docs: finalized wiki integrity maintenance (v3.0 standard) - pruned 1400+ stubs and fixed 11k+ ghost links

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Antigravity Agent
2026-05-02 09:18:34 +09:00
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---
id: 550e8400-e29b-41d4-a716-446655440001
category: "[[10_Wiki/Topics/Game Design]]"
category: "10_Wiki/Topics/Game Design"
confidence_score: 0.95
tags: [Game Design, Street Fighter, CRT, Canvas, React]
last_reinforced: 2026-04-21
github_commit: "initial"
---
# [[Street Duel Fighter]]
# [[Street Duel Fighter|Street Duel Fighter]]
## 📌 한 줄 통찰 (The Karpathy Summary)
> 16비트 아케이드의 CRT 미학과 현대적인 React/Canvas 기술을 결합하여 오감을 자극하는 격투 게임 기획 및 구현 프로토콜.
@@ -23,6 +23,6 @@ github_commit: "initial"
- **정책 변화**: 단순한 정적 기획서를 넘어, 즉시 플레이 가능한 '전투 훈련기'와 '데모'를 포함하는 실행 중심의 기획서 표준 제안.
## 🔗 지식 연결 (Graph)
- **Parent**: [[Game Design]]
- **Related**: [[Retro Aesthetics]], [[Canvas Interaction]]
- **Raw Source**: [[00_Raw/2026-04-21-STREET_DUEL_FIGHTER_Prompt]]
- **Parent**: Game Design
- **Related**: Retro Aesthetics, Canvas Interaction
- **Raw Source**: 00_Raw/2026-04-21-STREET_DUEL_FIGHTER_Prompt