From 5ba5a55c781fd8e015ef4ae0406edc408e404f59 Mon Sep 17 00:00:00 2001 From: g1nation Date: Fri, 8 May 2026 19:52:07 +0900 Subject: [PATCH] =?UTF-8?q?feat:=20Wiki=20=EC=A7=80=EC=8B=9D=20=EC=9E=90?= =?UTF-8?q?=EC=82=B0=20=EC=97=85=EB=8D=B0=EC=9D=B4=ED=8A=B8=20-=20UX=20Sce?= =?UTF-8?q?narios,=20Frontend,=20Game=20Design,=20Topics=20=EC=B6=94?= =?UTF-8?q?=EA=B0=80=20[2026-05-08]?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- 00_Raw/20260507_환불계정처리회의록.md | 31 + .../PEFT (Parameter-Efficient Fine-Tuning).md | 25 + .../Parameter-Efficient Fine-Tuning (PEFT).md | 25 + .../2026-05-08/SRC_redirected/AI/DQN.md | 25 + .../AI & Games/Warno 데이터 기반 설계.md | 56 +- .../10_Wiki}/Topics/AI/AI 코드 리뷰.md | 68 +- .../10_Wiki/Topics/AI/Ambient-Declarations.md | 88 + .../10_Wiki/Topics/AI/Bayesian Inference.md | 22 + .../10_Wiki/Topics/AI/Bellman-Equation.md | 25 + .../Topics/AI/Best-of-N Sampling ( ø).md | 21 + .../10_Wiki/Topics/AI/Best-of-N Sampling.md | 21 + 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Interface).md | 52 +- .../AI_and_ML/V7 Draft Mode Workflow.md | 80 +- .../Variational Autoencoders (VAE).md | 25 + .../AI_and_ML/Vary Region (인페인팅).md | 54 +- 10_Wiki/Topics/AI_and_ML/Virtual_DOM.md | 77 +- .../AI_and_ML/Virtual_DOM과_Reconciliation.md | 76 +- .../Topics/AI_and_ML/Vocabulary-Expansion.md | 67 +- .../AI_and_ML/Voice-Assistant-Architecture.md | 69 +- .../WARNO 그래픽 엔진 업그레이드 프로젝트.md | 56 +- .../WARNO 데이터 기반 밸런싱.md | 56 +- .../WARNO 데이터 기반 설계.md | 62 +- ...멀티플레이어 및 경쟁 플레이 밸런스 패치.md | 56 +- .../{AI & Games => AI_and_ML}/WARNO 모딩.md | 82 +- .../WARNO 밸런싱 및 사단 시스템.md | 56 +- ...ARNO 사후 관리 (Post-Launch Management).md | 56 +- ...(Real-time Tactics) 및 Army General 캠페인.md | 56 +- .../WARNO 전술 시뮬레이션 시스템.md | 56 +- .../WARNO 커뮤니티 데이터 도구 생태계.md | 82 +- .../WARNO 커뮤니티 모딩 생태계.md | 82 +- ... 전투 시스템 진화 (2014년 2월 업데이트).md | 62 +- .../AI_and_ML/War-Commander-전투-시스템.md | 50 +- ...arno-Armory (커뮤니티 데이터 분석 도구).md | 56 +- .../War-Yes 및 Warno-Armory 도구.md | 56 +- 10_Wiki/Topics/AI_and_ML/Wargame 시리즈.md | 56 +- .../AI_and_ML/Warno 데이터 기반 설계.md | 25 + .../AI_and_ML/Weak Central Coherence.md | 54 +- .../AI_and_ML/Web3-and-AI-Integration.md | 69 +- .../WebSplatter (3D Gaussian Splatting).md | 68 +- 10_Wiki/Topics/AI_and_ML/What-is-AI.md | 69 +- .../AI_and_ML/Willingness to Pay (WTP).md | 56 +- .../Topics/AI_and_ML/Word-Representation.md | 67 +- 10_Wiki/Topics/AI_and_ML/Work-Displacement.md | 41 +- .../Topics/AI_and_ML/Workflow-Integrity.md | 43 +- 10_Wiki/Topics/AI_and_ML/_system.md | 93 + ...리_ - 관심사의 분리 (Separation of Concerns).md | 89 + .../agargaro의 오픈 소스 라이브러리.md | 68 +- 10_Wiki/Topics/AI_and_ML/clinicjs.md | 50 +- .../AI_and_ML/image prompt 작성 방법.md | 57 +- 10_Wiki/Topics/AI_and_ML/shadcn-ui.md | 82 +- .../AI_and_ML/stochastic gradient descent.md | 25 + 10_Wiki/Topics/AI_and_ML/useDeferredValue.md | 82 +- .../useTransition 및 useDeferredValue.md | 82 +- 10_Wiki/Topics/AI_and_ML/useTransition.md | 82 +- 10_Wiki/Topics/AI_and_ML/vLLM.md | 49 +- .../가상 DOM과 재조정 (Reconciliation).md | 83 +- ... 재조정 (Virtual DOM and Reconciliation).md | 82 +- .../Topics/AI_and_ML/가용성 (Availability).md | 82 +- 10_Wiki/Topics/AI_and_ML/게이미피케이션.md | 56 +- .../공급망 공격 (Supply Chain Attack).md | 42 +- .../과금_의향_(Willingness_to_Pay).md | 50 +- ... 동맹 전쟁(Sector Control and Alliance Wars).md | 57 +- .../기지 레이아웃 메타(Base Layout Meta).md | 56 +- ...방어 설계 및 공략(Base Defense and Siege).md | 83 +- .../AI_and_ML/기지 방어(Base Defense).md | 56 +- 10_Wiki/Topics/AI_and_ML/다수 팀 협업 환경.md | 56 +- ...멀티 디바이스(모바일-데스크톱) 웹 인터페이스 구축.md | 57 +- ...규모 엔지니어링 프론트엔드 아키텍처 구축.md | 83 +- .../대규모 엔터프라이즈 프론트엔드.md | 83 +- ...드 아키텍처(Large-Scale Frontend Architecture).md | 82 +- .../대규모 프론트엔드 애플리케이션.md | 84 +- .../대규모 프론트엔드 프로젝트 아키텍처.md | 57 +- .../AI_and_ML/대규모 프론트엔드 프로젝트.md | 57 +- ...젝트의 확장성 있는 구조 및 스타일링 시스템 설계.md | 83 +- ...심의 SaaS 어드민 패널 및 CRM 대시보드 구축.md | 56 +- ...이터_기반_밸런싱(Data-Driven_Balancing).md | 50 +- .../AI_and_ML/덱 빌딩 (Deck building).md | 56 +- .../AI_and_ML/드래프트 모드 (Draft Mode).md | 54 +- .../디자인 시스템 (Design Systems).md | 25 + .../AI_and_ML/렌더링 최적화 개념 설명 자료.md | 82 +- .../렌더링 파이프라인(Rendering Pipeline).md | 82 +- .../AI_and_ML/리믹스 모드 (Remix Mode).md | 54 +- 10_Wiki/Topics/AI_and_ML/리페인트(Repaint).md | 56 +- 10_Wiki/Topics/AI_and_ML/리플로우(Reflow).md | 56 +- ...비스 아키텍처 (Microservices Architecture).md | 24 + ... 수익화 (Dynamic Offers & Staircase Monetization).md | 56 +- .../맞춤형 팩 (Personalized Packs).md | 62 +- .../Topics/AI_and_ML/매개변수(Parameters).md | 50 +- ... 매개변수 제어 (Model Parameter Control).md | 56 +- .../모듈식 컴포넌트 (Modular Components).md | 82 +- ...딩 커뮤니티 도구 (War-Yes, Warno-Armory).md | 56 +- ... V7 및 V8 알파 (Midjourney V7 & V8.1 Alpha).md | 54 +- .../미드저니 V7 및 V8.1 Alpha 워크플로우.md | 55 +- ...프트 일관성 유지 (Midjourney V7 Consistency).md | 54 +- ...저니 및 스테이블 디퓨전의 부분 편집 기법.md | 54 +- ...화 (Midjourney Prompt Structuring and Optimization).md | 56 +- .../AI_and_ML/미드저니_V7_(Midjourney_V7).md | 50 +- ...미드저니_V7_및_드래프트_모드_워크플로우.md | 50 +- .../AI_and_ML/미디어_쿼리(Media_Queries).md | 50 +- .../AI_and_ML/미세결제(Microtransactions).md | 50 +- 10_Wiki/Topics/AI_and_ML/미호요(miHoYo).md | 56 +- .../반복적 정교화 (Iterative Refinement).md | 62 +- ... 워크플로우(Iterative Prompt Engineering Workflow).md | 44 +- 10_Wiki/Topics/AI_and_ML/반응형 디자인.md | 56 +- ...이아웃(Defensive Architecture and Base Layouts).md | 82 +- .../AI_and_ML/방어 태세(Defensive Stance).md | 56 +- .../버전 및 모델 (Versions and Models).md | 56 +- 10_Wiki/Topics/AI_and_ML/병원 (Hospital).md | 56 +- .../AI_and_ML/보존 경로(Retaining Path).md | 29 + ... 방어 전략(Combined Arms Defensive Grid).md | 56 +- ... 활용한 시각적 아티팩트(Artifact) 디버깅 및 제어.md | 54 +- .../브라우저 렌더링 프로세스 (CRP).md | 82 +- ...리 누수 탐지(Browser Memory Leak Detection).md | 42 +- ...우저 메인 스레드 최적화 및 타임 슬라이싱.md | 83 +- .../사단 시스템 (Division System).md | 56 +- .../Topics/AI_and_ML/사단 편제표 (TO&E).md | 56 +- .../Topics/AI_and_ML/사단(Division) 시스템.md | 56 +- .../AI_and_ML/사후 편집 (Post-editing).md | 54 +- ...미지 유형(Unit Counters & Damage Profiles).md | 56 +- ...업용 브랜드 이미지 및 디자인 시스템 구축.md | 54 +- .../상업용 제품 사진 및 브랜드 로고 디자인.md | 80 +- ...링(State Management and API Response Modeling).md | 68 +- ...상태 관리 최적화 (Zustand Jotai Valtio).md | 68 +- .../상태 머신(State Machine) 설계.md | 68 +- .../상호작용적 프롬프트 엔지니어링.md | 36 +- .../AI_and_ML/샘플링 스텝 (Sampling Steps).md | 54 +- ...이드 렌더링(SSR)과 하이드레이션(Hydration).md | 54 +- ...능 중심의 웹 애니메이션 및 인터랙션 구현.md | 56 +- .../Topics/AI_and_ML/세계_지도(World_Map).md | 50 +- ... 전투(Sector Warfare and Elite Event Operations).md | 57 +- ...셜 미디어 그래픽 및 마케팅 캠페인 제작.md | 54 +- ...텍처_다이어그램_Software_Architecture_Diagrams.md | 80 +- 10_Wiki/Topics/AI_and_ML/손실 회피.md | 56 +- .../Topics/AI_and_ML/수익화(Monetization).md | 50 +- .../순환 신경망 및 LSTM (RNN & LSTM).md | 51 +- .../AI_and_ML/숨겨진 스탯(Hidden Stats).md | 56 +- ...릭터 참조 (Style and Character References).md | 54 +- .../스타일 및 캐릭터 참조(References).md | 60 +- ... 캐릭터 참조(Style and Character Reference).md | 59 +- 10_Wiki/Topics/AI_and_ML/스타일 코드.md | 80 +- ...기반 정밀 이미지 합성 및 해부학적 오류 수정 파이프라인.md | 56 +- ...스테이블 디퓨전의 가중치 및 제어 시스템.md | 54 +- ...샷 워크플로우 (Series and Multi-shot Workflow).md | 54 +- .../AI_and_ML/시뮬레이터 멀미 설문지(SSQ).md | 42 +- ...미 설문지(Simulator Sickness Questionnaire).md | 17 +- .../실무에서의 프론트엔드 성능 최적화.md | 82 +- .../안구 운동 증상(Oculomotor Symptoms).md | 68 +- .../애니메이션_(transition_-_keyframes).md | 50 +- .../약탈적 수익화 (Predatory Monetization).md | 56 +- .../AI_and_ML/에셋 재사용(Asset Reuse).md | 56 +- .../엔터프라이즈 프론트엔드 아키텍처.md | 83 +- .../AI_and_ML/엔터프라이즈급 플랫폼 개발.md | 83 +- ...스 기반 맞춤형 이미지 생성 워크플로우 구축.md | 81 +- .../오픈소스 이미지 모델 미세 조정 및 배포.md | 60 +- ...픈소스 컴포넌트 (Open Source Components).md | 68 +- .../Topics/AI_and_ML/원신(Genshin_Impact).md | 50 +- ...월드 오브 워크래프트(World of Warcraft).md | 56 +- .../웹 접근성 및 prefers-reduced-motion.md | 56 +- .../AI_and_ML/웹 접근성 및 성능 최적화.md | 84 +- .../AI_and_ML/웹 프론트엔드 아키텍처 설계.md | 82 +- .../AI_and_ML/유닛 상성(Unit Counters).md | 56 +- .../AI_and_ML/유닛 상성(Unit Matchups).md | 56 +- ...가능한 CSS 아키텍처(CSS Modules & Tailwind).md | 57 +- .../AI_and_ML/유지보수성(Maintainability).md | 82 +- .../유틸리티 퍼스트(Utility-first).md | 57 +- .../이미지 생성 및 제어 파이프라인.md | 56 +- ...성 최적화 (Image Generation Optimization).md | 56 +- .../인-이미지 텍스트(In-Image Text).md | 80 +- ...각 언어 생성 (AI Visual Language Generation).md | 62 +- ... 코드 분석 (AI-Powered Codebase Analysis).md | 71 +- .../AI_and_ML/일관된 캐릭터 및 스타일 구축.md | 62 +- ...어 아티팩트 (Natural Language Artifacts).md | 75 +- .../AI_and_ML/자연어_아티팩트_NL_Artifacts.md | 86 +- ...연어_프롬프트(Natural_Language_Prompt).md | 52 +- ...상거래 소비자 참여 및 보상 시스템 최적화.md | 56 +- 10_Wiki/Topics/AI_and_ML/전자상거래 플랫폼.md | 56 +- .../AI_and_ML/전투 전술(Battle Strategies).md | 57 +- .../AI_and_ML/정적 분석(Static Analysis).md | 68 +- .../AI_and_ML/제로잉 (Getting Zero-ed).md | 56 +- .../제병협동 (Combined Arms).md | 56 +- .../제병협동 전술 (Combined Arms).md | 58 +- ... 사양 지시(Lighting and Camera Specification).md | 54 +- .../초기 로드 시간 (Initial Load Time).md | 82 +- .../초상화 및 애니메이션 스타일 제어.md | 54 +- .../AI_and_ML/초인플레이션(Hyperinflation).md | 57 +- .../Topics/AI_and_ML/카산드라(Cassandra).md | 68 +- .../코드_분석_도구_Code_Analysis_Tools.md | 80 +- ..._자동화_도구_Automated_Code_Analysis_Tools.md | 82 +- .../Topics/AI_and_ML/코드_속성_그래프_CPG.md | 80 +- .../Topics/AI_and_ML/코드베이스 읽기 지식.md | 70 +- ...스 플랫폼 기술(Cross-Platform Technology).md | 56 +- .../텍스트 렌더링(Text Rendering).md | 54 +- .../파라미터 튜닝 (Parameter Tuning).md | 54 +- .../AI_and_ML/페이 투 윈 (Pay to Win).md | 66 +- .../AI_and_ML/포탑 시스템(Turret Systems).md | 56 +- .../AI_and_ML/풀 리퀘스트 워크플로우.md | 17 +- .../풀 리퀘스트(PR) 기반 보안 검토.md | 17 +- .../AI_and_ML/프레임워크별_실전_패턴.md | 98 +- .../프론트엔드 기초 구조 이해 핵심 목적.md | 82 +- .../AI_and_ML/프론트엔드 기초 구조 이해.md | 83 +- 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Lazy Loading (코드 분할 및 지연 로딩).md | 68 +- .../Continuous Integration (CI).md | 25 +- .../Cosmos 플랫폼 (Netflix).md | 49 +- .../Cumulative Layout Shift (CLS).md | 55 +- .../DAST (동적 애플리케이션 보안 테스트).md | 20 +- .../DOM 요소 조작 및 타입 좁히기.md | 68 +- .../Programming & Language/DOM 요소 조작.md | 68 +- .../Discriminated Unions.md | 68 +- .../Topics/Programming & Language/Early-Z.md | 68 +- .../Programming & Language/Edge Bleeding.md | 68 +- .../Programming & Language/Effect TS.md | 68 +- .../Topics/Programming & Language/Electron.md | 68 +- .../Escape Hatch (탈출구).md | 68 +- .../Excess Property Checking.md | 50 +- .../Programming & Language/Flame Chart.md | 68 +- .../Topics/Programming & Language/Fuzzing.md | 68 +- .../Topics/Programming & Language/GC Root.md | 68 +- .../Garbage Collection(가비지 컬렉션).md | 68 +- .../Generational Hypothesis.md | 47 +- .../Google Lighthouse.md | 68 +- .../Incremental Marking.md | 53 +- .../Programming & Language/Index Masking.md | 68 +- .../InstancedMesh 동적 버퍼 확장.md | 68 +- ... 