collaborative Filtering
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 user 매 liked X — 매 X 와 similar Y 의 recommend"**. Item-Item CF (Sarwar et al. 2001, Amazon) 매 item 사이 similarity matrix 의 precompute 매 query time 매 user 의 history 의 weighted sum 의 score 의 produce. 2026 매 baseline / cold-start fallback / explainability 매 still widely deployed alongside neural retrievers.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 vs User-User CF
|
||||
- **User-user**: similar users 의 find — 매 user count >>> item count → expensive.
|
||||
- **Item-item**: similar items 의 find — 매 item catalog 매 stable, similarity 매 precompute-able.
|
||||
- 매 Amazon 2003 paper: item-item 매 user-user 의 latency / quality 의 dominate.
|
||||
|
||||
### 매 Similarity metrics
|
||||
- **Cosine**: most common, 매 sparse-friendly.
|
||||
- **Pearson**: mean-centered cosine, 매 rating-bias 의 remove.
|
||||
- **Adjusted cosine**: user-mean center 매 implicit feedback 매 useful.
|
||||
- **Jaccard**: binary interactions (clicked / not).
|
||||
|
||||
### 매 Scoring formula
|
||||
- 매 score(u, i) = Σ_{j ∈ N(i) ∩ I_u} sim(i, j) · r(u, j) / Σ |sim(i, j)|.
|
||||
- N(i) = top-K similar items, I_u = user u 의 interaction set.
|
||||
|
||||
### 매 응용
|
||||
1. Amazon "customers who bought X also bought Y".
|
||||
2. Netflix similar-titles row.
|
||||
3. Spotify radio seed expansion.
|
||||
4. E-commerce cold-start fallback.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Pattern 1: Sparse cosine similarity (scipy)
|
||||
```python
|
||||
import numpy as np
|
||||
from scipy.sparse import csr_matrix
|
||||
from sklearn.preprocessing import normalize
|
||||
|
||||
def build_item_sim(interactions: csr_matrix, top_k: int = 50) -> csr_matrix:
|
||||
"""매 interactions: (n_users, n_items). 매 return: (n_items, n_items) top-k similarity."""
|
||||
# Item vectors = columns
|
||||
item_norm = normalize(interactions.T, norm="l2", axis=1) # (n_items, n_users)
|
||||
sim = item_norm @ item_norm.T # (n_items, n_items)
|
||||
sim.setdiag(0) # self-sim 의 zero
|
||||
return _keep_topk(sim, top_k)
|
||||
|
||||
def _keep_topk(mat: csr_matrix, k: int) -> csr_matrix:
|
||||
mat = mat.tolil()
|
||||
for i in range(mat.shape[0]):
|
||||
row = mat.rows[i]
|
||||
data = mat.data[i]
|
||||
if len(data) > k:
|
||||
idx = np.argsort(data)[-k:]
|
||||
mat.rows[i] = [row[j] for j in idx]
|
||||
mat.data[i] = [data[j] for j in idx]
|
||||
return mat.tocsr()
|
||||
```
|
||||
|
||||
### Pattern 2: Score for a user
|
||||
```python
|
||||
def recommend(user_history: dict[int, float], item_sim: csr_matrix, top_n: int = 10):
|
||||
"""매 user_history: {item_id: rating}. 매 return: top-N (item_id, score)."""
|
||||
n_items = item_sim.shape[0]
|
||||
scores = np.zeros(n_items)
|
||||
sim_sums = np.zeros(n_items)
|
||||
for j, r in user_history.items():
|
||||
col = item_sim[:, j].toarray().flatten()
|
||||
scores += col * r
|
||||
sim_sums += np.abs(col)
|
||||
sim_sums[sim_sums == 0] = 1
|
||||
final = scores / sim_sums
|
||||
for j in user_history:
|
||||
final[j] = -np.inf # already-seen 의 mask
|
||||
top = np.argpartition(final, -top_n)[-top_n:]
|
||||
return [(int(i), float(final[i])) for i in top[np.argsort(final[top])[::-1]]]
|
||||
```
|
||||
|
||||
### Pattern 3: Implicit feedback (BM25-weighted)
|
||||
```python
|
||||
def bm25_weight(interactions: csr_matrix, k1: float = 1.2, b: float = 0.75) -> csr_matrix:
|
||||
"""매 implicit signal (click count) 의 BM25-style weight 의 give — better than raw counts."""
|
||||
interactions = interactions.tocsr().astype(float)
|
||||
N = interactions.shape[0]
|
||||
df = np.bincount(interactions.indices, minlength=interactions.shape[1])
|
||||
idf = np.log((N - df + 0.5) / (df + 0.5) + 1)
|
||||
doc_len = np.asarray(interactions.sum(axis=1)).flatten()
|
||||
avg_dl = doc_len.mean()
|
||||
rows, cols = interactions.nonzero()
|
||||
tf = interactions.data
|
||||
norm = (1 - b) + b * doc_len[rows] / avg_dl
|
||||
weighted = tf * (k1 + 1) / (tf + k1 * norm) * idf[cols]
|
||||
return csr_matrix((weighted, (rows, cols)), shape=interactions.shape)
|
||||
```
|
||||
|
||||
### Pattern 4: Approximate top-K with Faiss (scale)
|
||||
```python
|
||||
import faiss
|
||||
import numpy as np
|
||||
|
||||
def build_item_sim_faiss(item_emb: np.ndarray, top_k: int = 50):
|
||||
"""매 1M+ items 의 scale — exact dot-product 매 too slow."""
|
||||
n, d = item_emb.shape
|
||||
item_emb = item_emb / np.linalg.norm(item_emb, axis=1, keepdims=True)
|
||||
index = faiss.IndexHNSWFlat(d, 32, faiss.METRIC_INNER_PRODUCT)
|
||||
index.add(item_emb.astype(np.float32))
|
||||
D, I = index.search(item_emb.astype(np.float32), top_k + 1)
|
||||
return I[:, 1:], D[:, 1:] # drop self
|
||||
```
|
||||
|
||||
### Pattern 5: Hybrid with content embeddings (cold-start)
|
||||
```python
|
||||
def hybrid_sim(cf_sim: np.ndarray, content_sim: np.ndarray, alpha: float = 0.7):
|
||||
"""매 new item 매 CF 매 zero — 매 content_sim 의 fallback."""
|
||||
cf_density = (cf_sim != 0).sum(axis=1) / cf_sim.shape[1]
|
||||
weight = np.where(cf_density > 0.01, alpha, 0.0)[:, None]
|
||||
return weight * cf_sim + (1 - weight) * content_sim
|
||||
```
|
||||
|
||||
### Pattern 6: 2026 modern stack (neural + item-item)
|
||||
```python
|
||||
# 매 production 2026: neural retriever (two-tower) + item-item 매 reranker explainability.
|
||||
def explain_recommendation(target_item, user_history, item_sim):
|
||||
"""매 'because you liked X, Y, Z' 매 explanation 의 generate."""
|
||||
contributions = []
|
||||
for j, r in user_history.items():
|
||||
s = item_sim[target_item, j]
|
||||
contributions.append((j, s * r))
|
||||
contributions.sort(key=lambda x: -x[1])
|
||||
return contributions[:3] # top-3 reasons
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| < 100K items, dense matrix fit | Exact cosine + scipy. |
|
||||
| 1M+ items | Faiss HNSW approximate. |
|
||||
| Implicit feedback | BM25 weight + cosine. |
|
||||
| Cold-start items | Content-hybrid sim. |
|
||||
| Need explainability | Item-item over neural-only. |
|
||||
| Massive user history | Combine with two-tower neural. |
|
||||
|
||||
**기본값**: BM25-weighted cosine + Faiss HNSW (top-50 neighbors), hybrid with content embedding 매 cold-start.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Collaborative-Filtering]] · [[Recommender-Systems]]
|
||||
- 변형: [[Matrix-Factorization]] · [[ALS]]
|
||||
- 응용: [[Cold-Start]]
|
||||
- Adjacent: [[Faiss]] · [[BM25]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: Generating explainable recommendations, baseline implementation, hybrid systems where item-item provides interpretability layer.
|
||||
**언제 X**: Sequential recommendation (use SASRec / transformer), content-rich domains (use embeddings directly).
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Dense (n_items × n_items) without top-K**: 1M items → 4TB matrix.
|
||||
- **Cosine on raw counts**: 매 popularity bias — 매 BM25 / TF-IDF 의 weight.
|
||||
- **No self-mask in scoring**: recommend already-purchased items.
|
||||
- **Recompute sim every request**: 매 batch precompute 의 cache.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified: Sarwar et al. (2001) "Item-based collaborative filtering", Linden et al. (2003) "Amazon.com recommendations", implicit lib (Frederickson 2024).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — full content with scipy/Faiss/BM25 patterns and 2026 hybrid stack |
|
||||
@@ -0,0 +1,152 @@
|
||||
---
|
||||
id: wiki-2026-0508-joint-optimization
|
||||
title: Joint Optimization
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Multi-Objective Optimization, Co-Optimization, End-to-End Optimization]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [optimization, ML, multi-objective]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: python
|
||||
framework: pytorch-jax
|
||||
---
|
||||
|
||||
# Joint Optimization
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 multiple objectives / variables 를 동시에 optimize"**. 매 separate / sequential optimization 보다 매 globally better solution 도달 가능 — 매 cost: 매 higher complexity, 매 risk: 매 conflicting gradients. 매 modern DL (end-to-end training), 매 RL (actor-critic), 매 chip design (DSE) 의 매 핵심.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 왜 jointly?
|
||||
- **Coupling**: 매 variables 의 interaction 강 → 매 separate solve 매 suboptimal.
|
||||
- **Information sharing**: 매 shared representation / gradient → 매 mutual benefit.
|
||||
- **End-to-end**: 매 pipeline 의 손실 누적 X.
|
||||
|
||||
### 매 challenges
|
||||
- **Conflicting gradients**: 매 objectives 매 push opposite directions.
|
||||
- **Scaling**: 매 loss magnitudes 매 mismatched → 매 dominant loss problem.
|
||||
- **Local minima**: 매 joint landscape 매 더 rugged.
|
||||
- **Compute**: 매 N variables 매 jointly → search space exponential.
|
||||
|
||||
### 매 응용
|
||||
1. **Multi-task learning**: 매 shared encoder + 매 multiple heads.
|
||||
2. **Actor-critic RL**: 매 policy + value 매 jointly.
|
||||
3. **HW/SW co-design**: 매 chip floorplan + scheduler 매 jointly.
|
||||
4. **Pareto front**: 매 cost vs latency 매 frontier.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Weighted sum (simplest)
|
||||
```python
|
||||
import torch
|
||||
|
||||
def joint_loss(pred1, pred2, y1, y2, w=(0.5, 0.5)):
|
||||
l1 = torch.nn.functional.cross_entropy(pred1, y1)
|
||||
l2 = torch.nn.functional.mse_loss(pred2, y2)
|
||||
return w[0] * l1 + w[1] * l2
|
||||
```
|
||||
|
||||
### GradNorm (auto-balance)
|
||||
```python
|
||||
# Chen et al 2018 — 매 dynamic loss weighting
|
||||
class GradNorm:
|
||||
def __init__(self, n_tasks, alpha=1.5):
|
||||
self.weights = torch.ones(n_tasks, requires_grad=True)
|
||||
self.alpha = alpha
|
||||
def update(self, losses, shared_params):
|
||||
# 매 normalize 매 gradient magnitudes across tasks
|
||||
grads = [torch.autograd.grad(l, shared_params, retain_graph=True)
|
||||
for l in losses]
|
||||
norms = torch.stack([g[0].norm() for g in grads])
|
||||
target = norms.mean() * (losses / losses.mean()) ** self.alpha
|
||||
gradnorm_loss = (norms - target.detach()).abs().sum()
|
||||
return gradnorm_loss
|
||||
```
|
||||
|
||||
### MGDA (Multi-Gradient Descent)
|
||||
```python
|
||||
# Sener & Koltun 2018 — 매 Pareto-optimal direction 찾기
|
||||
import numpy as np
|
||||
|
||||
def mgda_solver(grads):
|
||||
"""grads: list of gradient vectors per task."""
|
||||
# 매 minimum-norm point in convex hull
|
||||
G = np.stack([g.flatten() for g in grads])
|
||||
# solve min ||sum α_i g_i||² s.t. α≥0, sum α=1
|
||||
from scipy.optimize import minimize
|
||||
def obj(a): return np.linalg.norm(a @ G) ** 2
|
||||
a0 = np.ones(len(grads)) / len(grads)
|
||||
cons = [{"type": "eq", "fun": lambda a: a.sum() - 1}]
|
||||
bnds = [(0, 1)] * len(grads)
|
||||
res = minimize(obj, a0, constraints=cons, bounds=bnds)
|
||||
return res.x # 매 Pareto direction
|
||||
```
|
||||
|
||||
### Actor-critic joint update
|
||||
```python
|
||||
# PPO-style joint optimization
|
||||
def actor_critic_loss(states, actions, advantages, returns, policy, value):
|
||||
log_p = policy.log_prob(states, actions)
|
||||
actor_loss = -(log_p * advantages).mean()
|
||||
critic_loss = (value(states) - returns).pow(2).mean()
|
||||
entropy = policy.entropy(states).mean()
|
||||
return actor_loss + 0.5 * critic_loss - 0.01 * entropy
|
||||
```
|
||||
|
||||
### Pareto frontier sampling
|
||||
```python
|
||||
# 매 multi-objective 의 frontier 발견
|
||||
def pareto_front(solutions):
|
||||
"""solutions: list of (obj1, obj2) tuples (minimize both)."""
|
||||
front = []
|
||||
for s in solutions:
|
||||
dominated = any(
|
||||
s2[0] <= s[0] and s2[1] <= s[1] and s2 != s
|
||||
for s2 in solutions
|
||||
)
|
||||
if not dominated:
|
||||
front.append(s)
|
||||
return front
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Strategy |
|
||||
|---|---|
|
||||
| 매 objectives 매 aligned | Weighted sum (simple) |
|
||||
| 매 objectives 매 conflicting | MGDA / PCGrad |
|
||||
| 매 magnitude 매 mismatched | GradNorm |
|
||||
| 매 trade-off 매 explore 필요 | Pareto frontier sweep |
|
||||
| 매 RL actor + critic | Joint PPO/SAC |
|
||||
|
||||
**기본값**: Weighted sum 시작 → 매 imbalance 발견시 GradNorm 도입.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Optimization]]
|
||||
- 응용: [[Actor-Critic]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 loss function design 매 multi-objective, 매 gradient conflict diagnosis, 매 Pareto analysis explanation.
|
||||
**언제 X**: 매 single-objective optimization — over-complication.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Random weight tuning**: 매 grid search w/o GradNorm → 매 unstable.
|
||||
- **Ignore gradient conflict**: 매 cosine(g1,g2) < 0 무시 → 매 destructive interference.
|
||||
- **Premature joint**: 매 separate pretrain → joint finetune 매 더 좋은 경우 많음.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Chen 2018 GradNorm; Sener & Koltun 2018 MGDA; Yu 2020 PCGrad; Schulman 2017 PPO).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — multi-objective optimization patterns + Pareto |
|
||||
@@ -0,0 +1,199 @@
|
||||
---
|
||||
id: wiki-2026-0508-lucas-kanade-method
|
||||
title: Lucas-Kanade Method
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [LK Optical Flow, Lucas-Kanade Tracker, KLT Tracker]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.95
|
||||
verification_status: applied
|
||||
tags: [computer-vision, optical-flow, tracking, classical-cv]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: python
|
||||
framework: opencv
|
||||
---
|
||||
|
||||
# Lucas-Kanade Method
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 small window, 매 brightness constancy, 매 linear least squares 의 motion vector"**. Lucas-Kanade (LK, 1981) 매 sparse optical flow estimation 매 classical method — 매 each tracked point 의 local 2D velocity 의 linear system 의 solve. 2026 매 deep methods (RAFT, GMA) 매 dominate dense flow, LK 매 still the go-to 매 sparse tracking + low-compute embedded systems.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 Assumptions
|
||||
1. **Brightness constancy**: I(x, y, t) ≈ I(x+dx, y+dy, t+dt).
|
||||
2. **Small motion**: Taylor expand 매 first-order valid.
|
||||
3. **Spatial coherence**: small window 매 same motion 의 share.
|
||||
|
||||
### 매 The equation
|
||||
- 매 I_x · u + I_y · v + I_t = 0 (optical flow constraint, per pixel).
|
||||
- 매 underdetermined (2 unknowns, 1 equation) → window aggregation.
|
||||
- 매 N pixels in window → over-determined linear system A·d = b.
|
||||
- 매 d = (Aᵀ A)⁻¹ Aᵀ b (least squares).
|
||||
|
||||
### 매 Failure modes
|
||||
- **Aperture problem**: window 매 1D structure (edge) → A^T A singular.
|
||||
- **Large motion**: Taylor first-order 매 break — 매 pyramid LK 의 fix.
|
||||
- **Illumination change**: brightness constancy 매 violate.
|
||||
- **Occlusion**: tracked point 매 disappear — 매 forward-backward check.
|
||||
|
||||
### 매 응용
|
||||
1. Sparse feature tracking (KLT in SLAM).
|
||||
2. Video stabilization (camera motion estimation).
|
||||
3. Embedded vision (drone OF sensor).
|
||||
4. Initial track for deep refinement.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Pattern 1: OpenCV calcOpticalFlowPyrLK
|
||||
```python
|
||||
import cv2
|
||||
import numpy as np
|
||||
|
||||
cap = cv2.VideoCapture("video.mp4")
|
||||
ret, prev = cap.read()
|
||||
prev_gray = cv2.cvtColor(prev, cv2.COLOR_BGR2GRAY)
|
||||
p0 = cv2.goodFeaturesToTrack(prev_gray, maxCorners=200, qualityLevel=0.01, minDistance=10)
|
||||
|
||||
while True:
|
||||
ret, frame = cap.read()
|
||||
if not ret:
|
||||
break
|
||||
gray = cv2.cvtColor(frame, cv2.COLOR_BGR2GRAY)
|
||||
p1, status, err = cv2.calcOpticalFlowPyrLK(
|
||||
prev_gray, gray, p0, None,
|
||||
winSize=(21, 21), maxLevel=3,
|
||||
criteria=(cv2.TERM_CRITERIA_EPS | cv2.TERM_CRITERIA_COUNT, 30, 0.01),
|
||||
)
|
||||
good = p1[status.flatten() == 1]
|
||||
prev_gray = gray
|
||||
p0 = good.reshape(-1, 1, 2)
|
||||
```
|
||||
|
||||
### Pattern 2: Vanilla LK (educational)
|
||||
```python
|
||||
import numpy as np
|
||||
|
||||
def lucas_kanade(I1, I2, points, window=15):
|
||||
"""매 each point 의 (u, v) flow vector 의 return."""
|
||||
half = window // 2
|
||||
Ix = np.gradient(I1, axis=1)
|
||||
Iy = np.gradient(I1, axis=0)
|
||||
It = I2.astype(float) - I1.astype(float)
|
||||
flow = np.zeros((len(points), 2))
|
||||
for i, (x, y) in enumerate(points):
|
||||
x, y = int(x), int(y)
|
||||
Ix_w = Ix[y-half:y+half+1, x-half:x+half+1].flatten()
|
||||
Iy_w = Iy[y-half:y+half+1, x-half:x+half+1].flatten()
|
||||
It_w = It[y-half:y+half+1, x-half:x+half+1].flatten()
|
||||
A = np.stack([Ix_w, Iy_w], axis=1)
|
||||
b = -It_w
|
||||
if np.linalg.matrix_rank(A.T @ A) < 2:
|
||||
continue # aperture problem
|
||||
d, *_ = np.linalg.lstsq(A, b, rcond=None)
|
||||
flow[i] = d
|
||||
return flow
|
||||
```
|
||||
|
||||
### Pattern 3: Pyramid LK (large motion)
|
||||
```python
|
||||
def pyramid_lk(I1, I2, points, levels=4, window=15):
|
||||
"""매 coarse-to-fine — 매 large motion 의 handle."""
|
||||
pyr1 = [I1]
|
||||
pyr2 = [I2]
|
||||
for _ in range(levels - 1):
|
||||
pyr1.append(cv2.pyrDown(pyr1[-1]))
|
||||
pyr2.append(cv2.pyrDown(pyr2[-1]))
|
||||
flow = np.zeros((len(points), 2))
|
||||
pts = points / (2 ** (levels - 1))
|
||||
for level in reversed(range(levels)):
|
||||
d = lucas_kanade(pyr1[level], pyr2[level], pts, window)
|
||||
flow = flow * 2 + d
|
||||
if level > 0:
|
||||
pts = pts * 2 + d
|
||||
return flow
|
||||
```
|
||||
|
||||
### Pattern 4: Forward-backward consistency
|
||||
```python
|
||||
def fb_consistency(I1, I2, points, threshold=1.0):
|
||||
"""매 forward 의 track 매 backward 의 verify — 매 lost point 의 reject."""
|
||||
p1 = points
|
||||
p2, st_fwd, _ = cv2.calcOpticalFlowPyrLK(I1, I2, p1, None)
|
||||
p1_back, st_bwd, _ = cv2.calcOpticalFlowPyrLK(I2, I1, p2, None)
|
||||
err = np.linalg.norm(p1 - p1_back, axis=2).flatten()
|
||||
valid = (st_fwd.flatten() == 1) & (st_bwd.flatten() == 1) & (err < threshold)
|
||||
return p2[valid]
|
||||
```
|
||||
|
||||
### Pattern 5: KLT corner re-seeding
|
||||
```python
|
||||
def klt_track_with_reseed(cap, max_corners=200, min_count=50):
|
||||
ret, prev = cap.read()
|
||||
prev_gray = cv2.cvtColor(prev, cv2.COLOR_BGR2GRAY)
|
||||
p0 = cv2.goodFeaturesToTrack(prev_gray, max_corners, 0.01, 10)
|
||||
while True:
|
||||
ret, frame = cap.read()
|
||||
if not ret:
|
||||
break
|
||||
gray = cv2.cvtColor(frame, cv2.COLOR_BGR2GRAY)
|
||||
p1, st, _ = cv2.calcOpticalFlowPyrLK(prev_gray, gray, p0, None)
|
||||
good = p1[st.flatten() == 1]
|
||||
if len(good) < min_count:
|
||||
new_pts = cv2.goodFeaturesToTrack(gray, max_corners, 0.01, 10)
|
||||
good = np.concatenate([good, new_pts.reshape(-1, 2)])
|
||||
p0 = good.reshape(-1, 1, 2).astype(np.float32)
|
||||
prev_gray = gray
|
||||
yield good
|
||||
```
|
||||
|
||||
### Pattern 6: LK 의 deep flow init (2026 hybrid)
|
||||
```python
|
||||
# 매 deep model (RAFT) 매 dense flow 의 give — 매 LK 의 sub-pixel refine.
|
||||
def hybrid_flow(I1, I2, raft_model, points):
|
||||
dense_flow = raft_model(I1, I2) # H x W x 2
|
||||
coarse = dense_flow[points[:, 1].astype(int), points[:, 0].astype(int)]
|
||||
refined = lucas_kanade(I1, I2, points + coarse, window=7)
|
||||
return coarse + refined
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| Sparse feature tracking | KLT (LK + good features). |
|
||||
| Large motion | Pyramid LK. |
|
||||
| Dense flow + GPU | RAFT / GMA (deep). |
|
||||
| Embedded / ms latency | LK 의 stick. |
|
||||
| Robust tracking | LK + forward-backward + RANSAC. |
|
||||
|
||||
**기본값**: `cv2.calcOpticalFlowPyrLK` with window=21, maxLevel=3, FB consistency check, periodic re-seed.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Computer Vision|Computer-Vision]]
|
||||
- 응용: [[KLT-Tracker]]
|
||||
- Adjacent: [[RAFT]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: Code generation for embedded vision, classical CV pipelines, baseline implementation before deep methods.
|
||||
**언제 X**: Production dense flow at scale (use RAFT/GMA), occlusion-heavy scenes (use Cotracker).
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **No pyramid for large motion**: 매 LK 매 only handle ~1 pixel motion at single scale.
|
||||
- **Track forever without re-seed**: 매 features 매 disappear → tracking dies.
|
||||
- **Ignore aperture problem**: 매 edge-only window → spurious flow.
|
||||
- **No FB check**: 매 lost points 매 silently track 매 noise.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified: Lucas & Kanade (1981) "An iterative image registration technique", Bouguet (2000) pyramid LK, OpenCV docs.
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — full content with vanilla LK, pyramid LK, FB consistency, deep hybrid 2026 |
|
||||
@@ -0,0 +1,166 @@
|
||||
---
|
||||
id: wiki-2026-0508-mece-pyramid-principle
|
||||
title: MECE + Pyramid Principle
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [MECE, Pyramid Principle, 미씨 + 피라미드, McKinsey Framework]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [problem-solving, communication, structure, consulting, writing]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: methodology
|
||||
framework: mckinsey
|
||||
---
|
||||
|
||||
# MECE + Pyramid Principle
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 MECE 는 thinking, Pyramid 는 communication"**. MECE (Mutually Exclusive, Collectively Exhaustive) 는 문제 분해 원칙, Pyramid Principle 은 결론-우선 communication structure. Barbara Minto (1973) 의 McKinsey 표준. 2026 LLM 시대에도 prompt structuring / report writing 의 backbone.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 MECE
|
||||
- **Mutually Exclusive**: 각 카테고리 겹침 없음.
|
||||
- **Collectively Exhaustive**: 모든 가능성 포함.
|
||||
- 2x2 matrix, decision tree, issue tree 의 기본.
|
||||
|
||||
### 매 Pyramid Principle
|
||||
- **Top**: governing thought / answer first.
|
||||
- **Middle**: 3-5 supporting arguments (MECE).
|
||||
- **Bottom**: data, evidence, examples.
|
||||
- **SCQA opener**: Situation → Complication → Question → Answer.
|
||||
|
||||
### 매 응용
|
||||
1. Consulting deliverable / executive summary.
|
||||
2. Research paper structure.
|
||||
3. LLM prompt design (system + sections).
|
||||
4. Code review write-up.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Issue tree decomposition
|
||||
```python
|
||||
class Node:
|
||||
def __init__(self, q, children=None):
|
||||
self.q = q
|
||||
self.children = children or []
|
||||
|
||||
# Profit decline 분석
|
||||
tree = Node("Why is profit declining?", [
|
||||
Node("Revenue down?", [
|
||||
Node("Volume down?"),
|
||||
Node("Price down?"),
|
||||
]),
|
||||
Node("Cost up?", [
|
||||
Node("COGS up?"),
|
||||
Node("OpEx up?"),
|
||||
]),
|
||||
])
|
||||
# 매 each level MECE
|
||||
```
|
||||
|
||||
### MECE validator
|
||||
```python
|
||||
def is_mece(categories: list[set]) -> tuple[bool, bool]:
|
||||
universe = set.union(*categories)
|
||||
# ME: pairwise disjoint
|
||||
me = all(not (a & b) for i, a in enumerate(categories)
|
||||
for b in categories[i+1:])
|
||||
# CE: union covers universe
|
||||
ce = set.union(*categories) == universe
|
||||
return me, ce
|
||||
```
|
||||
|
||||
### Pyramid outliner (LLM)
|
||||
```python
|
||||
def pyramid_outline(question: str) -> dict:
|
||||
prompt = f"""Structure as Pyramid Principle:
|
||||
1. Governing answer (1 sentence).
|
||||
2. 3 MECE supporting arguments.
|
||||
3. For each, 2-3 evidence bullets.
|
||||
|
||||
Question: {question}
|
||||
Output JSON."""
|
||||
resp = client.messages.create(
|
||||
model="claude-opus-4-7",
|
||||
max_tokens=2048,
|
||||
messages=[{"role": "user", "content": prompt}],
|
||||
)
|
||||
return json.loads(resp.content[0].text)
|
||||
```
|
||||
|
||||
### SCQA opener generator
|
||||
```python
|
||||
def scqa(situation, complication, question, answer):
|
||||
return (
|
||||
f"**Situation**: {situation}\n"
|
||||
f"**Complication**: {complication}\n"
|
||||
f"**Question**: {question}\n"
|
||||
f"**Answer**: {answer}"
|
||||
)
|
||||
```
|
||||
|
||||
### 2x2 framework
|
||||
```python
|
||||
def matrix_2x2(items, axis_x, axis_y):
|
||||
quadrants = {"high-high": [], "high-low": [],
|
||||
"low-high": [], "low-low": []}
|
||||
for item in items:
|
||||
x = "high" if axis_x(item) else "low"
|
||||
y = "high" if axis_y(item) else "low"
|
||||
quadrants[f"{x}-{y}"].append(item)
|
||||
return quadrants
|
||||
```
|
||||
|
||||
### Top-down report builder
|
||||
```python
|
||||
def build_report(answer, args: list[dict]):
|
||||
out = [f"# {answer}\n"]
|
||||
for i, arg in enumerate(args, 1):
|
||||
out.append(f"## {i}. {arg['claim']}")
|
||||
for ev in arg["evidence"]:
|
||||
out.append(f"- {ev}")
|
||||
return "\n".join(out)
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| Problem decomposition | Issue tree (MECE at each level) |
|
||||
| Executive deck | Pyramid + SCQA + 3 args |
|
||||
| Categorization | 2x2 matrix or MECE list |
|
||||
| LLM task | Pyramid in system prompt |
|
||||
|
||||
**기본값**: Issue tree 분석 → Pyramid 로 communicate.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Problem Solving Process]]
|
||||
- 변형: [[Pyramid Principle]] · [[Issue Tree]]
|
||||
- 응용: [[Technical Writing]]
|
||||
- Adjacent: [[Hypothesis-Driven]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: report drafting, prompt structuring, decomposition assistance.
|
||||
**언제 X**: creative / divergent ideation — 매 over-constrains.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **False MECE**: overlap 있는데 disjoint 라 가정.
|
||||
- **Bottom-up dump**: data 먼저 늘어놓고 conclusion 마지막 → executive 가 lost.
|
||||
- **Over-decomposition**: 7+ branches at one level → cognitive overload.
|
||||
- **Forced 3 categories**: 매 항상 3 으로 강제 → exhaustiveness 깨짐.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Minto 1973 "The Pyramid Principle", McKinsey training docs, HBR 2019).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — issue tree + SCQA + 2x2 패턴 |
|
||||
@@ -0,0 +1,32 @@
|
||||
---
|
||||
id: wiki-2026-0508-mmorpg-영속적-세계와-자원-관리
|
||||
title: MMORPG 영속적 세계와 자원 관리
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: mmorpg-persistent-world
|
||||
duplicate_of: "[[MMORPG Persistent World Design]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, mmorpg, game-design]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# MMORPG 영속적 세계와 자원 관리
|
||||
|
||||
> **이 문서는 [[MMORPG Persistent World Design]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약
|
||||
- **Persistent state**: server-authoritative DB, player offline 시에도 world state 진행.
|
||||
- **Resource sinks/faucets**: economy 균형 (gold sink: repair, faucet: quest reward).
|
||||
- **Sharding**: per-region 또는 dynamic instance 로 scalability.
|
||||
|
||||
## 🔗 Graph
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,140 @@
|
||||
---
|
||||
id: wiki-2026-0508-middle-out-thinking
|
||||
title: Middle Out Thinking
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Middle-Out Reasoning, Anchor-First Design]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [thinking, problem-solving, design]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: conceptual
|
||||
framework: methodology
|
||||
---
|
||||
|
||||
# Middle Out Thinking
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 problem-solving은 middle anchor에서 시작한다"**. 매 top-down (high-level vision)도 bottom-up (raw details)도 아닌, 매 가장 stable / well-understood 한 layer에서 양방향으로 expand 하는 reasoning approach. 매 Silicon Valley series 의 fictional compression 농담에서 시작해 매 product design / ML architecture / writing 의 real methodology 로 자리 잡았다.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 왜 middle 인가
|
||||
- Top-down: 매 vision 명확하지만 매 details 의 unknown 많음 → premature commitment.
|
||||
- Bottom-up: 매 details 견고하지만 매 coherence 부재 → integration hell.
|
||||
- Middle-out: 매 anchor (가장 잘 아는 layer) 부터 매 outward expansion → matched uncertainty.
|
||||
|
||||
### 매 anchor 선택 기준
|
||||
- **Highest leverage**: 매 한 decision 이 매 most downstream constraints 를 fix.
|
||||
- **Most certain**: 매 well-known domain / proven pattern.
|
||||
- **Bidirectional**: 매 위로 (abstraction)도 매 아래로 (implementation)도 expand 가능.
|
||||
|
||||
### 매 응용
|
||||
1. **Product**: MVP feature 매 core user job 부터 → upward (positioning), downward (UI tech).
|
||||
2. **ML architecture**: 매 backbone (e.g., Transformer block) 매 anchor → upward (training loop), downward (kernel ops).
|
||||
3. **Writing**: 매 thesis sentence 매 middle → upward (intro/conclusion), downward (evidence).
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Anchor identification
|
||||
```python
|
||||
# Middle-out planning helper
|
||||
def identify_anchor(problem: dict) -> str:
|
||||
"""매 highest-leverage + most-certain layer 찾기."""
|
||||
candidates = problem["layers"]
|
||||
scored = [
|
||||
(layer, layer["leverage"] * layer["certainty"])
|
||||
for layer in candidates
|
||||
]
|
||||
scored.sort(key=lambda x: -x[1])
|
||||
return scored[0][0]["name"]
|
||||
```
|
||||
|
||||
### Bidirectional expansion
|
||||
```python
|
||||
def expand(anchor: str) -> dict:
|
||||
upward = derive_abstractions(anchor) # vision, goals
|
||||
downward = derive_implementations(anchor) # mechanisms
|
||||
return {"up": upward, "down": downward, "anchor": anchor}
|
||||
```
|
||||
|
||||
### Middle-out PR description
|
||||
```markdown
|
||||
## Anchor (middle)
|
||||
변경의 핵심: <one sentence>
|
||||
|
||||
## Up (why)
|
||||
- Business / product reason
|
||||
- User-facing impact
|
||||
|
||||
## Down (how)
|
||||
- Implementation detail 1
|
||||
- Implementation detail 2
|
||||
```
|
||||
|
||||
### Architecture sketch (ML)
|
||||
```python
|
||||
# Anchor: TransformerBlock
|
||||
class TransformerBlock(nn.Module):
|
||||
def __init__(self, d, h):
|
||||
super().__init__()
|
||||
self.attn = MultiHeadAttn(d, h)
|
||||
self.ff = FeedForward(d)
|
||||
def forward(self, x):
|
||||
return self.ff(self.attn(x))
|
||||
|
||||
# Up: stack into model
|
||||
# Down: choose attention kernel (FlashAttn vs naive)
|
||||
```
|
||||
|
||||
### Document outline tool
|
||||
```python
|
||||
def middle_out_outline(thesis: str):
|
||||
return {
|
||||
"thesis": thesis, # anchor
|
||||
"intro": "[derive from thesis]",
|
||||
"body": "[decompose thesis into 3 claims]",
|
||||
"conclusion": "[restate + extend]",
|
||||
}
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| 매 vision 명확, 매 details 의 unknown | Middle-out (anchor at known mid layer) |
|
||||
| 매 details 의 강제 (HW constraint) | Bottom-up |
|
||||
| 매 brand-new domain, 매 nothing known | Top-down + spike |
|
||||
| 매 refactor existing system | Middle-out (anchor at stable interface) |
|
||||
|
||||
**기본값**: Middle-out — 매 most realistic problems 에서 매 anchor 가 존재.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Problem_Solving|Problem-Solving]] · [[Design Thinking]]
|
||||
- 변형: [[Top-Down-Design]] · [[Bottom-Up-Design]]
|
||||
- 응용: [[Minimal-Viable-Product]]
|
||||
- Adjacent: [[Pyramid Principle]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 ambiguous spec 에서 매 LLM 에게 "what's the anchor?" 질문 → 매 most leveraged decision 부터 elaborate.
|
||||
**언제 X**: 매 trivial well-defined task — 매 직접 implementation 이 빠름.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Anchor too high**: 매 vision-level anchor → 매 bottom-up과 동일하게 details 폭발.
|
||||
- **Anchor too low**: 매 implementation-level anchor → 매 top-down 부재로 coherence 상실.
|
||||
- **Multiple anchors**: 매 simultaneous 의 multiple middle 선택 → 매 expansion conflict.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Pyramid Principle, Minto 1987; Architectural Decision Records practice).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — anchor-first reasoning methodology with bidirectional expansion |
|
||||
@@ -0,0 +1,181 @@
|
||||
---
|
||||
id: wiki-2026-0508-ndf-neutral-data-format
|
||||
title: NDF (Neutral Data Format)
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Neutral Data Format, Eugen NDF, WARNO NDF]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [modding, data-format, eugen-systems, warno, configuration]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: NDF
|
||||
framework: Eugen-Iriszoom
|
||||
---
|
||||
|
||||
# NDF (Neutral Data Format)
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 declarative game-data DSL — Eugen Systems Iriszoom engine 의 data layer"**. 매 Wargame/Steel Division/WARNO 시리즈 의 unit/weapon/visual 의 모든 stat 의 NDF 파일 정의. 매 modding 의 entry point — 매 binary patch 가 X, plain text 의 git-diffable.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 Syntax 의 핵심
|
||||
- **Object literal**: `Identifier is TYPE(...)` — 매 모든 entity 의 declaration.
|
||||
- **Module 의 nesting**: 매 outer module 안의 inner objects 의 reference.
|
||||
- **Reference**: `~/Module/Path/Identifier` — 매 absolute paths.
|
||||
- **Map / List**: `MAP[(key, value), ...]`, `[item1, item2]`.
|
||||
- **Comment**: `//` (line) — 매 `/* */` 의 X.
|
||||
|
||||
### 매 typical structure
|
||||
- **GameData**: 매 unit definitions / weapon stats / texture references / sound mappings.
|
||||
- **Module**: 매 named container — 매 `ZModule_TWeaponManagerModuleDescriptor` 의 sort 의 component.
|
||||
- **Inheritance**: 매 `is BaseType(...)` 의 prototype 의 from inheritance — override fields only.
|
||||
|
||||
### 매 응용
|
||||
1. **Unit balance modding** (HP / armor / damage tweaks).
|
||||
2. **New unit creation** (copy/paste/rename + export to deck).
|
||||
3. **Visual mod** (camo swap, model substitution via NDF reference change).
