feat: complete wikification of War Commander batch 1&2 and final grey dot cleanup
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id: P-REINFORCE-AUTO-BEIN-001
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category: "[[10_Wiki/💡 Topics/AI]]"
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category: "10_Wiki/💡 Topics/AI"
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confidence_score: 0.95
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tags: [auto-reinforced, behavioral-incentives, motivation, economics, nudging, system-design]
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last_reinforced: 2026-04-20
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- **정책 변화(RL Update)**: 강화 학습 기반 AI 학습 정책(RLHF)에서, 단순히 높은 점수를 받는 것에만 매몰되지 않도록 '다양성 보상'이나 '정직성 보상'을 섞는 다차원 인센티브 설계 정책이 표준으로 자리 잡음.
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## 🔗 지식 연결 (Graph)
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- [[Motivation]], [[Reinforcement Learning (RL)]], [[Behavior]], [[Game Theory]], [[Economics of Attention]]
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- Motivation, [[Reinforcement Learning (RL)]], [[Behavior]], Game Theory, Economics of Attention
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- **Modern Tech/Tools**: Gamification platforms, Token economy (Web3/Crypto), OKR/KPI systems.
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