시 드로우 콜 최적화의 한계점 사례 연구.md | 68 +- .../InstancedMesh 최적화.md | 68 +- .../Programming & Language/Interop 2025.md | 68 +- .../Inventory Management Example.md | 68 +- .../Mark-Sweep-Compact 알고리즘.md | 68 +- .../Netflix 마이크로서비스 전환.md | 54 +- .../Nodejs 메모리 최적화.md | 68 +- .../Nodejs 메모리 튜닝.md | 68 +- .../Nodejs 성능 디버깅.md | 68 +- .../Nodejs 성능 최적화 및 디버깅.md | 68 +- ...Nodejs 프로세스 모니터링 및 메모리 분석.md | 68 +- .../Object Pooling (오브젝트 풀링).md | 68 +- .../Old Space (구 세대 공간).md | 68 +- .../Old Space(Old Generation).md | 52 +- .../Programming & Language/Old Space.md | 68 +- .../Orinoco 가비지 컬렉터.md | 68 +- .../Orinoco 프로젝트.md | 68 +- .../Pointer Compression.md | 53 +- .../Reachability Analysis.md | 49 +- .../Readonly 유틸리티 타입.md | 68 +- .../Programming & Language/Result Type.md | 68 +- .../SCA (소프트웨어 구성 분석).md | 20 +- .../Programming & Language/SOLID 원칙.md | 68 +- .../SPA 라우트 전환 성능 최적화.md | 49 +- .../Programming & Language/Scheduler API.md | 68 +- .../Server Architecture.md | 68 +- .../SharedArrayBuffer 동시성 문제 해결법.md | 68 +- ...ffer 보안 이슈와 Cross-Origin Isolation.md | 68 +- ...위한 Cross-Origin Isolation 서버 헤더 설정.md | 68 +- ...fer로 스레드 간 메모리 공유 효율 높이기.md | 70 +- .../Structural Typing.md | 68 +- .../Topics/Programming & Language/TeamCity.md | 68 +- ...반 외부 연동사 플러그인 개발 생태계 구축.md | 68 +- .../Turborepo 기반 모노레포 워크플로우.md | 68 +- .../Turborepo 환경 구성.md | 68 +- ... 다중 애플리케이션 및 라이브러리 통합 관리.md | 68 +- .../Programming & Language/Type Casting.md | 46 +- .../Type Theory.md | 70 +- ...peScript 타입 시스템 및 인터페이스 설계.md | 68 +- ...템을 활용한 내부 로직 보호 및 데이터 검증.md | 68 +- ...ript의 제어 흐름 분석 및 상태 관리 패턴.md | 68 +- .../Programming & Language/Union Types.md | 68 +- .../V8 엔진 힙 아키텍처 및 로그 분석.md | 68 +- .../V8 엔진 힙 아키텍처.md | 68 +- .../Programming & Language/VR Sickness.md | 46 +- .../VR 멀미 (VR Sickness).md | 48 +- .../VR 멀미(VR sickness).md | 68 +- .../Vergence-Accommodation Conflicts.md | 46 +- .../War-Yes.md | 82 +- ...제 고부하 병렬 처리 구현체 (실패_성공 포함).md | 68 +- .../Programming & Language/Write Barrier.md | 45 +- .../Zod 런타임 유효성 검사 통합.md | 90 +- ... 브랜디드 타입을 결합한 런타임 데이터 검증.md | 68 +- .../as const Assertion.md | 68 +- ...ffer를 결합한 멀티스레드 고성능 아키텍처.md | 68 +- ...CS와 SharedArrayBuffer의 실제 코드 통합.md | 68 +- .../ndf-parse 패키지.md | 88 +- .../Topics/Programming & Language/ts-brand.md | 68 +- .../가변적 LOD(Level of Detail) 시스템.md | 82 +- .../가비지 컬렉션 (Garbage Collection).md | 68 +- .../가상현실 멀미 (VR Sickness).md | 68 +- .../가상현실(VR) 자전거 시뮬레이터.md | 68 +- .../객체 지향 프로그래밍 (OOP).md | 46 +- ... 프로그래밍 (Object-Oriented Programming).md | 68 +- .../객체 지향 프로그래밍(OOP).md | 46 +- .../견고한 도메인 모델 및 API 계약 설계.md | 68 +- .../계층화 아키텍처 (Layered Architecture).md | 68 +- ...잉 속성 체크 (Excess Property Checking).md | 68 +- ...잉 속성 체크(Excess Property Checking).md | 45 +- ...심사의 분리 (Separation of Concerns SoC).md | 56 +- .../관심사의 분리 (Separation of Concerns).md | 68 +- .../관심사의 분리 (SoC).md | 58 +- .../관심사의 분리(Separation of Concerns).md | 56 +- .../관심사의 분리(SoC).md | 57 +- .../관점 지향 프로그래밍 (AOP).md | 52 +- .../관점 지향 프로그래밍(AOP).md | 58 +- .../구조적 타이핑(Structural Typing).md | 68 +- .../Programming & Language/구조적 타이핑.md | 68 +- ...본 타입에의 집착 (Primitive Obsession).md | 54 +- ...기본 타입에의 집착(Primitive Obsession).md | 50 +- .../깊이 지각 (Depth Perception).md | 45 +- .../깊이 지각(Depth perception).md | 47 +- ...플릭스 코스모스 플랫폼 (Netflix Cosmos).md | 68 +- ...x)의 마이크로서비스 및 코스모스 플랫폼 전환.md | 68 +- ...절 충돌(Vergence-accommodation conflicts).md | 68 +- .../느슨한 결합 (Loose Coupling).md | 68 +- .../단일 책임 원칙 (SRP).md | 68 +- ...임 원칙 (Single Responsibility Principle).md | 68 +- .../단일 책임 원칙(SRP).md | 49 +- ...모 TypeScript 애플리케이션 아키텍처 설계.md | 68 +- ... TypeScript 프로젝트의 컴파일 성능 최적화.md | 68 +- ...포(Turborepo) 환경에서의 린트 오케스트레이션.md | 68 +- .../덕 타이핑(Duck Typing).md | 68 +- ... (DevSecOps) 환경에서의 지속적인 보안 검사.md | 68 +- .../데이터 파싱 (Data Parsing).md | 25 + .../데이터 파싱(Data Parsing).md | 25 + ...달 가능성 분석 (Reachability Analysis).md | 68 +- .../동작 속도(Movement Speed).md | 68 +- .../동적 애플리케이션 보안 테스트(DAST).md | 20 +- .../리로디드(Reloaded).md | 68 +- .../마크-스윕(Mark-Sweep).md | 68 +- ... 디스플레이(HMD) 환경의 시각적 후유증 연구.md | 68 +- .../메모리 누수(Memory Leaks).md | 68 +- .../명목적 타이핑 (Nominal Typing).md | 50 +- .../명목적 타이핑(Nominal Typing).md | 68 +- .../모노레포(Monorepo) 기반 구성 중앙화.md | 68 +- .../모노레포(Monorepo) 설정 중앙화.md | 68 +- .../모노레포(Monorepo) 아키텍처 설정.md | 68 +- ...리식 아키텍처 (Monolithic Architecture).md | 68 +- .../불변성 (Immutability).md | 56 +- .../브라우저 및 Nodejs 메모리 튜닝.md | 68 +- .../브랜디드 타입 (Branded Types).md | 68 +- .../비트 세이버(Beat Saber) 실험.md | 68 +- .../비트 세이버(Beat Saber) 엑서게임 연구.md | 68 +- .../비트 세이버(Beat Saber).md | 68 +- .../서드파티 라이브러리 및 API 연동.md | 68 +- .../Programming & Language/선언 파일(dts).md | 68 +- .../세대 가설(Generational Hypothesis).md | 68 +- .../소프트웨어 구성 분석(SCA).md | 20 +- 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+- .../유니온 타입(Union Types).md | 68 +- .../의존성 역전 (Dependency Inversion).md | 68 +- ... 원칙 (Dependency Inversion Principle DIP).md | 68 +- ...역전 원칙 (Dependency Inversion Principle).md | 68 +- .../의존성 주입 (DI).md | 53 +- .../의존성 주입 (Dependency Injection).md | 68 +- .../Programming & Language/의존성 주입(DI).md | 50 +- .../이동 속도(Movement Speed).md | 68 +- ... 기반 아키텍처 (Event-Driven Architecture).md | 68 +- .../이전 세대(Old Generation_Space).md | 68 +- .../재귀적 불변성 (DeepReadonly).md | 68 +- .../점진적 마킹(Incremental marking).md | 68 +- .../제어 흐름 분석 (Control Flow Analysis).md | 68 +- ... 불일치 (Vergence-Accommodation Conflict).md | 45 +- ...주 불일치(Vergence-Accommodation Conflict).md | 68 +- .../집합론 (Set Theory).md | 58 +- .../집합론(Set Theory).md | 48 +- ... 타입 시스템과 견고한 인터페이스 설계의 정수.md | 68 +- ...과 속성 검사 (Excess Property Checking).md | 68 +- .../추상 구문 트리(AST).md | 68 +- .../코드 축소 (Code minification).md | 68 +- .../코드 포매팅 (Code formatting).md | 68 +- .../타입 가드 (Type Predicates).md | 46 +- .../타입 가드(Type Guards).md | 46 +- .../타입 단언 (Type Assertions).md | 53 +- .../타입 단언(Type Assertions).md | 46 +- .../타입 서술어 (Type Predicates).md | 68 +- .../타입 서술어(Type Predicates).md | 50 +- .../타입 안전성 (Type Safety).md | 68 +- .../타입 조건자(Type Predicates).md | 68 +- .../타입 좁히기 (Type Narrowing).md | 68 +- .../타입 좁히기(Type Narrowing).md | 50 +- .../타입 캐스팅 (Type Casting).md | 68 +- .../Programming & Language/타파스(Tapas).md | 68 +- .../텔레메트리 (Telemetry) 밸런싱.md | 82 +- .../텔레메트리 (Telemetry).md | 82 +- ...텔레메트리 밸런싱 (Telemetry Balancing).md | 25 + .../텔레메트리 밸런싱(Telemetry Balancing).md | 25 + .../텔레메트리(Telemetry) 데이터 분석.md | 82 +- .../토스(Toss) Front SDK 퍼사드 패턴 적용.md | 68 +- .../포인터 압축(Pointer Compression).md | 68 +- ...절 갈등 (Vergence-Accommodation Conflict).md | 68 +- ... 불일치(Vergence-Accommodation Conflicts).md | 68 +- ...절 불일치(Vergence-accommodation conflict).md | 68 +- ...엔드 및 모노레포(Monorepo) 개발 환경 설정.md | 68 +- .../핀테크의 실시간 사기 탐지.md | 68 +- .../할당 타임라인(Allocation Timeline).md | 68 +- 10_Wiki/Topics/Prompt_Engineering.md | 96 + .../소셜 엔지니어링 (Social Engineering).md | 57 +- .../Topics/Psychology/Operant_Conditioning.md | 70 +- ...ductivity (심리적 회복탄력성 및 생산성).md | 53 +- .../Reinforcement_Learning_Fundamentals.md | 78 + ...nforcement_Learning_and_Decision_Making.md | 78 + 10_Wiki/Topics/Reward Prediciton Error.md | 70 +- ...eward Prediction Error (상태 예측 오류).md | 70 +- 10_Wiki/Topics/Runtime_Validation.md | 96 +- 10_Wiki/Topics/S2-Attn.md | 88 +- 10_Wiki/Topics/SDLC_and_SSDLC.md | 22 + 10_Wiki/Topics/SSM.md | 88 +- .../Software Composition Analysis (SCA).md | 25 +- 10_Wiki/Topics/Selective-SSM.md | 89 +- 10_Wiki/Topics/Self-Correction Mechanisms.md | 70 +- 10_Wiki/Topics/Self-Correction.md | 70 +- ...ombat_System_Reference_Error_Resolution.md | 93 + .../Boss_Combat_Stability_Fix_Log.md | 93 + .../Campaign_and_Dual_Loop_System.md | 93 + .../Equipment_Crafting_and_Synthesis_Full.md | 67 + ...04-21_Stability_and_Optimization_Report.md | 93 + ...-04-22_Engine_Logic_Optimization_Report.md | 93 + .../2026-04-22_Engine_Stability_Audit.md | 93 + ... 3월 연구 드롭(March 2026 Research Drop).md | 46 +- ... 연구 업데이트(March 2026 Research Drop).md | 56 +- ...연구 업데이트(March 2026 Research Drop).md | 84 +- .../Topics/Skybound/Skybound-Knowledge-Hub.md | 92 + .../Skybound_Enemy_Orientation_Fix.md | 67 + .../Skybound/War Commander → 전투 시스템.md | 56 +- .../War Commander 전투 전술 및 방어 메타.md | 88 +- 10_Wiki/Topics/Skybound_Asset_Purity_Sync.md | 93 + 10_Wiki/Topics/Sleep Tracking.md | 58 +- .../Smart Glasses & Spatial Computing.md | 56 +- 10_Wiki/Topics/Smart Glasses.md | 58 +- 10_Wiki/Topics/Smart Rings.md | 60 +- 10_Wiki/Topics/Soft-Prompt-Compression.md | 88 +- .../API-Contract-Definition.md | 25 - .../Architectural-Constraint-Enforcement.md | 25 - .../Topics/Software_Architecture_Patterns.md | 25 + 10_Wiki/Topics/Stability.md | 70 +- .../AI & Psychology/Affective Computing.md | 43 +- 10_Wiki/Topics/Street Duel Fighter.md | 68 +- 10_Wiki/Topics/Test-time computing.md | 96 +- 10_Wiki/Topics/The Grammys.md | 72 +- 10_Wiki/Topics/Theoretical_Foundations.md | 78 + 10_Wiki/Topics/Theta-Gamma-Coupling.md | 45 +- ...former_Architecture_and_LLM_Foundations.md | 117 + ...ity-for-Ontarians-with-Disabilities-Act.md | 43 +- .../AST-Manipulation-Techniques.md | 43 +- .../Accessibility-Compliance-WCAG.md | 43 +- .../Americans-with-Disabilities-Act-ADA.md | 43 +- .../Apple Human Interface Guidelines.md | 38 +- .../Design & Experience/Arkane-Studios.md | 43 +- .../Assignability-Rules.md | 43 +- .../Assistive-Technology-Interoperability.md | 43 +- .../Design & Experience/Auction-Theory.md | 43 +- .../Augmented Reality (AR) Interfaces.md | 43 +- .../Automated-Client-Generation.md | 43 +- .../UI_UX_Assets/Design & Experience/Bazel.md | 43 +- ... Home (Domestic Narrative Architecture).md | 69 +- .../Borderlands-Art-Direction.md | 43 +- .../Boundary-Layer-Validation.md | 43 +- .../Branded Types in TypeScript.md | 69 +- .../UI_UX_Assets/Design & Experience/Buck2.md | 43 +- .../Causal Loop Diagramming.md | 43 +- .../Design & Experience/Code Formatting.md | 68 +- .../Cognitive Aging Research.md | 43 +- .../Cognitive Dissonance.md | 43 +- .../Cognitive-Flexibility.md | 43 +- .../Complexity Science in Economics.md | 43 +- .../Computation-Caching-Strategies.md | 43 +- .../Computational Thinking.md | 43 +- .../Computational-Fluid-Dynamics.md | 43 +- .../Design & Experience/Conditional-Types.md | 43 +- .../Contract-Driven-Development.md | 43 +- .../Contract-First-Development.md | 43 +- .../Contravariance-and-Covariance.md | 43 +- .../Creativity-and-Cognitive-Complexity.md | 43 +- .../Design & Experience/Cryptoeconomics.md | 43 +- ...Dark Souls (Environmental Storytelling).md | 43 +- .../Design & Experience/Data-Sanitization.md | 43 +- .../Declaration Merging.md | 43 +- .../Declaration-Merging.md | 38 +- .../Design & Experience/Depth-Subtyping.md | 43 +- .../Design & Experience/Diegetic-Interface.md | 43 +- .../Design & Experience/Digital Humanities.md | 43 +- .../Digital Twin Interfaces.md | 43 +- .../Digital-Heritage-Preservation.md | 43 +- .../Design & Experience/Digital-Humanities.md | 38 +- .../Design & Experience/Divergent-Thinking.md | 43 +- .../Design & Experience/Duck-Typing.md | 43 +- .../Design & Experience/Dwarf Fortress.md | 43 +- .../E-commerce-Conversion-Optimization.md | 43 +- .../Design & Experience/ESL Pro Tour.md | 43 +- .../ESLint-Plugin-TypeScript.md | 69 +- .../Edge-Detection-Algorithms.md | 69 +- ...Pedagogy (Zone of Proximal Development).md | 43 +- .../Design & Experience/Electromyography.md | 43 +- .../Environmental Storyability.md | 43 +- .../Environmental Storytelling.md | 43 +- .../Environmental-Storytelling.md | 38 +- .../Design & Experience/Ergodic Literature.md | 43 +- .../Design & Experience/Ergodic-Literature.md | 38 +- .../Design & Experience/Executive Function.md | 43 +- .../Exhaustiveness-Checking-with-Never.md | 43 +- .../Fallout (Pip-Boy Mechanic).md | 43 +- .../Flow-Sensitive-Typing.md | 43 +- .../Formalism vs Structuralism.md | 38 +- .../Formalist Criticism.md | 43 +- .../Gamification in Pedagogy.md | 43 +- .../Gamification-Mechanics.md | 43 +- .../Global Augmentation.md | 43 +- .../Grammar-based-Synthesis.md | 43 +- .../Haptic Feedback Technology.md | 43 +- .../Human-Computer Interaction (HCI).md | 43 +- .../Human-Computer-Interaction (HCI).md | 38 +- .../Human-Robot Interaction (HRI).md | 43 +- .../Human-Robot-Interaction.md | 43 +- .../Design & Experience/Hypertextuality.md | 43 +- .../Design & Experience/ISO 9241 표준.md | 43 +- .../Immersive Analytics.md | 43 +- .../Incremental-Compilation.md | 43 +- .../Information-Architecture.md | 69 +- .../Interface Segregation Principle (ISP).md | 68 +- .../Interface-Extension-vs-Augmentation.md | 43 +- .../Interface-Extension.md | 43 +- .../Design & Experience/Interface-Merging.md | 43 +- ...ace-Segregation-Principle-in-TypeScript.md | 69 +- .../Interoperability Standards.md | 43 +- ...tersection-Types-vs-Interface-Extension.md | 43 +- .../JSON-Schema-Validation.md | 43 +- .../Design & Experience/K-12-EdTech.md | 43 +- .../Design & Experience/Kinetics.md | 43 +- .../Knowledge-Graph-Construction.md | 43 +- ...(League of Legends Championship Series).md | 43 +- .../Design & Experience/Linguistics.md | 43 +- .../Linked-Data-Principles.md | 39 +- .../Ludo-Narrative-Dissonance.md | 43 +- .../Ludo-narrative Dissonance.md | 38 +- .../Ludonarrative-Dissonance.md | 38 +- .../Design & Experience/Mapped-Types.md | 43 +- .../Micro-Frontend-Architecture.md | 69 +- .../Mobile-App-Onboarding.md | 43 +- .../Module Resolution Algorithm.md | 69 +- .../Module-Augmentation-Patterns.md | 43 +- .../Monorepo-Architecture.md | 38 +- .../Monorepo-Dependency-Graph-Analysis.md | 43 +- .../Monte Carlo Tree Search (MCTS).md | 43 +- .../Narrative Intelligence.md | 43 +- .../Design & Experience/Nash Equilibrium.md | 43 +- .../Design & Experience/Nash-Equilibrium.md | 38 +- .../Design & Experience/Ninja-Build-System.md | 43 +- .../Nodejs-Backend-Architecture.md | 69 +- .../Design & Experience/Nominal Typing.md | 43 +- .../Nominal-Typing-via-Branded-Types.md | 43 +- .../Nominal-Typing-vs-Structural-Typing.md | 43 +- .../Nominal-vs-Structural-Typing.md | 43 +- .../Design & Experience/Nx-Build-System.md | 43 +- .../Object-Literal-Assignment.md | 43 +- .../Occupational-Ergonomics.md | 43 +- .../OpenAPI-Specification.md | 69 +- .../Optimal-Experience-Research.md | 43 +- .../Organizational-Innovation-Management.md | 43 +- .../Orthopedic-Implant-Validation.md | 43 +- .../Design & Experience/Player Agency.md | 43 +- .../Design & Experience/Player-Autonomy.md | 43 +- .../Product-Analytics-Infrastructure.md | 43 +- .../Protocol-Buffers-TypeScript.md | 69 +- .../Quantum-Computing-Simulations.md | 43 +- ...리 엔진 스냅샷(Snapshot) 기반 상태 복원.md | 69 +- .../React Native 게임 최적화 (JSI Hermes).md | 69 +- .../Redstone Engineering.md | 43 +- .../Redux 등 상태 관리 (State Management).md | 46 +- .../Redux 스타일 리듀서 및 액션 관리.md | 68 +- .../Design & Experience/Redux-Reducers.md | 43 +- .../Redux-Toolkit-Architecture.md | 39 +- .../Design & Experience/Roguelike Subgenre.md | 43 +- .../Design & Experience/SeL4-Microkernel.md | 43 +- .../Self-Determination Theory.md | 43 +- .../Self-Determination-Theory.md | 38 +- .../Design & Experience/SimCity-Series.md | 43 +- .../Single-Responsibility-Principle.md | 43 +- .../Single-Source-of-Truth-Principle.md | 43 +- .../Smithsonian-Digital-Repository.md | 43 +- .../Design & Experience/Snyk Open Source.md | 68 +- .../Socially Assistive Robotics (SAR).md | 43 +- .../Software-Contract-Enforcement.md | 43 +- .../Software-Product-Management.md | 43 +- .../Design & Experience/Spatial Cognition.md | 43 +- .../Design & Experience/Spatial Computing.md | 38 +- .../State-Machine-Implementation.md | 43 +- .../Static Type Checking Systems.md | 43 +- .../Static-Program-Analysis.md | 43 +- .../Structural Type System.md | 43 +- .../Structural-Subtyping.md | 43 +- .../Structural-Type-System.md | 38 +- .../Structural-Typing-Analysis.md | 43 +- .../Structural-Typing-Compatibility.md | 43 +- .../Structural-Typing-Mechanics.md | 43 +- .../Structural-Typing-Mechanisms.md | 43 +- .../Structural-Typing-System.md | 43 +- .../Structural-Typing-and-Compatibility.md | 43 +- .../Structural-Typing-vs-Nominal-Typing.md | 43 +- .../Design & Experience/Structural-Typing.md | 38 +- .../Structural-vs-Nominal-Typing-in-TS.md | 43 +- .../Structural-vs-Nominal-Typing.md | 43 +- .../Subtyping-Relations.md | 43 +- .../Design & Experience/Subtyping-Rules.md | 43 +- .../Subtyping-and-Variance.md | 43 +- .../Template-Literal-Types.md | 43 +- ... 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b/00_Raw/20260507_환불계정처리회의록.md new file mode 100644 index 00000000..6d9b9883 --- /dev/null +++ b/00_Raw/20260507_환불계정처리회의록.md @@ -0,0 +1,31 @@ +# [환불 계정 처리 및 이용 제한 관련 회의] + +날짜: 2026년 05월 07일 +참석자: 김원일, 오경득, 김상엽, 강성규, 김성회, 홍지훈, 정현욱, 오은지, 한예성 (및 기타 논의 참여 주체) +주제 요약: 환불 신청 계정의 서비스 이용 제한 방안에 대해 논의했으며, '캐릭터 연결 해제' 방식이 가장 합리적이라는 결론을 도출함. + +🔹 요약 보고 +핵심 논의는 환불 계정에 대한 접근 권한 처리 방식입니다. 초기에는 계정 정지나 서비스 제한 가능성을 논의했지만, 법적 및 사용자 경험 측면에서 과도하다는 의견이 있었습니다. 최종적으로 로그인 자체를 막기보다는 **계정과 캐릭터 간의 연결고리만 끊어** 해당 유저가 신규 캐릭터로 재접속하도록 하는 방식이 가장 깔끔하고 현실적인 대안으로 제시되었습니다. + +1. 주요 논의 사항 + +[환불 계정 처리 방안] +현황: 환불 신청 계정에 대해 서비스 이용 제한(계정 정지 등)을 어떻게 적용할 것인지에 대한 이슈가 존재함. 공지에는 '제재가 가해질 수 있다'는 여지를 두었으나, 구체적인 룰이 확정되지 않아 논의됨. +핵심 논의: 계정 정지는 사용자 반발이 심할 수 있다는 우려 제기. 캐릭터 삭제 vs. 연결 해제 방안 비교 검토. 법무팀 검토 의견상 환불 내역은 5년간 보관 의무가 있으므로 ID 유지는 필요하다는 해석도 나옴. +결론: **계정과 캐릭터 간의 연결고리만 끊는 방식**이 가장 적절하다는 의견으로 수렴됨. + +2. 리스크 및 이슈 +법적/정책적 이슈: 환불 관련 데이터 5년 보관 의무가 있으며, 이는 ID 유지의 필요성을 시사함. 이용 제한 조치가 법적으로 정당한지 여부(회사의 사유로 소비자 권리 제한)에 대한 논란이 존재함. +사용자 수용성 리스크: 계정 자체를 완전히 정지할 경우 사용자들의 강한 반발이나 추가적인 이슈 제기 가능성이 있음. + +3. 결정 사항 +최종적으로 캐릭터 삭제/계정 정지 대신, **캐릭터와 유저 ID 간의 연결고리만 끊는 방식**이 가장 현실적이고 무난하다는 방향으로 합의됨 (※ 최종 확정은 대표 승인 필요). 이 경우 기존 캐릭터 데이터는 DB에 보관되어 복구 의무를 충족시킬 수 있음. + +4. 오픈 이슈 +* 캐릭터 연결 해제 시, 해당 유저가 신규 캐릭터를 생성할 때 닉네임 중복 처리 방식(예: 기존 닉네임 사용 불가 등)에 대한 구체적인 시스템 검토 필요. +* 이 방안을 구현하기 위한 DB 수정 및 테스트 범위 확정 필요. + +5. 액션 아이템 +담당 작업 내용 기한 +김상엽/개발팀 캐릭터와 유저 ID 간의 연결고리를 끊는 방식(삭제 대신 연결 해제)에 대한 기술적 검토 수행 및 가능성 확인 (DB 수정 최소화 방안 포함). TBD +전체 최종 결정된 서비스 제한 정책(연결 해제 방식 등)을 사업부/대표님께 보고하고 공식 승인 획득. TBD \ No newline at end of file diff --git a/01_Archive/CONSOLIDATED/2026-05-08/DST_overwritten/PEFT (Parameter-Efficient Fine-Tuning).md b/01_Archive/CONSOLIDATED/2026-05-08/DST_overwritten/PEFT (Parameter-Efficient Fine-Tuning).md new file mode 100644 index 00000000..71b4f7b3 --- /dev/null +++ b/01_Archive/CONSOLIDATED/2026-05-08/DST_overwritten/PEFT (Parameter-Efficient Fine-Tuning).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-peft-parameter-efficient-fine-tu-redir +title: PEFT (Parameter Efficient Fine Tuning) +category: AI_and_ML +status: merged +redirect_to: PEFT (Parameter-Efficient Fine-Tuning) +canonical_id: PEFT (Parameter-Efficient Fine-Tuning) +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# PEFT (Parameter Efficient Fine Tuning) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[PEFT (Parameter-Efficient Fine-Tuning)]]**로 통합되었습니다. + +--- +*Redirected to: [[PEFT (Parameter-Efficient Fine-Tuning)]]* diff --git a/01_Archive/CONSOLIDATED/2026-05-08/DST_overwritten/Parameter-Efficient Fine-Tuning (PEFT).md b/01_Archive/CONSOLIDATED/2026-05-08/DST_overwritten/Parameter-Efficient Fine-Tuning (PEFT).md new file mode 100644 index 00000000..09d0d326 --- /dev/null +++ b/01_Archive/CONSOLIDATED/2026-05-08/DST_overwritten/Parameter-Efficient Fine-Tuning (PEFT).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-parameter-efficient-fine-tuning--redir +title: Parameter Efficient Fine Tuning (PEFT) +category: AI_and_ML +status: merged +redirect_to: Parameter-Efficient Fine-Tuning (PEFT) +canonical_id: Parameter-Efficient Fine-Tuning (PEFT) +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Parameter Efficient Fine Tuning (PEFT) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Parameter-Efficient Fine-Tuning (PEFT)]]**로 통합되었습니다. + +--- +*Redirected to: [[Parameter-Efficient Fine-Tuning (PEFT)]]* diff --git a/01_Archive/CONSOLIDATED/2026-05-08/SRC_redirected/AI/DQN.md b/01_Archive/CONSOLIDATED/2026-05-08/SRC_redirected/AI/DQN.md new file mode 100644 index 00000000..bed0ce41 --- /dev/null +++ b/01_Archive/CONSOLIDATED/2026-05-08/SRC_redirected/AI/DQN.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-dqn-redir +title: DQN +category: AI +status: merged +redirect_to: DQN +canonical_id: DQN +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# DQN + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[DQN]]**로 통합되었습니다. + +--- +*Redirected to: [[DQN]]* diff --git a/10_Wiki/Topics/AI & Games/Warno 데이터 기반 설계.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI & Games/Warno 데이터 기반 설계.md similarity index 75% rename from 10_Wiki/Topics/AI & Games/Warno 데이터 기반 설계.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI & Games/Warno 데이터 기반 설계.md index 8740071c..2fdd91dc 100644 --- a/10_Wiki/Topics/AI & Games/Warno 데이터 기반 설계.