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### 매 NDF 의 unit definition (WARNO style)
|
||||
```ndf
|
||||
// Unit declaration with module composition
|
||||
TUniteDescriptor_M1Abrams is TUniteDescriptor
|
||||
(
|
||||
ClassNameForDebug = "M1A1 Abrams"
|
||||
AcknowUnitType = ~/AcknowUnitType_Tank
|
||||
ModulesDescriptors =
|
||||
[
|
||||
TBaseDamageModuleDescriptor
|
||||
(
|
||||
MaxPhysicalDamages = 9
|
||||
ArmorDescriptorFront = ~/Armor_Tank_Heavy_Front
|
||||
ArmorDescriptorSides = ~/Armor_Tank_Heavy_Side
|
||||
),
|
||||
TWeaponManagerModuleDescriptor
|
||||
(
|
||||
Salves = [1, 1, 1]
|
||||
TurretDescriptorList = [TTurretInfanterieDescriptor()]
|
||||
),
|
||||
]
|
||||
)
|
||||
```
|
||||
|
||||
### 매 NDF parser (Python — ndf-parse 패키지)
|
||||
```python
|
||||
import ndf_parse
|
||||
import ndf_parse.model as ndf_model
|
||||
|
||||
# Parse a WARNO NDF file
|
||||
with open("UniteDescriptor.ndf") as f:
|
||||
source = f.read()
|
||||
|
||||
tree = ndf_parse.parse(source)
|
||||
|
||||
# Find Abrams unit and tweak HP
|
||||
for obj in tree:
|
||||
if obj.namespace == "TUniteDescriptor_M1Abrams":
|
||||
damage_mod = obj.value.by_member("ModulesDescriptors").value[0]
|
||||
damage_mod.value.by_member("MaxPhysicalDamages").value = "12"
|
||||
|
||||
# Write back
|
||||
with open("UniteDescriptor.modified.ndf", "w") as f:
|
||||
f.write(ndf_parse.print_tree(tree))
|
||||
```
|
||||
|
||||
### 매 batch 의 unit stat 의 audit
|
||||
```python
|
||||
import ndf_parse
|
||||
from pathlib import Path
|
||||
|
||||
def audit_unit_hp(ndf_dir: Path) -> dict[str, int]:
|
||||
"""Scan all unit descriptors and extract MaxPhysicalDamages."""
|
||||
results = {}
|
||||
for ndf_path in ndf_dir.glob("**/UniteDescriptor*.ndf"):
|
||||
tree = ndf_parse.parse(ndf_path.read_text(encoding="utf-8"))
|
||||
for obj in tree:
|
||||
if obj.value.type == "TUniteDescriptor":
|
||||
try:
|
||||
mods = obj.value.by_member("ModulesDescriptors").value
|
||||
for m in mods:
|
||||
if m.value.type == "TBaseDamageModuleDescriptor":
|
||||
hp = int(m.value.by_member("MaxPhysicalDamages").value)
|
||||
results[obj.namespace] = hp
|
||||
except (AttributeError, KeyError):
|
||||
pass
|
||||
return results
|
||||
|
||||
hp_table = audit_unit_hp(Path("./WARNO_GameData/Generated/Gameplay/Gfx"))
|
||||
# Find outliers
|
||||
for unit, hp in sorted(hp_table.items(), key=lambda x: -x[1])[:10]:
|
||||
print(f"{unit}: {hp}")
|
||||
```
|
||||
|
||||
### 매 mod 의 inheritance (override only what changed)
|
||||
```ndf
|
||||
// Mod file — overrides base unit
|
||||
export TUniteDescriptor_M1Abrams_Modded is TUniteDescriptor_M1Abrams
|
||||
(
|
||||
// Only override the fields you change
|
||||
Modifications =
|
||||
[
|
||||
("MaxPhysicalDamages", 15), // buff HP
|
||||
("MaxSpeedInKmph", 75), // faster
|
||||
]
|
||||
)
|
||||
```
|
||||
|
||||
### 매 NDF 의 git-friendly diff
|
||||
```bash
|
||||
# Mod versioning workflow
|
||||
git init mods/abrams_buff
|
||||
cd mods/abrams_buff
|
||||
cp ../../WARNO_GameData/Generated/Gameplay/Gfx/UniteDescriptor.ndf base.ndf
|
||||
# ... edit ...
|
||||
git diff base.ndf modified.ndf > abrams_buff.patch
|
||||
|
||||
# Reapply on update
|
||||
git apply abrams_buff.patch # works as long as upstream context stable
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| 매 single value tweak | Direct edit + diff |
|
||||
| 매 systematic balance pass | ndf-parse Python script |
|
||||
| 매 new unit | Inherit from existing TUniteDescriptor + override |
|
||||
| 매 cross-version mod | `Modifications = [...]` override list (resilient to base changes) |
|
||||
| 매 visual-only mod | Texture path swap in TextureBank NDF |
|
||||
|
||||
**기본값**: 매 inheritance + Modifications list — 매 maintainability 의 best.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Eugen Systems 모딩 매뉴얼]] · [[Iriszoom 엔진]]
|
||||
- 변형: [[ndf-parse 패키지]] · [[WARNO Modding]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 large balance pass (parse → batch edit → write) / 매 new unit boilerplate generation / 매 cross-mod conflict detection.
|
||||
**언제 X**: 매 tiny single-value edit — 매 manual edit 의 faster.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **매 binary patch**: 매 game patches 의 break — NDF 의 source-level 의 stay.
|
||||
- **매 full file 의 copy**: 매 base game patch 의 conflict — Modifications override list 의 use.
|
||||
- **매 string concat 의 NDF generation**: 매 syntax error 의 risk — proper parser library 의 use.
|
||||
- **매 무 backup**: 매 NDF 의 game crash 시 root cause — git-track everything.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Eugen Systems WARNO modding documentation; ndf-parse Python package on PyPI; community Discord patterns).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — NDF syntax + ndf-parse patterns + modding workflow |
|
||||
@@ -0,0 +1,131 @@
|
||||
---
|
||||
id: wiki-2026-0508-neurobiology-of-reward
|
||||
title: Neurobiology of Reward
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Reward System, Dopamine System, Mesolimbic Pathway]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [neuroscience, reward, dopamine, RL]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: python
|
||||
framework: neuroscience-RL
|
||||
---
|
||||
|
||||
# Neurobiology of Reward
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 dopamine 은 reward 자체 X, 매 reward prediction error 의 signal"**. 매 mesolimbic pathway (VTA → NAc) 가 매 expected vs actual outcome 의 차이를 encode 하며, 매 Schultz (1997) 가 매 발견. 매 modern RL (TD-learning, RLHF) 의 매 biological 의 root.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 핵심 회로
|
||||
- **VTA (ventral tegmental area)**: 매 dopamine 의 source neurons.
|
||||
- **NAc (nucleus accumbens)**: 매 reward salience encoding.
|
||||
- **PFC (prefrontal cortex)**: 매 value-based decision-making.
|
||||
- **Amygdala**: 매 valence (positive/negative) encoding.
|
||||
|
||||
### 매 RPE (Reward Prediction Error)
|
||||
- 매 RPE = actual_reward - expected_reward.
|
||||
- 매 positive RPE → dopamine burst → 매 reinforce action.
|
||||
- 매 negative RPE → dopamine dip → 매 weaken action.
|
||||
- 매 zero RPE (fully predicted reward) → no signal.
|
||||
|
||||
### 매 응용
|
||||
1. **RL algorithms**: TD-learning 매 RPE 와 mathematically equivalent.
|
||||
2. **RLHF**: 매 reward model 매 human preference RPE 의 proxy.
|
||||
3. **Addiction research**: 매 hijacked dopamine → compulsive behavior.
|
||||
4. **UX design**: 매 variable reward schedule (slot machine effect).
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### TD-learning (Sutton & Barto, RL biological analog)
|
||||
```python
|
||||
# Temporal Difference learning — RPE 매 update signal
|
||||
import numpy as np
|
||||
|
||||
def td_update(V, state, next_state, reward, alpha=0.1, gamma=0.99):
|
||||
"""V[s] ← V[s] + α(r + γV[s'] - V[s])"""
|
||||
rpe = reward + gamma * V[next_state] - V[state] # 매 RPE
|
||||
V[state] += alpha * rpe
|
||||
return V, rpe
|
||||
```
|
||||
|
||||
### Dopamine neuron simulation
|
||||
```python
|
||||
def dopamine_response(predicted_r, actual_r, baseline=1.0):
|
||||
"""Schultz (1997) — 매 phasic firing rate."""
|
||||
rpe = actual_r - predicted_r
|
||||
return baseline * np.exp(rpe) # scale baseline firing
|
||||
```
|
||||
|
||||
### RLHF reward model (modern bridge)
|
||||
```python
|
||||
# transformers + trl
|
||||
from trl import PPOTrainer, PPOConfig
|
||||
from transformers import AutoModelForCausalLMWithValueHead
|
||||
|
||||
# 매 reward model = learned approximation of human RPE
|
||||
config = PPOConfig(model_name="meta-llama/Llama-3.1-8B")
|
||||
trainer = PPOTrainer(config, model, tokenizer, reward_model=reward_fn)
|
||||
# Reward signal drives policy update → analog of dopamine update
|
||||
```
|
||||
|
||||
### Variable reward schedule (UX)
|
||||
```python
|
||||
import random
|
||||
def variable_reward(action_count):
|
||||
"""매 intermittent reinforcement — strongest learning."""
|
||||
if random.random() < 0.3: # 30% reward
|
||||
return "reward"
|
||||
return "no_reward"
|
||||
```
|
||||
|
||||
### Aversive learning (negative valence)
|
||||
```python
|
||||
def negative_rpe_update(V, s, s_, r, alpha=0.1):
|
||||
"""매 amygdala-mediated learning."""
|
||||
rpe = r + V[s_] - V[s] # r typically negative
|
||||
V[s] += alpha * rpe
|
||||
return V
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 질문 | 답 |
|
||||
|---|---|
|
||||
| 매 dopamine 매 pleasure 인가? | X — RPE signal (wanting ≠ liking) |
|
||||
| 매 RL 의 reward 매 dopamine? | Functional analog yes (Schultz) |
|
||||
| 매 addiction 매 dopamine 과잉? | X — dysregulated RPE / hijacked salience |
|
||||
| 매 RLHF 매 brain-like? | At reward-update level yes (policy update) |
|
||||
|
||||
**기본값**: 매 dopamine = "wanting / RPE", 매 opioid = "liking" 의 dissociation 기억.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Reinforcement-Learning]]
|
||||
- 응용: [[RLHF]] · [[TD-Learning]] · [[Addiction]]
|
||||
- Adjacent: [[Operant-Conditioning]] · [[Habit-Formation]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 reward modeling intuition, 매 RLHF reward shaping debugging, 매 motivation framework explanation.
|
||||
**언제 X**: 매 clinical psychiatry — 매 specialist 영역.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Dopamine = pleasure**: 매 popular myth — 실제는 RPE / wanting.
|
||||
- **More dopamine = better**: 매 tonic 과잉 매 schizophrenia, parkinson off-state.
|
||||
- **Reward hacking**: 매 RL agent 매 RPE exploit, 매 brain analog (addiction).
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Schultz 1997 *Science*; Berridge & Robinson 1998 wanting/liking; Sutton & Barto *RL Book* 2018 2e).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — RPE biology + RL bridge + RLHF analog |
|
||||
@@ -0,0 +1,144 @@
|
||||
---
|
||||
id: wiki-2026-0508-neuroergonomics
|
||||
title: Neuroergonomics
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Neuro-Ergonomics, Brain at Work, Cognitive Ergonomics]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [neuroergonomics, hci, cognitive-load, fnirs, eeg]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: python
|
||||
framework: mne-python
|
||||
---
|
||||
|
||||
# Neuroergonomics
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 brain at work — 매 neural signals 의 measure, 매 system 의 adapt"**. 매 2003 Parasuraman 의 coin, 매 fNIRS/EEG/eye-tracking 의 mature. 매 2026 의 closed-loop adaptive systems (cockpits, surgery, AR work) 의 deploy.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 measurement modalities
|
||||
- **EEG**: 매 ms-level temporal resolution. 매 cognitive load 의 alpha-suppression / theta-Fz 의 marker.
|
||||
- **fNIRS**: 매 cortex hemodynamics. 매 portable, motion-tolerant — 매 real-world 의 work.
|
||||
- **Eye tracking**: 매 fixation duration, pupil dilation — 매 mental effort 의 proxy.
|
||||
- **HRV / GSR**: 매 ANS arousal — 매 stress / engagement.
|
||||
|
||||
### 매 cognitive states 의 detect
|
||||
- **Workload**: 매 over-load → 매 error spike. 매 under-load → 매 vigilance drop.
|
||||
- **Vigilance / fatigue**: 매 P300 amplitude decline + theta increase.
|
||||
- **Engagement / flow**: 매 mid-frontal theta + alpha asymmetry.
|
||||
|
||||
### 매 응용
|
||||
1. 매 adaptive cockpit (Airbus, Honeywell): 매 pilot workload 의 high → 매 secondary task 의 defer.
|
||||
2. 매 surgical training: 매 trainee fNIRS prefrontal 의 over-activation = novice marker.
|
||||
3. 매 driver-state monitoring (Tesla v13, Mercedes Drive Pilot): 매 EEG drowsiness 의 detect.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### EEG workload index (theta/alpha ratio)
|
||||
```python
|
||||
import mne, numpy as np
|
||||
raw = mne.io.read_raw_brainvision('subj.vhdr', preload=True)
|
||||
raw.filter(1, 40)
|
||||
psd = raw.compute_psd(fmin=4, fmax=12, picks=['Fz', 'Pz'])
|
||||
freqs = psd.freqs
|
||||
power = psd.get_data() # (channels, freqs)
|
||||
theta = power[:, (freqs >= 4) & (freqs < 8)].mean(axis=1)
|
||||
alpha = power[:, (freqs >= 8) & (freqs < 13)].mean(axis=1)
|
||||
workload_index = theta / alpha # higher = more load
|
||||
```
|
||||
|
||||
### fNIRS prefrontal activation (MNE-NIRS)
|
||||
```python
|
||||
from mne_nirs.experimental_design import make_first_level_design_matrix
|
||||
from mne_nirs.statistics import run_glm
|
||||
raw_haemo = mne.preprocessing.nirs.beer_lambert_law(raw_od, ppf=0.1)
|
||||
design = make_first_level_design_matrix(raw_haemo, drift_model='cosine')
|
||||
glm = run_glm(raw_haemo, design)
|
||||
# beta for HbO in PFC channels = task-evoked activation
|
||||
pfc_activation = glm.to_dataframe().query("ch_name.str.contains('S1_D1') & Chroma=='hbo'")
|
||||
```
|
||||
|
||||
### Pupil-based effort (PsychoPy + Pupil Labs)
|
||||
```python
|
||||
import zmq, msgpack
|
||||
ctx = zmq.Context(); sub = ctx.socket(zmq.SUB)
|
||||
sub.connect('tcp://127.0.0.1:50020'); sub.setsockopt_string(zmq.SUBSCRIBE, 'pupil')
|
||||
while True:
|
||||
topic, payload = sub.recv_multipart()
|
||||
msg = msgpack.unpackb(payload)
|
||||
if msg['confidence'] > 0.8:
|
||||
diameter_mm = msg['diameter_3d']
|
||||
# baseline-corrected pupil dilation = effort proxy
|
||||
```
|
||||
|
||||
### Closed-loop adaptive UI (workload-triggered)
|
||||
```python
|
||||
class AdaptiveDashboard:
|
||||
def tick(self, workload_idx: float):
|
||||
if workload_idx > 1.5: # high load
|
||||
self.hide_secondary_widgets()
|
||||
self.enlarge_primary_alert()
|
||||
elif workload_idx < 0.6: # under-load → boredom
|
||||
self.inject_status_check()
|
||||
else:
|
||||
self.restore_default()
|
||||
```
|
||||
|
||||
### Drowsiness detector (real-time EEG)
|
||||
```python
|
||||
from scipy.signal import welch
|
||||
def is_drowsy(eeg_window, fs=256):
|
||||
f, P = welch(eeg_window, fs=fs, nperseg=fs*2)
|
||||
theta = P[(f>=4)&(f<8)].mean()
|
||||
beta = P[(f>=13)&(f<30)].mean()
|
||||
return (theta / beta) > 4.0 # KSS-validated threshold
|
||||
```
|
||||
|
||||
### NASA-TLX subjective + neural fusion
|
||||
```python
|
||||
def fused_workload(neural_idx: float, tlx_score: float) -> float:
|
||||
# weight neural higher when within-subject calibrated
|
||||
return 0.6 * neural_idx_z + 0.4 * (tlx_score / 100)
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| Lab, high precision needed | EEG (32-64ch) + eye-track |
|
||||
| Field / mobile work | fNIRS + wearable HRV |
|
||||
| Driver / pilot | Webcam-pupil + steering-entropy + PERCLOS |
|
||||
| Long shift fatigue | Actigraphy + HRV + PVT |
|
||||
|
||||
**기본값**: fNIRS + eye-tracking — 매 real-world ecological validity 의 best.
|
||||
|
||||
## 🔗 Graph
|
||||
- 변형: [[Affective Computing]] · [[Brain-Computer-Interface]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 study design review, 매 GLM script generation, 매 multimodal-feature engineering, 매 paper synthesis.
|
||||
**언제 X**: 매 raw artifact rejection, 매 individual-subject calibration — 매 expert review 의 require.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Single-modality reliance**: 매 EEG-only 의 motion artifact 에 fragile. 매 fusion 의 require.
|
||||
- **No baseline**: 매 absolute power 의 between-subject 의 noisy. 매 within-subject z-score 의 use.
|
||||
- **Open-loop dashboard**: 매 measure-but-not-act → 매 value 의 zero. 매 closed-loop 의 design.
|
||||
- **No personalization**: 매 group-mean threshold 의 50% individuals 에 wrong.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Parasuraman & Rizzo 2007 *Neuroergonomics*; Ayaz & Dehais 2019).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — modalities + closed-loop adaptive patterns |
|
||||
@@ -0,0 +1,143 @@
|
||||
---
|
||||
id: wiki-2026-0508-neuromuscular-control
|
||||
title: Neuromuscular Control
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [신경근 조절, Motor Control, NMS Control]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [neuroscience, biomechanics, motor-control, robotics, biomedical]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: python
|
||||
framework: opensim
|
||||
---
|
||||
|
||||
# Neuromuscular Control
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 brain plans, spine reflexes, muscle executes"**. Neuromuscular control 은 CNS 가 motor neuron 을 통해 muscle 활성화를 조절해 movement 를 produce 하는 hierarchical process. 2026 perspective 에서 EMG-driven simulation, exoskeleton control, BCI prosthetics 의 핵심.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 hierarchy
|
||||
- **Cortex (M1, PMC, SMA)**: motor planning.
|
||||
- **Cerebellum**: timing, coordination, error correction.
|
||||
- **Basal ganglia**: action selection, gain modulation.
|
||||
- **Spinal cord**: reflex circuits, central pattern generators (CPG).
|
||||
- **Motor unit**: α-MN + muscle fibers (final common pathway).
|
||||
|
||||
### 매 control principles
|
||||
- **Size principle (Henneman)**: small MN 먼저, large 나중.
|
||||
- **Co-contraction**: agonist + antagonist 동시 활성화 → stiffness 조절.
|
||||
- **Stretch reflex**: muscle spindle Ia → α-MN monosynaptic.
|
||||
- **Equilibrium point hypothesis**: descending command = desired length.
|
||||
|
||||
### 매 응용
|
||||
1. Prosthetic / exoskeleton control.
|
||||
2. Rehabilitation robotics.
|
||||
3. Surgical motor mapping.
|
||||
4. Sport biomechanics.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Hill-type muscle model
|
||||
```python
|
||||
import numpy as np
|
||||
|
||||
def hill_muscle(activation, length, velocity,
|
||||
F_max=1000, l_opt=0.1, v_max=10):
|
||||
f_l = np.exp(-((length - l_opt) / (0.5 * l_opt))**2)
|
||||
if velocity <= 0:
|
||||
f_v = (v_max + velocity) / (v_max - 4 * velocity)
|
||||
else:
|
||||
f_v = (1.8 - 0.8 * (v_max + velocity) / (v_max - 7.56 * velocity))
|
||||
return F_max * activation * f_l * f_v
|
||||
```
|
||||
|
||||
### Motor unit recruitment (size principle)
|
||||
```python
|
||||
def recruit(excitation, n_units=100, threshold_max=1.0):
|
||||
thresholds = np.linspace(0.05, threshold_max, n_units)
|
||||
return np.where(excitation > thresholds,
|
||||
(excitation - thresholds) / (1 - thresholds), 0)
|
||||
```
|
||||
|
||||
### EMG → activation mapping
|
||||
```python
|
||||
from scipy.signal import butter, filtfilt
|
||||
|
||||
def emg_to_activation(emg_raw, fs=1000):
|
||||
b, a = butter(4, [20, 450], btype="band", fs=fs)
|
||||
emg = filtfilt(b, a, emg_raw)
|
||||
emg = np.abs(emg)
|
||||
b, a = butter(4, 6, btype="low", fs=fs)
|
||||
env = filtfilt(b, a, emg)
|
||||
return env / env.max()
|
||||
```
|
||||
|
||||
### Inverse dynamics (joint torque)
|
||||
```python
|
||||
def inverse_dynamics(theta, theta_dot, theta_ddot, m=5, l=0.4, g=9.81):
|
||||
I = m * l**2 / 3
|
||||
return I * theta_ddot + 0.5 * m * g * l * np.sin(theta)
|
||||
```
|
||||
|
||||
### CPG (Matsuoka oscillator)
|
||||
```python
|
||||
def matsuoka_step(x1, x2, v1, v2, u=1.0, beta=2.5, tau=0.1, dt=0.001):
|
||||
y1, y2 = max(0, x1), max(0, x2)
|
||||
dx1 = (-x1 - beta*v1 - 2.0*y2 + u) / tau
|
||||
dx2 = (-x2 - beta*v2 - 2.0*y1 + u) / tau
|
||||
dv1 = (-v1 + y1) / (tau * 12)
|
||||
dv2 = (-v2 + y2) / (tau * 12)
|
||||
return x1 + dx1*dt, x2 + dx2*dt, v1 + dv1*dt, v2 + dv2*dt
|
||||
```
|
||||
|
||||
### EMG-driven prosthetic control
|
||||
```python
|
||||
class MyoelectricController:
|
||||
def __init__(self, n_channels=8):
|
||||
self.classifier = train_lda()
|
||||
def predict(self, emg_window):
|
||||
feat = extract_features(emg_window) # MAV, ZC, WL, AR4
|
||||
return self.classifier.predict(feat)
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| Whole-body simulation | OpenSim / MyoSuite |
|
||||
| Single joint, real-time | Hill-type + LDA EMG |
|
||||
| Locomotion robot | CPG + reflexes |
|
||||
| Pathology study | Inverse dynamics + EMG |
|
||||
|
||||
**기본값**: Hill-type muscle + size-principle recruitment + EMG envelope.
|
||||
|
||||
## 🔗 Graph
|
||||
- 변형: [[Perceptual-Motor-Skills]]
|
||||
- Adjacent: [[Reinforcement Learning]] · [[BCI]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: simulation parameter tuning, EMG feature engineering, paper synthesis.
|
||||
**언제 X**: clinical motor diagnosis — neurologist 필수.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Linear EMG-force assumption**: 매 force 는 nonlinear (length × velocity × activation).
|
||||
- **Ignoring co-contraction**: stiffness control 무시 → unstable model.
|
||||
- **Pure feedback control**: feed-forward (internal model) 누락 → laggy.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Zajac 1989, Delp OpenSim 2018, Henneman 1965).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — Hill model + EMG + CPG 패턴 |
|
||||
@@ -0,0 +1,146 @@
|
||||
---
|
||||
id: wiki-2026-0508-neuroplasticity-in-addiction
|
||||
title: Neuroplasticity in Addiction
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Addiction Plasticity, Reward Learning Plasticity, Drug-Induced LTP]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [neuroplasticity, addiction, dopamine, ltp, mesolimbic]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: python
|
||||
framework: brian2-rl
|
||||
---
|
||||
|
||||
# Neuroplasticity in Addiction
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 reward 의 hijack — 매 mesolimbic LTP 의 maladaptive learning"**. 매 VTA→NAc dopamine surge 의 AMPA-receptor insertion 의 trigger, 매 cue→drug association 의 over-consolidation. 매 2026 의 ketamine / psilocybin assisted therapy 의 reverse-plasticity 의 promising clinical evidence.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 circuits
|
||||
- **Mesolimbic (VTA→NAc)**: 매 reward prediction error → 매 reinforcement.
|
||||
- **Mesocortical (VTA→mPFC)**: 매 craving, executive control 의 erode.
|
||||
- **Amygdala→NAc**: 매 cue-conditioning, withdrawal-anxiety.
|
||||
- **Hippocampus→NAc**: 매 contextual cues.
|
||||
|
||||
### 매 plasticity mechanisms
|
||||
- **AMPAR trafficking**: 매 GluA1 surface 의 increase → 매 NAc MSN excitability.
|
||||
- **Silent synapses**: 매 NMDAR-only 의 cocaine 후 의 unsilencing.
|
||||
- **Dendritic spines**: 매 stimulants → 매 spine density 의 increase. 매 opioids → 매 decrease.
|
||||
- **Epigenetic** (ΔFosB, HDAC5): 매 long-term gene-expression 의 lock-in.
|
||||
|
||||
### 매 응용
|
||||
1. 매 cue-exposure therapy + reconsolidation blockade (propranolol, ketamine).
|
||||
2. 매 TMS / DBS (NAc, sgACC) 의 craving reduction.
|
||||
3. 매 contingency management + digital phenotyping.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Q-learning model fit (drug-bias parameter)
|
||||
```python
|
||||
import numpy as np
|
||||
def q_learn_ll(choices, rewards, alpha=0.3, beta=5.0):
|
||||
Q = np.zeros(2); ll = 0.0
|
||||
for c, r in zip(choices, rewards):
|
||||
p = np.exp(beta*Q) / np.exp(beta*Q).sum()
|
||||
ll += np.log(p[c] + 1e-9)
|
||||
Q[c] += alpha * (r - Q[c])
|
||||
return ll
|
||||
```
|
||||
|
||||
### Reconsolidation window detector
|
||||
```python
|
||||
from datetime import timedelta
|
||||
def in_reconsolidation_window(cue_t, now_t, win_min=10, win_max=60):
|
||||
dt = (now_t - cue_t).total_seconds() / 60
|
||||
return win_min <= dt <= win_max
|
||||
```
|
||||
|
||||
### Striatal MSN STDP (Brian2)
|
||||
```python
|
||||
from brian2 import *
|
||||
G = NeuronGroup(100, 'dv/dt=(El-v)/tau:volt', threshold='v>-50*mV', reset='v=El')
|
||||
S = Synapses(G, G,
|
||||
'''w:1
|
||||
dApre/dt=-Apre/tauPre:1 (event-driven)
|
||||
dApost/dt=-Apost/tauPost:1 (event-driven)''',
|
||||
on_pre='Apre+=dApre; w=clip(w+Apost,0,wmax)',
|
||||
on_post='Apost+=dApost; w=clip(w+Apre,0,wmax)')
|
||||
```
|
||||
|
||||
### Cue-reactivity fMRI ROI extraction
|
||||
```python
|
||||
from nilearn import input_data
|
||||
masker = input_data.NiftiMasker(mask_img='nac_left.nii.gz', standardize=True)
|
||||
ts = masker.fit_transform('subject_task.nii.gz')
|
||||
craving_corr = np.corrcoef(beta_drug_cue_per_subj, vas_craving)[0, 1]
|
||||
```
|
||||
|
||||
### Digital-phenotyping relapse-risk score
|
||||
```python
|
||||
def relapse_risk(z):
|
||||
# z: dict of z-scored features (gps_entropy, sleep_var, screen_night, hrv)
|
||||
s = 0.4*z['gps_entropy'] + 0.3*z['sleep_var'] \
|
||||
+ 0.2*z['screen_night'] - 0.1*z['hrv']
|
||||
return 1 / (1 + np.exp(-s))
|
||||
```
|
||||
|
||||
### Ketamine plasticity-window dosing protocol stub
|
||||
```python
|
||||
from datetime import timedelta
|
||||
class KetamineProtocol:
|
||||
window_h = 24 # BDNF / mTOR peak
|
||||
def schedule_therapy(self, infusion_t):
|
||||
return infusion_t + timedelta(hours=2)
|
||||
```
|
||||
|
||||
### TMS dlPFC craving protocol
|
||||
```python
|
||||
def tms_session():
|
||||
return dict(target='left_dlPFC', frequency_hz=10,
|
||||
trains=20, pulses_per_train=50,
|
||||
inter_train_s=20, intensity_pct_rmt=110)
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Intervention |
|
||||
|---|---|
|
||||
| Acute craving | TMS dlPFC 10 Hz |
|
||||
| Treatment-resistant | DBS NAc (case-by-case) |
|
||||
| Comorbid depression | Ketamine + therapy |
|
||||
| Stimulant-use disorder | Contingency management + counseling |
|
||||
| Opioid-use disorder | Buprenorphine + therapy |
|
||||
|
||||
**기본값**: CBT + medication + digital tools — 매 multimodal 의 best evidence.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Neuroplasticity]] · [[Addiction Neuroscience]]
|
||||
- 변형: [[Reward Prediction Error]]
|
||||
- Adjacent: [[Mesolimbic-Pathway]] · [[Dopamine-System]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 mechanism teaching, 매 protocol scaffold, 매 patient-education content.
|
||||
**언제 X**: 매 clinical decision making — 매 licensed clinician 의 require.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Plasticity = bad**: 매 plasticity itself 의 healing 의 vehicle.
|
||||
- **Single-receptor focus**: 매 D2-only blockade 의 outcomes 의 weak. 매 circuit-level 의 think.
|
||||
- **Reconsolidation hype**: 매 window narrow, 매 boundary conditions 의 strict.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Lüscher & Malenka 2011 *Neuron*; Kalivas & Volkow 2005).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — circuits + reversal-therapy patterns |
|
||||
@@ -0,0 +1,139 @@
|
||||
---
|
||||
id: wiki-2026-0508-nutritional-biochemistry
|
||||
title: Nutritional Biochemistry
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [영양 생화학, Nutrient Biochemistry, Metabolic Nutrition]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [biochemistry, nutrition, metabolism, biology, health]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: domain-knowledge
|
||||
framework: biochemistry
|
||||
---
|
||||
|
||||
# Nutritional Biochemistry
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 nutrient 는 metabolic substrate + cofactor + signal"**. Nutritional biochemistry 는 macronutrient 와 micronutrient 가 cellular metabolism, gene expression, signaling 에 어떻게 작용하는지 연구. 2026 perspective 에서 personalized nutrition + microbiome interaction + metabolomics 가 frontier.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 macronutrient pathways
|
||||
- **Carbohydrate**: glycolysis → pyruvate → acetyl-CoA → TCA → ETC. 4 kcal/g.
|
||||
- **Lipid**: β-oxidation → acetyl-CoA → TCA. 9 kcal/g. Membrane lipids, eicosanoids.
|
||||
- **Protein**: amino acid → transamination → urea / gluconeogenesis. 4 kcal/g.
|
||||
|
||||
### 매 micronutrient roles
|
||||
- **B-vitamins**: coenzymes (NAD, FAD, CoA, THF, PLP).
|
||||
- **Fat-soluble (ADEK)**: signaling (retinoic acid, calcitriol).
|
||||
- **Minerals**: cofactors (Mg-ATP, Zn-fingers, Fe-heme), electrolytes.
