feat: complete wikification of War Commander batch 1&2 and final grey dot cleanup

This commit is contained in:
2026-04-27 18:58:22 +09:00
parent 3424166ea2
commit 6b86b0da4c
2706 changed files with 9074 additions and 7273 deletions
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id: P-REINFORCE-AUTO-150C10
category: "[[10_Wiki/💡 Topics/Graphics & Performance]]"
category: "10_Wiki/💡 Topics/Graphics & Performance"
confidence_score: 0.90
tags: [auto-reinforced]
last_reinforced: 2026-04-20
@@ -23,11 +23,11 @@ github_commit: "[P-Reinforce] Continuous Worker - three-mesh-bvh"
- **정책 변화:** Graphics & Performance 분야의 자동 자산화 수행.
## 🔗 지식 연결 (Graph)
- **Related Topics:** [[Raycasting]], [[InstancedMesh]], [[Bounding Volume Hierarchy (BVH)]]
- **Projects/Contexts:** [[Three.js Performance Optimization]], [[InstancedMesh2]]
- **Related Topics:** [[Raycasting]], [[InstancedMesh]], Bounding Volume Hierarchy (BVH)
- **Projects/Contexts:** Three.js Performance Optimization, [[InstancedMesh2]]
- **Contradictions/Notes:** 소스에 따르면 구버전에서 사용되던 시각화 클래스인 `MeshBVHVisualizer`는 현재 지원이 중단(deprecated)되었으므로, 사용자는 `MeshBVHHelper`로 교체하여 사용해야 합니다 [4].
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*Last updated: 2026-04-19*
- Raw Source: [[00_Raw/2026-04-20/three-mesh-bvh.md]]
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