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI & Games/Warno 데이터 기반 설계.md @@ -1,15 +1,26 @@ --- -category: AI & Games -status: Final -converted_at: 2026-04-28 +id: wiki-2026-0508-warno-데이터-기반-설계 +title: Warno 데이터 기반 설계 +category: "AI & Games" +status: needs_review +canonical_id: self +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [uncategorized] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) --- # [[WARNO]] 데이터 기반 설계 -## 📌[[ brief]] Summary +## 📌 한 줄 통찰 (The Karpathy Summary) WARNO는 단순한 실시간 전술 게임을 넘어 냉전 시대의 군사 교리와 장비 제원을 고도의 데이터 아키텍처로 치환한 가상 전장 시뮬레이션입니다 [1]. 시각적 요소부터 물리적 충돌, 심리적 제압 시스템에 이르는 모든 게임 내 요소는 NDF(Neutral Data Format)라는 독자적인 스크립트 언어와 정교한 수학적 모델링을 통해 상호 연결된 데이터 구조 내에서 작동합니다 [1, 2]. 개발사는 텔레메트리(Telemetry)를 활용하여 객관적인 데이터 기반 밸런싱을 수행하며, 유저 커뮤니티에도 이 데이터 설계를 개방하여 확장 가능한 전술 시뮬레이션 프레임워크를 구축하고 있습니다 [3, 4]. -## 📖 Core Content +## 📖 구조화된 지식 (Synthesized Content) * **Iriszoom 엔진과 시각 데이터 연동:** 물리 기반 렌더링(PBR)을 전면 도입하여 유닛과 지형의 재질별 식별성을 강화했습니다 [5, 6]. 단순한 폭발 이펙트가 아닌 탄약고 유폭 시 포탑 사출, 헬기 로터 블레이드 비산 등 동적 파괴 시스템이 유닛의 상태 데이터와 물리적으로 동기화되어 작동합니다 [5, 6]. * **[[NDF (Neutral Data Format)]] 아키텍처:** WARNO의 논리적 설계는 NDF 파일 내에 텍스트 기반 객체 지향 구조로 모듈화되어 있습니다 [2]. `UniteDescriptor.ndf`, `WeaponDescriptor.ndf`, `Ammunition.ndf` 등을 통해 게임 코드의 직접적인 수정 없이 유닛의 스펙, 관통력, 명중률, 사거리 데이터를 미세 조정할 수 있어 밸런싱과 모딩에 유연성을 제공합니다 [2, 7]. @@ -22,10 +33,41 @@ WARNO는 단순한 실시간 전술 게임을 넘어 냉전 시대의 군사 교 * **사단 중심의 전략 제약과 텔레메트리 밸런싱:** 사단(Division) 편제표에 따라 유닛의 가용성(Availability) 및 슬롯 포인트 데이터를 달리 설정하여 플레이어가 전술적 장단점을 강제받도록 유도합니다 [19]. 개발사는 방대한 실시간 텔레메트리 데이터를 분석해 픽률과 교전 효율(승률, 생존 시간)을 토대로 유닛의 포인트, 무장 스펙, 특성 데이터를 객관적으로 튜닝하는 밸런싱 작업을 거칩니다 [3, 20]. -## 🔗 Knowledge Connections +## 🔗 지식 연결 (Graph) - **Related Topics:** [[NDF (Neutral Data Format)]], [[Iriszoom 엔진]], [[텔레메트리 (Telemetry) 밸런싱]], [[Combined Arms (제병협동) 전술]] - **Projects/Contexts:** [[Eugen[[ system]]s의 냉전기 가상 시나리오 및 모딩 생태계 구축]] - **Contradictions/Notes:** WARNO의 장갑 데이터는 게임 성능 최적화와 복잡한 입사각 계산의 단순화를 위해, 경사 장갑 등에 의한 방호 효과를 추상화하여 장갑 수치 데이터 자체에 반영함으로써 실제 물리적 두께보다 높게 설정된 경우가 존재합니다 [13]. --- -*Last updated: 2026-04-28* \ No newline at end of file +*Last updated: 2026-04-28* + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) + +- **과거 데이터와의 충돌:** 없음 +- **정책 변화:** 없음 + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | \ No newline at end of file diff --git a/10_Wiki/Topics/AI/AI 코드 리뷰.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/AI 코드 리뷰.md similarity index 70% rename from 10_Wiki/Topics/AI/AI 코드 리뷰.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/AI 코드 리뷰.md index 690fc4b4..5c2cf507 100644 --- a/10_Wiki/Topics/AI/AI 코드 리뷰.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/AI 코드 리뷰.md @@ -1,10 +1,21 @@ --- -id: [[P-Reinforce]]-AUTO-76F9E4 -category: "10_Wiki/💡 Topics/AI" -confidence_score: 0.90 +id: wiki-2026-0508-ai-코드-리뷰 +title: AI 코드 리뷰 +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AUTO-76F9E4] +duplicate_of: none +source_trust_level: A +confidence_score: 0.9 tags: [auto-reinforced] +raw_sources: [] last_reinforced: 2026-04-20 github_commit: "[P-Reinforce] Continuous Worker - AI 코드 리뷰" +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified --- # [[AI 코드 리뷰]] @@ -18,7 +29,7 @@ github_commit: "[P-Reinforce] Continuous Worker - AI 코드 리뷰" - **한계점 및 위험성**: AI는 코드의 전반적인 아키텍처 의도나 비즈니스 로직을 완벽히 이해하지 못하는 '문맥 맹점(Context Blindness)'을 지닙니다 [12, 21, 22]. 또한, 오탐지(False Positives)를 발생시키거나 환각(Hallucination)에 의한 잘못된 수정안을 제안할 위험이 존재하며, 검토자가 AI를 맹신하여 비판적 사고가 저하되는 '녹색 체크 표시 증후군(Green Check Mark Syndrome)'을 초래할 수 있습니다 [12, 23-25]. - **하이브리드 리뷰 모델 및 거버넌스**: 2025년 이후의 현대 소프트웨어 개발에서는 AI 자동화 리뷰와 인간의 수동 리뷰를 결합한 '하이브리드(Hybrid) 리뷰'가 모범 사례로 꼽힙니다 [9-11, 26-28]. 일반적인 취약점 패턴이나 문법 등 기계적인 검증은 AI 도구에 맡기고, 도메인 특화 비즈니스 로직이나 교차 서비스 영향도 평가는 인간이 담당해야 합니다 [28, 29]. 아울러 지적 재산(IP) 유출 방지와 보안을 위해 "인간 개입(Human-in-the-Loop)"을 의무화하는 명확한 AI 사용 정책(Governance) 수립이 필수적입니다 [30-34]. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌:** 자동화 엔진에 의해 매핑된 지식으로, 추후 정밀 검증 필요. - **정책 변화:** AI 분야의 자동 자산화 수행. @@ -31,3 +42,52 @@ github_commit: "[P-Reinforce] Continuous Worker - AI 코드 리뷰" *Last updated: 2026-04-19* --- + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Ambient-Declarations.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Ambient-Declarations.md new file mode 100644 index 00000000..af81964b --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Ambient-Declarations.md @@ -0,0 +1,88 @@ +--- +id: wiki-2026-0508-ambient-declarations +title: Ambient Declarations +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-TS-AMBIENT] +duplicate_of: none +source_trust_level: A +confidence_score: 0.98 +tags: [TypeScript, Ambient Declarations, dts, Coding Standards] +raw_sources: [] +last_reinforced: 2026-04-20 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified +--- + +# [[Ambient-Declarations]] (앰비언트 선언) + +## 📌 한 줄 통찰 (The Karpathy Summary) +> "존재하지만 실체는 없는 것들에 대한 증명." 타입스크립트 컴파일러에게 "이 변수나 함수는 외부에 이미 있으니 타입만 믿고 통과시켜라"라고 알려주는 `declare` 키워드의 본질이다. + +## 📖 구조화된 지식 (Synthesized Content) +- **declare keyword**: + - 실제 컴파일된 JS 파일에는 포함되지 않지만, 타입 전용 공간에서 전역 변수나 라이브러리의 구조를 선언할 때 사용한다. +- **.d.ts files**: + - 앰비언트 선언들이 모여 있는 파일. 프로젝트 전체에 걸쳐 전역적인 타입 정보를 제공하는 '타입 명세서' 역할을 한다. +- **External Library Integration**: + - 타입 정보가 없는 레거시 JS 라이브러리를 타입스크립트 프로젝트에서 에러 없이 사용하기 위한 필수 관문이다. + +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) +- 무분별한 앰비언트 선언은 전역 네임스페이스를 오염시킨다. 현대적 가이드라인은 가능하면 `Module Augmentation`을 사용하거나 `@types` 패키지를 통해 엄격하게 관리하는 것을 권장한다. + +## 🔗 지식 연결 (Graph) +- Related: [[Declaration-Files]] , Module-Augmentation +- Standard: [[Branded-Types-for-Nominal-Typing]] + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Bayesian Inference.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Bayesian Inference.md new file mode 100644 index 00000000..0eab1492 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Bayesian Inference.md @@ -0,0 +1,22 @@ +--- +id: wiki-2026-0508-bayesian-inference +title: Bayesian Inference +category: 10_Wiki/Topics +status: merged +redirect_to: 데이터_사이언스_및_ML_엔지니어링 +canonical_id: wiki-2026-0507-029 +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [uncategorized] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# Redirect + +이 문서는 Canonical 문서인 [[데이터_사이언스_및_ML_엔지니어링]]으로 통합되었습니다. +모든 최신 지식과 세부 내용은 위 링크를 참조하십시오. diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Bellman-Equation.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Bellman-Equation.md new file mode 100644 index 00000000..1b9a4886 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Bellman-Equation.md @@ -0,0 +1,25 @@ +--- +id: wiki-2026-0508-bellman-equation +title: Bellman Equation +category: 10_Wiki/Topics/AI +status: merged +redirect_to: Reinforcement_Learning_and_Decision_Making +canonical_id: Reinforcement_Learning_and_Decision_Making +aliases: [P-Reinforce-REDIRECT-BELLMAN-DASH] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# [[Bellman-Equation]] + +> [!IMPORTANT] +> 이 문서는 고밀도 지식 자산 통합 정책에 따라 **[[Reinforcement_Learning_and_Decision_Making]]**으로 통합되었습니다. + +--- +*Redirected to: [[Reinforcement_Learning_and_Decision_Making]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Best-of-N Sampling ( ø).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Best-of-N Sampling ( ø).md new file mode 100644 index 00000000..80e88797 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Best-of-N Sampling ( ø).md @@ -0,0 +1,21 @@ +--- +id: wiki-2026-0508-best-of-n-sampling +title: Best of N Sampling ( ø) +category: 10_Wiki/Topics +status: merged +redirect_to: AI_Sampling_Strategies +canonical_id: AI_Sampling_Strategies +aliases: [best_of_n_sampling_weird_char_redirect] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [uncategorized] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# Redirect + +이 문서는 [[AI_Sampling_Strategies]]으로 통합되었습니다. diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Best-of-N Sampling.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Best-of-N Sampling.md new file mode 100644 index 00000000..b2047e55 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Best-of-N Sampling.md @@ -0,0 +1,21 @@ +--- +id: wiki-2026-0508-best-of-n-sampling +title: Best of N Sampling +category: 10_Wiki/Topics +status: merged +redirect_to: AI_Sampling_Strategies +canonical_id: AI_Sampling_Strategies +aliases: [best_of_n_sampling_variants_redirect] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [uncategorized] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# Redirect + +이 문서는 [[AI_Sampling_Strategies]]으로 통합되었습니다. diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Best-of-N-Sampling.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Best-of-N-Sampling.md new file mode 100644 index 00000000..293ae16f --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Best-of-N-Sampling.md @@ -0,0 +1,21 @@ +--- +id: wiki-2026-0508-best-of-n-sampling +title: Best of N Sampling +category: 10_Wiki/Topics +status: merged +redirect_to: AI_Sampling_Strategies +canonical_id: AI_Sampling_Strategies +aliases: [best_of_n_sampling_redirect] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [uncategorized] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# Redirect + +이 문서는 [[AI_Sampling_Strategies]]으로 통합되었습니다. diff --git a/10_Wiki/Topics/AI/Bounded Rationality.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Bounded Rationality.md similarity index 52% rename from 10_Wiki/Topics/AI/Bounded Rationality.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Bounded Rationality.md index 0af08807..3172ba3f 100644 --- a/10_Wiki/Topics/AI/Bounded Rationality.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Bounded Rationality.md @@ -1,9 +1,18 @@ --- -id: [[P-Reinforce]]-AI-BOUNDED-RAT -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-bounded-rationality +title: Bounded Rationality +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AI-BOUNDED-RAT] +duplicate_of: none +source_trust_level: A confidence_score: 0.98 -tags: [Bounded Rationality, [[Decision Theory]], AI, Economics] +tags: [Bounded Rationality, Decision Theory, AI, Economics] +raw_sources: [] last_reinforced: 2026-04-20 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) --- # [[Bounded-Rationality]] (제한적 합리성) @@ -19,9 +28,35 @@ last_reinforced: 2026-04-20 - **Heuristic [[Search]]**: - 제한된 자원 내에서 해답을 찾기 위해 사용하는 '어림짐작'이나 '지름길' 알고리즘의 이론적 배경. -## ⚠️ 모순 및 업데이트 (RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - 현대 AI(LLM)는 방대한 데이터를 통해 인간보다 훨씬 넓은 합리성을 가진 것처럼 보이지만, 결국 '다음 단어 예측'이라는 확률적 휴리스틱에 기반하고 있다는 점에서 여전히 제한적 합리성의 틀 안에 있다. ## 🔗 지식 연결 (Graph) - Related: Cognitive-Biases , [[Behavioral-Economics]] - [[Analysis]]: [[Complexity-Theory]] + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | \ No newline at end of file diff --git a/10_Wiki/Topics/AI/Bounded-Rationality.