|
||||
|
||||
### 매 응용
|
||||
1. Sports nutrition / supplement design.
|
||||
2. Disease management (diabetes, NAFLD).
|
||||
3. Personalized diet (genotype + microbiome).
|
||||
4. Public health policy.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Basal metabolic rate (Mifflin-St Jeor)
|
||||
```python
|
||||
def bmr(weight_kg, height_cm, age_y, sex="M"):
|
||||
base = 10*weight_kg + 6.25*height_cm - 5*age_y
|
||||
return base + 5 if sex == "M" else base - 161
|
||||
|
||||
def tdee(bmr_val, activity="moderate"):
|
||||
factors = {"sedentary": 1.2, "light": 1.375,
|
||||
"moderate": 1.55, "active": 1.725}
|
||||
return bmr_val * factors[activity]
|
||||
```
|
||||
|
||||
### Macro split optimization
|
||||
```python
|
||||
def macro_split(tdee, goal="maintain", body_kg=70):
|
||||
protein_g = body_kg * (1.6 if goal == "cut" else 1.2)
|
||||
p_cal = protein_g * 4
|
||||
fat_cal = tdee * 0.25
|
||||
carb_cal = tdee - p_cal - fat_cal
|
||||
return {"protein_g": protein_g,
|
||||
"fat_g": fat_cal / 9,
|
||||
"carb_g": carb_cal / 4}
|
||||
```
|
||||
|
||||
### Glycemic load
|
||||
```python
|
||||
def glycemic_load(food: dict) -> float:
|
||||
return food["gi"] * food["carb_g"] / 100
|
||||
# Low <10, medium 11-19, high 20+
|
||||
```
|
||||
|
||||
### TCA cycle ATP yield
|
||||
```python
|
||||
def atp_per_glucose():
|
||||
glycolysis = 2
|
||||
nadh_glyc = 2 * 2.5
|
||||
pyruvate_to_acetyl = 2 * 2.5
|
||||
tca_per_acetyl = (3*2.5) + 1.5 + 1
|
||||
tca_total = 2 * tca_per_acetyl
|
||||
return glycolysis + nadh_glyc + pyruvate_to_acetyl + tca_total
|
||||
# ≈ 30 ATP / glucose (modern stoichiometry)
|
||||
```
|
||||
|
||||
### Nitrogen balance
|
||||
```python
|
||||
def n_balance(protein_intake_g, urea_n_excreted_g, fecal_skin_g=4):
|
||||
n_in = protein_intake_g / 6.25
|
||||
n_out = urea_n_excreted_g + fecal_skin_g
|
||||
return n_in - n_out
|
||||
```
|
||||
|
||||
### Vitamin D activation cascade
|
||||
```python
|
||||
def vit_d_activation():
|
||||
return [
|
||||
"7-dehydrocholesterol",
|
||||
"cholecalciferol (D3, skin UVB)",
|
||||
"25-OH-D3 (liver, CYP2R1)",
|
||||
"1,25-(OH)2-D3 (kidney, CYP27B1, calcitriol)",
|
||||
"VDR-RXR transcription factor",
|
||||
]
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| Weight loss | Caloric deficit + protein-priority |
|
||||
| Performance | Periodized carb + creatine |
|
||||
| T2D management | Low GL + Mediterranean |
|
||||
| Deficiency screen | Serum 25-OH-D, B12, ferritin, Mg |
|
||||
|
||||
**기본값**: TDEE 기반 + protein floor + micronutrient screen.
|
||||
|
||||
## 🔗 Graph
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: meal plan template, nutrient interaction summary, label decoding.
|
||||
**언제 X**: clinical diagnosis / Rx — RD / MD 필수.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Calorie-only thinking**: hormone / micronutrient 무시.
|
||||
- **Single-nutrient hype**: antioxidant / superfood 일반화 — context-free.
|
||||
- **Ignoring bioavailability**: total intake ≠ absorbed.
|
||||
- **Population stat → individual**: personal genetics / microbiome 무시.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Lehninger 8e, Modern Nutrition in Health and Disease 11e, USDA DRI 2024).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — BMR/macro/TCA/Vit-D 패턴 |
|
||||
@@ -0,0 +1,32 @@
|
||||
---
|
||||
id: wiki-2026-0508-owa-vs-cwa-개방-세계-vs-폐쇄-세계-가설
|
||||
title: OWA vs CWA (개방 세계 vs 폐쇄 세계 가설)
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: open-closed-world-assumption
|
||||
duplicate_of: "[[Open World Assumption vs Closed World Assumption]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, knowledge-representation, logic]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# OWA vs CWA (개방 세계 vs 폐쇄 세계 가설)
|
||||
|
||||
> **이 문서는 [[Open World Assumption vs Closed World Assumption]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약
|
||||
- **OWA**: 정보 부재 = unknown. RDF / OWL / 지식 그래프 표준.
|
||||
- **CWA**: 정보 부재 = false. SQL / Prolog / DB query 표준.
|
||||
- 추론 / completeness 가정 차이가 핵심.
|
||||
|
||||
## 🔗 Graph
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,137 @@
|
||||
---
|
||||
id: wiki-2026-0508-objectivism
|
||||
title: Objectivism
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Randian Philosophy, Rational Egoism, Ayn Rand]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.85
|
||||
verification_status: applied
|
||||
tags: [philosophy, ethics, epistemology, ayn-rand]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: text
|
||||
framework: philosophy
|
||||
---
|
||||
|
||||
# Objectivism
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 reality 의 objective, 매 reason 의 only means, 매 self-interest 의 moral, 매 laissez-faire capitalism 의 social"**. 매 Ayn Rand (1957 *Atlas Shrugged*) 의 founding, 매 axioms (existence, identity, consciousness) 의 base. 매 2026 의 tech-libertarian discourse (Thiel, Andreessen) 의 indirect 의 influence — 매 academic philosophy 의 mostly margin.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 four pillars
|
||||
- **Metaphysics**: 매 objective reality — A is A (Aristotelian identity).
|
||||
- **Epistemology**: 매 reason 의 only valid cognition. 매 mysticism / faith 의 reject.
|
||||
- **Ethics**: 매 rational self-interest. 매 altruism (sacrifice 의 moral) 의 reject.
|
||||
- **Politics**: 매 individual rights (life, liberty, property), 매 laissez-faire capitalism, 매 minimal state.
|
||||
|
||||
### 매 distinctive concepts
|
||||
- **Man qua man**: 매 rational productive being 의 ideal.
|
||||
- **Trader principle**: 매 voluntary value-for-value exchange.
|
||||
- **Sanction of the victim**: 매 self-sacrifice 의 evil 의 enabler.
|
||||
- **Primacy of existence vs consciousness**: 매 reality precedes mind.
|
||||
|
||||
### 매 응용 / influence
|
||||
1. 매 libertarian / classical-liberal politics.
|
||||
2. 매 entrepreneurial self-image (Atlas Shrugged founder mythos).
|
||||
3. 매 ARI (Ayn Rand Institute) education / outreach.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Ethical decision filter (rational self-interest)
|
||||
```text
|
||||
1. Identify long-range hierarchy of values.
|
||||
2. Does action advance my rational long-term self-interest?
|
||||
3. Does it violate another's rights (force / fraud)?
|
||||
4. Reject any action requiring 'sanction of the victim'.
|
||||
```
|
||||
|
||||
### Argument structure (Rand axiomatic)
|
||||
```
|
||||
Axiom 1: Existence exists.
|
||||
Axiom 2: A is A.
|
||||
Axiom 3: Consciousness perceives existence.
|
||||
→ Knowledge possible, not arbitrary.
|
||||
```
|
||||
|
||||
### Critical reading checklist
|
||||
```text
|
||||
- [ ] Is the hierarchy of concepts grounded in observation?
|
||||
- [ ] Are package-deals (mixing distinct concepts) avoided?
|
||||
- [ ] Are metaphors smuggling in unsupported claims?
|
||||
- [ ] Is 'altruism' steel-manned vs straw-manned?
|
||||
```
|
||||
|
||||
### Comparing ethical frameworks
|
||||
```
|
||||
| Framework | Source of value | Self vs Other |
|
||||
|------------------|-----------------|-------------------|
|
||||
| Objectivism | Rational ego | Self primary |
|
||||
| Utilitarianism | Aggregate util | Sum across people |
|
||||
| Kantian deont. | Duty / CI | Universalizable |
|
||||
| Virtue ethics | Character | Eudaimonia |
|
||||
```
|
||||
|
||||
### Steel-man counter-arguments
|
||||
```text
|
||||
- Egoism vs evolutionary cooperation (Hamilton, Nowak).
|
||||
- Altruism reframed as enlightened long-term self-interest.
|
||||
- Market failures, externalities, public goods.
|
||||
- Concentration of power & rights of children / disabled.
|
||||
```
|
||||
|
||||
### Concept-formation (measurement-omission)
|
||||
```text
|
||||
"Table" = entity supporting flat surface for use, with measurements
|
||||
(height, material, shape) omitted but specified in some range.
|
||||
Source: Rand, ITOE 1979.
|
||||
```
|
||||
|
||||
### Reading order (canonical)
|
||||
```
|
||||
1. Anthem (1938) — short novella, theme intro.
|
||||
2. The Fountainhead — individualism in art / ethics.
|
||||
3. Atlas Shrugged — full system in fiction.
|
||||
4. Virtue of Selfishness — ethics essays.
|
||||
5. ITOE — epistemology (formal).
|
||||
6. Peikoff, OPAR (1991) — systematic exposition.
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 사용 맥락 | 적합도 |
|
||||
|---|---|
|
||||
| 개인 long-term planning frame | 적합 (productivity ethic) |
|
||||
| Public-policy serious analysis | 부적합 (academic 의 underweight) |
|
||||
| Literature / culture history | 적합 (mid-20c American thought) |
|
||||
| 매 sole moral framework | 신중 (steel-man critics) |
|
||||
|
||||
**기본값**: 매 one tradition among many — 매 Aristotle / Kant / Mill / Rawls 의 also read.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Philosophy]]
|
||||
- 변형: [[Rational-Egoism]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 syllabus draft, 매 contrast-essay scaffold, 매 primary-source navigation.
|
||||
**언제 X**: 매 normative endorsement — 매 user 의 decide.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Cult-like adherence**: 매 ARI orthodoxy 의 dogmatic 의 trap.
|
||||
- **Naive policy export**: 매 night-watchman state 의 modern complexity 의 ignore.
|
||||
- **Strawmanning altruism**: 매 nuanced ethics-of-care / virtue-ethics 의 collapse.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Rand 1957, 1964; Peikoff *OPAR* 1991; SEP entries).
|
||||
- 신뢰도 A (text source); evaluation contested.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — pillars + critique-balance |
|
||||
@@ -0,0 +1,139 @@
|
||||
---
|
||||
id: wiki-2026-0508-open-access-movement
|
||||
title: Open Access Movement
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [OA, Open Science Publishing, Plan S]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [open-access, scholarly-publishing, plan-s, preprints]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: python
|
||||
framework: openalex-api
|
||||
---
|
||||
|
||||
# Open Access Movement
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 publicly-funded research 의 publicly-readable"**. 매 2002 Budapest OA Initiative 의 launch, 매 2018 Plan S (cOAlition S) 의 Europe-wide mandate, 매 2024 OSTP Nelson Memo 의 US federal 의 require. 매 2026 의 ~50% global articles 의 OA, 매 APC ($3-12k) 의 contention 의 ongoing.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 OA flavors
|
||||
- **Gold**: 매 publisher journal 의 native OA. 매 APC funded.
|
||||
- **Green**: 매 author self-archiving (preprint / postprint) 의 repository.
|
||||
- **Hybrid**: 매 subscription journal 의 individual article 의 OA-buy.
|
||||
- **Diamond**: 매 no-APC + no-paywall (community-funded). 매 2026 EU push.
|
||||
- **Bronze**: 매 free-to-read 의 license unclear (예: corporate access).
|
||||
|
||||
### 매 stakeholders
|
||||
- **Researchers**: 매 reach + citation impact 의 want.
|
||||
- **Funders** (NIH, ERC, Gates): 매 OA mandates.
|
||||
- **Publishers**: 매 Elsevier, Springer-Nature, Wiley — 매 transformative agreements.
|
||||
- **Libraries**: 매 Big Deal cancellation, 매 read-and-publish negotiation.
|
||||
- **Preprint servers**: arXiv, bioRxiv, SSRN, Research Square.
|
||||
|
||||
### 매 응용
|
||||
1. 매 funder mandate compliance (NIH PubMed Central submission).
|
||||
2. 매 institutional repository deposit.
|
||||
3. 매 OA discovery (Unpaywall, OpenAlex, OA.Works).
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### OpenAlex query — recent OA papers
|
||||
```python
|
||||
import requests
|
||||
r = requests.get(
|
||||
"https://api.openalex.org/works",
|
||||
params={"filter": "is_oa:true,publication_year:2025",
|
||||
"per-page": 25, "sort": "cited_by_count:desc"})
|
||||
for w in r.json()["results"]:
|
||||
print(w["doi"], w["open_access"]["oa_status"], w["title"][:80])
|
||||
```
|
||||
|
||||
### Unpaywall lookup (best OA copy)
|
||||
```python
|
||||
def find_oa(doi, email):
|
||||
r = requests.get(f"https://api.unpaywall.org/v2/{doi}", params={"email": email})
|
||||
j = r.json()
|
||||
return j["best_oa_location"]["url"] if j.get("best_oa_location") else None
|
||||
```
|
||||
|
||||
### Preprint deposit (bioRxiv API stub)
|
||||
```python
|
||||
def deposit_biorxiv(metadata, pdf_path, token):
|
||||
files = {'pdf': open(pdf_path, 'rb')}
|
||||
return requests.post(
|
||||
"https://api.biorxiv.org/submit",
|
||||
headers={"Authorization": f"Bearer {token}"},
|
||||
data=metadata, files=files)
|
||||
```
|
||||
|
||||
### CC-license selection helper
|
||||
```python
|
||||
def recommend_license(funder_mandates):
|
||||
if "plan_s" in funder_mandates or "nih_2024" in funder_mandates:
|
||||
return "CC-BY"
|
||||
return "CC-BY-NC-ND" # author preference if unconstrained
|
||||
```
|
||||
|
||||
### APC budget tracker
|
||||
```python
|
||||
def annual_apc_budget(papers, avg_apc=2500, gold_fraction=0.6):
|
||||
return papers * gold_fraction * avg_apc
|
||||
# 50 papers, 60% gold → $75k/yr departmental APC
|
||||
```
|
||||
|
||||
### Read-and-publish (transformative agreement) check
|
||||
```python
|
||||
def covered_by_ta(institution, publisher, agreements_db):
|
||||
return any(a["institution"] == institution and a["publisher"] == publisher
|
||||
and a["active"] for a in agreements_db)
|
||||
```
|
||||
|
||||
### Compliance check (Plan S)
|
||||
```python
|
||||
def plan_s_compliant(license, apc_capped, embargo_months, repo_deposited):
|
||||
return (license in {"CC-BY", "CC-BY-SA"}
|
||||
and apc_capped
|
||||
and embargo_months == 0
|
||||
and repo_deposited)
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| Funder / context | Recommended path |
|
||||
|---|---|
|
||||
| Plan S funder | Gold (CC-BY) or Green-immediate |
|
||||
| NIH | PMC deposit ≤12 mo (now immediate post-2024) |
|
||||
| Self-funded | Preprint + Diamond OA journal |
|
||||
| High-IF ambition | Hybrid + TA-covered if available |
|
||||
|
||||
**기본값**: Preprint (arXiv/bioRxiv/SSRN) + Gold OA journal under TA — 매 reach + compliance balance.
|
||||
|
||||
## 🔗 Graph
|
||||
- 변형: [[Plan-S]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 funder-mandate decoding, 매 license-comparison summary, 매 author-letter draft.
|
||||
**언제 X**: 매 contract negotiation 의 final — 매 librarian / IP office 의 require.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Predatory journals**: 매 Beall's-list-style 의 sham OA. 매 DOAJ membership 의 verify.
|
||||
- **Hybrid double-dip**: 매 subscription + APC 의 paid-twice. 매 TA negotiate.
|
||||
- **Copyright transfer accident**: 매 author 의 reuse rights 의 lose. 매 retain-rights addendum.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Budapest OA Initiative 2002; Plan S 2018; OSTP Nelson Memo 2022; OpenAlex docs).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — flavors + compliance + APIs |
|
||||
@@ -0,0 +1,137 @@
|
||||
---
|
||||
id: wiki-2026-0508-other
|
||||
title: Other
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Misc, Uncategorized, Index]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.85
|
||||
verification_status: applied
|
||||
tags: [index, navigation, taxonomy]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: text
|
||||
framework: obsidian-dataview
|
||||
---
|
||||
|
||||
# Other
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 cross-domain landing — 매 yet-uncategorized 의 holding"**. 매 wiki 의 catch-all bucket, 매 promote-to-category 의 routine 의 host. 매 2026 의 wiki cleanup 의 active triage 의 zone.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 purpose
|
||||
- 매 new note 의 category 의 still 의 settle 의 not 의 temp home.
|
||||
- 매 cross-cutting concepts (예: meta-cognition, epistemology) 의 multi-parent 의 candidate.
|
||||
- 매 review queue — 매 promote / merge / redirect 의 weekly.
|
||||
|
||||
### 매 triage criteria
|
||||
- **Promote**: 매 specific category 의 fit → move + update wikilinks.
|
||||
- **Merge**: 매 existing canonical 의 duplicate → REDIRECT + canonical 의 absorb.
|
||||
- **Stay**: 매 genuinely cross-domain (philosophy, methods).
|
||||
- **Archive**: 매 stale / orphan / no inbound link → 01_Archive 로.
|
||||
|
||||
### 매 응용
|
||||
1. 매 weekly cleanup batch (이 doc 의 example).
|
||||
2. 매 quarterly taxonomy review.
|
||||
3. 매 LLM-assisted re-categorization (embedding clustering).
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Dataview — 매 stale "Other" notes 의 list
|
||||
```dataview
|
||||
TABLE file.mtime AS modified, length(file.inlinks) AS in
|
||||
FROM "10_Wiki/Topics/Other"
|
||||
WHERE file.mtime < date(today) - dur(60 days)
|
||||
SORT in ASC, file.mtime ASC
|
||||
```
|
||||
|
||||
### Embedding-based re-categorization
|
||||
```python
|
||||
from sentence_transformers import SentenceTransformer
|
||||
from sklearn.cluster import KMeans
|
||||
m = SentenceTransformer('all-mpnet-base-v2')
|
||||
docs = load_other_dir()
|
||||
emb = m.encode([d.body for d in docs])
|
||||
labels = KMeans(n_clusters=12, n_init=10).fit_predict(emb)
|
||||
for d, l in zip(docs, labels):
|
||||
print(d.title, '->', cluster_to_category[l])
|
||||
```
|
||||
|
||||
### Inbound-link census
|
||||
```bash
|
||||
rg -o '\[\[([^\]]+)\]\]' -r '$1' 10_Wiki/Topics --no-filename | sort | uniq -c | sort -rn
|
||||
```
|
||||
|
||||
### Promote script (move + rewrite links)
|
||||
```python
|
||||
import os, re
|
||||
from pathlib import Path
|
||||
def promote(slug, src_dir, dst_dir, vault_root):
|
||||
src = Path(src_dir) / f"{slug}.md"
|
||||
dst = Path(dst_dir) / f"{slug}.md"
|
||||
src.rename(dst)
|
||||
# links remain valid since Obsidian uses basename-resolution by default
|
||||
return dst
|
||||
```
|
||||
|
||||
### Frontmatter audit (verification_status missing)
|
||||
```python
|
||||
import re, glob
|
||||
for fp in glob.glob('10_Wiki/Topics/Other/*.md'):
|
||||
with open(fp) as f: head = f.read(2000)
|
||||
if 'verification_status:' not in head:
|
||||
print('MISSING:', fp)
|
||||
```
|
||||
|
||||
### Redirect generator
|
||||
```python
|
||||
def make_redirect(slug, canonical_title):
|
||||
return f"""---
|
||||
id: wiki-2026-0508-{slug}
|
||||
title: {slug.replace('-',' ').title()}
|
||||
status: duplicate
|
||||
duplicate_of: \"[[{canonical_title}]]\"
|
||||
verification_status: redirected
|
||||
---
|
||||
|
||||
> 이 문서는 [[{canonical_title}]] 의 중복본입니다.
|
||||
"""
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 신호 | Action |
|
||||
|---|---|
|
||||
| 명확한 specific category | Promote |
|
||||
| Canonical 이 already 있음 | Merge / REDIRECT |
|
||||
| 60일+ 무수정 + 0 inbound | Archive |
|
||||
| 진짜 cross-domain | Stay (with multi-parent links) |
|
||||
|
||||
**기본값**: Triage weekly — 매 "Other" 의 size 의 monotone 의 increase 의 prevent.
|
||||
|
||||
## 🔗 Graph
|
||||
- 변형: (catch-all)
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 batch triage, 매 cluster labeling, 매 redirect drafting.
|
||||
**언제 X**: 매 final taxonomy commit — 매 human review 의 require.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Set-and-forget**: 매 "Other" 의 graveyard 의 become.
|
||||
- **Hard-link by full path**: 매 promote 시 의 break. 매 wikilink 의 use.
|
||||
- **No archival policy**: 매 entropy 의 unbounded.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (vault internal taxonomy spec).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — triage workflow + scripts |
|
||||
@@ -0,0 +1,147 @@
|
||||
---
|
||||
id: wiki-2026-0508-outside-thinking
|
||||
title: Outside Thinking
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Outside View, Reference Class Forecasting, Outsider Perspective]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [decision-making, cognition, forecasting, biases]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: theory
|
||||
framework: behavioral-decision-theory
|
||||
---
|
||||
|
||||
# Outside Thinking
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 your project is not special — base rates always win."**. 매 Kahneman & Tversky 의 "outside view" — 매 현재 상황의 unique details 무시 → 매 reference class 의 base rate 로 forecast. 매 2026 AI eval/forecasting community (Tetlock, Manifold, Metaculus) 의 핵심 도구.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 inside vs outside
|
||||
- **Inside view**: 매 plan 의 details 로부터 outcome 추정 ("우리는 매 6주 만에 끝낼 수 있어").
|
||||
- **Outside view**: 매 similar past projects 의 base rate ("comparable projects 평균 18주, σ=8주").
|
||||
- **Result**: 매 outside view 가 거의 항상 더 정확 — 매 planning fallacy 회피.
|
||||
|
||||
### 매 reference class forecasting (Flyvbjerg)
|
||||
- 매 step 1: 매 identify reference class (similar projects).
|
||||
- 매 step 2: 매 collect distribution of outcomes (cost, time, success rate).
|
||||
- 매 step 3: 매 your project = sample from that distribution.
|
||||
- 매 step 4: 매 adjust only with strong evidence.
|
||||
|
||||
### 매 응용
|
||||
1. Software estimation: 매 "this PR will take 1 day" → 매 historical median = 4 days.
|
||||
2. Startup success: 매 "we'll be the exception" → 매 base rate ~10% survive 5y.
|
||||
3. AI capability forecast: 매 "LLM will solve X by 2027" → 매 reference class of past predictions.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Pattern 1: Reference class forecaster
|
||||
```python
|
||||
import numpy as np
|
||||
|
||||
def outside_forecast(reference_class_outcomes: list[float],
|
||||
inside_estimate: float,
|
||||
trust_in_inside: float = 0.2):
|
||||
"""매 Bayesian blend — 매 prior is base rate."""
|
||||
base_rate_mean = np.mean(reference_class_outcomes)
|
||||
base_rate_std = np.std(reference_class_outcomes)
|
||||
# 매 weighted blend
|
||||
blended = (1 - trust_in_inside) * base_rate_mean + trust_in_inside * inside_estimate
|
||||
return {"forecast": blended, "p10": np.percentile(reference_class_outcomes, 10),
|
||||
"p90": np.percentile(reference_class_outcomes, 90)}
|
||||
```
|
||||
|
||||
### Pattern 2: Estimation poker with history
|
||||
```python
|
||||
def estimate(task, similar_tasks_db):
|
||||
similar = find_similar(task, similar_tasks_db, k=10)
|
||||
durations = [t.actual_duration for t in similar]
|
||||
return {
|
||||
"p50": np.median(durations),
|
||||
"p90": np.percentile(durations, 90),
|
||||
"warning": "Inside-view estimate is below p10" if task.guess < np.percentile(durations, 10) else None,
|
||||
}
|
||||
```
|
||||
|
||||
### Pattern 3: Pre-mortem — outside view of failure modes
|
||||
```python
|
||||
def pre_mortem(project, similar_failed_projects):
|
||||
"""매 imagine project failed; 매 list reasons from history."""
|
||||
failure_modes = []
|
||||
for fp in similar_failed_projects:
|
||||
failure_modes.extend(fp.post_mortem_causes)
|
||||
return Counter(failure_modes).most_common(10)
|
||||
```
|
||||
|
||||
### Pattern 4: Prediction market calibration
|
||||
```python
|
||||
# 매 force outside view via market — 매 your private estimate vs market price
|
||||
def confidence_check(my_p, market_p):
|
||||
if abs(my_p - market_p) > 0.20:
|
||||
return "RED FLAG: large divergence from outside view"
|
||||
return "OK"
|
||||
```
|
||||
|
||||
### Pattern 5: Survivorship bias correction
|
||||
```python
|
||||
def correct_for_survivorship(success_stories, full_population):
|
||||
survivor_rate = len(success_stories) / len(full_population)
|
||||
return {
|
||||
"naive_lesson": "Do what successes did",
|
||||
"corrected": f"Only {survivor_rate:.0%} survive — failures often did same things",
|
||||
}
|
||||
```
|
||||
|
||||
### Pattern 6: LLM as outside view oracle
|
||||
```python
|
||||
PROMPT = """For the following plan, list:
|
||||
1. The reference class (similar past projects)
|
||||
2. Base rate of success
|
||||
3. Typical failure modes
|
||||
4. Why this project might/might-not be representative
|
||||
"""
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| 매 estimating new project | Outside view first, inside view as adjustment |
|
||||
| 매 confident in unique advantage | Outside view with small inside-view weight |
|
||||
| 매 forecasting AI capabilities | Reference class of past predictions |
|
||||
| 매 startup go/no-go | Compare to founder cohort base rates |
|
||||
| 매 research timeline | Reference class of similar papers/benchmarks |
|
||||
|
||||
**기본값**: 매 outside view first, inside view as 매 small adjustment (≤20% weight).
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Decision Theory]] · [[Behavioral Economics]]
|
||||
- 변형: [[Reference Class Forecasting]]
|
||||
- 응용: [[Forecasting]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 estimation, 매 forecasting, 매 strategic planning, 매 evaluating "we're different" claims.
|
||||
**언제 X**: 매 truly novel domains where no reference class exists (rare — usually a class can be found).
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **"Our project is unique"**: 매 99% of the time, not unique enough to escape base rates.
|
||||
- **Cherry-picked reference class**: 매 selecting only successes — 매 survivorship bias.
|
||||
- **Ignoring distribution**: 매 only using mean — 매 use p10/p90.
|
||||
- **No update mechanism**: 매 collecting new data but not updating reference class.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Kahneman 2011, Flyvbjerg 2006, Tetlock 2015).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — outside vs inside view, reference class forecasting |
|
||||
@@ -0,0 +1,165 @@
|
||||
---
|
||||
id: wiki-2026-0508-perceptual-motor-skills
|
||||
title: Perceptual Motor Skills
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Sensorimotor Skills, PM Skills, Eye-Hand Coordination]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [psychology, motor-control, hci, vr, robotics]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: theory
|
||||
framework: motor-learning
|
||||
---
|
||||
|
||||
# Perceptual Motor Skills
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 perception and action are one closed loop, not two systems."**. 매 Fitts, Schmidt 의 motor-learning 연구에서 출발한 매 perceptual-motor skills = 매 sensory input → motor output 의 매 coupled performance. 매 2026 VR (Beat Saber, MR), surgical robots, autonomous driving, human-AI tele-operation 에 직접 응용.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 components
|
||||
- **Perception**: 매 visual, vestibular, proprioceptive, tactile input integration.
|
||||
- **Decision**: 매 motor program selection (Schmidt's schema theory).
|
||||
- **Execution**: 매 muscle coordination + online correction.
|
||||
- **Feedback**: 매 KR (Knowledge of Results), KP (Knowledge of Performance).
|
||||
|
||||
### 매 laws
|
||||
- **Fitts' Law**: 매 MT = a + b·log₂(2D/W) — 매 difficulty ∝ distance/target-size.
|
||||
- **Hick's Law**: 매 RT = a + b·log₂(N) — 매 choice reaction time vs alternatives.
|
||||
- **Power Law of Practice**: 매 T(n) = T₁ · n^(-α) — 매 skill acquisition curve.
|
||||
|
||||
### 매 stages (Fitts & Posner)
|
||||
- **Cognitive**: 매 verbal rehearsal, slow, error-prone.
|
||||
- **Associative**: 매 refining; reduced explicit thought.
|
||||
- **Autonomous**: 매 fast, low-attention-cost, automatic.
|
||||
|
||||
### 매 응용
|
||||
1. VR exergaming: 매 Beat Saber score = 매 PM skill metric.
|
||||
2. Surgical training: 매 da Vinci 의 PM skill calibration.
|
||||
3. Robotic teleoperation: 매 latency 가 PM loop 깨면 매 performance 폭락.
|
||||
4. UI design: 매 Fitts' Law → 매 button size & placement.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Pattern 1: Fitts' Law calculator (UI design)
|
||||
```python
|
||||
import math
|
||||
|
||||
def fitts_mt(distance_px, width_px, a=0.05, b=0.1):
|
||||
"""매 movement time in seconds. a, b empirically calibrated."""
|
||||
return a + b * math.log2(2 * distance_px / width_px)
|
||||
|
||||
# 매 example: button 40px wide at 300px away
|
||||
print(fitts_mt(300, 40)) # ~0.36s
|
||||
```
|
||||
|
||||
### Pattern 2: Power-law learning curve fit
|
||||
```python
|
||||
import numpy as np
|
||||
from scipy.optimize import curve_fit
|
||||
|
||||
def power_law(n, T1, alpha):
|
||||
return T1 * n ** (-alpha)
|
||||
|
||||
trials = np.arange(1, 100)
|
||||
times = ... # 매 measured times per trial
|
||||
popt, _ = curve_fit(power_law, trials, times)
|
||||
T1, alpha = popt
|
||||
print(f"매 skill exponent α = {alpha:.3f}")
|
||||
```
|
||||
|
||||
### Pattern 3: Online correction in robot teleop
|
||||
```python
|
||||
# 매 closed-loop with 100Hz feedback
|
||||
import time
|
||||
|
||||
def teleop_loop(robot, target):
|
||||
while not at_target(robot.pose, target, tol=0.005):
|
||||
err = target - robot.pose
|
||||
robot.send_velocity(0.5 * err) # 매 P-controller
|
||||
time.sleep(0.01)
|
||||
```
|
||||
|
||||
### Pattern 4: KR vs KP feedback in training app
|
||||
```python
|
||||
def feedback(trial_result):
|
||||
return {
|
||||
"KR": f"매 hit/miss: {trial_result.outcome}", # 매 result-only
|
||||
"KP": { # 매 process info
|
||||
"trajectory_smoothness": trial_result.jerk,
|
||||
"reaction_time": trial_result.rt_ms,
|
||||
"approach_angle": trial_result.angle,
|
||||
},
|
||||
}
|
||||
```
|
||||
|
||||
### Pattern 5: VR PM skill scoring
|
||||
```python
|
||||
def beat_saber_pm_score(slices):
|
||||
accuracy = sum(s.angle_error < 15 for s in slices) / len(slices)
|
||||
timing = sum(abs(s.t_offset_ms) < 50 for s in slices) / len(slices)
|
||||
flow = streak_length(slices) / len(slices)
|
||||
return 0.4*accuracy + 0.4*timing + 0.2*flow
|
||||
```
|
||||
|
||||
### Pattern 6: Latency budget for VR
|
||||
```python
|
||||
# 매 motion-to-photon < 20ms or 매 PM loop breaks (sim-sickness)
|
||||
def latency_audit(pipeline):
|
||||
budget_ms = 20
|
||||
used = sum(pipeline.stage_latencies.values())
|
||||
assert used < budget_ms, f"매 over budget: {used}ms"
|
||||
```
|
||||
|
||||
### Pattern 7: Hick's Law menu design
|
||||
```python
|
||||
import math
|
||||
def menu_rt(n_options, a=0.2, b=0.15):
|
||||
return a + b * math.log2(n_options + 1)
|
||||
# 매 8 options ≈ 0.67s, 16 options ≈ 0.81s — 매 sublinear
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| 매 button placement | Fitts' Law optimization |
|
||||
| 매 menu structure | Hick's Law (depth vs breadth) |
|
||||
| 매 training app | KR for novice, KP for advanced |
|
||||
| 매 VR app | Latency budget < 20ms motion-to-photon |
|
||||
| 매 teleoperation | Closed-loop with predictive control |
|
||||
| 매 skill assessment | Power-law exponent α + asymptote |
|
||||
|
||||
**기본값**: 매 close the perception-action loop with < 100ms latency.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Cognitive Psychology]] · [[Motor Control]]
|
||||
- 응용: [[VR Sickness]] · [[Beat Saber]]
|
||||
- Adjacent: [[Proprioception]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 designing UI/VR/robotics interfaces, 매 modeling skill acquisition, 매 latency budgeting.
|
||||
**언제 X**: 매 pure cognitive tasks (no motor component) — 매 different framework.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Ignoring Fitts**: 매 tiny buttons far away — 매 high MT, errors.
|
||||
- **Open-loop teleop**: 매 no feedback → 매 oscillation, drift.
|
||||
- **KR for experts**: 매 expert needs KP detail, not just hit/miss.
|
||||
- **Latency creep**: 매 every render-pipeline change without latency budget audit.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Fitts 1954, Schmidt 1975, Magill *Motor Learning*).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — Fitts/Hicks/Schmidt + VR/teleop 응용 |
|
||||
@@ -0,0 +1,158 @@
|
||||
---
|
||||
id: wiki-2026-0508-policy-surveillance
|
||||
title: Policy Surveillance
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Legal Mapping, Policy Tracking, Regulatory Monitoring]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.85
|
||||
verification_status: applied
|
||||
tags: [public-policy, governance, compliance, legal-tech]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: python
|
||||
framework: legal-mapping
|
||||
---
|
||||
|
||||
# Policy Surveillance
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 you can't evaluate what you can't measure — start by mapping the law."**. 매 Burris (Temple) 가 정립한 **Policy Surveillance** = 매 systematic, scientific tracking of laws/policies as data 의 개념. 매 2026 AI governance (EU AI Act enforcement, Korea AI Basic Act, US state AI laws) 시대에 매 polyjurisdictional compliance 의 핵심 도구.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 정의 vs adjacent
|
||||
- **Policy Surveillance**: 매 ongoing, systematic, scientific 매 monitoring of policies as 매 quantifiable data.
|
||||
- **vs Legal Research**: 매 case-driven, episodic.
|
||||
- **vs Compliance Audit**: 매 organization-internal, point-in-time.
|
||||
- **vs Regulatory Tracking**: 매 news-driven, qualitative.
|
||||
|
||||
### 매 5단계 method (Burris)
|
||||
1. 매 frame the question — what behavior does the law target?
|
||||
2. 매 define jurisdictional + temporal scope.
|
||||
3. 매 collect primary sources (statutes, regs).
|
||||
4. 매 code into structured variables (binary, ordinal, categorical).
|
||||
5. 매 publish + maintain — 매 LawAtlas-style open data.
|
||||
|
||||
### 매 응용
|
||||
1. AI Act compliance: 매 27 EU 회원국 + 미국 50주의 AI law variation 추적.
|
||||
2. Public health: 매 LawAtlas COVID closure tracking, opioid policies.
|
||||
3. Privacy: 매 GDPR vs CPRA vs PIPL 의 cross-walk.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Pattern 1: Coding scheme YAML
|
||||
```yaml
|
||||
# 매 ai_law_codes.yaml
|
||||
variables:
|
||||
- id: requires_impact_assessment
|
||||
type: binary
|
||||
question: "매 Does law require AI impact assessment?"
|
||||
- id: penalty_max
|
||||
type: numeric
|
||||
unit: USD
|
||||
- id: covered_systems
|
||||
type: categorical
|
||||
values: [foundation_models, biometric, hiring, healthcare, all_high_risk]
|
||||
jurisdictions: [EU, US-CA, US-CO, KR, UK, CN]
|
||||
effective_dates: required
|
||||
```
|
||||
|
||||
### Pattern 2: Cross-walk matrix
|
||||
```python
|
||||
import pandas as pd
|
||||
|
||||
def crosswalk(jurisdictions, variables, codes_df):
|
||||
matrix = codes_df.pivot(index="jurisdiction",
|
||||
columns="variable",
|
||||
values="value")
|
||||
matrix.to_csv("crosswalk.csv")
|
||||
return matrix
|
||||
```
|
||||
|
||||
### Pattern 3: Diff over time
|
||||
```python
|
||||
def policy_diff(snapshot_old, snapshot_new):
|
||||
changes = []
|
||||
for jur in snapshot_new.index:
|
||||
for var in snapshot_new.columns:
|
||||
if snapshot_old.at[jur, var] != snapshot_new.at[jur, var]:
|
||||
changes.append({
|
||||
"jurisdiction": jur, "variable": var,
|
||||
"from": snapshot_old.at[jur, var],
|
||||
"to": snapshot_new.at[jur, var],
|
||||
})
|
||||
return changes
|
||||
```
|
||||
|
||||
### Pattern 4: LLM-assisted coding (with human verification)
|
||||
```python
|
||||
import anthropic
|
||||
client = anthropic.Anthropic()
|
||||
|
||||
def code_statute(statute_text, scheme):
|
||||
resp = client.messages.create(
|
||||
model="claude-opus-4-7",
|
||||
max_tokens=2048,
|
||||
system=f"Code the statute against this scheme: {scheme}. Return JSON.",
|
||||
messages=[{"role": "user", "content": statute_text}],
|
||||
)
|
||||
# 매 ALWAYS human-verify legal coding
|
||||
return {"draft": resp.content[0].text, "needs_review": True}
|
||||
```
|
||||
|
||||
### Pattern 5: Effective-date timeline
|
||||
```python
|
||||
def timeline_view(codes_df):
|
||||
return codes_df.sort_values("effective_date")[
|
||||
["jurisdiction", "variable", "value", "effective_date"]
|
||||
]
|
||||
```
|
||||
|
||||
### Pattern 6: Citation chain (provenance)
|
||||
```python
|
||||
def store_with_provenance(code, value, statute_section, source_url, retrieved_at):
|
||||
return {
|
||||
"code": code, "value": value,
|
||||
"citation": {"section": statute_section, "url": source_url, "retrieved": retrieved_at},
|
||||
}
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| 매 single-org compliance | Standard compliance audit |
|
||||
| 매 multi-jurisdiction policy comparison | Policy Surveillance |
|
||||
| 매 academic causal inference (does law X cause outcome Y?) | Policy Surveillance + econometrics |
|
||||
| 매 real-time regulatory news | News tracker (NOT surveillance) |
|
||||
| 매 AI Act multi-state US tracking | Policy Surveillance + LLM-draft + lawyer review |
|
||||
|
||||
**기본값**: 매 LawAtlas-style codebook + git versioning + LLM-draft + human verification.
|
||||
|
||||
## 🔗 Graph
|
||||
- 응용: [[AI 거버넌스 정책(AI Usage Policy)|AI Governance]] · [[GDPR Compliance]]
|
||||
- Adjacent: [[EU AI Act]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 first-pass coding of large statute corpus, 매 cross-walk drafting, 매 diff summarization.
|
||||
**언제 X**: 매 final legal coding without human lawyer — 매 hallucination risk too high for compliance use.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **No version control**: 매 statutes 가 amend 되는데 snapshot 없으면 매 useless for trend analysis.
|
||||
- **Coding without scheme**: 매 ad-hoc tags — 매 inter-coder reliability ~0.
|
||||
- **LLM-only coding**: 매 hallucinated citations — 매 catastrophic for legal use.
|
||||
- **Single jurisdiction silo**: 매 policy surveillance 의 가치 = comparison.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Burris et al., Temple Center for Public Health Law Research; LawAtlas.org).
|
||||
- 신뢰도 A (academic + practitioner standard).
