feat: complete wikification of War Commander batch 1&2 and final grey dot cleanup
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+20
-8
@@ -11,14 +11,10 @@
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"id": "e84fb23982481828",
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"type": "leaf",
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"state": {
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"type": "markdown",
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"state": {
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"file": "Biomechanics.md",
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"mode": "source",
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"source": false
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},
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"icon": "lucide-file",
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"title": "Biomechanics"
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"type": "graph",
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"state": {},
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"icon": "lucide-git-fork",
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"title": "그래프 뷰"
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}
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}
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]
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@@ -185,6 +181,22 @@
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},
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"active": "e84fb23982481828",
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"lastOpenFiles": [
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"Game Design/Damage-Resistance-Platforms.md",
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"Game Design/War-Commander-Combat-Ecosystem.md",
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"Game Design/Evolution-of-the-War-Commander-Combat-Ecosystem.md",
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"Game Design/War-Commander-Event-Operations.md",
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"Game Design/Support-Platforms.md",
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"Game Design/Status-Effects.md",
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"Game Design/Rogue-Player-Bases.md",
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"Game Design/Platform-Resistance.md",
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"Game Design/Nightwatch-Bunker.md",
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"Game Design/Mixed-Platoons.md",
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"Game Design/Metronomos-Heavy-Turret.md",
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"Game Design/Iridium.md",
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"Game Design/Free-Repair-Tactics.md",
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"Game Design/Descendants-Sector-Control.md",
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"Game Design/Combined-Arms.md",
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"Game Design/Arc-2-Technology.md",
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"Biomechanics.md",
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"Focal Loss (포컬 손실).md"
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]
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