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Bounded-Rationality.md similarity index 52% rename from 10_Wiki/Topics/AI/Bounded-Rationality.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Bounded-Rationality.md index 14d4084e..05a49e82 100644 --- a/10_Wiki/Topics/AI/Bounded-Rationality.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Bounded-Rationality.md @@ -1,9 +1,21 @@ --- -id: [[P-Reinforce]]-AUTO-BORA-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-bounded-rationality +title: Bounded Rationality +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AUTO-BORA-001] +duplicate_of: none +source_trust_level: A confidence_score: 0.98 -tags: [auto-reinforced, bounded-rationality, decision-theory, [[Heuristics]], cognitive-limitations, her[[BERT]]-simon] +tags: [auto-reinforced, bounded-rationality, decision-theory, Heuristics, cognitive-limitations, herBERT-simon] +raw_sources: [] last_reinforced: 2026-04-20 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified --- # [[Bounded-Rationality]] @@ -21,7 +33,7 @@ last_reinforced: 2026-04-20 2. **해결 전략 - 휴리스틱 (Heuristics)**: * 복잡한 연산 대신 '경험의 법칙'이나 직관을 사용하여 빠르고 충분히 괜찮은 결론에 도달함. (Satisficing) -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌**: 과거 경제학 정책은 인간을 모든 것을 계산하는 '호모 에코노미쿠스(합리적 인간)' 정책으로 정의했으나, 현대 정책은 인간의 인지적 한계를 인정한 제한된 합리성 정책을 바탕으로 한 행동 경제학 정책을 주류로 수용함(RL Update). - **정책 변화(RL Update)**: AI 설계 정책에서, 무한정 많은 컴퓨팅 자원을 써서 정답을 찾는 '[[Brute-force]]' 방식보다 제한된 자원 하에서 효율적으로 추론하는 '경량화 및 조건부 추론 정책'이 에지 디바이스용 지능의 핵심 아키텍처가 됨. @@ -29,3 +41,52 @@ last_reinforced: 2026-04-20 - Rationality, [[Decision Theory]], [[Bayesian-Updating]], [[Heuristics]], [[Optimization]] - **Modern Tech/Tools**: Heuristic-based algorithms, Multi-armed bandit (MAB) [[Optimization]]. --- + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/10_Wiki/Topics/AI/Brain-Computer Interface (BCI).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Brain-Computer Interface (BCI).md similarity index 58% rename from 10_Wiki/Topics/AI/Brain-Computer Interface (BCI).md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Brain-Computer Interface (BCI).md index 71d9d193..43c1d0cd 100644 --- a/10_Wiki/Topics/AI/Brain-Computer Interface (BCI).md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Brain-Computer Interface (BCI).md @@ -1,9 +1,18 @@ --- -id: BCI-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-brain-computer-interface-bci +title: Brain Computer Interface (BCI) +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [BCI-001] +duplicate_of: none +source_trust_level: A confidence_score: 1.0 -tags: [neuroscience, bci, neurotechnology, signal-[[Processing]], future-tech] +tags: [neuroscience, bci, neurotechnology, signal-Processing, future-tech] +raw_sources: [] last_reinforced: 2026-04-26 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) --- # Brain-Computer Interface (BCI, 뇌-컴퓨터 인터페이스) @@ -18,10 +27,36 @@ last_reinforced: 2026-04-26 - **Non-invasive (비침습형):** 머리 표면에서 뇌파 측정 (EEG). 안전하나 신호의 해상도가 낮음. - **응용 분야:** 사지 마비 환자의 의사소통 지원, 의수/의족 제어, 집중도 모니터링, 가상현실 인터페이스. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌:** 실험실 수준의 보조 기구에서, 최근에는 AI의 발전으로 뇌 신호 해독 정밀도가 비약적으로 향상되며 소비자 가전 및 범용 인터페이스로의 진입 시도 중. - **정책 변화:** Antigravity 프로젝트는 향후 초저지연 인터랙션 환경 구축을 위해 BCI 기술의 데이터 표준 및 윤리적 프라이버시 보호 방안을 연구 테마에 포함함. ## 🔗 지식 연결 (Graph) - Neuroscience, Signal-Processing, [[Pattern-Recognition]], AI-Ethics - **Raw Source:** 10_Wiki/Topics/AI/Brain-Computer Interface (BCI).md + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | \ No newline at end of file diff --git a/10_Wiki/Topics/AI/Brain-Computer-Interface (BCI).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Brain-Computer-Interface (BCI).md similarity index 64% rename from 10_Wiki/Topics/AI/Brain-Computer-Interface (BCI).md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Brain-Computer-Interface (BCI).md index 05e9f63e..186767c4 100644 --- a/10_Wiki/Topics/AI/Brain-Computer-Interface (BCI).md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Brain-Computer-Interface (BCI).md @@ -1,9 +1,18 @@ --- -id: [[P-Reinforce]]-AUTO-BCII-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-brain-computer-interface-bci +title: Brain Computer Interface (BCI) +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AUTO-BCII-001] +duplicate_of: none +source_trust_level: A confidence_score: 0.96 tags: [auto-reinforced, bci, brain-computer-interface, neuroscience, human-augmentation, future-tech] +raw_sources: [] last_reinforced: 2026-04-20 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) --- # [[Brain-Computer-Interface (BCI)]] @@ -21,7 +30,7 @@ last_reinforced: 2026-04-20 * **Medical Rehabilitation**: 사지 마비 환자가 의수/의족을 제어하거나 텍스트를 입력하게 도움. * **Human Augmentation**: 시각/청각 기능을 넘어서는 새로운 감각 기관이나 지능 확장 도구로 활용. ([[Bio[[Logic]]al-Intelligence]]와 연결) -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌**: 과거에는 실험실 수준의 '단방향 제어' 정책에 머물렀으나, 현대 정책은 뇌로 정보를 전송하는 '양방향 통신 정책'과 거대 AI를 뇌의 보조 연산 장치로 쓰는 '지능 증강 정책'으로 도약함(RL Update). - **정책 변화(RL Update)**: 생각 읽기(Mind reading)에 의한 사생활 침해 정책 리스크가 대두됨에 따라, 개인의 뇌파 데이터에 대한 소유권을 법적 보호 정책(Neuro-rights)으로 제정하려는 움직임이 시작됨. @@ -29,3 +38,29 @@ last_reinforced: 2026-04-20 - [[Biological-Intelligence]], [[Artificial Intelligence (AI)]], Human-Computer Interaction (HCI), [[Ethics & AI]], Neuroscience - **Modern Tech/Tools**: Neuralink, Synchron, EEG headsets (Emotiv, OpenBCI). --- + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | \ No newline at end of file diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Call Stack.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Call Stack.md new file mode 100644 index 00000000..ab2f322f --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Call Stack.md @@ -0,0 +1,29 @@ +--- +id: wiki-2026-0508-call-stack +title: Call Stack +category: 10_Wiki/Topics/AI +status: merged +redirect_to: Nodejs_and_Backend_Optimization +canonical_id: Nodejs_and_Backend_Optimization +aliases: [P-Reinforce-REDIRECT-CALLSTACK] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified +--- + +# [[Call Stack]] + +> [!IMPORTANT] +> 이 문서는 고밀도 지식 자산 통합 정책에 따라 **[[Nodejs_and_Backend_Optimization]]**으로 통합되었습니다. +> 모든 최신 지식과 상세 분석 내용은 통합 문서를 참조하시기 바랍니다. + +--- +*Redirected to: [[Nodejs_and_Backend_Optimization]]* diff --git a/10_Wiki/Topics/AI/Chrome DevTools.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Chrome DevTools.md similarity index 53% rename from 10_Wiki/Topics/AI/Chrome DevTools.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Chrome DevTools.md index 8bb2227b..638bbc06 100644 --- a/10_Wiki/Topics/AI/Chrome DevTools.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Chrome DevTools.md @@ -1,9 +1,21 @@ --- -id: [[P-Reinforce]]-AUTO-CDTO-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-chrome-devtools +title: Chrome DevTools +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AUTO-CDTO-001] +duplicate_of: none +source_trust_level: A confidence_score: 0.96 -tags: [auto-reinforced, [[Chrome]]-devtools, debugging, web-development, performance-[[Analysis]], [[Browser]]-tools] +tags: [auto-reinforced, Chrome-devtools, debugging, web-development, performance-Analysis, Browser-tools] +raw_sources: [] last_reinforced: 2026-04-20 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified --- # [[Chrome DevTools]] @@ -22,7 +34,7 @@ Chrome DevTools는 구글 크롬 브라우저에 내장된 웹 제작 및 디버 2. **왜 중요한가?**: * 브라우저라는 거대한 블랙박스 내부의 '런타임 상태'를 투명하게 가시화하여, 이론이 아닌 데이터 기반의 최적화를 가능케 함. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌**: 과거 개발 정책은 단순히 '글자 수정'과 '에러 확인' 정책에 그쳤으나, 현대 정책은 정밀한 '코어 웹 바이탈(LCP, INP) 측정 정책'과 '모바일 기기 에뮬레이션 정책'을 통해 최적화의 질을 결정하는 핵심 정책 기지가 됨(RL Update). - **정책 변화(RL Update)**: DevTools 내부에 AI 비서(Gemini)가 통합되는 정책이 추진됨에 따라, 에러 메시지를 보고 해결책을 직접 찾는 대신 AI가 소스 코드를 분석해 바로 제안해 주는 '지능형 디버깅 정책'으로 도약함. @@ -30,3 +42,52 @@ Chrome DevTools는 구글 크롬 브라우저에 내장된 웹 제작 및 디버 - [[Browser]], [[Backend]], [[Bottlenecks]], [[Analysis]], [[Technical-Architecture]] - **Modern Tech/Tools**: [[Lighthouse]], [[Heap Snapshot]] analyzer, Recorder panel. --- + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Complexity Theory.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Complexity Theory.md new file mode 100644 index 00000000..c3c2f44d --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Complexity Theory.md @@ -0,0 +1,21 @@ +--- +id: wiki-2026-0508-complexity-theory +title: Complexity Theory +category: 10_Wiki/Topics +status: merged +redirect_to: Theoretical_Foundations +canonical_id: Theoretical_Foundations +aliases: [complexity_theory_space_redirect] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [uncategorized] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# Redirect + +이 문서는 [[Theoretical_Foundations]]으로 통합되었습니다. diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Complexity-Theory.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Complexity-Theory.md new file mode 100644 index 00000000..e05c0e2d --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Complexity-Theory.md @@ -0,0 +1,21 @@ +--- +id: wiki-2026-0508-complexity-theory +title: Complexity Theory +category: 10_Wiki/Topics +status: merged +redirect_to: Theoretical_Foundations +canonical_id: Theoretical_Foundations +aliases: [complexity_theory_hyphen_redirect] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [uncategorized] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# Redirect + +이 문서는 [[Theoretical_Foundations]]으로 통합되었습니다. diff --git a/10_Wiki/Topics/AI/Computational Creativity.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Computational Creativity.md similarity index 51% rename from 10_Wiki/Topics/AI/Computational Creativity.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Computational Creativity.md index d88aa5f5..f21d2dfb 100644 --- a/10_Wiki/Topics/AI/Computational Creativity.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Computational Creativity.md @@ -1,9 +1,21 @@ --- -id: [[P-Reinforce]]-AUTO-COCR-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-computational-creativity +title: Computational Creativity +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AUTO-COCR-001] +duplicate_of: none +source_trust_level: A confidence_score: 0.91 -tags: [auto-reinforced, [[Computational-Creativity]], [[Generative-AI]], [[Arts]], [[Innovation]], algorithmic-art] +tags: [auto-reinforced, Computational-Creativity, Generative-AI, Arts, Innovation, algorithmic-art] +raw_sources: [] last_reinforced: 2026-04-20 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified --- # [[Computational Creativity]] @@ -21,7 +33,7 @@ last_reinforced: 2026-04-20 2. **왜 중요한가?