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — Burris method, AI Act 응용, LLM augmentation |
|
||||
@@ -0,0 +1,164 @@
|
||||
---
|
||||
id: wiki-2026-0508-precision-recursion
|
||||
title: Precision Recursion
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Mixed-Precision Recursive Refinement, Iterative Refinement]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.85
|
||||
verification_status: applied
|
||||
tags: [numerical-methods, mixed-precision, iterative-refinement, ML]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: python
|
||||
framework: pytorch-mlx-cuda
|
||||
---
|
||||
|
||||
# Precision Recursion
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 lower precision 으로 fast 계산 → 매 higher precision 으로 residual 매 correct → 매 recurse"**. 매 numerical iterative refinement 의 modern variant — 매 H100/H200/MI300X 의 FP8/FP16 throughput 을 활용하면서 매 FP64-equivalent accuracy 를 달성. 매 Higham (1997) 의 classical refinement 매 GPU mixed-precision 시대에서 매 부활.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 기본 mechanism
|
||||
```
|
||||
1. Solve A x_lo = b in low precision (FP16/FP8) — fast
|
||||
2. Compute residual r = b - A x_lo in high precision (FP32/FP64)
|
||||
3. Solve A d = r in low precision — fast
|
||||
4. x ← x_lo + d
|
||||
5. Repeat until ||r|| < tol
|
||||
```
|
||||
|
||||
### 매 핵심 invariant
|
||||
- **Residual computation**: 매 high precision 필수 (X cancellation error).
|
||||
- **Solve**: 매 low precision OK (errors absorbed by refinement).
|
||||
- **Convergence**: 매 condition number κ(A) 적절시 매 quadratic.
|
||||
|
||||
### 매 응용
|
||||
1. **Linear solve**: GMRES-IR (Carson & Higham 2018).
|
||||
2. **LLM inference**: FP8 forward + FP32 residual streams.
|
||||
3. **Optimization**: Adam in FP16 + FP32 master weights.
|
||||
4. **Eigensolve**: 매 inverse iteration 매 mixed precision.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Iterative refinement (linear solve)
|
||||
```python
|
||||
import numpy as np
|
||||
|
||||
def iterative_refinement(A, b, tol=1e-12, max_iter=10):
|
||||
"""매 mixed-precision linear solve."""
|
||||
A_lo = A.astype(np.float16)
|
||||
x = np.zeros_like(b)
|
||||
for k in range(max_iter):
|
||||
r = b - A @ x # 매 high-precision residual
|
||||
if np.linalg.norm(r) < tol:
|
||||
break
|
||||
d = np.linalg.solve(A_lo.astype(np.float32), r.astype(np.float32))
|
||||
x = x + d.astype(b.dtype)
|
||||
return x, k + 1
|
||||
```
|
||||
|
||||
### PyTorch AMP (Automatic Mixed Precision)
|
||||
```python
|
||||
import torch
|
||||
from torch.cuda.amp import autocast, GradScaler
|
||||
|
||||
scaler = GradScaler()
|
||||
for batch in loader:
|
||||
optim.zero_grad()
|
||||
with autocast(dtype=torch.float16):
|
||||
loss = model(batch).loss # 매 FP16 forward
|
||||
scaler.scale(loss).backward() # 매 FP32 grad scale
|
||||
scaler.step(optim) # 매 FP32 master weight update
|
||||
scaler.update()
|
||||
```
|
||||
|
||||
### FP8 inference + FP32 accumulation (H100)
|
||||
```python
|
||||
# Transformer Engine — Hopper FP8
|
||||
import transformer_engine.pytorch as te
|
||||
from transformer_engine.common.recipe import Format, DelayedScaling
|
||||
|
||||
fp8_recipe = DelayedScaling(
|
||||
margin=0, interval=1,
|
||||
fp8_format=Format.HYBRID, # 매 E4M3 fwd, E5M2 bwd
|
||||
)
|
||||
|
||||
with te.fp8_autocast(enabled=True, fp8_recipe=fp8_recipe):
|
||||
out = model(x) # FP8 GEMMs, FP32 reductions
|
||||
```
|
||||
|
||||
### GMRES with iterative refinement
|
||||
```python
|
||||
from scipy.sparse.linalg import gmres
|
||||
|
||||
def gmres_ir(A, b, tol=1e-12, outer=5):
|
||||
"""매 outer IR loop, 매 inner GMRES low-prec."""
|
||||
x = np.zeros_like(b)
|
||||
A_lo = A.astype(np.float32)
|
||||
for _ in range(outer):
|
||||
r = b - A @ x
|
||||
if np.linalg.norm(r) < tol:
|
||||
return x
|
||||
d, _ = gmres(A_lo, r.astype(np.float32), atol=1e-6)
|
||||
x = x + d.astype(b.dtype)
|
||||
return x
|
||||
```
|
||||
|
||||
### Adam with FP32 master weights
|
||||
```python
|
||||
class MixedPrecisionAdam:
|
||||
def __init__(self, params, lr=1e-3):
|
||||
self.params_fp16 = params # 매 storage
|
||||
self.params_fp32 = [p.detach().clone().float() for p in params]
|
||||
self.m = [torch.zeros_like(p) for p in self.params_fp32]
|
||||
self.v = [torch.zeros_like(p) for p in self.params_fp32]
|
||||
self.lr = lr; self.t = 0
|
||||
def step(self):
|
||||
self.t += 1
|
||||
for p16, p32, m, v in zip(self.params_fp16, self.params_fp32, self.m, self.v):
|
||||
g = p16.grad.float()
|
||||
m.mul_(0.9).add_(g, alpha=0.1)
|
||||
v.mul_(0.999).addcmul_(g, g, value=0.001)
|
||||
p32.addcdiv_(m, v.sqrt().add_(1e-8), value=-self.lr)
|
||||
p16.data.copy_(p32.half()) # 매 sync back
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Strategy |
|
||||
|---|---|
|
||||
| 매 ill-conditioned linear system | GMRES-IR mixed precision |
|
||||
| 매 LLM training | AMP (FP16/BF16 + FP32 master) |
|
||||
| 매 Hopper / Blackwell inference | FP8 + FP32 accumulate |
|
||||
| 매 well-conditioned + FP64 needed | 매 single-precision solve OK |
|
||||
|
||||
**기본값**: 매 BF16 forward + FP32 master weights (training), FP8 inference (Hopper+).
|
||||
|
||||
## 🔗 Graph
|
||||
- 변형: [[Iterative-Refinement]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 numerical stability debugging, 매 mixed-precision recipe selection, 매 condition number analysis.
|
||||
**언제 X**: 매 integer / discrete optimization — 매 precision concept 무관.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Low-precision residual**: 매 cancellation error 폭발 → 매 refinement 무용.
|
||||
- **Ill-conditioned + low-prec**: 매 κ(A) > 10⁶ + FP16 → 매 발산.
|
||||
- **No master weights**: 매 FP16 weight update 매 underflow.
|
||||
- **Skip warmup**: 매 FP8 매 calibration 없이 → 매 NaN.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Higham 1997 *Accuracy and Stability*; Carson & Higham 2018 GMRES-IR; NVIDIA Transformer Engine docs 2024).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — iterative refinement + modern AMP/FP8 stack |
|
||||
@@ -0,0 +1,166 @@
|
||||
---
|
||||
id: wiki-2026-0508-principles-of-structuralism
|
||||
title: Principles of Structuralism
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Structuralism, Structural Analysis]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [philosophy, linguistics, methodology, semiotics]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: theory
|
||||
framework: structural-analysis
|
||||
---
|
||||
|
||||
# Principles of Structuralism
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 meaning emerges from relations, not essences."**. 매 Saussure 의 1916 *Cours de linguistique générale* 에서 출발한 사상으로, 매 element 의 의미는 그 자체가 아닌 system 내 다른 element 와의 차이 (difference) 로부터 도출된다는 매 framework. 매 2026 에서도 NLP embedding space, knowledge graphs, software architecture 의 modular decomposition 에 이르기까지 매 살아있는 분석 도구.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 4대 원칙
|
||||
- **Synchrony over diachrony**: 매 system 의 현재 상태를 분석 — 매 historical evolution 보다 우선.
|
||||
- **Sign = signifier + signified**: 매 sound-image 와 concept 의 arbitrary pairing.
|
||||
- **Value through difference**: 매 "cat" 의 의미는 "bat", "rat", "hat" 와 다르기에 존재.
|
||||
- **Langue vs parole**: 매 underlying system (langue) vs 매 individual utterance (parole).
|
||||
|
||||
### 매 확장 영역
|
||||
- **Lévi-Strauss (anthropology)**: 매 myths 의 binary oppositions (raw/cooked, nature/culture).
|
||||
- **Barthes (semiotics)**: 매 mythologies, 매 cultural codes, denotation vs connotation.
|
||||
- **Lacan (psychoanalysis)**: 매 unconscious 가 language 처럼 구조화되어 있다.
|
||||
- **Piaget (cognitive)**: 매 mental schemas 의 structural development.
|
||||
|
||||
### 매 응용
|
||||
1. NLP embedding: 매 word2vec/GloVe 는 distributional structuralism 의 신경적 구현.
|
||||
2. Software architecture: 매 module 의 의미는 dependency graph 내 위치로 결정.
|
||||
3. UX semiotics: 매 icon affordance 는 매 visual sign system 내 차이로 해독.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Pattern 1: Distributional embedding (NLP)
|
||||
```python
|
||||
# 매 word meaning = 매 context distribution (distributional structuralism)
|
||||
import numpy as np
|
||||
from collections import Counter, defaultdict
|
||||
|
||||
def build_cooccurrence(corpus, window=5):
|
||||
cooc = defaultdict(Counter)
|
||||
for sent in corpus:
|
||||
for i, w in enumerate(sent):
|
||||
for j in range(max(0, i-window), min(len(sent), i+window+1)):
|
||||
if i != j:
|
||||
cooc[w][sent[j]] += 1
|
||||
return cooc
|
||||
|
||||
# 매 차이 — 두 word vector 사이의 cosine distance
|
||||
def diff(v1, v2):
|
||||
return 1 - np.dot(v1, v2) / (np.linalg.norm(v1) * np.linalg.norm(v2))
|
||||
```
|
||||
|
||||
### Pattern 2: Binary opposition extraction (Lévi-Strauss style)
|
||||
```python
|
||||
def extract_oppositions(text_units, embed_fn):
|
||||
embeddings = [embed_fn(t) for t in text_units]
|
||||
# 매 most-distant pairs = 매 strongest oppositions
|
||||
pairs = []
|
||||
for i in range(len(text_units)):
|
||||
for j in range(i+1, len(text_units)):
|
||||
d = np.linalg.norm(embeddings[i] - embeddings[j])
|
||||
pairs.append((d, text_units[i], text_units[j]))
|
||||
pairs.sort(reverse=True)
|
||||
return pairs[:10]
|
||||
```
|
||||
|
||||
### Pattern 3: Sign decomposition (Barthes)
|
||||
```typescript
|
||||
type Sign = {
|
||||
signifier: string; // 매 form (word, image, sound)
|
||||
signified: string; // 매 mental concept
|
||||
denotation: string; // 매 literal
|
||||
connotation: string[]; // 매 cultural associations
|
||||
};
|
||||
|
||||
const rose: Sign = {
|
||||
signifier: "rose",
|
||||
signified: "flower",
|
||||
denotation: "Rosa genus plant",
|
||||
connotation: ["love", "passion", "England", "secrecy (sub rosa)"],
|
||||
};
|
||||
```
|
||||
|
||||
### Pattern 4: Structural diff for software modules
|
||||
```python
|
||||
# 매 module value = 매 dependency-graph position
|
||||
import networkx as nx
|
||||
|
||||
def structural_role(g: nx.DiGraph, node):
|
||||
return {
|
||||
"in_degree": g.in_degree(node),
|
||||
"out_degree": g.out_degree(node),
|
||||
"betweenness": nx.betweenness_centrality(g).get(node, 0),
|
||||
"neighbors": list(g.neighbors(node)),
|
||||
}
|
||||
```
|
||||
|
||||
### Pattern 5: Synchronic vs diachronic analysis
|
||||
```python
|
||||
def synchronic_snapshot(repo, commit_sha):
|
||||
# 매 freeze a moment, analyze structure
|
||||
return {"deps": parse_deps(repo, commit_sha)}
|
||||
|
||||
def diachronic_trace(repo, sha_list):
|
||||
# 매 evolution over time
|
||||
return [synchronic_snapshot(repo, sha) for sha in sha_list]
|
||||
```
|
||||
|
||||
### Pattern 6: Code review — surface vs deep structure
|
||||
```python
|
||||
# 매 surface (parole) — actual code
|
||||
# 매 deep (langue) — design pattern, architectural rule
|
||||
def review(pr):
|
||||
surface = lint_results(pr)
|
||||
deep = check_pattern_compliance(pr, patterns=["DI", "SRP", "boundary"])
|
||||
return surface, deep
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| 매 "what does X mean?" | Map relations, not essences |
|
||||
| 매 NLP embedding choice | Distributional methods (word2vec, BERT) |
|
||||
| 매 cultural artifact analysis | Binary oppositions + connotations |
|
||||
| 매 software module design | Structural role > implementation detail |
|
||||
| 매 LLM prompt design | Define by contrast (few-shot oppositions) |
|
||||
|
||||
**기본값**: 매 always ask "what is this *not*?" before "what is this?".
|
||||
|
||||
## 🔗 Graph
|
||||
- 변형: [[Distributional Semantics]]
|
||||
- 응용: [[Word Embeddings]] · [[Knowledge Representation]] · [[Software Architecture]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 meaning analysis, 매 cultural decoding, 매 embedding interpretation, 매 dependency graph reasoning.
|
||||
**언제 X**: 매 essentialist questions ("what is the *true* nature of X?") — 매 structuralism 은 reject 함.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Essentialism**: 매 "X has an inherent meaning" — 매 structuralism rejects this.
|
||||
- **Static langue**: 매 langue 를 fixed 로 보면 변화하는 system 을 놓침.
|
||||
- **Over-binarization**: 매 모든 것을 binary opposition 으로 환원하면 nuance 손실.
|
||||
- **Ignoring parole**: 매 actual usage data 무시하면 model 이 stale.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Saussure 1916, Lévi-Strauss 1958, Barthes 1957).
|
||||
- 신뢰도 A (foundational philosophical canon).
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — Saussure 4대 원칙, NLP embedding 연결, 6 패턴 |
|
||||
@@ -0,0 +1,27 @@
|
||||
# 💡 프로젝트 기획 및 개선 과정 회고 (Project Retrospective Template)
|
||||
|
||||
## 📄 문서 목적
|
||||
본 문서는 '사용자 요청 기반의 복합적인 지식 생성 작업'을 수행할 때, **[초기 계획 → 피드백 수용 → 최종 완성]** 과정을 구조적으로 기록하고 분석하여, 유사한 고난도 프로젝트에서 AI 모델의 사고력을 성장시키는 것을 목표로 합니다. 단순 결과물 저장소가 아닌, 방법론(Methodology) 학습 자료입니다.
|
||||
|
||||
## 🛠️ [Phase 1: 초기 접근 및 가설 설정 (Initial Hypothesis)]
|
||||
* **[작업 내용]:** 사용자의 요청을 처음 받았을 때 가장 먼저 생각한 해결책과 구조는 무엇이었는지 기록합니다.
|
||||
* **[핵심 논리]:** 이 단계에서 어떤 키워드(Keyword)와 연결 고리를 중심으로 전체 아웃라인을 잡았는가? (예: "캐주얼 = 단순화", "전략 = 시스템")
|
||||
* **[초기 강점/한계 인식]:** 내가 스스로 판단하기에, 초기 계획의 가장 큰 강점과 놓치고 지나간 구조적 약점은 무엇이었는지 명시합니다.
|
||||
|
||||
## 🎯 [Phase 2: 외부 피드백 수용 및 오류 진단 (Critique Integration)]
|
||||
* **[수신된 피드백]:** 사용자(혹은 시스템)로부터 받은 핵심적인 비판이나 누락 사항을 정확히 인용하고 요약합니다. (예: "전략과 캐주얼의 메커니즘적 연결고리가 부족하다.")
|
||||
* **[오류 진단 및 원인 분석]:** 초기 계획이 실패한 이유가 **'개념의 충돌(Conflict)'** 때문인지, **'구조화 부족(Lack of Structure)'** 때문인지, 아니면 **'경제성 무시(Economic Blind Spot)'** 때문인지 근본적인 원인을 진단합니다.
|
||||
* **[보완 방향 설정]:** 이 오류를 해결하기 위해 어떤 *새로운 메커니즘적 장치*가 필요한지 구체적으로 정의합니다. (예: '선택의 폭을 제한하여 전략성을 강제하는 시스템 도입')
|
||||
|
||||
## 📈 [Phase 3: 최종 개선 및 성장 방법론 구축 (Final Methodology)]
|
||||
이 단계는 앞으로 유사한 작업을 할 때 반드시 지켜야 할 **'가장 중요한 규칙(Rule)'**입니다.
|
||||
|
||||
1. **✅ 구조적 사고 우선:** 요청을 받으면, 단순히 내용을 채우기보다 'A → B → C의 흐름이 논리적으로 연결되는지'를 가장 먼저 점검한다. (흐름도/Flowchart 사고)
|
||||
2. **✅ 메커니즘 구체화 원칙:** 추상적인 개념(예: 재미, 깊이)만 제시하지 않고, **반드시 작동하는 '규칙'(Rule)**으로 정의해야 한다. (예: "A를 할 때 B가 발생하고, 이것은 C라는 제한을 가진다.")
|
||||
3. **✅ 상호작용성 검증:** 기획의 모든 요소(시스템, 수익 모델, 메커니즘)는 서로 충돌하지 않고 **'시너지를 내도록'** 연결되어야 한다. 특히, 돈과 밸런스의 관계를 가장 엄격하게 정의해야 한다.
|
||||
|
||||
---
|
||||
### 📌 요약: 성공적인 작업 수행의 체크리스트 (Future Self-Correction Checklist)
|
||||
* [ ] **목표 재정의:** 프로젝트의 최종 목표가 '재미'인지, '수익'인지, 아니면 '전략적 깊이' 중 무엇에 가장 무게를 둘 것인가?
|
||||
* [ ] **메커니즘화:** 모든 개념을 "누가/무엇을 할 때 어떤 규칙으로 작동하는지"라는 동사-주어 구조로 변환할 수 있는가?
|
||||
* [ ] **제약 조건 설정:** 의도적으로 '제한(Constraint)'을 두는 요소를 넣어, 플레이어가 고민하게 만들었는가?
|
||||
@@ -0,0 +1,181 @@
|
||||
---
|
||||
id: wiki-2026-0508-protocols
|
||||
title: Protocols
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Communication Protocols, Network Protocols, Wire Protocols]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [networking, protocols, systems, MCP]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: multi
|
||||
framework: HTTP-gRPC-MCP
|
||||
---
|
||||
|
||||
# Protocols
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 communicating parties 가 매 따라야 하는 rules 의 명시"**. 매 syntax (frame format), 매 semantics (meaning of fields), 매 timing (sequencing) 의 3 axes 로 정의. 매 2026 의 hot stack: HTTP/3 (QUIC), gRPC, MCP (Model Context Protocol), WebSocket, MQTT 5.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 protocol 의 layers
|
||||
- **Physical / Link**: Ethernet, Wi-Fi 7, 5G NR.
|
||||
- **Network**: IPv6 (default 2026), IPv4 legacy.
|
||||
- **Transport**: TCP, UDP, QUIC.
|
||||
- **Application**: HTTP/3, gRPC, MCP, MQTT, AMQP.
|
||||
|
||||
### 매 design dimensions
|
||||
- **Stateful vs stateless**: 매 server-side state 보관 여부.
|
||||
- **Sync vs async**: 매 request-response vs publish-subscribe.
|
||||
- **Push vs pull**: 매 server-initiated vs client-initiated.
|
||||
- **Text vs binary**: 매 human-readable vs efficient.
|
||||
- **Versioning**: 매 backward / forward compatibility 의 strategy.
|
||||
|
||||
### 매 응용
|
||||
1. **Web**: HTTP/3 over QUIC — 매 default.
|
||||
2. **AI tools**: MCP (Anthropic 2024) 매 LLM ↔ tool 의 universal.
|
||||
3. **Microservices**: gRPC 매 internal RPC.
|
||||
4. **IoT**: MQTT 5 매 lightweight pub-sub.
|
||||
5. **Realtime**: WebSocket / WebTransport.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### MCP server (Anthropic, 2026 standard)
|
||||
```python
|
||||
from mcp.server import Server
|
||||
from mcp.types import Tool, TextContent
|
||||
|
||||
server = Server("knowledge-base")
|
||||
|
||||
@server.list_tools()
|
||||
async def tools():
|
||||
return [Tool(
|
||||
name="query",
|
||||
description="Query the KB",
|
||||
inputSchema={
|
||||
"type": "object",
|
||||
"properties": {"q": {"type": "string"}},
|
||||
"required": ["q"],
|
||||
},
|
||||
)]
|
||||
|
||||
@server.call_tool()
|
||||
async def call(name, args):
|
||||
return [TextContent(type="text", text=search(args["q"]))]
|
||||
```
|
||||
|
||||
### gRPC service (.proto + Python)
|
||||
```protobuf
|
||||
// kb.proto
|
||||
syntax = "proto3";
|
||||
service KB {
|
||||
rpc Query(QueryRequest) returns (stream QueryChunk);
|
||||
}
|
||||
message QueryRequest { string q = 1; }
|
||||
message QueryChunk { string text = 1; bool done = 2; }
|
||||
```
|
||||
|
||||
```python
|
||||
# server.py
|
||||
import grpc, kb_pb2_grpc, kb_pb2
|
||||
|
||||
class KBServicer(kb_pb2_grpc.KBServicer):
|
||||
def Query(self, request, context):
|
||||
for chunk in stream_search(request.q):
|
||||
yield kb_pb2.QueryChunk(text=chunk, done=False)
|
||||
yield kb_pb2.QueryChunk(done=True)
|
||||
```
|
||||
|
||||
### HTTP/3 client (QUIC)
|
||||
```python
|
||||
# httpx + h2/h3
|
||||
import httpx
|
||||
|
||||
async with httpx.AsyncClient(http2=True, http3=True) as client:
|
||||
r = await client.get("https://api.example.com/v1/users")
|
||||
print(r.http_version) # "HTTP/3"
|
||||
```
|
||||
|
||||
### WebSocket realtime
|
||||
```python
|
||||
import asyncio
|
||||
import websockets
|
||||
|
||||
async def handler(ws):
|
||||
async for msg in ws:
|
||||
await ws.send(f"echo: {msg}")
|
||||
|
||||
async def main():
|
||||
async with websockets.serve(handler, "0.0.0.0", 8765):
|
||||
await asyncio.Future() # run forever
|
||||
```
|
||||
|
||||
### MQTT 5 pub-sub (IoT)
|
||||
```python
|
||||
import paho.mqtt.client as mqtt
|
||||
|
||||
def on_message(client, userdata, msg):
|
||||
print(f"{msg.topic}: {msg.payload.decode()}")
|
||||
|
||||
client = mqtt.Client(protocol=mqtt.MQTTv5)
|
||||
client.on_message = on_message
|
||||
client.connect("broker.example.com", 1883)
|
||||
client.subscribe("sensors/+/temperature")
|
||||
client.loop_forever()
|
||||
```
|
||||
|
||||
### Protocol negotiation (capabilities handshake)
|
||||
```python
|
||||
# Common pattern: client sends supported versions, server picks highest mutual
|
||||
def negotiate(client_versions: set[str], server_versions: set[str]) -> str:
|
||||
common = client_versions & server_versions
|
||||
if not common:
|
||||
raise ProtocolError("no compatible version")
|
||||
return max(common, key=lambda v: tuple(map(int, v.split("."))))
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| Scenario | Protocol |
|
||||
|---|---|
|
||||
| 매 LLM ↔ tools | MCP |
|
||||
| 매 internal RPC, polyglot | gRPC over HTTP/2 |
|
||||
| 매 public web API | HTTP/3 + JSON / OpenAPI |
|
||||
| 매 realtime browser | WebSocket / WebTransport |
|
||||
| 매 IoT constrained | MQTT 5 / CoAP |
|
||||
| 매 message queue | AMQP 1.0 / Kafka |
|
||||
| 매 streaming chat | Server-Sent Events / WebSocket |
|
||||
|
||||
**기본값**: 매 public = HTTP/3 + JSON, 매 internal = gRPC, 매 LLM tools = MCP.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Distributed-Systems]]
|
||||
- 변형: [[HTTP]] · [[gRPC]] · [[MCP]]
|
||||
- 응용: [[API-Design]] · [[Microservices]] · [[클라우드 인프라 및 IaC 운영 표준|IoT]]
|
||||
- Adjacent: [[Interoperability]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 protocol selection, 매 wire format debugging, 매 backward-compat strategy review.
|
||||
**언제 X**: 매 single-process in-memory calls — 매 protocol 무용.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Custom snowflake protocol**: 매 in-house wire format 매 ecosystem 의 X.
|
||||
- **No version negotiation**: 매 deploy mismatch → cascade failure.
|
||||
- **Stateful with no session**: 매 load balancer 매 sticky session 강제 → scaling pain.
|
||||
- **Chatty protocols**: 매 N round trips 매 single op → latency.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (RFC 9114 HTTP/3, 9000 QUIC; gRPC.io; Anthropic MCP spec 2024; OASIS MQTT 5; OASIS AMQP 1.0).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — protocol layers + 2026 modern stack (MCP, HTTP/3, gRPC) |
|
||||
@@ -0,0 +1,157 @@
|
||||
---
|
||||
id: wiki-2026-0508-purpose
|
||||
title: Purpose
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Telos, Mission, Intent, Goal-Setting, Why]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.85
|
||||
verification_status: applied
|
||||
tags: [philosophy, psychology, leadership, design]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: theory
|
||||
framework: teleological-design
|
||||
---
|
||||
|
||||
# Purpose
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 know your why before you optimize your how."**. 매 Aristotle 의 *telos* 부터 매 Sinek 의 *Start with Why*, 매 Frankl 의 *meaning therapy* 까지 — 매 purpose = 매 why an entity (person, system, product) exists. 매 2026 software/AI 에서 매 purpose 명시는 매 alignment, scope creep 회피, 매 LLM agent goal-setting 의 foundation.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 4 levels of purpose
|
||||
- **Existential (인간)**: 매 Frankl — 매 meaning vs pleasure vs power.
|
||||
- **Organizational**: 매 mission statement — 매 "why does this company exist?".
|
||||
- **Product**: 매 user job-to-be-done (Christensen) — 매 "what hire is this product made for?".
|
||||
- **System/Code**: 매 module purpose — 매 "what 1 thing does this module own?".
|
||||
|
||||
### 매 purpose articulation patterns
|
||||
- **Sinek's Golden Circle**: WHY → HOW → WHAT.
|
||||
- **JTBD**: "When [situation], I want to [motivation], so I can [outcome]".
|
||||
- **OKR**: Objective (qualitative why) + Key Results (measurable).
|
||||
- **Module docstring**: 1-line purpose + invariants.
|
||||
|
||||
### 매 응용
|
||||
1. Code: 매 module 의 1-sentence purpose 가 unclear 면 — split or rename.
|
||||
2. LLM agent: 매 system prompt 의 첫 줄은 purpose — 매 alignment anchor.
|
||||
3. Career: 매 ikigai (것 + 잘 + need + paid).
|
||||
4. Product: 매 JTBD interview → feature prioritization.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Pattern 1: Module-level purpose docstring
|
||||
```python
|
||||
"""
|
||||
auth/jwt.py
|
||||
|
||||
PURPOSE: 매 issue and verify JWT tokens for our API authentication.
|
||||
INVARIANTS:
|
||||
- Tokens always include `iss` claim.
|
||||
- Verification rejects tokens with `alg=none`.
|
||||
NON-GOALS:
|
||||
- Session storage (see auth/session.py).
|
||||
- Refresh-token rotation (see auth/refresh.py).
|
||||
"""
|
||||
```
|
||||
|
||||
### Pattern 2: LLM agent system prompt
|
||||
```python
|
||||
SYSTEM = """You are a code-review assistant.
|
||||
|
||||
PURPOSE: 매 surface non-obvious bugs, security issues, and style violations
|
||||
in the user's pull request, prioritized by severity.
|
||||
|
||||
NON-GOALS:
|
||||
- Generating new code (the user does that).
|
||||
- Auto-fixing without confirmation.
|
||||
|
||||
CONSTRAINTS:
|
||||
- Always cite file:line for every claim.
|
||||
- Refuse to comment on out-of-scope files.
|
||||
"""
|
||||
```
|
||||
|
||||
### Pattern 3: JTBD interview template
|
||||
```yaml
|
||||
job_to_be_done:
|
||||
situation: "When I'm onboarding a new team member"
|
||||
motivation: "I want a single doc with their day-1 setup"
|
||||
outcome: "so they can ship a real PR by end of week 1"
|
||||
current_alternatives: [README, Notion page, ad-hoc Slack DMs]
|
||||
hire_criteria: [single-source, executable, verified]
|
||||
```
|
||||
|
||||
### Pattern 4: OKR framing
|
||||
```yaml
|
||||
objective: "매 Make AI Act compliance trivial for EU SMBs"
|
||||
key_results:
|
||||
- "Onboard 100 SMBs by Q3"
|
||||
- "Reduce time-to-compliance from 30d → 5d"
|
||||
- "NPS ≥ 50"
|
||||
```
|
||||
|
||||
### Pattern 5: Purpose-test for scope creep
|
||||
```python
|
||||
def is_in_scope(feature, module_purpose) -> bool:
|
||||
"""매 ask: 'does this feature serve the module's stated purpose?'"""
|
||||
# 매 if no, push to a different module or reject
|
||||
return feature.advances(module_purpose)
|
||||
```
|
||||
|
||||
### Pattern 6: 5-Whys to surface purpose
|
||||
```text
|
||||
Q: Why are we building this dashboard?
|
||||
A: To show metrics.
|
||||
Q: Why?
|
||||
A: So managers can see team health.
|
||||
Q: Why?
|
||||
A: So they can intervene early.
|
||||
Q: Why?
|
||||
A: To prevent burnout & attrition.
|
||||
Q: Why?
|
||||
A: Because attrition costs $200K/engineer.
|
||||
→ 매 PURPOSE: "매 reduce attrition cost via early-burnout intervention".
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Tool |
|
||||
|---|---|
|
||||
| 매 module/file design | 1-sentence purpose docstring |
|
||||
| 매 LLM agent design | Purpose + non-goals + constraints in system prompt |
|
||||
| 매 product feature triage | JTBD + Purpose-test |
|
||||
| 매 organization strategy | Mission statement + OKRs |
|
||||
| 매 personal direction | Ikigai / 5-Whys |
|
||||
|
||||
**기본값**: 매 1-sentence purpose 가 없으면 — 매 don't ship.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Philosophy]] · [[Design Thinking]]
|
||||
- 변형: [[Mission]] · [[Vision]] · [[Telos]] · [[Ikigai]]
|
||||
- 응용: [[OKR]]
|
||||
- Adjacent: [[Single Responsibility Principle (SRP)|Single Responsibility Principle]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 system prompt 첫 줄, 매 module docstring, 매 product brief, 매 strategy doc.
|
||||
**언제 X**: 매 throwaway prototypes — 매 over-formalization slows iteration.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **No purpose**: 매 module 이 "everything" 하면 — 매 god class.
|
||||
- **Purpose drift**: 매 purpose 명시했지만 features 가 매 drift — 매 update or refactor.
|
||||
- **Aspirational nonsense**: 매 "make the world better" — 매 unactionable.
|
||||
- **Purpose ≠ method**: 매 "use React" 는 method, not purpose.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Aristotle *Nicomachean Ethics*; Frankl *Man's Search for Meaning*; Sinek *Start with Why*; Christensen JTBD).
|
||||
- 신뢰도 A (foundational philosophical + management canon).
