feat: complete wikification of War Commander batch 1&2 and final grey dot cleanup
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id: P-REINFORCE-AUTO-DESP-001
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category: "[[10_Wiki/💡 Topics/AI]]"
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category: "10_Wiki/💡 Topics/AI"
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confidence_score: 0.95
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tags: [auto-reinforced, dead-space, diegetic-ui, immersive-sim, horror-game, ludo-narrative-consistency, game-design]
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last_reinforced: 2026-04-20
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- **정책 변화(RL Update)**: 리메이크판(2023)에서는 원작의 다이제틱 UI 정책을 현대적인 그래픽 환경에서 더욱 세밀하게 다듬었으며, 로딩 없는 심리스(Seamless) 구조 정책을 완성하여 시스템적 몰입 정책의 정점을 찍음.
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## 🔗 지식 연결 (Graph)
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- [[Immersive-Sim]], [[UX-Design-and-Engagement]], [[Ludo-narrative Dissonance]], [[Game-Design-Theory]], [[Simulation]]
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- Immersive-Sim, UX-Design-and-Engagement, Ludo-narrative Dissonance, [[Game-Design-Theory]], Simulation
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- **Key Developer**: Glen Schofield, Visceral Games.
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