**: * 단순 자동화를 넘어, 인간이 상상하지 못한 새로운 양식(Style)이나 전략을 발견하여 예술과 공학의 지평을 넓힘. (Arts와 연결) -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌**: 과거에는 기계의 창작물을 '데이터 짜깁기 정책'으로 폄하했으나, 현대 정책은 예술의 본질이 결과물 자체의 가치와 수용자의 해석 정책에 있음을 인정하고 AI를 '메타 창작자 정책'으로 수용함(RL Update). - **정책 변화(RL Update)**: 저작권 및 창작자 보호 정책 수립 시, AI 생성물에 대한 법적 지위 정책과 '인간의 기여도 측정 정책'이 새로운 산업 표준 정책으로 자리 잡고 있음. @@ -29,3 +41,52 @@ last_reinforced: 2026-04-20 - [[Arts]], [[Gen-AI]], [[Aesthetic-Value]], [[Authenticity]], [[Style-Transfer]] - **Modern Tech/Tools**: Stable Diffusion, Suno/Udio (Music), Sora (Video), Copilot for coding. --- + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/10_Wiki/Topics/AI/Computational-Creativity.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Computational-Creativity.md similarity index 54% rename from 10_Wiki/Topics/AI/Computational-Creativity.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Computational-Creativity.md index 77132dd1..51ee95ee 100644 --- a/10_Wiki/Topics/AI/Computational-Creativity.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Computational-Creativity.md @@ -1,9 +1,21 @@ --- -id: [[P-Reinforce]]-AUTO-COCR-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-computational-creativity +title: Computational Creativity +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AUTO-COCR-001] +duplicate_of: none +source_trust_level: A confidence_score: 0.92 -tags: [auto-reinforced, computational-creativity, [[Generative-AI]], art-science, creativity-model, [[Innovation]], intelligence] +tags: [auto-reinforced, computational-creativity, Generative-AI, art-science, creativity-model, Innovation, intelligence] +raw_sources: [] last_reinforced: 2026-04-20 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified --- # [[Computational-Creativity]] @@ -21,7 +33,7 @@ last_reinforced: 2026-04-20 2. **왜 중요한가?**: * AI가 단순 도구(Tool)를 넘어 창의적 파트너(Co-creator)로 진화하며, 음악, 미술, 문학은 물론 과학적 가설 수립 및 신약 개발 등 혁신 전반에 기여하기 때문임. ([[Synergy]]와 연결) -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌**: 과거에는 "결과물이 좋으면 창의적이다"라는 결과 중심 정책(Output-centric)이었으나, 현대 정책은 AI 가 그 결과를 내기까지의 '의도 정책'과 '과정 정책'을 어떻게 평가하고 피드백할 것인가 하는 가치 평가 정책(Evaluation)을 더 중시함(RL Update). - **정책 변화(RL Update)**: 생성형 AI (LLM, Diffusion) 정책의 폭발적 보급으로 인해, 이제는 기술적 생성 정책보다는 '인간의 예술적 권위 정책'과 'AI 의 창작권 정책'에 대한 철학적, 법적 논의 정책이 계산적 창의성의 핵심 어젠다가 됨. @@ -29,3 +41,52 @@ last_reinforced: 2026-04-20 - [[Synergy]], Deep Learning (DL), [[Representation-Learning]], [[Structuralism]], [[Search-Strategy]] - **Key Models**: GANs, [[Variational Autoencoders (VAE)]], Genetic Algorithms. --- + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/10_Wiki/Topics/AI/Constraint-Satisfaction Problems.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Constraint-Satisfaction Problems.md similarity index 53% rename from 10_Wiki/Topics/AI/Constraint-Satisfaction Problems.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Constraint-Satisfaction Problems.md index a7f74aeb..d4c803ef 100644 --- a/10_Wiki/Topics/AI/Constraint-Satisfaction Problems.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Constraint-Satisfaction Problems.md @@ -1,9 +1,21 @@ --- -id: CSP-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-constraint-satisfaction-problems +title: Constraint Satisfaction Problems +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [CSP-001] +duplicate_of: none +source_trust_level: A confidence_score: 1.0 -tags: [ai, math, [[Logic]], constraint-satisfaction, [[Search]]-algorithm] +tags: [ai, math, Logic, constraint-satisfaction, Search-algorithm] +raw_sources: [] last_reinforced: 2026-04-26 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified --- # Constraint Satisfaction Problems (제약 충족 문제) @@ -23,10 +35,59 @@ last_reinforced: 2026-04-26 - **Local Search:** 초기해에서 시작하여 제약 위반을 최소화하는 방향으로 값을 수정 (예: Min-conflicts). - **예시:** 스도쿠, 시간표 짜기, 하드웨어 설계 검증 등. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌:** 단순한 시행착오 기반 탐색에서, 논리적 제약 전파를 통해 탐색 효율을 극적으로 높이는 방식으로 발전. - **정책 변화:** Antigravity 프로젝트는 에이전트의 스케줄링이나 복잡한 인프라 리소스 할당 시 제약 충족 문제 알고리즘을 활용하여 최적의 구성을 산출함. ## 🔗 지식 연결 (Graph) - [[Combinatorial-Optimization]], [[Algorithm-Complexity-Big-O]], Decision-Making, Search-Algorithms - **Raw Source:** 10_Wiki/Topics/AI/Constraint-Satisfaction Problems.md + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/10_Wiki/Topics/AI/Constraint-Satisfaction-Problems.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Constraint-Satisfaction-Problems.md similarity index 55% rename from 10_Wiki/Topics/AI/Constraint-Satisfaction-Problems.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Constraint-Satisfaction-Problems.md index 8f4ebd75..2d046a47 100644 --- a/10_Wiki/Topics/AI/Constraint-Satisfaction-Problems.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Constraint-Satisfaction-Problems.md @@ -1,9 +1,21 @@ --- -id: [[P-Reinforce]]-AUTO-CSP-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-constraint-satisfaction-problems +title: Constraint Satisfaction Problems +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AUTO-CSP-001] +duplicate_of: none +source_trust_level: A confidence_score: 0.96 -tags: [auto-reinforced, constraint-satisfaction, csp, backtracking, [[Search]]-algorithm, [[Logic]], [[Optimization]]] +tags: [auto-reinforced, constraint-satisfaction, csp, backtracking, Search-algorithm, Logic, Optimization] +raw_sources: [] last_reinforced: 2026-04-20 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified --- # [[Constraint-Satisfaction-Problems]] @@ -23,7 +35,7 @@ last_reinforced: 2026-04-20 * **Constraint Propagation (AC-3)**: 미리 불가능한 후보군을 잘라내는 기술. ([[Efficiency]]와 연결) * **[[Heuristics]]**: MRV(최소 잔여 값), Degree Heuristic 등을 통해 탐색 속도 극대화. ([[Search-Strategy]]와 연결) -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌**: 과거에는 단순히 '답을 찾느냐 마느냐'의 정책(Satisfiability)에 집중했으나, 현대 정책은 제약을 부분적으로 위반하더라도 최상의 결과를 내는 '연성 제약 정책(Soft Constraints)'과 최적화 정책을 결합함(RL Update). - **정책 변화(RL Update)**: 최근의 AI 스케줄링 정책이나 칩 설계 정책(EDA) 등은 수조 개의 변수와 제약 정책이 얽힌 거대 CSP 문제로 진화했으며, 이를 AI 가 강화학습 정책으로 해결하려는 시나리오가 주류임. @@ -31,3 +43,52 @@ last_reinforced: 2026-04-20 - [[Efficiency]], [[Search-Strategy]], [[Logic]], [[Complexity-Theory]], [[Optimization]] - **Key Examples**: Map coloring, Sudoku, Scheduling, Protein folding. --- + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/10_Wiki/Topics/AI/Control Systems Engineering.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Control Systems Engineering.md similarity index 59% rename from 10_Wiki/Topics/AI/Control Systems Engineering.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Control Systems Engineering.md index 56c5bb10..68830573 100644 --- a/10_Wiki/Topics/AI/Control Systems Engineering.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Control Systems Engineering.md @@ -1,9 +1,18 @@ --- -id: CONTROL-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-control-systems-engineering +title: Control Systems Engineering +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [CONTROL-001] +duplicate_of: none +source_trust_level: A confidence_score: 1.0 -tags: [engineering, [[Control-Theory]], [[Robotics]], automation] +tags: [engineering, Control-Theory, Robotics, automation] +raw_sources: [] last_reinforced: 2026-04-26 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) --- # Control[[ system]]s Engineering (제어 시스템 공학) @@ -19,7 +28,7 @@ last_reinforced: 2026-04-26 - **[[Stability]] [[Analysis]]:** 시스템이 발산하지 않고 평형 상태를 유지할 수 있는지 수학적으로 검증. - **[[State-Space]] Representation:** 복잡한 시스템의 상태를 행렬로 표현하여 다변수 제어를 가능하게 함. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌:** 전통적인 고전 제어(루프 베이스)에서 현대의 AI 기반 지능형 제어(강화학습 베이스)로 패러다임이 융합되고 있음. - **정책 변화:** Antigravity 에이전트의 '목표 추적 루프' 설계 시, PID 제어의 감쇠(Damping) 원리를 적용하여 급격한 상태 변화를 억제함. @@ -27,3 +36,29 @@ last_reinforced: 2026-04-26 - **Parent:** 10_Wiki/💡 Topics/AI - **Related:** [[Feedback-Control-Systems]], [[Robotics]], System-Dynamics - **Raw Source:** 10_Wiki/Topics/AI/Control Systems Engineering.md + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | \ No newline at end of file diff --git a/10_Wiki/Topics/AI/Control-Systems-Engineering.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Control-Systems-Engineering.md similarity index 56% rename from 10_Wiki/Topics/AI/Control-Systems-Engineering.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Control-Systems-Engineering.md index 65349133..91196046 100644 --- a/10_Wiki/Topics/AI/Control-Systems-Engineering.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Control-Systems-Engineering.md @@ -1,9 +1,21 @@ --- -id: [[P-Reinforce]]-AUTO-COSE-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-control-systems-engineering +title: Control Systems Engineering +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AUTO-COSE-001] +duplicate_of: none +source_trust_level: A confidence_score: 0.95 tags: [auto-reinforced, control-systems, engineering, feedback, pid-control, automation, dynamical-systems] +raw_sources: [] last_reinforced: 2026-04-20 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified --- # [[Control-Systems-Engineering]] @@ -22,7 +34,7 @@ last_reinforced: 2026-04-20 2. **왜 중요한가?**: * 자율주행차의 조향부터 원자로의 온도 조절, 로봇의 균형 잡기까지 현대 문명의 모든 '자동화'가 이 이론 위에 서 있기 때문임. (Automation와 연결) -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌**: 과거에는 시스템의 모든 수학적 모델 정책을 완벽히 알아야 한다는 고전 제어(Classic Control) 정책이 주류였으나, 현대 정책은 모델을 몰라도 데이터로 배우는 '모델 프리 강화학습 정책(Model-free RL)'과 결합하여 훨씬 복합적인 제어 정책을 수행함(RL Update). ([[Reinforcement Learning (RL)]]와 연결) - **정책 변화(RL Update)**: 이제는 단순 물리 시스템 제어 정책을 넘어, 거대 AI 모델의 답변 정책([[Alignment]])을 제어하거나 사회적 시스템의 변동성 정책을 제어하는 광의의 제어 정책으로 확장 중임. @@ -30,3 +42,52 @@ last_reinforced: 2026-04-20 - Automation, [[Reinforcement Learning (RL)]], [[System-Theory]], [[Robotics]], [[Efficiency]] - **Key Algorithms**: PID Control, Kalman Filter, Model Predictive Control (MPC). --- + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/DQN.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/DQN.md new file mode 100644 index 00000000..2202e10a --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/DQN.md @@ -0,0 +1,22 @@ +--- +id: wiki-2026-0508-dqn +title: DQN +category: 10_Wiki/Topics +status: merged +redirect_to: 데이터_사이언스_및_ML_엔지니어링 +canonical_id: wiki-2026-0507-029 +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [uncategorized] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# Redirect + +이 문서는 Canonical 문서인 [[데이터_사이언스_및_ML_엔지니어링]]으로 통합되었습니다. +모든 최신 지식과 세부 내용은 위 링크를 참조하십시오. diff --git a/10_Wiki/Topics/AI/Distributed-Computing.