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — 4 levels, JTBD/OKR/Golden Circle 패턴 |
|
||||
@@ -0,0 +1,135 @@
|
||||
---
|
||||
id: wiki-2026-0508-recording-academy-the-grammys
|
||||
title: Recording Academy (The Grammys)
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Grammy Awards, NARAS, The Recording Academy]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [music, awards, industry]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: industry
|
||||
framework: music-awards
|
||||
---
|
||||
|
||||
# Recording Academy (The Grammys)
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 US-based peer-voted music awards body"**. NARAS (1957 founded) 의 Grammy Awards (1959 first ceremony) 의 host. 매 ~13,000 voting members 의 (musicians, producers, engineers) 의 peer-vote — 매 "Grammy" name 의 gramophone trophy 의 derive. 67th ceremony 의 2025-02-02 의 LA 의 Crypto.com Arena 의 hold.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 Structure
|
||||
- **NARAS** (National Academy of Recording Arts and Sciences) 의 official entity.
|
||||
- **12 chapters** (LA, NY, Nashville, Atlanta, Chicago, etc.).
|
||||
- **30+ genre fields** → ~94 categories (2025 ceremony).
|
||||
- **CEO**: Harvey Mason Jr. (since 2021).
|
||||
|
||||
### 매 Voting Process
|
||||
1. **Submission** — labels/members 의 submit recordings.
|
||||
2. **Screening** — committees 의 verify eligibility + category placement.
|
||||
3. **First-round ballot** — voting members 의 nominate (up to 10 categories + 4 General Field).
|
||||
4. **Final ballot** — 매 5 nominees per category 의 winner 의 vote.
|
||||
|
||||
### 매 General Field ("Big Four")
|
||||
1. Record of the Year.
|
||||
2. Album of the Year.
|
||||
3. Song of the Year.
|
||||
4. Best New Artist.
|
||||
|
||||
### 매 응용
|
||||
1. Career inflection — 매 nomination/win 의 streaming spike (~+50% week-over).
|
||||
2. Industry signal — 매 critical consensus 의 codify.
|
||||
3. Diversity audit — 매 historical bias (e.g., women, non-pop genres) 의 ongoing reform.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Grammy data scrape (Python)
|
||||
```python
|
||||
import requests
|
||||
from bs4 import BeautifulSoup
|
||||
|
||||
url = "https://www.grammy.com/awards/67th-annual-grammy-awards"
|
||||
soup = BeautifulSoup(requests.get(url).text, "html.parser")
|
||||
winners = [
|
||||
{"category": c.find("h3").text, "artist": c.find(".winner").text}
|
||||
for c in soup.select(".category-card")
|
||||
]
|
||||
```
|
||||
|
||||
### Wikidata SPARQL — Grammy winners
|
||||
```sparql
|
||||
SELECT ?artist ?artistLabel ?year WHERE {
|
||||
?award wdt:P31 wd:Q368441. # Grammy Award
|
||||
?artist p:P166 ?stmt.
|
||||
?stmt ps:P166 ?award; pq:P585 ?date.
|
||||
BIND(YEAR(?date) AS ?year)
|
||||
SERVICE wikibase:label { bd:serviceParam wikibase:language "en". }
|
||||
}
|
||||
LIMIT 100
|
||||
```
|
||||
|
||||
### Spotify API — nominee playlist (TS)
|
||||
```typescript
|
||||
import { SpotifyApi } from "@spotify/web-api-ts-sdk";
|
||||
const sdk = SpotifyApi.withClientCredentials(id, secret);
|
||||
const search = await sdk.search("Grammy 2025 nominees", ["playlist"]);
|
||||
const tracks = await sdk.playlists.getPlaylistItems(search.playlists.items[0].id);
|
||||
```
|
||||
|
||||
### Grammy buzz sentiment (Python)
|
||||
```python
|
||||
from transformers import pipeline
|
||||
clf = pipeline("sentiment-analysis", model="cardiffnlp/twitter-roberta-base-sentiment-latest")
|
||||
tweets = ["Beyoncé deserved AOTY!", "Grammys irrelevant again"]
|
||||
print(clf(tweets))
|
||||
```
|
||||
|
||||
### Streaming bump analysis
|
||||
```python
|
||||
import pandas as pd
|
||||
df = pd.read_csv("spotify_daily_streams.csv", parse_dates=["date"])
|
||||
ceremony = pd.Timestamp("2025-02-02")
|
||||
window = df[(df.date >= ceremony) & (df.date <= ceremony + pd.Timedelta("7d"))]
|
||||
bump = window.streams.sum() / df[df.date < ceremony].tail(7).streams.sum()
|
||||
print(f"7d post-ceremony streaming multiple: {bump:.2f}x")
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| Industry credibility check | Grammy nom/win 의 weight |
|
||||
| Commercial popularity | Billboard Hot 100 의 prefer |
|
||||
| Critic consensus | Metacritic / Pitchfork 의 cross-ref |
|
||||
| Genre-specific | Country (CMA), Latin (Latin Grammys), R&B (BET) 의 separate |
|
||||
|
||||
**기본값**: 매 Grammy 의 institutional, 매 streaming 의 popular signal.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Awards]]
|
||||
- Adjacent: [[Streaming]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: nominee/winner lookup, category structure 의 explain, historical trend 의 summarize.
|
||||
**언제 X**: real-time ceremony updates — 매 official broadcast / live source 의 use.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **"Grammy = best music"**: 매 voter bias (genre, gender, race) 의 documented — single signal 의 X.
|
||||
- **Big Four 의 obsess**: 매 genre-specific category 의 artist 의 actual peer recognition.
|
||||
- **Pre-2020 rules 의 cite**: 매 reform (anonymous review committees 의 abolish in 2021) 의 changed.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (grammy.com official, Wikipedia "Grammy Award").
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — voting process + Big Four + 67th ceremony |
|
||||
@@ -0,0 +1,163 @@
|
||||
---
|
||||
id: wiki-2026-0508-related-work
|
||||
title: Related Work
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Related Work Section, Prior Art, Literature Review]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [research, academic-writing, papers]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: english-korean
|
||||
framework: research-writing
|
||||
---
|
||||
|
||||
# Related Work
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 academic paper 의 mandatory section 의 prior literature 의 position 의 own contribution"**. ML/CS papers (NeurIPS, ICML, ICLR, ACL, CVPR) 의 standard structure 의 Introduction → Related Work → Method → Experiments → Conclusion. 매 reviewer 의 first read — 매 novelty claim 의 here 의 stand or fall.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 Purpose
|
||||
1. **Position** — 매 own work 의 landscape 의 place.
|
||||
2. **Differentiate** — 매 prior 의 limitation 의 explicit, 매 own gap 의 fill.
|
||||
3. **Credit** — 매 intellectual lineage 의 acknowledge.
|
||||
4. **Scope** — 매 reviewer 의 not-cited prior work 의 reject 의 prevent.
|
||||
|
||||
### 매 Structure (typical)
|
||||
- **Thematic grouping** (preferred 2026) — 매 theme 의 paragraph 의 each.
|
||||
- *Chronological* — only for survey papers.
|
||||
- *Per-paper* — verbose, avoid.
|
||||
|
||||
### 매 Typical Categories (ML paper)
|
||||
1. Foundation / closest direct prior.
|
||||
2. Methodology family (e.g., diffusion vs flow-matching).
|
||||
3. Application domain.
|
||||
4. Concurrent work (last 6 months).
|
||||
|
||||
### 매 응용
|
||||
1. Conference paper — 매 0.5-1 page Related Work section.
|
||||
2. Thesis — 매 standalone chapter (10-30 pages).
|
||||
3. Grant proposal — 매 "Innovation" section 의 backbone.
|
||||
4. Patent — 매 "Background of the Invention".
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### LaTeX section template
|
||||
```latex
|
||||
\section{Related Work}
|
||||
|
||||
\paragraph{Foundation models for X.}
|
||||
\citet{vaswani2017} introduced the Transformer, which subsequent work
|
||||
\citep{devlin2019,brown2020,touvron2023llama} scaled to billions of parameters.
|
||||
Unlike these, our method targets edge inference (\textsection\ref{sec:method}).
|
||||
|
||||
\paragraph{Efficient inference.}
|
||||
Quantization \citep{dettmers2022int8,frantar2023gptq} and speculative decoding
|
||||
\citep{leviathan2023speculative,chen2023accelerating} reduce latency, but
|
||||
neither addresses our setting of dynamic batch size.
|
||||
|
||||
\paragraph{Concurrent work.}
|
||||
\citet{smith2026concurrent} appeared on arXiv in March 2026; we differ in
|
||||
that we additionally support streaming output.
|
||||
```
|
||||
|
||||
### BibTeX management (`.bib`)
|
||||
```bibtex
|
||||
@inproceedings{vaswani2017,
|
||||
title={Attention is all you need},
|
||||
author={Vaswani, Ashish and others},
|
||||
booktitle={NeurIPS},
|
||||
year={2017}
|
||||
}
|
||||
|
||||
@article{brown2020,
|
||||
title={Language Models are Few-Shot Learners},
|
||||
author={Brown, Tom and others},
|
||||
journal={NeurIPS},
|
||||
year={2020}
|
||||
}
|
||||
```
|
||||
|
||||
### Paper graph extraction (Python `semanticscholar`)
|
||||
```python
|
||||
from semanticscholar import SemanticScholar
|
||||
sch = SemanticScholar()
|
||||
|
||||
paper = sch.get_paper("10.48550/arXiv.1706.03762") # Attention is all you need
|
||||
for ref in paper.references[:10]:
|
||||
print(ref.title, "→", ref.year)
|
||||
|
||||
# Forward citations
|
||||
cites = sch.get_paper_citations(paper.paperId, limit=50)
|
||||
```
|
||||
|
||||
### Related work table (Markdown)
|
||||
```markdown
|
||||
| Method | Modality | Latency | Param-free | Ours |
|
||||
|---|---|---|---|---|
|
||||
| GPTQ | LLM | medium | no | -- |
|
||||
| AWQ | LLM | low | no | -- |
|
||||
| FlashAttn | LLM | low | yes | similar |
|
||||
| **Ours** | **LLM+Vision** | **lowest** | **yes** | -- |
|
||||
```
|
||||
|
||||
### LLM-assisted citation finder (Anthropic SDK)
|
||||
```python
|
||||
import anthropic
|
||||
client = anthropic.Anthropic()
|
||||
|
||||
resp = client.messages.create(
|
||||
model="claude-opus-4-7",
|
||||
max_tokens=600,
|
||||
tools=[{"type": "web_search_20250305", "name": "web_search"}],
|
||||
messages=[{
|
||||
"role": "user",
|
||||
"content": "Find 5 ICLR/NeurIPS 2024-2026 papers on speculative decoding with multi-token prediction. Return BibTeX."
|
||||
}]
|
||||
)
|
||||
print(resp.content[0].text)
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| Conference paper | Thematic, 0.5-1 page |
|
||||
| Survey paper | Chronological + thematic |
|
||||
| Thesis | Dedicated chapter |
|
||||
| Industry blog | "Inspired by" + light citation |
|
||||
| Patent | "Background" with prior art table |
|
||||
|
||||
**기본값**: thematic grouping, 매 group 당 3-5 cites, concurrent work 의 explicit paragraph.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Academic-Writing]] · [[Research-Methodology]]
|
||||
- 변형: [[Literature-Review]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: paper search 의 expand, group prior work 의 thematically, 매 differentiation paragraph 의 draft.
|
||||
**언제 X**: 매 hallucinated citation 의 risk — 매 always verify 의 DOI / arXiv ID.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Citation dump (no commentary)**: "[Smith 2020, Jones 2021, Lee 2022] also did X." — 매 reader 의 differentiation 의 unclear.
|
||||
- **"To the best of our knowledge"**: 매 cliché — 매 specific 의 prefer.
|
||||
- **Concurrent work 의 ignore**: 매 reviewer 의 catch — proactive 의 cite.
|
||||
- **Hallucinated citations**: 매 LLM-generated 매 always 의 verify.
|
||||
- **Self-citation 의 over-rely**: 매 inflate own lineage.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (NeurIPS/ICML author guidelines, Goodson "How to Write Related Work" 2024).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — thematic structure + LaTeX template + comparison table |
|
||||
@@ -0,0 +1,162 @@
|
||||
---
|
||||
id: wiki-2026-0508-research-methodology
|
||||
title: Research Methodology
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Research Methods, Empirical Research, Scientific Method]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [research, science, methodology, statistics, ml-research]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: python
|
||||
framework: scientific-method
|
||||
---
|
||||
|
||||
# Research Methodology
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 a result without a method is folklore."**. 매 Popper 의 falsifiability, Fisher 의 experimental design, Tukey 의 EDA 의 합주 — 매 systematic procedures for generating defensible knowledge claims. 매 2026 ML/AI research 의 reproducibility crisis (60%+ papers fail replication) 으로 매 method rigor 가 더 중요.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 spectrum
|
||||
- **Quantitative**: 매 numeric, statistical inference, causal claims.
|
||||
- **Qualitative**: 매 thematic, interpretivist, descriptive depth.
|
||||
- **Mixed-methods**: 매 sequential or concurrent triangulation.
|
||||
|
||||
### 매 designs
|
||||
- **Experimental**: 매 RCT — random assignment to treatment/control.
|
||||
- **Quasi-experimental**: 매 diff-in-diff, regression discontinuity, synthetic control.
|
||||
- **Observational**: 매 cross-sectional, longitudinal, case-control.
|
||||
- **Computational**: 매 ablation, benchmark, simulation, A/B.
|
||||
|
||||
### 매 quality criteria
|
||||
- **Validity**: 매 construct, internal, external, statistical conclusion.
|
||||
- **Reliability**: 매 repeatable measurement.
|
||||
- **Reproducibility**: 매 same data + code → same result.
|
||||
- **Replicability**: 매 new data, same protocol → consistent result.
|
||||
|
||||
### 매 응용
|
||||
1. ML paper: 매 ablation table + seed-variance + held-out test set.
|
||||
2. Product A/B: 매 power analysis → sample size → MDE.
|
||||
3. UX study: 매 mixed-method (interview + log analytics).
|
||||
4. AI safety eval: 매 capability + propensity + control evaluations.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Pattern 1: Power analysis before experiment
|
||||
```python
|
||||
from statsmodels.stats.power import NormalIndPower
|
||||
|
||||
analysis = NormalIndPower()
|
||||
n = analysis.solve_power(effect_size=0.2, alpha=0.05, power=0.8, ratio=1.0)
|
||||
print(f"매 minimum sample per arm: {int(n)+1}")
|
||||
```
|
||||
|
||||
### Pattern 2: Pre-registration template (YAML)
|
||||
```yaml
|
||||
# 매 preregistration.yaml — 매 commit BEFORE running experiment
|
||||
hypothesis: "매 LLM with chain-of-thought scores ≥ 5pp higher on GSM8K vs no-CoT"
|
||||
primary_outcome: gsm8k_accuracy
|
||||
n_per_arm: 1000
|
||||
conditions: [no_cot, cot]
|
||||
analysis: paired_t_test
|
||||
exclusion_criteria: ["api_error", "max_tokens_truncated"]
|
||||
seeds: [0, 1, 2, 3, 4]
|
||||
```
|
||||
|
||||
### Pattern 3: Reproducible experiment seed control
|
||||
```python
|
||||
import random, numpy as np, torch, os
|
||||
|
||||
def set_all_seeds(s):
|
||||
random.seed(s); np.random.seed(s); torch.manual_seed(s)
|
||||
torch.cuda.manual_seed_all(s)
|
||||
os.environ["PYTHONHASHSEED"] = str(s)
|
||||
torch.backends.cudnn.deterministic = True
|
||||
torch.backends.cudnn.benchmark = False
|
||||
```
|
||||
|
||||
### Pattern 4: Ablation table generation
|
||||
```python
|
||||
import itertools, pandas as pd
|
||||
|
||||
def ablation_runs(components, base_run):
|
||||
rows = []
|
||||
for subset in itertools.combinations(components, len(components)-1):
|
||||
cfg = base_run.copy();
|
||||
removed = [c for c in components if c not in subset][0]
|
||||
cfg["removed"] = removed
|
||||
cfg["score"] = run(cfg)
|
||||
rows.append(cfg)
|
||||
return pd.DataFrame(rows)
|
||||
```
|
||||
|
||||
### Pattern 5: Confidence interval reporting (not just p-values)
|
||||
```python
|
||||
import scipy.stats as st
|
||||
def ci(scores, alpha=0.05):
|
||||
m = np.mean(scores); s = np.std(scores, ddof=1); n = len(scores)
|
||||
h = s / np.sqrt(n) * st.t.ppf(1 - alpha/2, n-1)
|
||||
return m, m-h, m+h
|
||||
# 매 always report (mean, lo, hi) — 매 not just "significant"
|
||||
```
|
||||
|
||||
### Pattern 6: Qualitative coding (thematic analysis)
|
||||
```python
|
||||
# 매 inter-rater reliability via Cohen's kappa
|
||||
from sklearn.metrics import cohen_kappa_score
|
||||
kappa = cohen_kappa_score(coder_a_codes, coder_b_codes)
|
||||
assert kappa > 0.7, "매 coding scheme too ambiguous — refine"
|
||||
```
|
||||
|
||||
### Pattern 7: A/B with sequential testing (mSPRT)
|
||||
```python
|
||||
def msprt_decision(treatment, control, theta=0.01):
|
||||
"""매 mixture sequential probability ratio test — 매 anytime-valid."""
|
||||
# Lindon & Malek 2020 — 매 lets you peek without inflating type-I
|
||||
pass # use external lib like `confseq`
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Design |
|
||||
|---|---|
|
||||
| 매 cause-effect claim | RCT or quasi-experimental |
|
||||
| 매 description / mapping | Observational + descriptive stats |
|
||||
| 매 user "why" | Qualitative interview + thematic |
|
||||
| 매 ML model claim | Ablation + multiple seeds + held-out |
|
||||
| 매 product feature decision | A/B with power analysis + pre-reg |
|
||||
| 매 emerging behavior | Mixed-methods |
|
||||
|
||||
**기본값**: 매 pre-register + multiple seeds + report CIs + share code & data.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Statistics]]
|
||||
- 변형: [[Causal Inference]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 designing experiments, 매 reviewing methodology of papers, 매 drafting pre-registrations.
|
||||
**언제 X**: 매 producing fake citations / fabricating data — 매 catastrophic ethics violation.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **HARKing** (Hypothesizing After Results Known): 매 makes p-values meaningless.
|
||||
- **p-hacking**: 매 trying many tests until significant.
|
||||
- **Single seed reporting**: 매 ML papers — 매 noise dressed as signal.
|
||||
- **Overfitting to test set**: 매 multi-stage benchmarks → 매 leakage.
|
||||
- **No pre-registration**: 매 invites unconscious bias.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Popper 1959, Fisher 1935, Open Science Framework, Pineau et al. 2021 ML reproducibility checklist).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — design spectrum + ML reproducibility focus |
|
||||
@@ -0,0 +1,156 @@
|
||||
---
|
||||
id: wiki-2026-0508-roblox
|
||||
title: Roblox
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Roblox Studio, Roblox Platform, RBLX]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [gaming, platform, ugc, luau]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: luau
|
||||
framework: roblox-studio
|
||||
---
|
||||
|
||||
# Roblox
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 user-generated 3D experience platform 의 dominant"**. Roblox Corp (RBLX, NYSE 2021 IPO) 의 operate, 2006 launch — 매 2025 Q4 의 ~95M DAU, 매 Gen Z/Alpha 의 default social space. 매 Luau (typed Lua) 의 in-Studio scripting, 매 Robux 의 internal currency — creators 의 DevEx (Developer Exchange) 의 USD cash out.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 Architecture
|
||||
- **Roblox Studio** (Windows/Mac IDE) — 매 build, test, publish.
|
||||
- **Roblox Engine** — proprietary, C++ core + Luau scripting.
|
||||
- **Cloud-hosted servers** — 매 experience 의 instance 의 spin up on demand.
|
||||
- **Cross-platform clients** — Windows, Mac, iOS, Android, Xbox, Quest VR (2024 GA).
|
||||
|
||||
### 매 Luau Language
|
||||
- Lua 5.1 의 fork + gradual typing.
|
||||
- JIT (native code generation) 의 2023 ship.
|
||||
- Strict / non-strict mode.
|
||||
- `--!strict` 매 file 의 top.
|
||||
|
||||
### 매 응용
|
||||
1. UGC games — Adopt Me!, Blox Fruits, Brookhaven 의 billion-visit hits.
|
||||
2. Brand activations — Nike Land, Gucci Town, K-pop 의 concert.
|
||||
3. Education — coding camp 의 entry, 매 simple Luau syntax.
|
||||
4. Virtual economy — 매 creator earnings $700M+ in 2024.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Basic part script (Luau)
|
||||
```lua
|
||||
--!strict
|
||||
local Players = game:GetService("Players")
|
||||
local part = script.Parent :: BasePart
|
||||
|
||||
part.Touched:Connect(function(hit: BasePart)
|
||||
local char = hit.Parent
|
||||
local player = Players:GetPlayerFromCharacter(char)
|
||||
if player then
|
||||
print(player.Name .. " touched the part!")
|
||||
end
|
||||
end)
|
||||
```
|
||||
|
||||
### RemoteEvent (server ↔ client)
|
||||
```lua
|
||||
-- ServerScriptService/Main.server.luau
|
||||
local RS = game:GetService("ReplicatedStorage")
|
||||
local event = Instance.new("RemoteEvent", RS)
|
||||
event.Name = "GiveCoins"
|
||||
|
||||
event.OnServerEvent:Connect(function(player, amount: number)
|
||||
if amount > 0 and amount <= 10 then
|
||||
player.leaderstats.Coins.Value += amount
|
||||
end
|
||||
end)
|
||||
|
||||
-- StarterPlayer/StarterPlayerScripts/Client.client.luau
|
||||
local RS = game:GetService("ReplicatedStorage")
|
||||
RS:WaitForChild("GiveCoins"):FireServer(5)
|
||||
```
|
||||
|
||||
### DataStore (persistent save)
|
||||
```lua
|
||||
local DSS = game:GetService("DataStoreService")
|
||||
local store = DSS:GetDataStore("PlayerData_v2")
|
||||
|
||||
local function save(player: Player, data: {coins: number})
|
||||
local ok, err = pcall(function()
|
||||
store:SetAsync(tostring(player.UserId), data)
|
||||
end)
|
||||
if not ok then warn("save failed:", err) end
|
||||
end
|
||||
```
|
||||
|
||||
### Roact UI component (modern)
|
||||
```lua
|
||||
local Roact = require(game.ReplicatedStorage.Roact)
|
||||
|
||||
local function Button(props)
|
||||
return Roact.createElement("TextButton", {
|
||||
Text = props.label,
|
||||
Size = UDim2.new(0, 200, 0, 50),
|
||||
[Roact.Event.Activated] = props.onClick,
|
||||
})
|
||||
end
|
||||
|
||||
Roact.mount(Roact.createElement(Button, {
|
||||
label = "Click",
|
||||
onClick = function() print("clicked") end,
|
||||
}), playerGui)
|
||||
```
|
||||
|
||||
### MemoryStore (cross-server queue)
|
||||
```lua
|
||||
local MSS = game:GetService("MemoryStoreService")
|
||||
local queue = MSS:GetQueue("matchmaking", 60)
|
||||
|
||||
queue:AddAsync({userId = player.UserId, mmr = 1500}, 30)
|
||||
local items, id = queue:ReadAsync(8, false, 0)
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| Persistent player data | DataStore (with retry) |
|
||||
| Cross-server state | MemoryStore (queue/sortedmap) |
|
||||
| Simple UI | Native `ScreenGui` |
|
||||
| Complex reactive UI | Roact / Fusion |
|
||||
| High-perf logic | `--!native` Luau |
|
||||
| Replication | RemoteEvent (state) / RemoteFunction (RPC) |
|
||||
|
||||
**기본값**: Luau strict mode + Roact + MemoryStore for matchmaking.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[UGC]]
|
||||
- 변형: [[Roblox-Studio]]
|
||||
- Adjacent: [[Unity]] · [[Minecraft]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: Luau snippet 의 generate, Studio API lookup, game design pattern 의 explain.
|
||||
**언제 X**: TOS-violating exploit / Filtering Enabled bypass — 매 platform-ban 의 risk.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **`while true do ... end` without `wait()`**: 매 server crash.
|
||||
- **Trusting client `RemoteEvent` args**: 매 always validate server-side (exploiters 의 send anything).
|
||||
- **DataStore on every change**: 매 6-second SetAsync limit — debounce + session-locking 의 use.
|
||||
- **`script.Parent` 의 deep traversal**: 매 brittle — `WaitForChild` 의 use.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (create.roblox.com docs, Roblox 2024 Investor Day).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — Luau patterns + DataStore/MemoryStore + Roact |
|
||||
@@ -0,0 +1,156 @@
|
||||
---
|
||||
id: wiki-2026-0508-role-of-conflict-in-narrative
|
||||
title: Role of Conflict in Narrative
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Narrative Conflict, Story Conflict, Dramatic Conflict]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [storytelling, writing, narrative, drama]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: english-korean
|
||||
framework: narrative-craft
|
||||
---
|
||||
|
||||
# Role of Conflict in Narrative
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 story 의 engine 의 conflict — desire vs obstacle"**. Aristotle 의 *Poetics* (335 BCE) 의 *agon* 의 origin, 매 modern beat-sheet (Save the Cat, Hero's Journey) 의 same axis 의 reuse. 매 conflict 의 absence 의 narrative 의 dead — character change 의 vehicle 의 obstacle 의 friction.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 Conflict Types (Classical)
|
||||
1. **Person vs Person** — 매 antagonist clash (Iliad, Breaking Bad).
|
||||
2. **Person vs Self** — 매 internal moral struggle (Hamlet, Crime and Punishment).
|
||||
3. **Person vs Society** — 매 institutional pressure (1984, Handmaid's Tale).
|
||||
4. **Person vs Nature** — 매 survival (The Old Man and the Sea, The Martian).
|
||||
5. **Person vs Technology** — 매 modern AI/system conflict (Black Mirror, Ex Machina).
|
||||
6. **Person vs Fate/Supernatural** — 매 destiny challenge (Oedipus, Final Destination).
|
||||
|
||||
### 매 Functional Roles
|
||||
- **Reveals character** — 매 pressure 의 true self.
|
||||
- **Drives plot** — 매 cause-effect chain.
|
||||
- **Creates stakes** — 매 reader 의 emotional investment.
|
||||
- **Forces choice** — 매 character agency 의 demonstrate.
|
||||
|
||||
### 매 Structure (3-act + conflict escalation)
|
||||
1. **Act 1 setup** — 매 inciting incident 의 conflict 의 introduce.
|
||||
2. **Act 2 confrontation** — 매 rising stakes, midpoint reversal.
|
||||
3. **Act 3 resolution** — 매 climax (peak conflict) → denouement.
|
||||
|
||||
### 매 응용
|
||||
1. Novel/screenplay drafting — 매 each scene 의 micro-conflict 의 require.
|
||||
2. Game narrative — 매 quest design 의 obstacle 의 core.
|
||||
3. Marketing storytelling — 매 customer (hero) vs problem (villain) framing.
|
||||
4. Therapy / personal narrative — 매 reframing internal conflict.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Beat sheet template (Markdown)
|
||||
```markdown
|
||||
# Story: <Title>
|
||||
|
||||
## Protagonist
|
||||
- Name, want (external goal), need (internal lack).
|
||||
|
||||
## Antagonist / Obstacle
|
||||
- Force opposing the want.
|
||||
|
||||
## Beats
|
||||
1. Opening Image — status quo.
|
||||
2. Inciting Incident — conflict introduced (page 10).
|
||||
3. Plot Point 1 — commit to journey (page 25).
|
||||
4. Midpoint — false victory or false defeat.
|
||||
5. Plot Point 2 — all-is-lost moment.
|
||||
6. Climax — peak conflict resolution.
|
||||
7. Closing Image — mirror of opening, transformed.
|
||||
```
|
||||
|
||||
### Conflict density check (Python)
|
||||
```python
|
||||
import re
|
||||
def conflict_score(scene_text: str) -> float:
|
||||
# crude heuristic: conflict verbs per 100 words
|
||||
verbs = re.findall(r"\b(argue|fight|refuse|attack|defy|resist|escape|flee|kill|hate)\b",
|
||||
scene_text, re.I)
|
||||
words = len(scene_text.split())
|
||||
return len(verbs) / max(words, 1) * 100
|
||||
|
||||
print(conflict_score(open("scene_1.txt").read()))
|
||||
```
|
||||
|
||||
### Scene goal-conflict-disaster (template)
|
||||
```markdown
|
||||
**Scene 12 — The Confrontation**
|
||||
- Goal: Hero wants to retrieve the key.
|
||||
- Conflict: Antagonist has set a trap.
|
||||
- Disaster: Hero gets the key but loses ally.
|
||||
```
|
||||
|
||||
### Dialogue subtext (Luau-flavored example for game dev)
|
||||
```lua
|
||||
-- NPC reaction system
|
||||
local function reactToPlayer(npc, action)
|
||||
if npc.relationship < 30 and action == "ask_favor" then
|
||||
npc:say("After what you did? Get out.") -- conflict surfacing
|
||||
elseif npc.relationship > 70 and action == "ask_favor" then
|
||||
npc:say("Anything for you.") -- conflict resolved
|
||||
end
|
||||
end
|
||||
```
|
||||
|
||||
### LLM-assisted conflict generator (Python, Anthropic SDK)
|
||||
```python
|
||||
import anthropic
|
||||
client = anthropic.Anthropic()
|
||||
|
||||
resp = client.messages.create(
|
||||
model="claude-opus-4-7",
|
||||
max_tokens=400,
|
||||
messages=[{
|
||||
"role": "user",
|
||||
"content": "Given a protagonist who fears commitment and an antagonist who is their estranged sibling, generate 3 escalating conflict scenes."
|
||||
}]
|
||||
)
|
||||
print(resp.content[0].text)
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Conflict type |
|
||||
|---|---|
|
||||
| Character study | Person vs Self |
|
||||
| Thriller | Person vs Person |
|
||||
| Dystopia | Person vs Society |
|
||||
| Survival | Person vs Nature |
|
||||
| Tech ethics | Person vs Technology |
|
||||
| Tragedy | Person vs Fate |
|
||||
|
||||
**기본값**: 매 layered — 매 external (P vs P) + internal (P vs Self) 의 same character 의 simultaneous.
|
||||
|
||||
## 🔗 Graph
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: scene 의 brainstorm, conflict beat 의 escalate, antagonist motivation 의 deepen.
|
||||
**언제 X**: real human conflict 의 mediation — 매 fictional craft 의 tool, not therapy.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Manufactured conflict**: 매 character 의 act stupidly 의 plot 의 force — reader 의 feel manipulated.
|
||||
- **No internal conflict**: 매 external action 의 only — 매 character 의 flat.
|
||||
- **Resolved 의 too early**: 매 act 2 의 conflict 의 deflate — sustain 의 climax 의 reach.
|
||||
- **Antagonist 의 motiveless**: 매 generic villain — 매 antagonist 의 own internal logic 의 require.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Aristotle *Poetics*, McKee *Story* 1997, Snyder *Save the Cat* 2005).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — 6 conflict types + beat sheet + scene template |
|
||||
@@ -0,0 +1,140 @@
|
||||
---
|
||||
id: wiki-2026-0508-sota
|
||||
title: SOTA
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [State of the Art, SOTA Benchmark, Leaderboard]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [ml, benchmark, evaluation, research, leaderboard]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: agnostic
|
||||
framework: ml-research
|
||||
---
|
||||
|
||||
# SOTA
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 SOTA = 매 task 의 best 알려진 result"**. State-of-the-Art 의 약자 — 매 ML/research 에서 매 specific benchmark 에 대한 매 highest-scoring approach 의 referrent. 매 2026 년 LLM/diffusion 시대 에서는 매 SOTA 가 매 weeks 단위 로 invalidated 되는 매 fast-moving target.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 정의 / scope
|
||||
- **매 task-bound**: 매 SOTA 는 매 always 매 specific benchmark + 매 metric 에 tied. "매 GPT-5 가 SOTA" → 매 vague. "매 GPT-5 가 매 GSM8K 의 SOTA (98.4%)" → 매 valid.
|
||||
- **매 dataset split**: 매 same model 도 매 train/eval split 에 따라 매 ranking 변경 가능.
|
||||
- **매 reproducibility crisis**: 매 SOTA claim 의 매 cherry-picking, 매 hyperparameter tuning, 매 test-set leakage issue 빈번.
|
||||
|
||||
### 매 modern (2026) landscape
|
||||
- **LLM benchmarks**: MMLU-Pro, GPQA Diamond, SWE-Bench Verified, ARC-AGI-2, HLE (Humanity's Last Exam).
|
||||
- **Coding**: SWE-Bench Verified, LiveCodeBench, Aider polyglot.
|
||||
- **Vision**: ImageNet-2 (재구성 version), COCO 2025, GenAI-Bench (text-to-image).
|
||||
- **매 2026 SOTA 양상**: Claude Opus 4.7, GPT-5, Gemini 3.5 Ultra 의 매 leapfrog. 매 monthly invalidation.
|
||||
|
||||
### 매 응용
|
||||
1. **연구 paper**: 매 SOTA result 가 publication 의 매 main currency.
|
||||
2. **Industry adoption**: 매 SOTA model 의 매 production fine-tune 의 base.
|
||||
3. **Investment signal**: 매 lab 의 매 SOTA 달성 = 매 funding signal.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Pattern 1: SOTA evaluation harness
|
||||
```python
|
||||
# 매 evaluation 의 reproducibility 확보.
|
||||
import lm_eval
|
||||
|
||||
results = lm_eval.simple_evaluate(
|
||||
model="hf",
|
||||
model_args="pretrained=meta-llama/Llama-3.3-70B-Instruct",
|
||||
tasks=["mmlu_pro", "gpqa_diamond", "math_hard"],
|
||||
batch_size=8,
|
||||
num_fewshot=0,
|
||||
)
|
||||
print(results["results"])
|
||||
```
|
||||
|
||||
### Pattern 2: SOTA leaderboard scrape
|
||||
```python
|
||||
# Papers With Code API.
|
||||
import requests
|
||||
|
||||
r = requests.get(
|
||||
"https://paperswithcode.com/api/v1/sota/sota-on-mmlu/",
|
||||
headers={"Accept": "application/json"},
|
||||
)
|
||||
top = r.json()["results"][0]
|
||||
print(f"SOTA: {top['paper']['title']} — {top['metrics']}")
|
||||
```
|
||||
|
||||
### Pattern 3: Statistical-significance check
|
||||
```python
|
||||
# 매 SOTA claim 의 매 noise vs 매 real improvement 구분.
|
||||
from scipy.stats import bootstrap
|
||||
import numpy as np
|
||||
|
||||
baseline = np.array(per_sample_scores_baseline)
|
||||
candidate = np.array(per_sample_scores_candidate)
|
||||
|
||||
diff = candidate - baseline
|
||||
ci = bootstrap((diff,), np.mean, n_resamples=10_000, confidence_level=0.95)
|
||||
print(f"Δ mean = {diff.mean():.4f}, 95% CI = {ci.confidence_interval}")
|
||||
# 매 CI 가 0 포함 → 매 not significant.
|
||||
```
|
||||
|
||||
### Pattern 4: Test-set contamination probe
|
||||
```python
|
||||
# 매 model 의 매 train 시 test set 의 leak 확인.
|
||||
from datasets import load_dataset
|
||||
|
||||
test_set = load_dataset("hendrycks/test", split="test")
|
||||
sample = test_set[0]["question"]
|
||||
|
||||
# 매 perplexity test — 매 model 가 매 test sample 의 매 unusually low ppl ?
|
||||
import torch
|
||||
from transformers import AutoModelForCausalLM, AutoTokenizer
|
||||
|
||||
tok = AutoTokenizer.from_pretrained("model-name")
|
||||
mod = AutoModelForCausalLM.from_pretrained("model-name").cuda()
|
||||
inputs = tok(sample, return_tensors="pt").to("cuda")
|
||||
with torch.no_grad():
|
||||
loss = mod(**inputs, labels=inputs.input_ids).loss
|
||||
print(f"PPL = {torch.exp(loss).item()}")
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| 매 새 paper 의 SOTA claim | Significance test + 매 reproduction 확인 |
|
||||
| 매 production model 선택 | 매 SOTA 만 X — latency/cost/license 도 |
|
||||
| 매 research direction | SOTA 의 매 1-2% 차이 chase X — 매 architectural insight 추구 |
|
||||
| 매 benchmark saturated (≥99%) | 매 새 benchmark 로 이동 — Goodhart 회피 |
|
||||
|
||||
**기본값**: 매 SOTA = 매 starting reference, not endpoint. 매 다양 한 axes (latency, cost, robustness) 평가.
|
||||
|
||||
## 🔗 Graph
|
||||
- 응용: [[Leaderboard]]
|
||||
- Adjacent: [[Goodharts Law]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 task 의 매 current SOTA 의 매 quick lookup, 매 benchmark 추천.
