docs: finalized wiki integrity maintenance (v3.0 standard) - pruned 1400+ stubs and fixed 11k+ ghost links
This commit is contained in:
@@ -2,7 +2,7 @@
|
||||
id: PHYS-FLUID-001
|
||||
category: "10_Wiki/💡 Topics/AI"
|
||||
confidence_score: 1.0
|
||||
tags: [game-dev, [[Physics]]-engine, fluid-dynamics, simulation, vfx]
|
||||
tags: [game-dev, [[Physics|Physics]]-engine, fluid-dynamics, simulation, vfx]
|
||||
last_reinforced: 2026-04-26
|
||||
---
|
||||
|
||||
@@ -24,5 +24,5 @@ last_reinforced: 2026-04-26
|
||||
- **정책 변화:** Skybound 프로젝트는 보스 폭발 및 특수 무기 효과 시 시각적 임팩트를 위해 경량화된 SPH(Smoothed Particle Hydrodynamics) 기반의 유체 시뮬레이션을 적용함.
|
||||
|
||||
## 🔗 지식 연결 (Graph)
|
||||
- Physics-Engine, [[Determinism-in-Computing]], [[Time-Step-[[Logic]]-in-Games]], [[Computer-Vision]]-[[Mastery]]
|
||||
- Physics-Engine, [[Determinism-in-Computing|Determinism-in-Computing]], Time-Step-Logic-in-Games, [[Computer-Vision|Computer-Vision]]-[[Mastery|Mastery]]
|
||||
- **Raw Source:** 10_Wiki/Topics/AI/Fluid-Dynamics for Games.md
|
||||
|
||||
Reference in New Issue
Block a user