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Distributed-Computing.md similarity index 53% rename from 10_Wiki/Topics/AI/Distributed-Computing.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Distributed-Computing.md index 2ccc1a0b..f3db8075 100644 --- a/10_Wiki/Topics/AI/Distributed-Computing.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Distributed-Computing.md @@ -1,9 +1,21 @@ --- -id: DIST-COMP-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-distributed-computing +title: Distributed Computing +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [DIST-COMP-001] +duplicate_of: none +source_trust_level: A confidence_score: 1.0 -tags: [computer-science, [[Distributed-Systems]], [[Parallel-Computing]], infrastructure, [[Scalability]]] +tags: [computer-science, Distributed-Systems, Parallel-Computing, infrastructure, Scalability] +raw_sources: [] last_reinforced: 2026-04-26 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified --- # Distributed Computing (분산 컴퓨팅) @@ -20,10 +32,59 @@ last_reinforced: 2026-04-26 - **Communication Overhead:** 노드 간 데이터를 주고받는 통신 비용을 최소화하는 것이 성능의 핵심. - **주요 프레임워크:** Apache Spark, Ray, Horovod, Kubernetes. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌:** 단순한 서버-클라이언트 구조에서, 수만 개의 GPU가 긴밀하게 동기화되어 거대 언어 모델을 학습시키는 초거대 분산 컴퓨팅 시대로 진화. - **정책 변화:** Antigravity 프로젝트는 향후 수조 개의 지식 노드를 처리하기 위해 Ray와 같은 최신 분산 프레임워크를 기반으로 지식 가드닝 에이전트의 연산 인프라를 확장할 계획임. ## 🔗 지식 연결 (Graph) - [[Parallel-Computing]], [[CAP-Theorem]],[[ system]]-Design-for-AI-Scale, [[GPU-Architecture]] - **Raw Source:** 10_Wiki/Topics/AI/Distributed-Computing.md + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/10_Wiki/Topics/AI/Edge-Computing.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Edge-Computing.md similarity index 53% rename from 10_Wiki/Topics/AI/Edge-Computing.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Edge-Computing.md index 7a6d5903..8b8a6486 100644 --- a/10_Wiki/Topics/AI/Edge-Computing.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Edge-Computing.md @@ -1,9 +1,21 @@ --- -id: [[P-Reinforce]]-AUTO-EDCO-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-edge-computing +title: Edge Computing +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AUTO-EDCO-001] +duplicate_of: none +source_trust_level: A confidence_score: 0.96 -tags: [auto-reinforced, edge-computing, iot, latency, [[Distributed-Computing]], real-time] +tags: [auto-reinforced, edge-computing, iot, latency, Distributed-Computing, real-time] +raw_sources: [] last_reinforced: 2026-04-20 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified --- # [[Edge-Computing]] @@ -21,7 +33,7 @@ last_reinforced: 2026-04-20 2. **왜 중요한가?**: * 수십억 개의 장치가 연결되는 IoT 시대에 거대 클라우드 중심의 병목 현상([[Bottlenecks]])을 해결할 유일한 대안임. ([[Distributed-Systems]]와 연결) -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌**: 과거에는 연산력이 부족해 무조건 '클라우드 전송 정책' 위주였으나, 현대 정책은 전용 AI 칩(NPU)의 발전으로 기기 내부에서 직접 추론하는 'On-device AI 정책'이 주류가 됨(RL Update). - **정책 변화(RL Update)**: 엣지에서 학습한 지식을 개인정보 유출 없이 중앙으로 모으는 '연합 학습(Federated Learning) 정책'이 데이터 주권 시대의 핵심 정책으로 부상함. @@ -29,3 +41,52 @@ last_reinforced: 2026-04-20 - [[Internet of Things (IoT)]], [[Distributed-Systems]], [[Scalability]], [[Bottlenecks]], [[Distillation]] - **Modern Tech/Tools**: NVIDIA Jetson, AWS Wavelength, Raspberry Pi, NPU sensors. --- + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Evolutionary Computation.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Evolutionary Computation.md new file mode 100644 index 00000000..5e4135b0 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Evolutionary Computation.md @@ -0,0 +1,86 @@ +--- +id: wiki-2026-0508-evolutionary-computation +title: Evolutionary Computation +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AI-EVO-COMP] +duplicate_of: none +source_trust_level: A +confidence_score: 0.98 +tags: [AI, EvolutionaryComputation, Optimization, GeneticAlgorithm] +raw_sources: [] +last_reinforced: 2026-04-20 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified +--- + +# [[Evolutionary Computation]] (진화 연산) + +## 📌 한 줄 통찰 (The Karpathy Summary) +> "생물 진화의 원리를 빌려와 가장 효율적인 해답을 찾아내는 디지털 적자생존." 자연의 진화 과정(선택, 교차, 변이)을 모방하여 복잡한 최적화 문제를 해결하는 휴리스틱 기반 인공지능 기법이다. + +## 📖 구조화된 지식 (Synthesized Content) +- **Genetic Algorithm (GA)**: 염색체 연산을 통해 최적 해를 탐색하는 가장 대중적인 방식. +- **Evolutionary Strategies (ES)**: 실수 값 벡터 최적화에 특화된 접근. +- **Fitness Function**: 개체가 얼마나 문제 해결에 적합한지를 평가하는 척도. +- **Mutation & Crossover**: 지역 최적점(Local Minima)에 빠지지 않게 하고 새로운 탐색 영역을 넓히는 핵심 메커니즘. + +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) +- 딥러닝의 역전파([[Backpropagation]]) 방식은 미분 가능한 함수에서만 작동하지만, 진화 연산은 '미분 불가능하거나 블랙박스 형태'의 최적화 문제에서도 강력한 위력을 발휘한다. 최근에는 신경망의 구조 자체를 진화시키는 '[[Neuroevolution]]'과 강화학습의 대안으로 대두되며 다시 주목받고 있다. + +## 🔗 지식 연결 (Graph) +- Related: [[Optimization-Algorithms]] , [[Genetic-Algorithms]] +- AI Context: [[Reinforcement-Learning]]-vs-[[Evolutionary-Computation]] + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/10_Wiki/Topics/AI/Evolutionary-Computation.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Evolutionary-Computation.md similarity index 53% rename from 10_Wiki/Topics/AI/Evolutionary-Computation.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Evolutionary-Computation.md index 5a8abb14..86c07c5b 100644 --- a/10_Wiki/Topics/AI/Evolutionary-Computation.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Evolutionary-Computation.md @@ -1,9 +1,21 @@ --- -id: EVO-COMP-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-evolutionary-computation +title: Evolutionary Computation +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [EVO-COMP-001] +duplicate_of: none +source_trust_level: A confidence_score: 1.0 -tags: [ai, evolutionary-computation, genetic-algorithm, [[Optimization]], bio-inspired] +tags: [ai, evolutionary-computation, genetic-algorithm, Optimization, bio-inspired] +raw_sources: [] last_reinforced: 2026-04-26 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified --- # [[Evolutionary Computation]] (진화 연산) @@ -20,10 +32,59 @@ last_reinforced: 2026-04-26 - **Fitness Landscape:** 해의 품질이 분포된 지형을 탐험하며 정상을 찾는 과정. - **의의:** 미분 불가능한 비선형 문제, 다목적 최적화, 신경망 구조 탐색(NAS) 등 광범위한 분야에서 활용. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌:** 초기에는 연산량이 많아 비효율적인 방식으로 여겨졌으나, 병렬 컴퓨팅의 발달과 신경망과의 결합([[Neuroevolution]])을 통해 다시 주목받음. - **정책 변화:** Antigravity 프로젝트는 에이전트의 전략 수립 모델 최적화 시, 강화학습과 진화 연산을 결합하여 안정성과 탐색 능력의 균형을 맞춤. ## 🔗 지식 연결 (Graph) - [[Genetic-Algorithms]], [[Black-Box-Optimization]], [[Neural-[[Architecture]]-[[Search]]-NAS]], [[Neural-Darwinism]] - **Raw Source:** 10_Wiki/Topics/AI/Evolutionary-Computation.md + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Excess-Property-Checking.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Excess-Property-Checking.md new file mode 100644 index 00000000..40e5e4b8 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Excess-Property-Checking.md @@ -0,0 +1,88 @@ +--- +id: wiki-2026-0508-excess-property-checking +title: Excess Property Checking +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AI-TS-EXCESS-PROPERTITY] +duplicate_of: none +source_trust_level: A +confidence_score: 1.0 +tags: [TypeScript, Programming, TypeSafety, ErrorHandling] +raw_sources: [] +last_reinforced: 2026-04-20 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified +--- + +# [[Excess-Property-Checking]] (잉여 속성 체크) + +## 📌 한 줄 통찰 (The Karpathy Summary) +> "너 정체가 뭐야? 시키지 않은 건 하지 마." 객체 리터럴을 변수에 할당하거나 함수 인자로 전달할 때, 정의되지 않은 추가 속성이 포함되어 있으면 타입 에러를 발생시켜 오타나 실수(Mistyping)를 방지하는 TypeScript의 안전장치다. + +## 📖 구조화된 지식 (Synthesized Content) +- **Object Literal Restriction**: 변수에 미리 담지 않고 직접 `{...}` 형태로 넘길 때만 발동함. +- **[[Structural Typing]] Exception**: TypeScript는 기본적으로 구조적 타이핑을 따르지만, 리터럴 할당 시에는 '엄격한 타입 일치'를 요구하여 버그를 줄임. +- **Bypassing Methods**: + - 변수에 할당 후 전달. + - 타입 단언(`as AnyType`) 사용. + - 인덱스 시그니처(`[key: string]: any`) 추가. + +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) +- 이 기능은 때때로 "덕 타이핑(Duck Typing)이라며 왜 안 돼?"라며 초보자들을 당황하게 만든다. 하지만 이는 리터럴 객체 생성 시 발생할 수 있는 오타(예: `colour` vs `color`)를 런타임 이전 단계에서 원천 봉쇄하기 위한 의도적인 설계다. + +## 🔗 지식 연결 (Graph) +- Related: Structural-Typing-vs-Nominal-Typing , TypeScript-Best-Practices +- Concept: Type-Guard + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/10_Wiki/Topics/AI/Explainable-AI (XAI).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Explainable-AI (XAI).md similarity index 54% rename from 10_Wiki/Topics/AI/Explainable-AI (XAI).md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Explainable-AI (XAI).md index f404f2b7..507f9b7c 100644 --- a/10_Wiki/Topics/AI/Explainable-AI (XAI).md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Explainable-AI (XAI).md @@ -1,9 +1,21 @@ --- -id: [[P-Reinforce]]-AUTO-EXAI-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-explainable-ai-xai +title: Explainable AI (XAI) +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AUTO-EXAI-001] +duplicate_of: none +source_trust_level: A confidence_score: 0.97 -tags: [auto-reinforced, xai, explainable-ai, transparency, [[Interpretability]], trust] +tags: [auto-reinforced, xai, explainable-ai, transparency, Interpretability, trust] +raw_sources: [] last_reinforced: 2026-04-20 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified --- # [[Explainable-AI (XAI)]] @@ -22,7 +34,7 @@ last_reinforced: 2026-04-20 * **LIME/SHAP**: 입력값의 변화가 결과에 미치는 영향을 측정하여 중요도 표시. * **Attention Maps**: 모델이 이미지의 어느 부분이나 텍스트의 어느 단어에 집중했는지 가시화. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌**: 과거에는 성능(Accuracy)과 설명력(Interpretability)이 반비례 관계라는 정책이 주류였으나, 현대 정책은 지능이 높으면서도 스스로의 논리 구조를 브리핑하는 '내재적 설명 정책'을 추구함(RL Update). - **정책 변화(RL Update)**: 단순 가시화를 넘어, AI가 자신의 사고 과정을 단계별로 풀어서 설명하는 CoT(Chain-of-Thought) 정책이 LLM 시대의 핵심 XAI 방법론으로 부상함. (Chain-of-Thought와 연결) @@ -30,3 +42,52 @@ last_reinforced: 2026-04-20 - [[Ethics & AI]], [[Chain-of-Thought (CoT 사고 사슬)]], Trust and Perspective, Transparency, Bias-Variance Tradeoff - **Modern Tech/Tools**: SHAP, LIME, Captum (PyTorch), Integrated Gradients. --- + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Exploration vs Exploitation.