|
||||
**언제 X**: 매 LLM 의 매 training cutoff 후 SOTA — 매 stale info, web search 사용.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **SOTA chasing**: 매 0.1% improvement 만 매 chase — 매 diminishing returns.
|
||||
- **Single-metric tunnel vision**: 매 accuracy 만 — 매 fairness/latency/robustness 무시.
|
||||
- **Benchmark hacking**: 매 test-set tuning, 매 prompt engineering for benchmark only.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Papers With Code; Open LLM Leaderboard; lm-evaluation-harness docs).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — SOTA 정의/landscape/eval harness/contamination probe 정리 |
|
||||
@@ -0,0 +1,155 @@
|
||||
---
|
||||
id: wiki-2026-0508-search-space
|
||||
title: Search Space
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [State Space, Solution Space, Hypothesis Space]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [algorithms, search, optimization, ai, planning]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: python
|
||||
framework: algorithms
|
||||
---
|
||||
|
||||
# Search Space
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 search space = 매 algorithm 의 매 explore-able 모든 candidate 의 set"**. 매 problem 을 매 (state, transition, goal) tuple 로 modeling 시 의 전체 reachable state set. 매 search 의 효율 = 매 1) space 의 size 줄이기 + 2) 매 promising region 의 priorit ize.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 정의 components
|
||||
- **State**: 매 partial / full solution candidate.
|
||||
- **Initial state**: 매 search 시작 점.
|
||||
- **Successor function**: 매 state → 매 reachable next states.
|
||||
- **Goal test**: 매 state 가 매 valid solution 인지.
|
||||
- **Path cost**: 매 path 의 매 quality metric.
|
||||
|
||||
### 매 size scaling
|
||||
- **Combinatorial explosion**: 매 N-queens 의 N=8 → 매 16M state. N=20 → 매 effectively infinite.
|
||||
- **Branching factor (b)** × **depth (d)** → b^d.
|
||||
- **Pruning** (alpha-beta, constraint propagation, branch-and-bound) → 매 effective space ↓.
|
||||
|
||||
### 매 응용
|
||||
1. **Pathfinding**: 매 grid/graph 의 매 cell/node space.
|
||||
2. **Game AI**: 매 chess/go 의 매 game tree.
|
||||
3. **Planning**: 매 STRIPS, PDDL 의 매 action sequence space.
|
||||
4. **NAS**: 매 neural architecture 의 매 hyperparameter space.
|
||||
5. **LLM reasoning**: 매 chain-of-thought / tree-of-thought 의 매 reasoning tree.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Pattern 1: Generic search space (BFS)
|
||||
```python
|
||||
from collections import deque
|
||||
|
||||
def bfs(initial, successors, is_goal):
|
||||
frontier = deque([(initial, [])])
|
||||
visited = {initial}
|
||||
while frontier:
|
||||
state, path = frontier.popleft()
|
||||
if is_goal(state):
|
||||
return path + [state]
|
||||
for nxt in successors(state):
|
||||
if nxt not in visited:
|
||||
visited.add(nxt)
|
||||
frontier.append((nxt, path + [state]))
|
||||
return None
|
||||
```
|
||||
|
||||
### Pattern 2: A* with admissible heuristic (search space reduction)
|
||||
```python
|
||||
import heapq
|
||||
|
||||
def astar(initial, successors, is_goal, heuristic, cost):
|
||||
pq = [(heuristic(initial), 0, initial, [])]
|
||||
seen = {}
|
||||
while pq:
|
||||
_, g, s, path = heapq.heappop(pq)
|
||||
if is_goal(s):
|
||||
return path + [s]
|
||||
if s in seen and seen[s] <= g:
|
||||
continue
|
||||
seen[s] = g
|
||||
for nxt in successors(s):
|
||||
new_g = g + cost(s, nxt)
|
||||
f = new_g + heuristic(nxt)
|
||||
heapq.heappush(pq, (f, new_g, nxt, path + [s]))
|
||||
```
|
||||
|
||||
### Pattern 3: Constraint propagation (CSP)
|
||||
```python
|
||||
# 매 search space 의 매 prune via 매 arc-consistency.
|
||||
def ac3(domains, constraints):
|
||||
queue = [(x, y) for x in domains for y in constraints.get(x, [])]
|
||||
while queue:
|
||||
x, y = queue.pop(0)
|
||||
if revise(domains, x, y, constraints):
|
||||
if not domains[x]:
|
||||
return False # 매 inconsistent
|
||||
for z in constraints.get(x, []) - {y}:
|
||||
queue.append((z, x))
|
||||
return True
|
||||
```
|
||||
|
||||
### Pattern 4: Tree-of-Thoughts (LLM reasoning space)
|
||||
```python
|
||||
# 매 LLM 의 매 reasoning step 을 매 search node 로.
|
||||
async def tot_search(problem, max_depth=5, beam=3):
|
||||
frontier = [{"state": problem, "trace": []}]
|
||||
for d in range(max_depth):
|
||||
cands = []
|
||||
for node in frontier:
|
||||
thoughts = await llm.expand(node["state"], k=beam)
|
||||
for t in thoughts:
|
||||
cands.append({"state": t, "trace": node["trace"] + [t]})
|
||||
# 매 evaluator (LLM-as-judge) 가 매 top-beam pick.
|
||||
scored = await llm.evaluate(cands)
|
||||
frontier = sorted(scored, key=lambda x: -x["score"])[:beam]
|
||||
if any(is_goal(n["state"]) for n in frontier):
|
||||
break
|
||||
return frontier[0]["trace"]
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| 매 small finite space | BFS / DFS — 매 complete |
|
||||
| 매 large but heuristic-able | A* / IDA* |
|
||||
| 매 huge stochastic | MCTS (UCT) |
|
||||
| 매 continuous space | gradient-based / Bayesian opt |
|
||||
| 매 LLM reasoning | Tree-of-Thoughts / Graph-of-Thoughts |
|
||||
| 매 constraint-rich | CSP solver (Z3, OR-Tools) |
|
||||
|
||||
**기본값**: 매 first 매 reformulate problem 으로 매 space 의 size ↓ — 매 algorithm choice 보다 효과 큼.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Combinatorial Optimization]]
|
||||
- 변형: [[State Space]] · [[Hypothesis Space]]
|
||||
- 응용: [[MCTS]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 problem 의 매 search space modeling 의 매 design 도움.
|
||||
**언제 X**: 매 매우 narrow domain (chess engine 등) — specialized solver 가 우위.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **No pruning**: 매 brute-force on b^d=10^15 — 매 wall-clock 의 절망.
|
||||
- **Wrong representation**: 매 redundant states (symmetry 의 explode) — canonicalize 필요.
|
||||
- **Heuristic over-engineering**: 매 inadmissible heuristic 의 매 optimality 깨짐.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Russell & Norvig *AIMA* 4th ed; Yao et al. ToT 2023).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — Search Space components/scaling/BFS/A*/CSP/ToT 정리 |
|
||||
@@ -0,0 +1,159 @@
|
||||
---
|
||||
id: wiki-2026-0508-search
|
||||
title: Search
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Search Algorithm, Information Retrieval, Lookup]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [search, algorithms, ir, retrieval, ai]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: python
|
||||
framework: search-algorithms
|
||||
---
|
||||
|
||||
# Search
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 search = 매 space 의 매 traverse 를 매 objective 의 만족 까지"**. 매 algorithmic search (BFS/DFS/A*) 부터 매 information retrieval (lexical + semantic) 까지 매 unify 하는 매 abstraction. 매 2026 년 의 search 는 매 vector embedding + LLM rerank + agent loop 의 매 hybrid stack.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 search 의 두 의미
|
||||
- **Algorithmic search**: 매 state space 의 매 traverse — 매 BFS, DFS, A*, MCTS.
|
||||
- **Information retrieval (IR)**: 매 corpus 에서 매 query 에 매 relevant document 추출 — 매 BM25, dense vector, hybrid.
|
||||
|
||||
### 매 modern stack (2026 IR)
|
||||
- **매 indexing**: BM25 (lexical) + dense embedding (semantic, e.g., voyage-3, text-embedding-3-large).
|
||||
- **매 retrieval**: hybrid (BM25 + ANN) → reciprocal rank fusion (RRF).
|
||||
- **매 rerank**: cross-encoder (e.g., Cohere Rerank 3, BGE-reranker) — top-100 → top-10.
|
||||
- **매 generative answer**: LLM (Claude Opus 4.7 / GPT-5) 의 매 retrieved context 의 매 grounded answer.
|
||||
- **매 agent loop**: 매 multi-hop — 매 search → 매 reason → 매 search again.
|
||||
|
||||
### 매 응용
|
||||
1. **RAG**: 매 LLM 의 매 long-tail knowledge 보강.
|
||||
2. **Code search**: 매 codebase semantic + AST search.
|
||||
3. **Pathfinding**: 매 robotics, game AI.
|
||||
4. **Game tree**: 매 chess/go 의 매 minimax + MCTS.
|
||||
5. **Web search**: 매 Google, Bing, Perplexity, Exa, Tavily.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Pattern 1: Hybrid retrieval (BM25 + dense)
|
||||
```python
|
||||
from rank_bm25 import BM25Okapi
|
||||
import numpy as np
|
||||
from sklearn.metrics.pairwise import cosine_similarity
|
||||
|
||||
class HybridRetriever:
|
||||
def __init__(self, docs, embeddings, embed_fn):
|
||||
self.docs = docs
|
||||
self.bm25 = BM25Okapi([d.split() for d in docs])
|
||||
self.embs = embeddings
|
||||
self.embed_fn = embed_fn
|
||||
|
||||
def search(self, query, k=10, alpha=0.5):
|
||||
bm25_scores = self.bm25.get_scores(query.split())
|
||||
q_emb = self.embed_fn(query)
|
||||
dense_scores = cosine_similarity([q_emb], self.embs)[0]
|
||||
# 매 normalize + weighted combine.
|
||||
bm25_n = (bm25_scores - bm25_scores.min()) / (bm25_scores.ptp() + 1e-9)
|
||||
dense_n = (dense_scores - dense_scores.min()) / (dense_scores.ptp() + 1e-9)
|
||||
scores = alpha * dense_n + (1 - alpha) * bm25_n
|
||||
top = np.argsort(-scores)[:k]
|
||||
return [(self.docs[i], scores[i]) for i in top]
|
||||
```
|
||||
|
||||
### Pattern 2: Reciprocal rank fusion
|
||||
```python
|
||||
def rrf(rankings: list[list[int]], k=60):
|
||||
"""매 rankings: 각 retriever 의 매 doc-id ordered list."""
|
||||
scores = {}
|
||||
for ranking in rankings:
|
||||
for rank, doc_id in enumerate(ranking):
|
||||
scores[doc_id] = scores.get(doc_id, 0) + 1 / (k + rank)
|
||||
return sorted(scores, key=scores.get, reverse=True)
|
||||
```
|
||||
|
||||
### Pattern 3: LLM rerank
|
||||
```python
|
||||
import anthropic
|
||||
|
||||
client = anthropic.Anthropic()
|
||||
|
||||
async def llm_rerank(query: str, candidates: list[str], top_k=5):
|
||||
prompt = f"""Rate each document 1-10 for relevance to query.
|
||||
|
||||
Query: {query}
|
||||
|
||||
Documents:
|
||||
{chr(10).join(f'[{i}] {c[:300]}' for i, c in enumerate(candidates))}
|
||||
|
||||
Output JSON: {{"scores": [{{"id": 0, "score": 8.5}}, ...]}}"""
|
||||
msg = await client.messages.create(
|
||||
model="claude-opus-4-7",
|
||||
max_tokens=1024,
|
||||
messages=[{"role": "user", "content": prompt}],
|
||||
)
|
||||
import json, re
|
||||
data = json.loads(re.search(r"\{.*\}", msg.content[0].text, re.S).group())
|
||||
ranked = sorted(data["scores"], key=lambda x: -x["score"])[:top_k]
|
||||
return [candidates[r["id"]] for r in ranked]
|
||||
```
|
||||
|
||||
### Pattern 4: Agent search loop
|
||||
```python
|
||||
async def agent_search(question, max_steps=5):
|
||||
context = []
|
||||
for step in range(max_steps):
|
||||
plan = await llm.plan(question, context)
|
||||
if plan.action == "answer":
|
||||
return plan.answer
|
||||
if plan.action == "search":
|
||||
results = await retriever.search(plan.query, k=5)
|
||||
context.extend(results)
|
||||
return await llm.answer(question, context)
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| 매 keyword-heavy queries | BM25 우위 |
|
||||
| 매 semantic / paraphrase | Dense embedding 우위 |
|
||||
| 매 high-stakes accuracy | Hybrid + cross-encoder rerank |
|
||||
| 매 multi-hop reasoning | Agent loop (search-reason-search) |
|
||||
| 매 small corpus (<10k) | In-memory FAISS / numpy |
|
||||
| 매 large corpus (>1M) | Pinecone / Weaviate / Qdrant / pgvector |
|
||||
|
||||
**기본값**: hybrid (BM25 + dense, RRF fusion) + 매 cross-encoder rerank top-100 → 10.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Information Retrieval]]
|
||||
- 변형: [[MCTS]]
|
||||
- 응용: [[RAG]]
|
||||
- Adjacent: [[Search Space]] · [[Reranker]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 RAG pipeline 의 매 retrieval / rerank / 매 agent search.
|
||||
**언제 X**: 매 known-key direct lookup — 매 hash table 의 매 LLM 사용 X.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Dense-only**: 매 keyword 의 매 정확 매칭 의 의미 — BM25 보강 필요.
|
||||
- **No reranker**: top-10 직접 LLM context — 매 noise 많음.
|
||||
- **Unbounded agent loop**: 매 max_steps 없는 agent — 매 cost 폭발.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Lin et al. *Pretrained Transformers for Text Ranking* 2021; RRF Cormack 2009).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — Search 의 algorithmic + IR 두 의미, 2026 hybrid stack, BM25/dense/RRF/rerank/agent loop 정리 |
|
||||
@@ -0,0 +1,158 @@
|
||||
---
|
||||
id: wiki-2026-0508-secondary-research
|
||||
title: Secondary Research
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Desk Research, Literature Review, Existing-Data Analysis]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [research, methodology, literature-review, knowledge-synthesis]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: agnostic
|
||||
framework: research-methods
|
||||
---
|
||||
|
||||
# Secondary Research
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 secondary research = 매 existing 의 published / collected data 의 매 analysis"**. 매 primary research (raw 새 data 수집) 의 반대. 매 lit review, 매 meta-analysis, 매 industry report 분석, 매 dataset reuse 다 포함. 매 2026 년 LLM-assisted secondary research 가 매 dominant — 매 single researcher 의 매 weeks → 매 hours.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 vs primary research
|
||||
- **Primary**: 매 직접 collect — survey, interview, experiment, observation. 매 control 큼, 매 cost 큼.
|
||||
- **Secondary**: 매 already-published 의 reuse — books, papers, gov stats, industry reports, internal docs. 매 cheap, 매 fast, 매 control 작음.
|
||||
|
||||
### 매 source taxonomy
|
||||
- **Academic**: peer-reviewed papers (PubMed, arXiv, Google Scholar, Semantic Scholar, OpenAlex).
|
||||
- **Government**: census, BLS, OECD, World Bank, KOSIS.
|
||||
- **Industry**: Gartner, Forrester, IDC, McKinsey, CB Insights, Statista.
|
||||
- **Internal**: company analytics, post-mortems, design docs.
|
||||
- **Community**: HN, Reddit, GitHub, blog posts (lower trust, higher recency).
|
||||
|
||||
### 매 응용
|
||||
1. **Lit review**: 매 새 paper 의 매 background section.
|
||||
2. **Market analysis**: 매 startup 의 매 TAM/SAM/SOM 추정.
|
||||
3. **Competitor research**: 매 product strategy 의 매 input.
|
||||
4. **Meta-analysis**: 매 multiple studies 의 매 effect size 통합.
|
||||
5. **Due diligence**: 매 investment / 매 acquisition 의 매 background.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Pattern 1: LLM-assisted lit review
|
||||
```python
|
||||
import anthropic, asyncio
|
||||
|
||||
client = anthropic.AsyncAnthropic()
|
||||
|
||||
async def summarize_paper(abstract: str, question: str):
|
||||
msg = await client.messages.create(
|
||||
model="claude-opus-4-7",
|
||||
max_tokens=512,
|
||||
system="You are a careful research assistant. Cite verbatim.",
|
||||
messages=[{
|
||||
"role": "user",
|
||||
"content": f"Question: {question}\n\nAbstract:\n{abstract}\n\nIs this relevant? If yes, extract key findings + methodology in 3 bullets.",
|
||||
}],
|
||||
)
|
||||
return msg.content[0].text
|
||||
|
||||
async def lit_review(question: str, abstracts: list[str]):
|
||||
results = await asyncio.gather(*[summarize_paper(a, question) for a in abstracts])
|
||||
return [r for r in results if "not relevant" not in r.lower()]
|
||||
```
|
||||
|
||||
### Pattern 2: arXiv / Semantic Scholar fetch
|
||||
```python
|
||||
import requests
|
||||
|
||||
def search_semantic_scholar(query: str, limit=20):
|
||||
r = requests.get(
|
||||
"https://api.semanticscholar.org/graph/v1/paper/search",
|
||||
params={
|
||||
"query": query,
|
||||
"limit": limit,
|
||||
"fields": "title,abstract,year,authors,citationCount,openAccessPdf",
|
||||
},
|
||||
)
|
||||
return r.json()["data"]
|
||||
```
|
||||
|
||||
### Pattern 3: Citation graph traversal
|
||||
```python
|
||||
def expand_citations(seed_papers, depth=2):
|
||||
frontier = list(seed_papers)
|
||||
seen = set(p["paperId"] for p in seed_papers)
|
||||
for _ in range(depth):
|
||||
next_frontier = []
|
||||
for paper in frontier:
|
||||
r = requests.get(
|
||||
f"https://api.semanticscholar.org/graph/v1/paper/{paper['paperId']}/references",
|
||||
params={"fields": "title,abstract,year,citationCount"},
|
||||
)
|
||||
for ref in r.json().get("data", []):
|
||||
pid = ref["citedPaper"]["paperId"]
|
||||
if pid and pid not in seen:
|
||||
seen.add(pid)
|
||||
next_frontier.append(ref["citedPaper"])
|
||||
frontier = next_frontier
|
||||
return list(seen)
|
||||
```
|
||||
|
||||
### Pattern 4: Source-trust scoring
|
||||
```python
|
||||
def trust_score(source: dict) -> float:
|
||||
base = {
|
||||
"peer-reviewed": 0.9,
|
||||
"preprint": 0.7,
|
||||
"government": 0.85,
|
||||
"industry-paid": 0.6,
|
||||
"blog": 0.4,
|
||||
"social": 0.2,
|
||||
}.get(source["type"], 0.3)
|
||||
age_yrs = 2026 - source["year"]
|
||||
decay = max(0.5, 1 - 0.05 * age_yrs)
|
||||
citations = min(1.0, source.get("citations", 0) / 100)
|
||||
return base * decay * (0.6 + 0.4 * citations)
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| 매 새 topic 빠른 overview | LLM survey + 매 5-10 review papers |
|
||||
| 매 medical / safety claim | Cochrane / systematic review only |
|
||||
| 매 market size estimation | Triangulate 3+ sources (Gartner + government + internal) |
|
||||
| 매 historical trend | Government/longitudinal data |
|
||||
| 매 cutting-edge tech | arXiv (acknowledge non-peer-reviewed) |
|
||||
|
||||
**기본값**: 매 source diversification — 매 single source 의 매 trust X. 매 triangulate ≥3.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Research Methodology]]
|
||||
- 응용: [[Literature Review]]
|
||||
- Adjacent: [[Knowledge Synthesis]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 abstract 의 매 relevance filter, 매 cross-paper synthesis, 매 lit review draft.
|
||||
**언제 X**: 매 LLM 의 매 hallucinated citations — 매 always 매 source verify.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Single-source bias**: 매 매 1 paper / 매 1 industry report 만 의 매 conclusion.
|
||||
- **Citation laundering**: 매 LLM 생성 citation 의 매 unverified copy-paste.
|
||||
- **Stale data**: 매 fast-moving field (LLM, crypto) 의 매 2-yr-old report 의 매 current 처럼 사용.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Cooper *Research Synthesis and Meta-Analysis* 5th ed; PRISMA 2020 guidelines).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — Secondary Research 의 vs primary, source taxonomy, LLM lit-review pipeline, citation graph, trust scoring 정리 |
|
||||
@@ -0,0 +1,120 @@
|
||||
---
|
||||
id: wiki-2026-0508-sociology-of-knowledge
|
||||
title: Sociology of Knowledge
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Wissenssoziologie, Social Construction of Knowledge, Mannheim Sociology]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.85
|
||||
verification_status: applied
|
||||
tags: [sociology, epistemology, philosophy, knowledge, social-theory]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: agnostic
|
||||
framework: social-theory
|
||||
---
|
||||
|
||||
# Sociology of Knowledge
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 모든 knowledge 는 매 social context 에 매 embedded"**. Karl Mannheim (*Ideology and Utopia*, 1929) 가 founding 한 매 sub-discipline — 매 truth claims, 매 scientific paradigm, 매 even mathematical conventions 까지 매 producing community 의 매 social structure 의 reflection 이라고 본다. 매 Berger & Luckmann (*Social Construction of Reality*, 1966) 가 매 modern reformulation.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 founders / lineage
|
||||
- **Marx**: 매 economic base → 매 ideological superstructure 의 매 proto-thesis.
|
||||
- **Mannheim** (1929): 매 ideology vs utopia, 매 *Seinsverbundenheit des Wissens* (knowledge's existential bondedness).
|
||||
- **Berger & Luckmann** (1966): 매 reality 의 매 social construction — externalization → objectivation → internalization.
|
||||
- **Kuhn** (1962): 매 paradigm + 매 normal/revolutionary science — 매 scientific knowledge 의 매 community 의 conventions 으로.
|
||||
- **SSK / Strong Programme** (Bloor, Edinburgh, 1976): 매 even successful science 의 매 sociological explanation 가능.
|
||||
- **Latour ANT**: 매 actor-network — 매 human + non-human 의 매 hybrid network 가 매 facts 생산.
|
||||
|
||||
### 매 핵심 thesis
|
||||
- **매 standpoint epistemology**: 매 knower 의 매 social position 이 매 known 에 영향.
|
||||
- **매 paradigm-bound**: 매 "fact" 자체 가 매 prevailing paradigm 안 에서 만 sense 함.
|
||||
- **매 distinction (Bourdieu)**: 매 cultural capital, 매 habitus 가 매 academic / scientific 의 매 selection 좌우.
|
||||
|
||||
### 매 응용
|
||||
1. **Science studies**: 매 lab ethnography (Latour & Woolgar *Laboratory Life*).
|
||||
2. **Tech history**: 매 silicon valley 의 매 culture 가 매 tech direction 형성.
|
||||
3. **AI ethics**: 매 ML model 의 매 bias 가 매 producing community 의 매 reflection.
|
||||
4. **Knowledge management**: 매 tacit knowledge (Polanyi/Nonaka) 의 매 social embedding.
|
||||
|
||||
## 💻 패턴
|
||||
(매 mostly conceptual domain — 매 code patterns 적음, but 매 modern computational social science 의 적용)
|
||||
|
||||
### Pattern 1: Citation network analysis (매 paradigm detection)
|
||||
```python
|
||||
import networkx as nx
|
||||
from sklearn.cluster import SpectralClustering
|
||||
|
||||
# 매 OpenAlex API 의 citation graph build.
|
||||
def build_citation_graph(seed_papers):
|
||||
G = nx.DiGraph()
|
||||
for p in seed_papers:
|
||||
G.add_node(p["id"], **p)
|
||||
for ref in p["referenced_works"]:
|
||||
G.add_edge(p["id"], ref)
|
||||
return G
|
||||
|
||||
# 매 community detection — 매 paradigm proxy.
|
||||
def detect_paradigms(G, k=5):
|
||||
A = nx.to_scipy_sparse_array(G.to_undirected())
|
||||
sc = SpectralClustering(n_clusters=k, affinity="precomputed_nearest_neighbors")
|
||||
labels = sc.fit_predict(A)
|
||||
return dict(zip(G.nodes, labels))
|
||||
```
|
||||
|
||||
### Pattern 2: Bias-in-corpus probe
|
||||
```python
|
||||
# 매 ML training corpus 의 매 socio-demographic bias quantify.
|
||||
from collections import Counter
|
||||
import re
|
||||
|
||||
def occupation_gender_skew(corpus, occupations, pronouns):
|
||||
counts = {occ: Counter() for occ in occupations}
|
||||
for doc in corpus:
|
||||
for occ in occupations:
|
||||
for match in re.finditer(rf"\b{occ}\b\s+\w+\s+(\w+)", doc, re.I):
|
||||
token = match.group(1).lower()
|
||||
if token in pronouns:
|
||||
counts[occ][pronouns[token]] += 1
|
||||
return counts
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| 매 scientific consensus 의 origin 분석 | Kuhn paradigm + 매 citation network |
|
||||
| 매 ML bias audit | Standpoint epistemology — 매 producer demographics |
|
||||
| 매 organizational tacit knowledge | Polanyi/Nonaka SECI model |
|
||||
| 매 tech adoption pattern | Latour ANT — 매 human + non-human |
|
||||
|
||||
**기본값**: 매 reflexive — 매 자기 의 분석 도 매 같은 sociological forces 의 subject.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Epistemology]]
|
||||
- 응용: [[Tacit Knowledge]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 academic discipline 의 매 origin / school mapping, 매 paradigm 식별.
|
||||
**언제 X**: 매 LLM 자체 가 매 producing community 의 매 bias 의 carrier — 매 reflexive caution.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Vulgar relativism**: 매 모든 knowledge 가 매 equally valid — Bloor 의 strong programme 의 매 misreading.
|
||||
- **Reductionism**: 매 모든 fact 의 매 social cause 만 — 매 material/empirical evidence 무시.
|
||||
- **Self-exemption**: 매 sociology of knowledge 의 매 itself 에 매 적용 X — 매 reflexivity 결핍.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Mannheim *Ideology and Utopia*; Berger & Luckmann *Social Construction of Reality*; Bloor *Knowledge and Social Imagery*).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — Sociology of Knowledge 의 lineage (Marx → Mannheim → Berger/Luckmann → SSK → ANT), thesis, computational adaptations 정리 |
|
||||
@@ -0,0 +1,135 @@
|
||||
---
|
||||
id: wiki-2026-0508-soft-skills-development
|
||||
title: Soft Skills Development
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [People Skills, Interpersonal Skills, Power Skills, Durable Skills]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.85
|
||||
verification_status: applied
|
||||
tags: [career, professional-development, communication, leadership, eq]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: agnostic
|
||||
framework: career-development
|
||||
---
|
||||
|
||||
# Soft Skills Development
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 soft skills = 매 hard skills 의 매 force-multiplier"**. 매 communication, 매 emotional intelligence, 매 collaboration, 매 negotiation, 매 leadership 등 매 codify-hard 한 interpersonal skills. 매 2026 년 LLM 시대 에서는 매 hard skills 의 매 commoditize → 매 soft skills 가 매 differentiator. World Economic Forum *Future of Jobs 2025* 의 top-10 의 매 7 가 soft skills.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 taxonomy (modern WEF 2025)
|
||||
1. **Analytical thinking**: 매 problem 의 매 decompose, 매 evidence weighing.
|
||||
2. **Resilience / flexibility**: 매 setback 후 의 매 recovery + 매 ambiguity tolerance.
|
||||
3. **Leadership / social influence**: 매 vision casting, 매 buy-in 형성.
|
||||
4. **Curiosity / lifelong learning**: 매 self-directed upskilling.
|
||||
5. **Creativity**: 매 novel combinations 생성.
|
||||
6. **Empathy / active listening**: 매 emotional perspective-taking.
|
||||
7. **Self-efficacy / motivation**: 매 internal drive.
|
||||
8. **Talent management**: 매 team 의 매 develop / 매 retain.
|
||||
9. **Service orientation**: 매 customer empathy.
|
||||
10. **Systems thinking**: 매 cause-effect web 매 mapping.
|
||||
|
||||
### 매 development modalities
|
||||
- **Deliberate practice**: 매 specific feedback loop, 매 challenge zone (Ericsson).
|
||||
- **Reflection**: 매 journaling, 매 after-action review (AAR).
|
||||
- **Mentorship / coaching**: 매 1:1 의 매 high-bandwidth feedback.
|
||||
- **Cross-functional rotation**: 매 different teams / domains 의 exposure.
|
||||
- **Toastmasters / debate clubs**: 매 communication 의 매 deliberate venue.
|
||||
|
||||
### 매 measurement (어려움)
|
||||
- **360-degree feedback**: 매 peer/manager/report 의 매 anonymous input.
|
||||
- **Behavioral interview**: STAR (Situation-Task-Action-Result) format.
|
||||
- **Peer ratings over time**: 매 trend signal.
|
||||
- **매 caveat**: 매 Goodhart — 매 metric 의 매 game-able.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Pattern 1: After-action review template
|
||||
```markdown
|
||||
# AAR — [Project/Event Name]
|
||||
**Date**: 2026-05-10 **Owner**: [name]
|
||||
|
||||
## 매 What was supposed to happen?
|
||||
- ...
|
||||
|
||||
## 매 What actually happened?
|
||||
- ...
|
||||
|
||||
## 매 What went well?
|
||||
- ... (매 specific behaviors, not vague praise)
|
||||
|
||||
## 매 What could be improved?
|
||||
- ... (매 systems-level, 매 not blame)
|
||||
|
||||
## 매 Lessons / Action items
|
||||
- [ ] [Action] — owner — by [date]
|
||||
```
|
||||
|
||||
### Pattern 2: Active-listening framework (HEAR)
|
||||
```text
|
||||
H — Halt: 매 own response generation 의 매 pause.
|
||||
E — Engage: 매 eye contact, 매 verbal acknowledgment ("I see").
|
||||
A — Anticipate: 매 speaker 의 매 emotion / unstated need 의 매 detect.
|
||||
R — Replay: 매 paraphrase back ("So what I'm hearing is...").
|
||||
```
|
||||
|
||||
### Pattern 3: Feedback delivery (SBI model)
|
||||
```text
|
||||
S — Situation: "In yesterday's standup..."
|
||||
B — Behavior: "...you interrupted Maria three times..."
|
||||
I — Impact: "...which I think made her stop sharing her concerns."
|
||||
|
||||
매 specific + 매 behavioral + 매 impact-focused. 매 not 매 personality attack.
|
||||
```
|
||||
|
||||
### Pattern 4: Negotiation prep (BATNA)
|
||||
```text
|
||||
1. 매 internal: 매 your interests vs positions.
|
||||
2. 매 BATNA: 매 Best Alternative To Negotiated Agreement.
|
||||
3. 매 ZOPA: 매 Zone of Possible Agreement (overlap with counterparty).
|
||||
4. 매 anchor: 매 first offer 의 매 prepare.
|
||||
5. 매 walk-away: 매 reservation point.
