feat: complete wikification of War Commander batch 1&2 and final grey dot cleanup

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2026-04-27 18:58:22 +09:00
parent 3424166ea2
commit 6b86b0da4c
2706 changed files with 9074 additions and 7273 deletions
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---
id: P-REINFORCE-AUTO-PCGML-001
category: "[[10_Wiki/💡 Topics/AI]]"
category: "10_Wiki/💡 Topics/AI"
confidence_score: 0.94
tags: [auto-reinforced, pcg, machine-learning, game-dev, generative-ai]
last_reinforced: 2026-04-20
@@ -29,6 +29,6 @@ PCGML(Procedural Content Generation via Machine Learning) 프레임워크는 명
- **정책 변화(RL Update)**: AI가 생성한 자산의 저작권 및 '자산 도용' 이슈가 불거짐에 따라, 기업 내 PCGML 도입 시 학습 데이터의 투명성 확보와 인간 개발자의 '최종 승인(Human-in-the-loop)' 프로세스를 포함하는 AI 거버넌스가 정책화됨.
## 🔗 지식 연결 (Graph)
- **Related**: [[Procedural Content Generation via Machine Learning (PCGML)]], [[Foundational Models]], [[Neural-Symbolic AI]], [[Reinforcement Learning for Automated Playtesting]]
- **Related**: [[Procedural Content Generation via Machine Learning (PCGML)]], Foundational Models, Neural-Symbolic AI, [[Reinforcement Learning for Automated Playtesting]]
- **Modern Tech/Tools**: Unity Sentis, Nvidia Omniverse, Procedural Arts Frameworks.
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