feat: complete wikification of War Commander batch 1&2 and final grey dot cleanup

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2026-04-27 18:58:22 +09:00
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id: P-REINFORCE-AUTO-ELGM-001
category: "[[10_Wiki/💡 Topics/AI]]"
category: "10_Wiki/💡 Topics/AI"
confidence_score: 0.94
tags: [auto-reinforced, e-learning, gamification, micro-learning, motivation, behavioral-economics, engagement]
last_reinforced: 2026-04-20
@@ -27,6 +27,6 @@ last_reinforced: 2026-04-20
- **정책 변화(RL Update)**: 이제는 획일적인 보상 정책을 넘어, AI 가 학습자의 성향 정책을 분석하여 경쟁형, 탐험형, 소셜형 등 맞춤형 게임 환경 정책을 제공하는 '개인화 게이미피케이션 정책'이 대세임. (Personalization와 연결)
## 🔗 지식 연결 (Graph)
- [[Customer-Experience]], [[Social-Psychology]], [[Personalization]], [[UX-Design-and-Engagement]], [[Corporate-LMS-Training]], [[Game-Design-Theory]]
- Customer-Experience, Social-Psychology, Personalization, UX-Design-and-Engagement, [[Corporate-LMS-Training]], [[Game-Design-Theory]]
- **Key Concepts**: Octalysis Framework (Yu-kai Chou).
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