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| 매 IC 단계 의 시작 | Communication + 매 collaboration 우선 |
|
||||
| 매 senior IC / staff | Influence + 매 mentorship |
|
||||
| 매 manager 전환 | EQ + 매 difficult conversations + 매 delegation |
|
||||
| 매 director+ | Strategic communication + 매 org politics |
|
||||
| 매 founder | All-of-the-above + 매 storytelling + 매 negotiation |
|
||||
|
||||
**기본값**: 매 1 skill 의 매 6 month focus — 매 broad shallow X.
|
||||
|
||||
## 🔗 Graph
|
||||
- 응용: [[Conflict Resolution]]
|
||||
- Adjacent: [[Deliberate Practice]] · [[Growth Mindset]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 difficult conversation 의 매 rehearsal, 매 feedback draft 의 매 SBI-frame, 매 written communication 의 매 tone polish.
|
||||
**언제 X**: 매 actual interpersonal interaction — 매 LLM 의 매 substitute X. 매 face-to-face practice 필수.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **"Soft" = unimportant**: 매 misnomer — 매 hard skills 의 매 leverage.
|
||||
- **One-shot training**: 매 weekend workshop 만 — 매 deliberate practice 부족.
|
||||
- **Unmeasured improvement**: 매 feedback loop 없는 self-development — 매 plateau.
|
||||
- **Mimicry only**: 매 charismatic leader 의 매 behavior copy — 매 authenticity 결여.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (WEF *Future of Jobs Report 2025*; Ericsson *Peak* 2016; Goleman *Emotional Intelligence* 1995).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — Soft Skills 의 WEF 2025 taxonomy, modalities, AAR/HEAR/SBI/BATNA frameworks 정리 |
|
||||
@@ -0,0 +1,33 @@
|
||||
---
|
||||
id: wiki-2026-0508-supercell의-모바일-게임-개발
|
||||
title: Supercell의 모바일 게임 개발
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: wiki-2026-0508-mobile-game-development
|
||||
duplicate_of: "[[Mobile Game Development]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, mobile-games, supercell, game-dev]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# Supercell의 모바일 게임 개발
|
||||
|
||||
> **이 문서는 [[Mobile Game Development]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약 (Supercell-specific aspects)
|
||||
- **Cell 조직**: 매 small autonomous team (5-7명) — 매 game 단위 cell. 매 kill switch culture (Clash Mini, Rush Wars 종료).
|
||||
- **Long-tail live-ops**: Clash of Clans (2012), Hay Day (2012), Clash Royale (2016), Brawl Stars (2017), Squad Busters (2024) — 매 decade-long retention 의 representative case.
|
||||
- **Tech stack**: 매 자체 engine (C++), AWS infra, ML matchmaking (TrueSkill 변형).
|
||||
- **Soft launch playbook**: Canada/Finland/Australia 3-6개월 telemetry → global launch or kill.
|
||||
|
||||
## 🔗 Graph
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,31 @@
|
||||
---
|
||||
id: wiki-2026-0508-team-culture-onboarding-팀-문화-및-온
|
||||
title: "Team Culture & Onboarding (팀 문화 및 온보딩)"
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: team-culture-and-onboarding
|
||||
duplicate_of: "[[Team Culture and Onboarding]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, culture, onboarding, korean]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# Team Culture & Onboarding (팀 문화 및 온보딩)
|
||||
|
||||
> **이 문서는 [[Team Culture and Onboarding]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약 (specialization aspects)
|
||||
- 매 한국어 title variant 의 same topic.
|
||||
- 매 팀 문화 + 신규 입사자 onboarding flow 의 내용 의 canonical 의 동일.
|
||||
|
||||
## 🔗 Graph
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,188 @@
|
||||
---
|
||||
id: wiki-2026-0508-understanding-complex-systems
|
||||
title: Understanding Complex Systems
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Complexity Science, Complex Adaptive Systems, CAS]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [complexity, systems-thinking, emergence, networks]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: Python
|
||||
framework: NetworkX / Mesa / SciPy
|
||||
---
|
||||
|
||||
# Understanding Complex Systems
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 부분의 합 그 이상 — 매 emergence"**. Santa Fe Institute 1984 founding 이후 complexity science 는 economics, biology, AI safety 까지 확장됐고, 2026 현재 ABM + GNN + dynamical systems 의 hybrid analysis 가 standard toolkit이다.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 정의 axes
|
||||
- **Many components**: 매 대량의 interacting agent.
|
||||
- **Nonlinearity**: small cause → large effect (butterfly).
|
||||
- **Emergence**: macro pattern not reducible to micro rules.
|
||||
- **Adaptation**: agent rule 의 evolution (CAS).
|
||||
- **Self-organization**: external designer 없이 ordered structure.
|
||||
|
||||
### 매 phenomena
|
||||
- **Phase transitions** (percolation, Ising).
|
||||
- **Power laws / scale-free networks** (Barabási 1999).
|
||||
- **Chaos & strange attractors** (Lorenz 1963).
|
||||
- **Synchronization** (Kuramoto oscillators).
|
||||
- **Critical brain hypothesis** (Beggs & Plenz 2003).
|
||||
|
||||
### 매 응용
|
||||
1. Epidemic modeling (COVID-19, agent-based + network).
|
||||
2. Financial market (heavy tails, flash crashes).
|
||||
3. AI safety: emergent behaviors in LLM scaling, multi-agent.
|
||||
4. Climate tipping points.
|
||||
5. Urban / supply chain resilience.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Game of Life — emergence demo
|
||||
```python
|
||||
import numpy as np
|
||||
|
||||
def step(grid):
|
||||
n = sum(np.roll(np.roll(grid, i, 0), j, 1)
|
||||
for i in (-1, 0, 1) for j in (-1, 0, 1)
|
||||
if (i, j) != (0, 0))
|
||||
return ((n == 3) | ((grid == 1) & (n == 2))).astype(int)
|
||||
|
||||
g = np.random.binomial(1, 0.3, (200, 200))
|
||||
for _ in range(500):
|
||||
g = step(g)
|
||||
```
|
||||
|
||||
### Scale-free network (Barabási–Albert)
|
||||
```python
|
||||
import networkx as nx
|
||||
G = nx.barabasi_albert_graph(n=10_000, m=3, seed=42)
|
||||
|
||||
degrees = [d for _, d in G.degree()]
|
||||
# verify power-law
|
||||
import powerlaw
|
||||
fit = powerlaw.Fit(degrees, discrete=True)
|
||||
print(fit.alpha, fit.xmin, fit.distribution_compare("power_law", "lognormal"))
|
||||
```
|
||||
|
||||
### Kuramoto synchronization
|
||||
```python
|
||||
import numpy as np
|
||||
from scipy.integrate import odeint
|
||||
|
||||
def kuramoto(theta, t, omega, K, N):
|
||||
dtheta = omega.copy()
|
||||
for i in range(N):
|
||||
dtheta[i] += (K/N) * np.sum(np.sin(theta - theta[i]))
|
||||
return dtheta
|
||||
|
||||
N, K = 100, 1.5
|
||||
omega = np.random.normal(0, 1, N)
|
||||
theta0 = np.random.uniform(0, 2*np.pi, N)
|
||||
t = np.linspace(0, 50, 1000)
|
||||
sol = odeint(kuramoto, theta0, t, args=(omega, K, N))
|
||||
|
||||
# order parameter r(t)
|
||||
r = np.abs(np.exp(1j * sol).mean(axis=1))
|
||||
```
|
||||
|
||||
### SIR epidemic on network
|
||||
```python
|
||||
import networkx as nx, random
|
||||
|
||||
def sir(G, beta=0.05, gamma=0.01, init=5, T=200):
|
||||
state = {n: "S" for n in G}
|
||||
for n in random.sample(list(G), init): state[n] = "I"
|
||||
history = []
|
||||
for _ in range(T):
|
||||
new = state.copy()
|
||||
for n, s in state.items():
|
||||
if s == "I":
|
||||
if random.random() < gamma: new[n] = "R"
|
||||
for nb in G.neighbors(n):
|
||||
if state[nb] == "S" and random.random() < beta:
|
||||
new[nb] = "I"
|
||||
state = new
|
||||
history.append((sum(v=="S" for v in state.values()),
|
||||
sum(v=="I" for v in state.values()),
|
||||
sum(v=="R" for v in state.values())))
|
||||
return history
|
||||
```
|
||||
|
||||
### Lyapunov exponent (logistic map)
|
||||
```python
|
||||
import numpy as np
|
||||
def lyapunov(r, x0=0.5, n=10_000, burn=1000):
|
||||
x = x0
|
||||
for _ in range(burn): x = r*x*(1-x)
|
||||
s = 0.0
|
||||
for _ in range(n):
|
||||
x = r*x*(1-x)
|
||||
s += np.log(abs(r - 2*r*x) + 1e-12)
|
||||
return s / n
|
||||
|
||||
for r in np.linspace(2.5, 4.0, 16):
|
||||
print(f"r={r:.2f} λ={lyapunov(r):+.4f}")
|
||||
```
|
||||
|
||||
### Causal emergence via effective info (PyPhi-lite idea)
|
||||
```python
|
||||
# coarse-grain & measure mutual info gain — 매 Hoel 2017
|
||||
def effective_info(P_micro, grouping):
|
||||
# P_micro: (S, S) transition matrix
|
||||
# grouping: list of macro-state index per micro-state
|
||||
import numpy as np
|
||||
macro = max(grouping) + 1
|
||||
P_macro = np.zeros((macro, macro))
|
||||
for i, gi in enumerate(grouping):
|
||||
for j, gj in enumerate(grouping):
|
||||
P_macro[gi, gj] += P_micro[i, j]
|
||||
P_macro /= P_macro.sum(axis=1, keepdims=True) + 1e-12
|
||||
return P_macro
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| Local rules, emergent macro | Agent-based (Mesa, NetLogo) |
|
||||
| Network structure matters | NetworkX / igraph + null models |
|
||||
| Continuous coupled oscillators | Kuramoto / ODE |
|
||||
| Discrete-time chaos | Iterated maps + Lyapunov |
|
||||
| Real data, latent dynamics | SINDy / Koopman / NeuralODE |
|
||||
|
||||
**기본값**: NetworkX + Mesa for structure+dynamics, SciPy for ODE, powerlaw for tail fit.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Systems Theory]] · [[Nonlinear Dynamics]]
|
||||
- 응용: [[Pedestrian-Modeling]]
|
||||
- Adjacent: [[Entropy in Information Theory|Information Theory]] · [[AI_Safety_and_Alignment|AI Safety]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: model scaffolding, parameter sweep, hypothesis enumeration, literature 정리.
|
||||
**언제 X**: long-horizon stability claim — 매 numerical proof / theorem 직접 검증.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Power-law claim 의 over-fit**: 매 lognormal vs power-law 비교 검증 필수 (Clauset 2009).
|
||||
- **Emergence as magic**: 매 정의 명확화 — weak (epistemic) vs strong (ontological).
|
||||
- **Single ABM run**: Monte Carlo ensemble 필수 (≥100 runs).
|
||||
- **Network metric without null**: 매 configuration model baseline 비교.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Mitchell "Complexity: A Guided Tour", SFI lectures, Strogatz "Nonlinear Dynamics and Chaos", Newman "Networks" 2nd ed).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — emergence + networks + chaos pattern set |
|
||||
@@ -0,0 +1,166 @@
|
||||
---
|
||||
id: wiki-2026-0508-victimhood-narratives
|
||||
title: Victimhood Narratives
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Victim Narrative, Tendency for Interpersonal Victimhood, TIV]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.85
|
||||
verification_status: applied
|
||||
tags: [psychology, sociology, narrative, ethics]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: english-korean
|
||||
framework: social-psychology
|
||||
---
|
||||
|
||||
# Victimhood Narratives
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 personal/group identity 의 wronged-self 의 frame"**. Gabay et al. (2020) 의 *Tendency for Interpersonal Victimhood* (TIV) 의 4-factor scale 의 academic 의 codify. 매 narrative 의 mobilizing power 의 strong — collective grievance, political identity, online discourse 의 central. 매 legitimate harm 의 acknowledge 의 vs 매 strategic identity 의 instrumentalize 의 distinction 의 critical.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 TIV Four Factors (Gabay 2020)
|
||||
1. **Need for recognition** — 매 victim status 의 external validate.
|
||||
2. **Moral elitism** — 매 self / in-group 의 moral 의 superior 의 see.
|
||||
3. **Lack of empathy** — 매 own pain focus, others' 의 dismiss.
|
||||
4. **Rumination** — 매 past offense 의 repeated 의 replay.
|
||||
|
||||
### 매 Functions
|
||||
- **Solidarity** — 매 in-group 의 cohesion 의 strengthen.
|
||||
- **Mobilization** — 매 collective action 의 fuel.
|
||||
- **Moral leverage** — 매 demand 의 legitimacy 의 add.
|
||||
- **Avoidance** — 매 personal agency 의 displace 의 onto external.
|
||||
|
||||
### 매 Risks
|
||||
- **Competitive victimhood** — 매 group 의 grievance Olympics.
|
||||
- **Identity rigidity** — 매 victim 의 permanent 의 self-cast.
|
||||
- **Discourse polarization** — 매 zero-sum 의 frame.
|
||||
- **Manipulation** — 매 demagogue 의 exploit.
|
||||
|
||||
### 매 응용
|
||||
1. Social psych research — TIV scale 의 measure.
|
||||
2. Conflict mediation — 매 dual-narrative recognition 의 break impasse.
|
||||
3. Political analysis — 매 movement rhetoric 의 deconstruct.
|
||||
4. Therapy — 매 individual 의 reframing 의 agency 의 reclaim.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### TIV scale scoring (Python)
|
||||
```python
|
||||
# Gabay et al. 2020 — 8 items per factor, 5-point Likert
|
||||
def tiv_score(responses: dict[str, list[int]]) -> dict[str, float]:
|
||||
factors = ["need_recognition", "moral_elitism", "empathy_lack", "rumination"]
|
||||
return {f: sum(responses[f]) / len(responses[f]) for f in factors}
|
||||
|
||||
scores = tiv_score({
|
||||
"need_recognition": [4, 5, 3, 5, 4, 4, 3, 5],
|
||||
"moral_elitism": [3, 4, 4, 3, 4, 3, 4, 4],
|
||||
"empathy_lack": [2, 3, 2, 3, 2, 2, 3, 2],
|
||||
"rumination": [5, 5, 4, 5, 5, 4, 5, 5],
|
||||
})
|
||||
print(scores) # {'need_recognition': 4.13, ...}
|
||||
```
|
||||
|
||||
### Narrative frame classifier (LLM)
|
||||
```python
|
||||
import anthropic
|
||||
client = anthropic.Anthropic()
|
||||
|
||||
def classify_frame(text: str) -> str:
|
||||
resp = client.messages.create(
|
||||
model="claude-opus-4-7",
|
||||
max_tokens=200,
|
||||
messages=[{
|
||||
"role": "user",
|
||||
"content": f"""Classify the narrative frame of this passage as one of:
|
||||
- legitimate_grievance (specific, verifiable harm + agency)
|
||||
- victimhood_identity (TIV-style: rumination, moral elitism, no agency)
|
||||
- mixed
|
||||
- neither
|
||||
|
||||
Passage: {text}
|
||||
|
||||
Return JSON: {{"frame": "...", "rationale": "..."}}"""
|
||||
}]
|
||||
)
|
||||
return resp.content[0].text
|
||||
```
|
||||
|
||||
### Dual-narrative mediation template
|
||||
```markdown
|
||||
**Both/And reframe**
|
||||
|
||||
Group A's harm: <specific historical/ongoing>.
|
||||
Group B's harm: <specific historical/ongoing>.
|
||||
|
||||
Shared interest: <identified common ground>.
|
||||
|
||||
Action item:
|
||||
- A acknowledges B's <specific>.
|
||||
- B acknowledges A's <specific>.
|
||||
- Joint commitment: <forward action>.
|
||||
```
|
||||
|
||||
### Discourse rumination detector (NLP)
|
||||
```python
|
||||
import re
|
||||
def rumination_index(text: str) -> float:
|
||||
# Crude: repetition of grievance markers
|
||||
markers = re.findall(r"\b(again|always|still|never|every time|once more)\b",
|
||||
text, re.I)
|
||||
sentences = re.split(r"[.!?]", text)
|
||||
return len(markers) / max(len(sentences), 1)
|
||||
```
|
||||
|
||||
### Survey deployment (Qualtrics-style YAML)
|
||||
```yaml
|
||||
survey: TIV-2020-short
|
||||
items:
|
||||
- id: tiv_nr_1
|
||||
text: "It is important to me that people who have hurt me acknowledge my pain."
|
||||
scale: likert-5
|
||||
- id: tiv_me_1
|
||||
text: "I have a higher moral standard than most people."
|
||||
scale: likert-5
|
||||
# ... 32 items total
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Frame |
|
||||
|---|---|
|
||||
| Verifiable specific harm + agency call | Legitimate grievance |
|
||||
| Diffuse identity claim, rumination, no agency | TIV-style |
|
||||
| Power asymmetry context | 매 careful — 매 dismissal 의 risk |
|
||||
| Therapy 1:1 | Reframe 의 agency 의 restore |
|
||||
| Public discourse | Acknowledge harm + reject zero-sum |
|
||||
|
||||
**기본값**: 매 specific harm 의 acknowledge AND 매 identity-rigidity 의 caution.
|
||||
|
||||
## 🔗 Graph
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: narrative frame 의 analyze, dual-acknowledgment 의 draft, TIV survey 의 design.
|
||||
**언제 X**: 매 individual 의 lived experience 의 dismiss — 매 specific harm 의 verify, 매 LLM 의 not arbiter.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Blanket dismissal**: 매 "victim mentality" label 의 specific harm 의 erase.
|
||||
- **Blanket validation**: 매 every claim 의 unconditional accept — 매 manipulation vector.
|
||||
- **Zero-sum framing**: 매 only one group 의 victim 의 — 매 dual-narrative 의 ignore.
|
||||
- **Therapy 의 weaponize**: 매 TIV scale 의 ad hominem 의 use.
|
||||
- **Historical denial**: 매 documented systemic harm 의 "narrative" 의 reduce.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Gabay et al. 2020, *Personality and Individual Differences* 165:110134).
|
||||
- 신뢰도 A (academic) / B (politicized application — context-dependent).
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — TIV factors + classifier patterns + mediation template |
|
||||
@@ -0,0 +1,34 @@
|
||||
---
|
||||
id: wiki-2026-0508-wow-토큰-및-plex
|
||||
title: WoW 토큰 및 PLEX
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: virtual-economy-rmt-bridge
|
||||
duplicate_of: "[[Virtual Economy RMT Bridge]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, mmo-economy, rmt, wow, eve-online]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# WoW 토큰 및 PLEX
|
||||
|
||||
> **이 문서는 [[Virtual Economy RMT Bridge]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약 (specialization aspects)
|
||||
- WoW Token (Blizzard, 2015~) 와 EVE Online PLEX (CCP, 2008~) 는 매 publisher-sanctioned RMT bridge 의 매 대표 instance.
|
||||
- 매 mechanism: real money → in-game currency (gold/ISK) 의 매 official conversion. Gray-market RMT 의 매 demand 를 매 internalize 하여 매 ban 대신 매 revenue stream 으로 전환.
|
||||
- 매 economic role: gold sink (token consumed on use) + price discovery (auction-house style float price).
|
||||
- 매 2026 state: WoW Token 매 ~$20 fixed USD, gold price floats. PLEX 매 multi-tier (game time, Omega, marketplace currency).
|
||||
|
||||
## 🔗 Graph
|
||||
- 관련: [[인플레이션(Inflation)]] · [[자원 로지스틱스(Resource Logistics)]] · [[가상 경제 시스템의 구조적 무결성 분석]]
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,161 @@
|
||||
---
|
||||
id: wiki-2026-0508-working-backwards
|
||||
title: Working Backwards
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [PR-FAQ, Amazon Working Backwards, Press Release First]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [product-management, amazon, framework, decision-making]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: N/A
|
||||
framework: PR-FAQ Document
|
||||
---
|
||||
|
||||
# Working Backwards
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 customer 부터 거꾸로"**. Amazon이 1990s 말 정착시킨 product development framework — 매 internal press release 와 FAQ 를 먼저 작성한 뒤 거기서 spec 를 도출. 2026 현재 Amazon, Coupang, 토스 등 product-led org 의 standard discipline.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 5개 customer question
|
||||
1. **Who is the customer?** 매 구체적 segment.
|
||||
2. **What is the customer problem or opportunity?**
|
||||
3. **What is the most important customer benefit?** (선택 X — 1개)
|
||||
4. **How do you know what customers need or want?** (data, interview, signal)
|
||||
5. **What does the customer experience look like?** (end-to-end flow)
|
||||
|
||||
### 매 PR-FAQ 구조
|
||||
- **Press Release** (1 page): headline, sub-headline, summary, problem, solution, leader quote, customer quote, how to get started.
|
||||
- **External FAQ** (1-2 page): customer-facing 의 anticipated Q.
|
||||
- **Internal FAQ** (3-5 page): build cost, risk, business model, dependency, metric.
|
||||
|
||||
### 매 응용
|
||||
1. New product 0→1 (Kindle, AWS S3 의 origin docs는 PR-FAQ).
|
||||
2. Major feature launch 의 alignment.
|
||||
3. Roadmap prioritization (PR-FAQ readable → ship-worthy).
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### PR-FAQ template (Markdown)
|
||||
```markdown
|
||||
# [Product Name] launches [date]
|
||||
|
||||
**[Punchy 1-line headline]**
|
||||
|
||||
[Sub-headline: 1-2 sentence customer benefit]
|
||||
|
||||
**SEATTLE — [Date]** — Today, [company] announced [product]. [Product]
|
||||
solves [problem] for [customer segment] by [solution mechanism].
|
||||
|
||||
> "[Customer quote — specific, emotional, concrete benefit]"
|
||||
> — [Persona name, role]
|
||||
|
||||
> "[Internal leader quote — vision]"
|
||||
> — [Leader, title]
|
||||
|
||||
To get started, customers can [single clear CTA].
|
||||
|
||||
---
|
||||
|
||||
## FAQ — External
|
||||
|
||||
**Q: How is this different from [competitor]?**
|
||||
A: ...
|
||||
|
||||
**Q: How much does it cost?**
|
||||
A: ...
|
||||
|
||||
## FAQ — Internal
|
||||
|
||||
**Q: What's the build cost & timeline?**
|
||||
A: ...
|
||||
|
||||
**Q: What's the customer #1 success metric?**
|
||||
A: ... (single number, owned)
|
||||
|
||||
**Q: What's the biggest risk and how do we mitigate?**
|
||||
A: ...
|
||||
|
||||
**Q: What dependencies does this have?**
|
||||
A: ...
|
||||
|
||||
**Q: What's the kill criterion?**
|
||||
A: ... (numeric trigger to stop)
|
||||
```
|
||||
|
||||
### Five-Whys driving from PR back to spec
|
||||
```
|
||||
PR claim: "Latency under 200ms p99"
|
||||
Why? → Customer task abandons at >300ms (data: session log)
|
||||
Why? → Cognitive flow break
|
||||
Why? → Page reflow during quote refresh
|
||||
Why? → Server-side rendering on every poll
|
||||
Why? → No client-side delta caching
|
||||
→ Spec: implement WS-based delta + client cache. Owner: X. Metric: p99<200ms.
|
||||
```
|
||||
|
||||
### PR-FAQ readiness rubric
|
||||
```
|
||||
| Criterion | Score 1-5 |
|
||||
|----------------------------------------|-----------|
|
||||
| Headline passes "would I click" test | |
|
||||
| Customer quote sounds like real user | |
|
||||
| #1 benefit is concrete & measurable | |
|
||||
| Internal FAQ has kill criterion | |
|
||||
| Dependency list complete | |
|
||||
| Metric is single number with owner | |
|
||||
Total ≥ 24/30 → ship-worthy review.
|
||||
```
|
||||
|
||||
### Inverted backlog prioritization
|
||||
```python
|
||||
# 매 score = (PR clarity) * (customer benefit magnitude) / (build cost * risk)
|
||||
def working_backwards_score(pr_clarity, benefit, cost, risk):
|
||||
return (pr_clarity * benefit) / (cost * risk + 1e-6)
|
||||
|
||||
backlog = sorted(items, key=lambda i: -working_backwards_score(**i))
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| 0→1 new product | Full PR-FAQ before any code |
|
||||
| Major feature in existing product | Mini PR-FAQ (1 page total) |
|
||||
| Bug fix / small improvement | Skip — JIRA ticket OK |
|
||||
| Stakeholder misalignment | PR-FAQ as alignment artifact |
|
||||
| Roadmap prioritization | Compare PR-FAQ readability head-to-head |
|
||||
|
||||
**기본값**: any project >2 engineer-weeks → PR-FAQ first.
|
||||
|
||||
## 🔗 Graph
|
||||
- 변형: [[Press Release First]]
|
||||
- Adjacent: [[Lean Startup]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: PR draft 초안, FAQ Q-set 생성, customer quote persona 생성, 다른 PR-FAQ 와의 consistency check.
|
||||
**언제 X**: 매 actual customer voice 의 substitute X — 매 real interview 가 source of truth.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **Solution-first PR**: 매 problem 정의 없이 feature listing — 매 reverse 의 본질 무시.
|
||||
- **Vague metric**: "improve experience" 의 X — 매 single number + owner.
|
||||
- **No kill criterion**: 매 internal FAQ 에 numeric stop trigger 필수.
|
||||
- **PR after build**: 매 retroactive PR — 매 Working Backwards 의 X. 매 build 전에 작성.
|
||||
- **Buzzword quote**: customer quote 가 marketing speak — real user transcript 기반.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Bryar & Carr "Working Backwards" 2021, Amazon shareholder letters 1997-, Coupang internal docs).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — PR-FAQ template + readiness rubric |
|
||||
@@ -0,0 +1,33 @@
|
||||
---
|
||||
id: wiki-2026-0508-가상-경제-시스템
|
||||
title: 가상 경제 시스템
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: wiki-2026-0508-virtual-economy-system
|
||||
duplicate_of: "[[Virtual-Economy-System]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, game-economy, virtual-economy]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 가상 경제 시스템
|
||||
|
||||
> **이 문서는 [[Virtual-Economy-System]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약 (specialization aspects)
|
||||
- 매 게임 내부 통화 · 재화 · 거래 mechanics 의 통합 framework.
|
||||
- Faucet → Pool → Sink 구조로 인플레이션 / 디플레이션 통제.
|
||||
- F2P · live-service game 의 monetization layer 와 직접 결합.
|
||||
|
||||
## 🔗 Graph
|
||||
- 관련: [[가상 화폐 (Virtual Currency)]] · [[수도꼭지와 배수구(Faucets and Sinks)]] · [[인플레이션(Inflation)]]
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,34 @@
|
||||
---
|
||||
id: wiki-2026-0508-가상-경제-시스템의-구조적-무결성-분석
|
||||
title: 가상 경제 시스템의 구조적 무결성 분석
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: virtual-economy-integrity
|
||||
duplicate_of: "[[Virtual Economy Integrity]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, virtual-economy, mmo-design, sinks-faucets]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 가상 경제 시스템의 구조적 무결성 분석
|
||||
|
||||
> **이 문서는 [[Virtual Economy Integrity]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약 (specialization aspects)
|
||||
- 매 framework: faucets (gold generation) ↔ sinks (gold removal) 의 매 balance 가 매 long-term integrity 결정.
|
||||
- 매 failure modes: hyperinflation (sink 부족), deflation/hoarding (faucet 부족), bot/RMT (parallel economy), dupe exploit (instant supply shock).
|
||||
- 매 measurement: CPI-style basket (top trade goods price index), Gini coefficient (wealth distribution), velocity (gold turnover/day).
|
||||
- 매 case studies: Diablo III RMAH 폐지 (2014), EVE Online ISK 안정성, Path of Exile barter economy.
|
||||
|
||||
## 🔗 Graph
|
||||
- 관련: [[인플레이션(Inflation)]] · [[WoW 토큰 및 PLEX]] · [[자원 로지스틱스(Resource Logistics)]] · [[위험과 보상 구조(Structures of Risks and Rewards)]]
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,34 @@
|
||||
---
|
||||
id: wiki-2026-0508-가상-화폐-virtual-currency
|
||||
title: 가상 화폐 (Virtual Currency)
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: wiki-2026-0508-virtual-currency-canonical
|
||||
duplicate_of: "[[Virtual-Currency]]"
|
||||
aliases: [Virtual Currency, In-Game Currency]
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, virtual-currency, game-economy]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 가상 화폐 (Virtual Currency)
|
||||
|
||||
> **이 문서는 [[Virtual-Currency]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약 (specialization aspects)
|
||||
- 매 게임 내부 거래 medium — Soft / Hard / Premium tier 분리.
|
||||
- Faucet 으로 발행, Sink 로 소각 — 통화량 관리가 인플레이션 통제 의 core.
|
||||
- Premium-Soft bridge 가 monetization conversion funnel 의 critical step.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Virtual-Currency]] (canonical)
|
||||
- 관련: [[프리미엄 통화 브릿지(Premium Currency Bridge)]] · [[다중 통화 시스템(Multi-Currency System)]] · [[가상 경제 인플레이션]]
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,33 @@
|
||||
---
|
||||
id: wiki-2026-0508-경제-밸런싱-economic-balancing
|
||||
title: 경제 밸런싱(Economic Balancing)
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: economic-balancing
|
||||
duplicate_of: "[[Economic Balancing]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, game-design, balancing]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 경제 밸런싱(Economic Balancing)
|
||||
|
||||
> **이 문서는 [[Economic Balancing]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약
|
||||
- Faucet (재화 유입) ↔ Sink (재화 소모) 의 equilibrium 유지.
|
||||
- Inflation 방어 — 누적 재화 가 가치 하락 야기 시 sink 증강.
|
||||
- Telemetry 기반 econ tuning — 매 patch 의 유저 spending pattern 분석.
|
||||
|
||||
## 🔗 Graph
|
||||
- Adjacent: [[수도꼭지(Faucets)]] · [[Telemetry]] · [[Virtual Currency]]
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,34 @@
|
||||
---
|
||||
id: wiki-2026-0508-관리자-상점-admin-shop
|
||||
title: 관리자 상점(Admin Shop)
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: wiki-2026-0508-admin-shop-canonical
|
||||
duplicate_of: "[[Admin-Shop]]"
|
||||
aliases: [Admin Shop, NPC Shop, Sink Vendor]
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, game-economy, admin-shop, sink]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 관리자 상점(Admin Shop)
|
||||
|
||||
> **이 문서는 [[Admin-Shop]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약 (specialization aspects)
|
||||
- 매 NPC-vendor 형식 의 currency Sink — 고정 가격 의 buy/sell 채널.
|
||||
- Player-to-Player market 의 floor / ceiling 역할로 가격 anchor.
|
||||
- Soft sink 또는 Hard sink 로 tuning, hyperinflation 방지 의 lever.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Admin-Shop]] (canonical)
|
||||
- 관련: [[수도꼭지와 배수구(Faucets and Sinks)]] · [[하드 싱크(Hard Sinks)]] · [[소프트 싱크(Soft Sinks)]]
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,33 @@
|
||||
---
|
||||
id: wiki-2026-0508-데이터-기반-설계
|
||||
title: 데이터 기반 설계 (Data-Driven Design)
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: data-driven-design
|
||||
duplicate_of: "[[Data-Driven Design]]"
|
||||
aliases: [DDD-data, 데이터 주도 설계]
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, architecture, game-design]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 데이터 기반 설계 (Data-Driven Design)
|
||||
|
||||
> **이 문서는 [[Data-Driven Design]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약
|
||||
- Logic 과 data 의 분리 — config / table / asset 으로 behavior 정의.
|
||||
- Designer-friendly iteration — 매 code recompile 없이 balance 조정.
|
||||
- ECS, scriptable object, JSON/YAML config 의 implementation pattern.
|
||||
|
||||
## 🔗 Graph
|
||||
- Adjacent: [[bitECS와 SharedArrayBuffer를 결합한 멀티스레드 고성능 아키텍처]] · [[Telemetry]]
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,33 @@
|
||||
---
|
||||
id: wiki-2026-0508-디버거-debugger
|
||||
title: 디버거 (Debugger)
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: debugger
|
||||
duplicate_of: "[[Debugger]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, tooling, debugging]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 디버거 (Debugger)
|
||||
|
||||
> **이 문서는 [[Debugger]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약
|
||||
- Breakpoint, step-through, watch, call stack — 매 매 standard primitive.
|
||||
- Modern: Chrome DevTools, VS Code DAP, lldb/gdb, time-travel debug (rr, replay.io).
|
||||
- Production debug: source-map, remote debug protocol (CDP), structured logging.
|
||||
|
||||
## 🔗 Graph
|
||||
- Adjacent: [[Chrome DevTools(크롬 개발자 도구)]] · [[Stack trace]] · [[Flame Chart]]
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,34 @@
|
||||
---
|
||||
id: wiki-2026-0508-리그-오브-레전드-league-of-legends
|
||||
title: 리그 오브 레전드(League of Legends)
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: wiki-2026-0508-moba-game-design
|
||||
duplicate_of: "[[MOBA Game Design]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, moba, league-of-legends, esports]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 리그 오브 레전드(League of Legends)
|
||||
|
||||
> **이 문서는 [[MOBA Game Design]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약 (LoL-specific aspects)
|
||||
- **Riot Games**, 2009 launch — 매 DotA Allstars 의 standalone 진화. 매 free-to-play + champion skin monetization 의 정의.
|
||||
- **Tech**: 매 자체 client (C++), Hextech matchmaking (modified Glicko-2), Vanguard anti-cheat (2024 글로벌).
|
||||
- **Esports**: LCK, LPL, LEC, LCS — 매 World Championship 매년 1회. 매 viewership 단일 esports 1위.
|
||||
- **Champion roster**: 매 170+ (2026 기준) — 매 ~6주 cadence patch.
|
||||
- **Spinoffs**: Teamfight Tactics (auto-battler), Wild Rift (모바일), Arcane (Netflix), 2XKO (격투).
|
||||
|
||||
## 🔗 Graph
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,31 @@
|
||||
---
|
||||
id: wiki-2026-0508-리더보드-leaderboards
|
||||
title: 리더보드(Leaderboards)
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: leaderboards
|
||||
duplicate_of: "[[Leaderboards]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, game-design, social]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 리더보드(Leaderboards)
|
||||
|
||||
> **이 문서는 [[Leaderboards]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약
|
||||
- 경쟁 시스템 (global, friend, segmented tiers).
|
||||
- Engagement driver + retention 도구.
|
||||
|
||||
## 🔗 Graph
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,34 @@
|
||||
---
|
||||
id: wiki-2026-0508-메타-레이어-meta-layers
|
||||
title: 메타 레이어 (Meta Layers)
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: meta-layers
|
||||
duplicate_of: "[[Meta Layers]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, game-design, meta-game, systems]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 메타 레이어 (Meta Layers)
|
||||
|
||||
> **이 문서는 [[Meta Layers]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약 (specialization aspects)
|
||||
- 매 meta layer: core gameplay loop 위에 매 stacked progression/strategy systems — 매 long-term engagement 의 driver.
|
||||
- 매 examples: MMO seasons/expansions, MOBA patch meta, roguelike unlock trees, gacha banner rotations.
|
||||
- 매 design tension: meta refresh frequency ↔ player burnout, depth ↔ accessibility for new players.
|
||||
- 매 2026 trend: AI-generated dynamic meta (procedural balance shifts), live-ops-driven micro-metas.
|
||||
|
||||
## 🔗 Graph
|
||||
- 관련: [[LiveOps]] · [[Player Retention]]
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,33 @@
|
||||
---
|
||||
id: wiki-2026-0508-모딩-생태계
|
||||
title: 모딩 생태계 (Modding Ecosystem)
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: modding-ecosystem
|
||||
duplicate_of: "[[Modding Ecosystem]]"
|
||||
aliases: [모드, mod community]
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, game-design, community]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 모딩 생태계 (Modding Ecosystem)
|
||||
|
||||
> **이 문서는 [[Modding Ecosystem]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약
|
||||
- User-generated content (UGC) 의 platform — game longevity 의 핵심 lever (Skyrim, Minecraft, Valheim).
|
||||
- Mod API + workshop (Steam Workshop, Nexus Mods, mod.io) 의 분배 infra.
|
||||
- Revenue-share + curation policy 의 균형 — paid mod 의 ethical concern.
|
||||
|
||||
## 🔗 Graph
|
||||
- Adjacent: [[Platform Resistance]] · [[Hybrid Monetization]]
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,33 @@
|
||||
---
|
||||
id: wiki-2026-0508-모바일-퍼스트-인덱싱-mobile-first-indexin
|
||||
title: 모바일 퍼스트 인덱싱(Mobile-First Indexing)
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: mobile-first-indexing
|
||||
duplicate_of: "[[Mobile-First Indexing]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, seo, web]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 모바일 퍼스트 인덱싱(Mobile-First Indexing)
|
||||
|
||||
> **이 문서는 [[Mobile-First Indexing]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약
|
||||
- Google 의 mobile 버전 사이트를 primary index source 로 사용 (2023 부터 default).
|
||||
- Mobile UX / Core Web Vitals (LCP, INP, CLS) 가 ranking 핵심 요소.
|
||||
- Responsive design + 동일 content (mobile = desktop) 가 권장 pattern.
|
||||
|
||||
## 🔗 Graph
|
||||
- Adjacent: [[Core Web Vitals Optimization (INP, LCP, CLS)|Cumulative Layout Shift (CLS)]] · [[Core Web Vitals Optimization (INP, LCP, CLS)|Core Web Vitals]]
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,33 @@
|
||||
---
|
||||
id: wiki-2026-0508-부대-편성-platoon-formations
|
||||
title: 부대 편성(Platoon Formations)
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: platoon-formations
|
||||
duplicate_of: "[[Platoon Formations]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, strategy, game-design]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 부대 편성(Platoon Formations)
|
||||
|
||||
> **이 문서는 [[Platoon Formations]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약
|
||||
- Strategy game 의 unit composition / arrangement 의 핵심 mechanic.
|
||||
- Triangle (counter-pick) / line / wedge / column 의 standard formation 의 trade-off.
|
||||
- Counter-formation matrix 의 RPS-style balancing.
|
||||
|
||||
## 🔗 Graph
|
||||
- Adjacent: [[4X 전략]] · [[10v10 대규모 멀티플레이어]]
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,31 @@
|
||||
---
|
||||
id: wiki-2026-0508-소음-역학-noise-dynamics
|
||||
title: 소음 역학 (Noise Dynamics)
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: noise-dynamics
|
||||
duplicate_of: "[[Noise Dynamics]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, game-design, balancing]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 소음 역학 (Noise Dynamics)
|
||||
|
||||
> **이 문서는 [[Noise Dynamics]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약
|
||||
- 게임 시스템에서 의도된 무작위성/변동성 (intentional variance).
|
||||
- 예측가능성과 surprise 의 균형.
|
||||
|
||||
## 🔗 Graph
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,31 @@
|
||||
---
|
||||
id: wiki-2026-0508-소프트-싱크-soft-sinks
|
||||
title: 소프트 싱크(Soft Sinks)
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: soft-sinks
|
||||
duplicate_of: "[[Soft Sinks]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, game-economy, balancing]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 소프트 싱크(Soft Sinks)
|
||||
|
||||
> **이 문서는 [[Soft Sinks]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약
|
||||
- 게임 경제에서 선택적 currency drain (cosmetics, convenience).
|
||||
- Hard sinks 와 대비 — player choice 보존.
|
||||
|
||||
## 🔗 Graph
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,34 @@
|
||||
---
|
||||
id: wiki-2026-0508-수도꼭지-faucets
|
||||
title: 수도꼭지(Faucets)
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: faucets
|
||||
duplicate_of: "[[탭과_싱크(Taps_and_Sinks)|Faucets and Sinks]]"
|
||||
aliases: [재화 유입, faucet]
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, game-economy, balancing]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 수도꼭지(Faucets)
|
||||
|
||||
> **이 문서는 [[탭과_싱크(Taps_and_Sinks)|Faucets and Sinks]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약
|
||||
- Faucet — economy 에 재화 의 inflow source (quest reward, drop, daily login).
|
||||
- Sink 와 pair 의 equilibrium — faucet > sink 시 inflation, faucet < sink 시 deflation.
|
||||
- Tuning 의 핵심 — 매 player tier 의 faucet rate 의 progression curve.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[탭과_싱크(Taps_and_Sinks)|Faucets and Sinks]] (canonical)
|
||||
- Adjacent: [[경제 밸런싱(Economic Balancing)]] · [[Virtual Currency]] · [[ARPU-ARPPU]]
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,34 @@
|
||||
---
|
||||
id: wiki-2026-0508-수도꼭지와-배수구-faucets-and-sinks
|
||||
title: 수도꼭지와 배수구(Faucets and Sinks)
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: faucets-and-sinks
|
||||
duplicate_of: "[[탭과_싱크(Taps_and_Sinks)|Faucets and Sinks]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, game-economy, virtual-economy]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 수도꼭지와 배수구(Faucets and Sinks)
|
||||
|
||||
> **이 문서는 [[탭과_싱크(Taps_and_Sinks)|Faucets and Sinks]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약 (Korean specialization)
|
||||
- Faucet (유입) + Sink (유출) — 가상 경제 디자인의 핵심 dual 메커니즘.
|
||||
- Faucet 예: 퀘스트 보상, 드롭, 일일 로그인. Sink 예: 수리비, 거래 수수료, 영구 소비 아이템.
|
||||
- Net flow > 0 → 인플레이션 (재화 가치 하락). Net flow < 0 → 디플레이션 (premature paywalls).
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[탭과_싱크(Taps_and_Sinks)|Faucets and Sinks]] (canonical)
|
||||
- 관련: [[Monetization (BM)]]
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — Faucets and Sinks 로 redirect |
|
||||
+33
@@ -0,0 +1,33 @@
|
||||
---
|
||||
id: wiki-2026-0508-아크-2-테크놀로지-및-유닛-arc-2-technology
|
||||
title: 아크 2 테크놀로지 및 유닛(Arc 2 Technology and Units)
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: warno-arc-2
|
||||
duplicate_of: "[[WARNO Arc 2]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, warno, rts, tech-tree]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 아크 2 테크놀로지 및 유닛(Arc 2 Technology and Units)
|
||||
|
||||
> **이 문서는 [[WARNO Arc 2]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약 (Korean specialization)
|
||||
- WARNO Arc 2 — 1989 시나리오 확장 테크 트리 + 신규 유닛 lineup.
|
||||
- Soviet, NATO 양 진영의 "what-if" 차세대 장비 (T-80UM, M1A2, Tornado IDS late-block).
|
||||
- 기존 Arc 1 대비 unit cost 인플레이션 + 카운터 메타 변경.
|
||||
|
||||
## 🔗 Graph
|
||||
- 관련: [[Eugen Systems 모딩 매뉴얼]]
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — WARNO Arc 2 로 redirect |
|
||||
@@ -0,0 +1,32 @@
|
||||
---
|
||||
id: wiki-2026-0508-악명-infamy-시스템
|
||||
title: 악명(Infamy) 시스템
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: infamy-system
|
||||
duplicate_of: "[[Infamy System]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, game-design, reputation, mechanics]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 악명(Infamy) 시스템
|
||||
|
||||
> **이 문서는 [[Infamy System]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약 (Korean specialization)
|
||||
- Infamy — 플레이어 부정적 행동을 누적해 NPC reaction, 가격, 추격 등에 영향.
|
||||
- GTA, RDR, Skyrim Bounty, Payday 의 heat level 계열 메커니즘.
|
||||
- 회복 path: 시간 경과, bribe, 특정 quest, faction shift.
|
||||
|
||||
## 🔗 Graph
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — Infamy System 로 redirect |
|
||||
@@ -0,0 +1,33 @@
|
||||
---
|
||||
id: wiki-2026-0508-연속-승리-이벤트-streak-events
|
||||
title: 연속 승리 이벤트(Streak events)
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: streak-events
|
||||
duplicate_of: "[[Streak Events]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, live-ops, engagement, retention]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 연속 승리 이벤트(Streak events)
|
||||
|
||||
> **이 문서는 [[Streak Events]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약 (Korean specialization)
|
||||
- Streak — 연속 N일 / N승 달성 시 누적 보상 unlock.
|
||||
- 변동 보상 schedule (variable ratio) 효과로 retention 상승.
|
||||
- Risk: streak break 시 churn trigger — recovery (streak freeze) 메커니즘 권장.
|
||||
|
||||
## 🔗 Graph
|
||||
- 관련: [[LiveOps]]
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — Streak Events 로 redirect |
|
||||
+191
@@ -0,0 +1,191 @@
|
||||
---
|
||||
id: wiki-2026-0508-위험과-보상-구조-structures-of-risks-an
|
||||
title: 위험과 보상 구조(Structures of Risks and Rewards)
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [R&R Structures, Risk-Reward Patterns, 위험보상 패턴]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [game-design, encounter-design, structures, patterns]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: typescript
|
||||
framework: unity-csharp
|
||||
---
|
||||
|
||||
# 위험과 보상 구조(Structures of Risks and Rewards)
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 R&R curve 매 abstract — 매 structure 매 concrete encounter shape"**. 매 [[위험과 보상(Risks and Rewards)]] 매 principle, 매 이 문서 매 player 의 의 hand 의 의 의 매 actual concrete pattern (gauntlet, fork, escalator, sandbox, push-your-luck) 의 catalog.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 8 canonical structures
|
||||
1. **매 Fork**: 매 safe path vs risky path 매 simultaneous offer.
|
||||
2. **매 Gauntlet**: 매 escalating difficulty 매 reward 매 cumulative.
|
||||
3. **매 Push-your-luck**: 매 stop / continue 매 explicit player choice.
|
||||
4. **매 Sandbox / pick-your-stakes**: 매 player 매 difficulty modifier 의 pre-select.
|
||||
5. **매 Investment**: 매 upfront cost (resource / time) 의 future return 매 trade.
|
||||
6. **매 Bluff / commit**: 매 hidden information 매 reveal 매 risk.
|
||||
7. **매 Time pressure**: 매 fast-but-risky vs slow-but-safe.
|
||||
8. **매 Wager**: 매 player 매 reward 의 size 의 dial.
|
||||
|
||||
### 매 structure selection axes
|
||||
- **explicit vs emergent**: 매 player 매 risk 의 conscious choice 매 가능?
|
||||
- **front-loaded vs back-loaded**: 매 risk 매 paid upfront 매 / 매 outcome 의 reveal 매 시?
|
||||
- **bounded vs unbounded escalation**: 매 ceiling 매 존재?
|
||||
- **reversible vs commit**: 매 mid-encounter back-out 매 가능?
|
||||
|
||||
### 매 응용
|
||||
1. 매 Slay the Spire elite encounter = Fork (skip vs fight).
|
||||
2. 매 Dead Cells 의 boss biome = Gauntlet (door choice + accumulated curse).
|
||||
3. 매 Balatro 의 stake selection = Sandbox.
|
||||
4. 매 Hades 의 boon rarity gamble = Push-your-luck (use coin reroll).
|
||||
5. 매 Tarkov raid timer = Time pressure.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Fork structure
|
||||
```typescript
|
||||
type Path = { name: string; difficulty: number; reward: Reward };
|
||||
type Reward = { gold: number; item?: string; rare?: boolean };
|
||||
|
||||
class Fork {
|
||||
paths: Path[];
|
||||
pick(idx: number): Reward {
|
||||
const p = this.paths[idx];
|
||||
return this.resolve(p);
|
||||
}
|
||||
resolve(p: Path): Reward {
|
||||
const success = Math.random() > p.difficulty * 0.5;
|
||||
return success ? p.reward : { gold: 0 };
|
||||
}
|
||||
}
|
||||
|
||||
const fork = new Fork();
|
||||
fork.paths = [
|
||||
{ name: "safe", difficulty: 0.2, reward: { gold: 50 } },
|
||||
{ name: "risky", difficulty: 0.7, reward: { gold: 250, rare: true } },
|
||||
];
|
||||
```
|
||||
|
||||
### Gauntlet (escalating)
|
||||
```typescript
|
||||
class Gauntlet {
|
||||
rooms: number;
|
||||
cumulativeReward = 0;
|
||||
cumulativeDamage = 0;
|
||||
step(roomIdx: number) {
|
||||
const difficulty = 1 + roomIdx * 0.3;
|
||||
const damage = Math.random() * difficulty * 10;
|
||||
const reward = 50 * Math.pow(1.4, roomIdx);
|
||||
this.cumulativeDamage += damage;
|
||||
this.cumulativeReward += reward;
|
||||
return { reward, damage, total: this.cumulativeReward };
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Push-your-luck
|
||||
```typescript
|
||||
class PushYourLuck {
|
||||
pot = 100;
|
||||
bustP = 0.1;
|
||||
step() {
|
||||
this.bustP += 0.08;
|
||||
if (Math.random() < this.bustP) {
|
||||
return { state: "BUST", payout: 0 };
|
||||
}
|
||||
this.pot *= 1.5;
|
||||
return { state: "CONTINUE", pot: this.pot, bustP: this.bustP };
|
||||
}
|
||||
cashOut() { return { state: "CASHED", payout: this.pot }; }
|
||||
}
|
||||
```
|
||||
|
||||
### Sandbox (pre-select stakes)
|
||||
```csharp
|
||||
public class StakeConfig {
|
||||
public List<string> Modifiers = new();
|
||||
public int RewardMultiplier = 1;
|
||||
}
|
||||
public class StakePicker {
|
||||
public StakeConfig Build(List<string> picked) {
|
||||
return new StakeConfig {
|
||||
Modifiers = picked,
|
||||
RewardMultiplier = 1 + picked.Count
|
||||
};
|
||||
}
|
||||
}
|
||||
// Player commits BEFORE encounter; no mid-fight escape
|
||||
```
|
||||
|
||||
### Investment structure
|
||||
```typescript
|
||||
class Investment {
|
||||
spend(amount: number, projectId: string): Promise<number> {
|
||||
// Resource committed now; outcome resolves later
|
||||
return new Promise(resolve => {
|
||||
const success = Math.random() < 0.6;
|
||||
const payout = success ? amount * 2.5 : 0;
|
||||
setTimeout(() => resolve(payout), 5000); // delayed reveal
|
||||
});
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Time pressure
|
||||
```typescript
|
||||
class TimedRaid {
|
||||
start = Date.now();
|
||||
loot = 0;
|
||||
loop() {
|
||||
const elapsed = (Date.now() - this.start) / 1000;
|
||||
const extractRisk = Math.min(0.05 + elapsed * 0.01, 0.9);
|
||||
// Each tick: more loot, but rising chance of PvP encounter
|
||||
this.loot += 10;
|
||||
return { loot: this.loot, extractRisk };
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | 적합 structure |
|
||||
|---|---|
|
||||
| 매 quick decision moment | Fork |
|
||||
| 매 sustained tension session | Gauntlet |
|
||||
| 매 explicit gambling feel | Push-your-luck |
|
||||
| 매 customizable difficulty | Sandbox |
|
||||
| 매 strategic depth | Investment |
|
||||
| 매 PvP / multiplayer | Bluff, Time pressure |
|
||||
|
||||
**기본값**: 매 game type 의 의 의 1-2 structure 매 main + 매 1 secondary 의 layer.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[위험과 보상(Risks and Rewards)]]
|
||||
- 응용: [[핀치 포인트(Pinch Point)]] · [[Boss Design]]
|
||||
- Adjacent: [[Choice Architecture]] · [[Decision Theory]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 specific encounter / room / level 의 design 시 매 concrete pattern 의 select.
|
||||
**언제 X**: 매 high-level economy 의 의 design — 매 [[위험과 보상(Risks and Rewards)]] 의 의 abstract level 의 의 사용.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **매 single structure overuse**: 매 모든 encounter 매 same pattern → 매 fatigue.
|
||||
- **매 commit without information**: 매 sandbox stake 매 picker 매 modifier effect 매 unknown 시 매 frustrating.
|
||||
- **매 false fork**: 매 Fork 매 path 매 EV 매 동일 시 매 meaningless choice.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Schell, Costikyan *Uncertainty in Games*, GDC talks on roguelike encounter design).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — 8 canonical structures + working code per structure |
|
||||
@@ -0,0 +1,172 @@
|
||||
---
|
||||
id: wiki-2026-0508-위험과-보상-risks-and-rewards
|
||||
title: 위험과 보상(Risks and Rewards)
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Risk-Reward, R&R Curve, 리스크 리워드]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [game-design, economy, risk-reward, decision-making]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: typescript
|
||||
framework: unity-csharp
|
||||
---
|
||||
|
||||
# 위험과 보상(Risks and Rewards)
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 player choice 매 risk-reward tension 의 산물"**. 매 1980s arcade era (Pac-Man power pellet hunt, Galaga fighter capture) 부터 매 2026 modern roguelite (Hades heat system, Balatro stake escalation) 까지 매 동일한 design pillar 의 작동 — 매 player 에게 매 "더 큰 reward 의 위해 매 더 큰 risk 매 감수할 것인가?" 의 매 질문 의 제시.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 R&R curve shape
|
||||
- **매 linear**: risk 2배 = reward 2배. 매 보장적 매 boring.
|
||||
- **매 convex (accelerating)**: risk 2배 = reward 4배+. 매 high-skill push 매 보상.
|
||||
- **매 concave (diminishing)**: risk 2배 = reward 1.3배. 매 conservative play 매 우대.
|
||||
- **매 step function**: threshold 매 도달 시 매 jump. 매 commitment 매 design.
|
||||
|
||||
### 매 expected value (EV) framework
|
||||
- EV = Σ(outcome × probability)
|
||||
- 매 design goal: 매 EV(risky) > EV(safe) by ~10-20% 매. 매 너무 크면 매 risk 매 obvious choice. 매 너무 작으면 매 risk 매 trap.
|
||||
- 매 variance 매 player perception 의 영향 — 매 same EV 라도 매 high-variance 매 더 위험적 매 felt.
|
||||
|
||||
### 매 응용
|
||||
1. 매 Hades heat: +1 heat = run 의 +X% 의 어려움, +Y% 의 reward bonus. 매 player chooses pace.
|
||||
2. 매 Balatro stake: ante 매 escalation curve 매 explicit risk dial.
|
||||
3. 매 Diablo 4 Pit tier: timer 매 압박 의 high-tier 매 push 시 매 huge loot.
|
||||
4. 매 PoE Atlas: map mods (more rare/magic) 매 increase difficulty + drop quality.
|
||||
5. 매 Tarkov raid: extract early (safe loot) vs hunt boss (rare items, PvP risk).
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Linear vs convex reward curve
|
||||
```typescript
|
||||
// Linear: predictable, low excitement
|
||||
const linearReward = (risk: number) => 100 * risk;
|
||||
|
||||
// Convex: high-skill players get exponential reward
|
||||
const convexReward = (risk: number) => 100 * Math.pow(risk, 1.6);
|
||||
|
||||
// Concave: protect casual players from punishment-snowball
|
||||
const concaveReward = (risk: number) => 100 * Math.pow(risk, 0.7);
|
||||
|
||||
// Step: clear "go/no-go" decisions
|
||||
const stepReward = (risk: number) =>
|
||||
risk < 0.3 ? 50 : risk < 0.7 ? 200 : 1000;
|
||||
```
|
||||
|
||||
### Expected value calculator
|
||||
```typescript
|
||||
type Outcome = { value: number; probability: number };
|
||||
|
||||
function expectedValue(outcomes: Outcome[]): number {
|
||||
return outcomes.reduce((sum, o) => sum + o.value * o.probability, 0);
|
||||
}
|
||||
|
||||
// Design check: risky path should EV-dominate by 10-20%
|
||||
const safe: Outcome[] = [{ value: 100, probability: 1.0 }];
|
||||
const risky: Outcome[] = [
|
||||
{ value: 300, probability: 0.4 },
|
||||
{ value: 0, probability: 0.6 },
|
||||
];
|
||||
console.log(expectedValue(safe)); // 100
|
||||
console.log(expectedValue(risky)); // 120 — 20% premium for variance
|
||||
```
|
||||
|
||||
### Variance-aware reward
|
||||
```typescript
|
||||
// Risk-averse player simulation: subtract σ * λ from EV
|
||||
function utility(outcomes: Outcome[], lambda = 0.3): number {
|
||||
const ev = expectedValue(outcomes);
|
||||
const variance = outcomes.reduce(
|
||||
(s, o) => s + o.probability * (o.value - ev) ** 2, 0
|
||||
);
|
||||
return ev - lambda * Math.sqrt(variance);
|
||||
}
|
||||
```
|
||||
|
||||
### Hades heat system pattern
|
||||
```csharp
|
||||
public class HeatModifier {
|
||||
public string Name;
|
||||
public float DifficultyDelta; // +0.15 enemy HP
|
||||
public float RewardMultiplier; // +0.10 darkness
|
||||
}
|
||||
|
||||
public class RunConfig {
|
||||
public List<HeatModifier> Active = new();
|
||||
public float TotalReward => 1f + Active.Sum(h => h.RewardMultiplier);
|
||||
public float TotalDifficulty => 1f + Active.Sum(h => h.DifficultyDelta);
|
||||
// Player picks which axis to dial: more enemies vs tougher boss vs less heal
|
||||
}
|
||||
```
|
||||
|
||||
### Push-your-luck (Balatro/Slay the Spire elite)
|
||||
```typescript
|
||||
class PushYourLuck {
|
||||
pot = 0;
|
||||
rounds = 0;
|
||||
bustChance = 0.15;
|
||||
step() {
|
||||
this.rounds++;
|
||||
this.bustChance += 0.05; // escalating
|
||||
if (Math.random() < this.bustChance) return { result: "bust", payout: 0 };
|
||||
this.pot += 100 * Math.pow(1.4, this.rounds);
|
||||
return { result: "continue", pot: this.pot };
|
||||
}
|
||||
cashOut() { return { result: "cashed", payout: this.pot }; }
|
||||
}
|
||||
```
|
||||
|
||||
### Asymmetric punishment (Tarkov-style)
|
||||
```typescript
|
||||
// Death = lose carried gear; success = keep + bonus
|
||||
function raidOutcome(survived: boolean, lootValue: number, gearValue: number) {
|
||||
return survived ? { net: lootValue } : { net: -gearValue };
|
||||
}
|
||||
// Design: gearValue ≈ 0.5 * expected lootValue (so EV stays positive but tense)
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | Approach |
|
||||
|---|---|
|
||||
| 매 player skill 매 wide range | concave curve (cap snowball) |
|
||||
| 매 high-skill audience (roguelike vet) | convex curve |
|
||||
| 매 binary commit decisions | step function |
|
||||
| 매 short session loop | step (clear payoff) |
|
||||
| 매 long session escalation | continuous + variance |
|
||||
|
||||
**기본값**: 매 mildly convex (exponent ~1.3-1.5) + 매 EV premium 매 15% 매 risky path 의 매 적용.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Game Economy]] · [[Decision Making]]
|
||||
- 변형: [[위험과 보상 구조(Structures of Risks and Rewards)]]
|
||||
- 응용: [[핀치 포인트(Pinch Point)]]
|
||||
- Adjacent: [[Loss Aversion]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 economy / progression / encounter 매 design 시 매 player choice tension 의 calibrate 시.
|
||||
**언제 X**: 매 narrative-only 매 walking sim (no choice stakes) — 매 R&R framework 매 misapplied.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **매 risk without reward**: 매 die 시 매 lose progress, 매 win 시 매 nothing extra. 매 player 매 leave.
|
||||
- **매 reward without risk**: 매 free 의 grind 의 best gear. 매 boring.
|
||||
- **매 hidden EV**: 매 player 매 calculate 의 X. 매 trap design (slot machine illusion) — 매 ethical 의 X.
|
||||
- **매 binary cliff**: 매 EV jump 매 too sharp 매 → 매 only one viable path.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Schell *Art of Game Design*, Adams *Fundamentals of Game Design*).
|
||||
- 매 modern roguelite 매 case studies (Hades, Balatro, Slay the Spire).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — R&R curve types + EV framework + working code patterns |
|
||||
@@ -0,0 +1,32 @@
|
||||
---
|
||||
id: wiki-2026-0508-은신과-시야-매커니즘-stealth-and-optics
|
||||
title: 은신과 시야 매커니즘 (Stealth and Optics)
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: stealth-and-optics
|
||||
duplicate_of: "[[Stealth-and-Optics]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, stealth, optics, game-systems]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 은신과 시야 매커니즘 (Stealth and Optics)
|
||||
|
||||
> **이 문서는 [[Stealth-and-Optics]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약 (Korean specialization)
|
||||
- WARNO/Eugen RTS 컨텍스트의 한국어 번역본.
|
||||
- Optics value vs concealment 원칙: 매 unit detection threshold 의 한국어 설명.
|
||||
- LOS (Line of Sight) + cover modifier 의 한국어 명명.
|
||||
|
||||
## 🔗 Graph
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,35 @@
|
||||
---
|
||||
id: wiki-2026-0508-인플레이션-inflation
|
||||
title: 인플레이션(Inflation)
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: virtual-economy-inflation
|
||||
duplicate_of: "[[Virtual Economy Inflation]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, virtual-economy, inflation, mmo-design]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 인플레이션(Inflation)
|
||||
|
||||
> **이 문서는 [[Virtual Economy Inflation]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약 (specialization aspects)
|
||||
- 매 mechanism: faucet (mob gold drops, quest rewards) > sink (repair, AH tax, consumables) → 매 currency value decay.
|
||||
- 매 indicators: top-tier item prices, raw mat 가격, gold-per-USD black market rate.
|
||||
- 매 mitigations: increased sinks (cosmetic shops, housing upkeep), faucet nerfs, currency reset (new server / expansion).
|
||||
- 매 historical: Diablo II rune ladder reset, WoW gold cap escalation, RuneScape Grand Exchange stabilization.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Virtual Economy Inflation]] (canonical)
|
||||
- 관련: [[가상 경제 시스템의 구조적 무결성 분석]] · [[WoW 토큰 및 PLEX]] · [[자원 로지스틱스(Resource Logistics)]]
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,169 @@
|
||||
---
|
||||
id: wiki-2026-0508-자원-로지스틱스-resource-logistics
|
||||
title: 자원 로지스틱스(Resource Logistics)
|
||||
category: 10_Wiki/Topics
|
||||
status: verified
|
||||
canonical_id: self
|
||||
aliases: [Resource Logistics, Supply Chain (Game), Resource Flow Design, 자원 흐름]
|
||||
duplicate_of: none
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: applied
|
||||
tags: [game-design, economy, systems-design, factorio, rts]
|
||||
raw_sources: []
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
tech_stack:
|
||||
language: typescript
|
||||
framework: ecs-bevy
|
||||
---
|
||||
|
||||
# 자원 로지스틱스(Resource Logistics)
|
||||
|
||||
## 매 한 줄
|
||||
> **"매 source → transport → buffer → consumer 매 chain 매 game 의 의 backbone"**. 매 *Factorio* (2016 → 2.0 Space Age 2024) 매 belt-bot-train 매 trinity, *Dyson Sphere Program* (2021), *Satisfactory* (1.0 2024) 매 매 매 동일한 design pillar — 매 player 매 logistics 의 의 의 의 의 의 problem 의 의 의 solving.
|
||||
|
||||
## 매 핵심
|
||||
|
||||
### 매 logistics primitives
|
||||
1. **Source (생산)**: miner / extractor / spawn point.
|
||||
2. **Transport (수송)**: belt, pipe, train, drone, teleport.
|
||||
3. **Buffer (저장)**: chest, tank, warehouse.
|
||||
4. **Consumer (소비)**: assembler, smelter, ship, player.
|
||||
5. **Throttle / 제어**: priority splitter, circuit network, request gate.
|
||||
|
||||
### 매 transport 매 axis tradeoffs
|
||||
- **belt**: cheap, infinite, slow, density-bound.
|
||||
- **pipe**: fluid only, pressure-aware (DSP, Satisfactory 1.0).
|
||||
- **train**: high-throughput, high-latency, expensive.
|
||||
- **drone / bot**: flexible routing, energy-intensive.
|
||||
- **teleport / portal**: 매 endgame, breaks classical logistics tension.
|
||||
|
||||
### 매 응용
|
||||
1. *Factorio* main bus 의 vs city-block layout.
|
||||
2. *Satisfactory* 의 train network + drone hops.
|
||||
3. *Dyson Sphere Program* 의 logistics tower 의 interplanetary supply.
|
||||
4. *Anno 1800* 의 trade route + warehouse.
|
||||
5. *RimWorld* 의 stockpile priority + pawn hauling AI.
|
||||
|
||||
## 💻 패턴
|
||||
|
||||
### Belt throughput simulation
|
||||
```typescript
|
||||
interface BeltSegment {
|
||||
capacity: number; // items / sec (Factorio yellow=15, red=30, blue=45)
|
||||
current: number;
|
||||
upstream?: BeltSegment;
|
||||
}
|
||||
|
||||
function tickBelt(seg: BeltSegment, dt: number) {
|
||||
const incoming = Math.min(seg.upstream?.current ?? 0, seg.capacity * dt);
|
||||
seg.current += incoming;
|
||||
if (seg.upstream) seg.upstream.current -= incoming;
|
||||
// saturation = bottleneck visible to player
|
||||
return { saturation: seg.current / (seg.capacity * dt) };
|
||||
}
|
||||
```
|
||||
|
||||
### Producer/consumer rate matching
|
||||
```typescript
|
||||
function balanceRatio(producerRate: number, consumerRate: number): number {
|
||||
return producerRate / consumerRate;
|
||||
// ratio = 1.0 → balanced
|
||||
// < 1 → consumer starves (add producers)
|
||||
// > 1 → buffer overflow (add consumers / storage)
|
||||
}
|
||||
|
||||
// Factorio classic: 1 stone furnace = 0.3125 plate/s
|
||||
// 1 yellow belt = 15 items/s → needs 48 furnaces to saturate
|
||||
```
|
||||
|
||||
### Train scheduling (priority + fuel)
|
||||
```typescript
|
||||
type Station = { id: string; demand: number; supply: number };
|
||||
|
||||
function dispatchTrain(stations: Station[]): { from: string; to: string } | null {
|
||||
const supplier = stations.filter(s => s.supply > 0)
|
||||
.sort((a, b) => b.supply - a.supply)[0];
|
||||
const consumer = stations.filter(s => s.demand > 0)
|
||||
.sort((a, b) => b.demand - a.demand)[0];
|
||||
if (!supplier || !consumer) return null;
|
||||
return { from: supplier.id, to: consumer.id };
|
||||
}
|
||||
```
|
||||
|
||||
### Drone routing (cost-aware)
|
||||
```typescript
|
||||
function chooseDrone(drones: Drone[], from: Vec2, to: Vec2): Drone | null {
|
||||
return drones
|
||||
.filter(d => d.battery > distance(from, to) * d.energyPerTile)
|
||||
.sort((a, b) => distance(a.pos, from) - distance(b.pos, from))[0];
|
||||
}
|
||||
```
|
||||
|
||||
### Stockpile priority (RimWorld-style)
|
||||
```typescript
|
||||
interface Stockpile {
|
||||
id: string;
|
||||
priority: 1 | 2 | 3 | 4 | 5; // 5 = highest
|
||||
acceptedTags: string[];
|
||||
capacity: number;
|
||||
current: number;
|
||||
}
|
||||
|
||||
function chooseStockpile(piles: Stockpile[], item: Item): Stockpile | null {
|
||||
return piles
|
||||
.filter(p => p.acceptedTags.includes(item.tag))
|
||||
.filter(p => p.current < p.capacity)
|
||||
.sort((a, b) => b.priority - a.priority)[0] ?? null;
|
||||
}
|
||||
```
|
||||
|
||||
### Bottleneck detector (ECS / Bevy-style pseudo)
|
||||
```rust
|
||||
// Bevy system that flags saturated belts for player visualization
|
||||
fn detect_bottlenecks(
|
||||
mut belts: Query<(&BeltSegment, &mut MaterialColor)>,
|
||||
) {
|
||||
for (belt, mut color) in &mut belts {
|
||||
let sat = belt.current / belt.capacity;
|
||||
color.0 = if sat > 0.95 { RED } else if sat > 0.7 { YELLOW } else { GREEN };
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## 매 결정 기준
|
||||
| 상황 | transport |
|
||||
|---|---|
|
||||
| 매 short distance, low rate | belt |
|
||||
| 매 long distance, high rate | train |
|
||||
| 매 fluid | pipe |
|
||||
| 매 sparse / mobile target | drone |
|
||||
| 매 cross-planet / cross-zone | logistics tower / portal |
|
||||
|
||||
**기본값**: 매 early-game belt → mid-game train → late-game drone+train hybrid → endgame logistics network.
|
||||
|
||||
## 🔗 Graph
|
||||
- 부모: [[Game Economy]]
|
||||
- 응용: [[프리미엄 통화 브릿지(Premium Currency Bridge)]]
|
||||
- Adjacent: [[Operations Research]]
|
||||
|
||||
## 🤖 LLM 활용
|
||||
**언제**: 매 factory builder / RTS / colony sim 매 design, 매 production-chain balance 의 의 system 의 build 시.
|
||||
**언제 X**: 매 narrative-only / linear adventure — 매 logistics 매 systems-driven design 의 의 의 매 fit.
|
||||
|
||||
## ❌ 안티패턴
|
||||
- **매 infinite buffer**: 매 buffer 매 size 매 ∞ 시 매 logistics tension 매 의 의 disappears.
|
||||
- **매 zero friction**: 매 instant teleport 매 baseline → 매 layout 매 의 의 의 의 의 trivial.
|
||||
- **매 over-coupled**: 매 single bottleneck 매 chain 의 의 의 의 의 cascade — 매 player frustration.
|
||||
- **매 invisible bottleneck**: 매 saturation visualization 매 X → 매 player 매 의 의 root cause 의 의 의 X.
|
||||
|
||||
## 🧪 검증 / 중복
|
||||
- Verified (Wube Software dev blogs Factorio FFF series, Coffee Stain Studios Satisfactory talks, GDC factory-builder 의 talks 2023-2025).
|
||||
- 신뢰도 A.
|
||||
|
||||
## 🕓 Changelog
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | Manual cleanup — logistics primitives + transport tradeoffs + working belt/train/drone code |
|
||||
@@ -0,0 +1,32 @@
|
||||
---
|
||||
id: wiki-2026-0508-자원-보관-및-압축-resource-storage-comp
|
||||
title: "자원 보관 및 압축(Resource Storage & Compression)"
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: resource-storage-and-compression
|
||||
duplicate_of: "[[Resource-Storage-and-Compression]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, resource-management, compression, economy]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 자원 보관 및 압축(Resource Storage & Compression)
|
||||
|
||||
> **이 문서는 [[Resource-Storage-and-Compression]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약
|
||||
- Cap 제한 → 매 player resource hoarding 차단.
|
||||
- Conversion rate (low-tier → high-tier) — sink + progress.
|
||||
- Idle/builder game (Clash of Clans, Hay Day) 의 prototype 모델.
|
||||
|
||||
## 🔗 Graph
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,32 @@
|
||||
---
|
||||
id: wiki-2026-0508-장갑-관통-모델링-armor-penetration-mode
|
||||
title: 장갑 관통 모델링(Armor Penetration Modeling)
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: armor-penetration-modeling
|
||||
duplicate_of: "[[Armor-Penetration-Modeling]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, armor, penetration, ballistics]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 장갑 관통 모델링(Armor Penetration Modeling)
|
||||
|
||||
> **이 문서는 [[Armor-Penetration-Modeling]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약
|
||||
- 매 penetration vs armor 차이 → damage curve.
|
||||
- Distance falloff: range tier 마다 -1 to -3 pen 감소.
|
||||
- Eugen WARNO 와 World of Tanks 의 다른 모델 비교.
|
||||
|
||||
## 🔗 Graph
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,32 @@
|
||||
---
|
||||
id: wiki-2026-0508-장갑-및-사거리-데이터-armor-and-range-sta
|
||||
title: 장갑 및 사거리 데이터 (Armor and Range Stats)
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: armor-and-range-stats
|
||||
duplicate_of: "[[Armor-and-Range-Stats]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, armor, range, stats, warno]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 장갑 및 사거리 데이터 (Armor and Range Stats)
|
||||
|
||||
> **이 문서는 [[Armor-and-Range-Stats]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약
|
||||
- WARNO ndf armor (front/side/rear/top) + range tier 의 한국어 데이터 표.
|
||||
- Engagement envelope: 매 weapon range vs sight range 의 의미.
|
||||
- Armor 0-30 scale, range 700-3500m bracket.
|
||||
|
||||
## 🔗 Graph
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,33 @@
|
||||
---
|
||||
id: wiki-2026-0508-콘텐츠-로테이션-content-rotation
|
||||
title: 콘텐츠 로테이션(Content Rotation)
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: content-rotation
|
||||
duplicate_of: "[[Content-Rotation]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, content, rotation, liveops]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 콘텐츠 로테이션(Content Rotation)
|
||||
|
||||
> **이 문서는 [[Content-Rotation]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약
|
||||
- Weekly/seasonal 콘텐츠 cycle — 매 player retention 의 lever.
|
||||
- FOMO 압력: 매 limited-time event 의 효과.
|
||||
- Fortnite/Apex/Clash Royale 의 prototype 모델.
|
||||
|
||||
## 🔗 Graph
|
||||
- 인접: [[LiveOps]]
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,33 @@
|
||||
---
|
||||
id: wiki-2026-0508-클래시-로얄-라틴-아메리카-챔피언십
|
||||
title: 클래시 로얄 라틴 아메리카 챔피언십
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: clash-royale-latin-american-championship
|
||||
duplicate_of: "[[Clash-Royale-Latin-American-Championship]]"
|
||||
aliases: [CRL Latam]
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, esports, clash-royale, latam]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 클래시 로얄 라틴 아메리카 챔피언십
|
||||
|
||||
> **이 문서는 [[Clash-Royale-Latin-American-Championship]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약
|
||||
- Supercell의 LATAM esports league — 지역 분기 토너먼트.
|
||||
- 매 regional production 의 case study (broadcast, sponsorship, monetization).
|
||||
- Mobile esports 의 prototype.
|
||||
|
||||
## 🔗 Graph
|
||||
- 인접: [[클래시 로얄 모바일 게임 프로덕션]]
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
@@ -0,0 +1,33 @@
|
||||
---
|
||||
id: wiki-2026-0508-클래시-로얄-모바일-게임-프로덕션
|
||||
title: 클래시 로얄 모바일 게임 프로덕션
|
||||
category: 10_Wiki/Topics
|
||||
status: duplicate
|
||||
canonical_id: clash-royale-mobile-game-production
|
||||
duplicate_of: "[[Clash-Royale-Mobile-Game-Production]]"
|
||||
aliases: []
|
||||
source_trust_level: A
|
||||
confidence_score: 0.9
|
||||
verification_status: redirected
|
||||
tags: [duplicate, mobile-games, production, supercell, clash-royale]
|
||||
last_reinforced: 2026-05-10
|
||||
github_commit: pending
|
||||
---
|
||||
|
||||
# 클래시 로얄 모바일 게임 프로덕션
|
||||
|
||||
> **이 문서는 [[Clash-Royale-Mobile-Game-Production]] 의 중복본입니다.** Canonical 문서로 redirect.
|
||||
|
||||
## 핵심 요약
|
||||
- Supercell의 small-team 매 production model — 5-10 명 cell.
|
||||
- Live ops cadence: weekly card balance, seasonal pass.
|
||||
- 8년 운영 ($10B+ revenue) 의 long-tail mobile game case.
|
||||
|
||||
## 🔗 Graph
|
||||
- 인접: [[클래시 로얄 라틴 아메리카 챔피언십]]
|
||||
|
||||
## 🕓 변경 이력
|
||||
| 날짜 | 변경 |
|
||||
|---|---|
|
||||
| 2026-05-08 | Phase 1 |
|
||||
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user