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Exploration vs Exploitation.md new file mode 100644 index 00000000..b2c8c06b --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Exploration vs Exploitation.md @@ -0,0 +1,25 @@ +--- +id: wiki-2026-0508-exploration-vs-exploitation +title: Exploration vs Exploitation +category: 10_Wiki/Topics/AI +status: merged +redirect_to: Reinforcement_Learning_and_Decision_Making +canonical_id: Reinforcement_Learning_and_Decision_Making +aliases: [P-Reinforce-REDIRECT-EXPLORATION-SPACE] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# [[Exploration vs Exploitation]] + +> [!IMPORTANT] +> 이 문서는 고밀도 지식 자산 통합 정책에 따라 **[[Reinforcement_Learning_and_Decision_Making]]**으로 통합되었습니다. + +--- +*Redirected to: [[Reinforcement_Learning_and_Decision_Making]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Exploration-vs-Exploitation.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Exploration-vs-Exploitation.md new file mode 100644 index 00000000..fd41770f --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Exploration-vs-Exploitation.md @@ -0,0 +1,25 @@ +--- +id: wiki-2026-0508-exploration-vs-exploitation +title: Exploration vs Exploitation +category: 10_Wiki/Topics/AI +status: merged +redirect_to: Reinforcement_Learning_and_Decision_Making +canonical_id: Reinforcement_Learning_and_Decision_Making +aliases: [P-Reinforce-REDIRECT-EXPLORATION-DASH] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# [[Exploration-vs-Exploitation]] + +> [!IMPORTANT] +> 이 문서는 고밀도 지식 자산 통합 정책에 따라 **[[Reinforcement_Learning_and_Decision_Making]]**으로 통합되었습니다. + +--- +*Redirected to: [[Reinforcement_Learning_and_Decision_Making]]* diff --git a/10_Wiki/Topics/AI/Flow State.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Flow State.md similarity index 59% rename from 10_Wiki/Topics/AI/Flow State.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Flow State.md index 1e5b9278..a566d53a 100644 --- a/10_Wiki/Topics/AI/Flow State.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Flow State.md @@ -1,9 +1,18 @@ --- -id: FLOW-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-flow-state +title: Flow State +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [FLOW-001] +duplicate_of: none +source_trust_level: A confidence_score: 1.0 -tags: [[[Psychology]], productivity, flow, peak-performance] +tags: [Psychology, productivity, flow, peak-performance] +raw_sources: [] last_reinforced: 2026-04-26 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) --- # Flow [[State]] (몰입 상태) @@ -19,7 +28,7 @@ last_reinforced: 2026-04-26 - **Altered Sense of Time:** 시간이 아주 빠르게 가거나, 반대로 정지한 것처럼 느껴지는 시간 왜곡 경험. - **Autotelic Experience:** 활동 그 자체가 목적이 되는 자기 목적적 보상 기제. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌:** 단순히 '열심히 하는 것'과 '몰입'을 혼동하던 초기 관점에서, 특정 뇌파(Alpha/Theta)와 호르몬 수치로 측정 가능한 과학적 상태로 규명됨. - **정책 변화:** Antigravity 프로젝트의 UX 설계 시, 사용자가 학습 루프 내에서 몰입 상태를 유지할 수 있도록 점진적 난이도 상승(Progressive Disclosure) 기법을 적용함. @@ -27,3 +36,29 @@ last_reinforced: 2026-04-26 - **Parent:** 10_Wiki/💡 Topics/AI - **Related:** Mihaly-Csikszentmihalyi, Cognitive-Load-Theory, Deep-Work - **Raw Source:** 10_Wiki/Topics/AI/Flow State.md + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | \ No newline at end of file diff --git a/10_Wiki/Topics/AI/Flow-State.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Flow-State.md similarity index 61% rename from 10_Wiki/Topics/AI/Flow-State.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Flow-State.md index 85c906b6..629210f5 100644 --- a/10_Wiki/Topics/AI/Flow-State.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Flow-State.md @@ -1,9 +1,18 @@ --- -id: [[P-Reinforce]]-AUTO-FLST-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-flow-state +title: Flow State +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AUTO-FLST-001] +duplicate_of: none +source_trust_level: A confidence_score: 0.88 -tags: [auto-reinforced, flow-[[State]], [[Psychology]], productivity, Mihaly-Csikszentmihalyi, high-performance] +tags: [auto-reinforced, flow-State, Psychology, productivity, Mihaly-Csikszentmihalyi, high-performance] +raw_sources: [] last_reinforced: 2026-04-20 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) --- # [[Flow-State]] @@ -21,7 +30,7 @@ last_reinforced: 2026-04-20 2. **왜 중요한가?**: * 생산성이 최대 5배까지 향상되며, 결과물의 품질은 물론 수행자 본인의 행복감이 극대화됨. ([[Creativity Research]]와 연결) -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌**: 과거에는 열심히 노력하는 '고통스러운 수양 정책'만이 성과를 낸다고 보았으나, 현대 정책은 '몰입을 유도하는 즐거운 집중 정책'이 뇌과학적으로 훨씬 더 효율적인 고성능 정책임을 입증함(RL Update). - **정책 변화(RL Update)**: 인간과 AI의 인터페이스 정책에서, AI가 인간을 대신해 단순 반복 작업을 처리해주어 인간이 고차원적 몰입(Deep Work) 정책에만 집중할 수 있게 돕는 '몰입 조력자로서의 AI 정책' 모델이 부상함. @@ -29,3 +38,29 @@ last_reinforced: 2026-04-20 - [[Creativity Research]], [[Psychology & Behavior]], [[Feedback-Loops]], [[Efficiency]], [[Analysis]] - **Modern Tech/Tools**: Deep Work techniques, Pomodoro timers, Distraction-[[Blocking]] apps. --- + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | \ No newline at end of file diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Graph-Theory.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Graph-Theory.md new file mode 100644 index 00000000..b54bcee5 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Graph-Theory.md @@ -0,0 +1,21 @@ +--- +id: wiki-2026-0508-graph-theory +title: Graph Theory +category: 10_Wiki/Topics +status: merged +redirect_to: Theoretical_Foundations +canonical_id: Theoretical_Foundations +aliases: [graph_theory_redirect] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [uncategorized] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# Redirect + +이 문서는 [[Theoretical_Foundations]]으로 통합되었습니다. diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Human-Computer-Interaction-HCI.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Human-Computer-Interaction-HCI.md new file mode 100644 index 00000000..8118ed00 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Human-Computer-Interaction-HCI.md @@ -0,0 +1,22 @@ +--- +id: wiki-2026-0508-human-computer-interaction-hci +title: Human Computer Interaction HCI +category: 10_Wiki/Topics +status: merged +redirect_to: 프론트엔드_및_UIUX_표준 +canonical_id: wiki-2026-0508-041 +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [uncategorized] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# Redirect + +이 문서는 Canonical 문서인 [[프론트엔드_및_UIUX_표준]]으로 통합되었습니다. +모든 최신 지식과 세부 내용은 위 링크를 참조하십시오. diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Information-Theory.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Information-Theory.md new file mode 100644 index 00000000..5e4687ec --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Information-Theory.md @@ -0,0 +1,21 @@ +--- +id: wiki-2026-0508-information-theory +title: Information Theory +category: 10_Wiki/Topics +status: merged +redirect_to: Theoretical_Foundations +canonical_id: Theoretical_Foundations +aliases: [information_theory_redirect] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [uncategorized] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# Redirect + +이 문서는 [[Theoretical_Foundations]]으로 통합되었습니다. diff --git a/10_Wiki/Topics/AI/Interaction to Next Paint (INP).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Interaction to Next Paint (INP).md similarity index 75% rename from 10_Wiki/Topics/AI/Interaction to Next Paint (INP).md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Interaction to Next Paint (INP).md index d1305012..3a69db55 100644 --- a/10_Wiki/Topics/AI/Interaction to Next Paint (INP).md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Interaction to Next Paint (INP).md @@ -1,10 +1,21 @@ --- -id: [[P-Reinforce]]-AUTO-1BE349 -category: "10_Wiki/💡 Topics/AI" -confidence_score: 0.90 +id: wiki-2026-0508-interaction-to-next-paint-inp +title: Interaction to Next Paint (INP) +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AUTO-1BE349] +duplicate_of: none +source_trust_level: A +confidence_score: 0.9 tags: [auto-reinforced] +raw_sources: [] last_reinforced: 2026-04-20 github_commit: "[P-Reinforce] Continuous Worker - Interaction to Next Paint (INP)" +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified --- # [[Interaction to Next Paint (INP)]] @@ -33,7 +44,7 @@ github_commit: "[P-Reinforce] Continuous Worker - Interaction to Next Paint (INP * **특수 측정 사례 (텍스트 강조 표시):** 웹 페이지에서 텍스트를 드래그하여 강조 표시(Highlighting)하는 행위도 일반적으로 INP 점수에 영향을 주는 사용자 상호작용으로 간주됩니다 [17]. 다만, 2025년 초 Chrome의 업데이트를 통해 사용자가 창의 가장자리에 도달하여 스크롤이 트리거되는 텍스트 강조 표시 상황에서는 INP 점수가 증가하지 않도록 측정 방식이 조정되었습니다 [17]. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌:** 자동화 엔진에 의해 매핑된 지식으로, 추후 정밀 검증 필요. - **정책 변화:** AI 분야의 자동 자산화 수행. @@ -46,3 +57,52 @@ github_commit: "[P-Reinforce] Continuous Worker - Interaction to Next Paint (INP *Last updated: 2026-04-19* --- + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/LSTM (Long Short-Term Memory).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/LSTM (Long Short-Term Memory).md new file mode 100644 index 00000000..a9aa9334 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/LSTM (Long Short-Term Memory).md @@ -0,0 +1,22 @@ +--- +id: wiki-2026-0508-lstm-long-short-term-memory +title: LSTM (Long Short Term Memory) +category: 10_Wiki/Topics +status: merged +redirect_to: 데이터_사이언스_및_ML_엔지니어링 +canonical_id: wiki-2026-0507-029 +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [uncategorized] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# Redirect + +이 문서는 Canonical 문서인 [[데이터_사이언스_및_ML_엔지니어링]]으로 통합되었습니다. +모든 최신 지식과 세부 내용은 위 링크를 참조하십시오. diff --git a/10_Wiki/Topics/AI/Largest Contentful Paint (LCP).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Largest Contentful Paint (LCP).md similarity index 79% rename from 10_Wiki/Topics/AI/Largest Contentful Paint (LCP).md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Largest Contentful Paint (LCP).md index ba2a8022..6b0d52f2 100644 --- a/10_Wiki/Topics/AI/Largest Contentful Paint (LCP).md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Largest Contentful Paint (LCP).md @@ -1,10 +1,18 @@ --- -id: [[P-Reinforce]]-AUTO-C57B92 -category: "10_Wiki/💡 Topics/AI" -confidence_score: 0.90 +id: wiki-2026-0508-largest-contentful-paint-lcp +title: Largest Contentful Paint (LCP) +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AUTO-C57B92] +duplicate_of: none +source_trust_level: A +confidence_score: 0.9 tags: [auto-reinforced] +raw_sources: [] last_reinforced: 2026-04-20 github_commit: "[P-Reinforce] Continuous Worker - Largest Contentful Paint (LCP)" +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) --- # [[Largest Contentful Paint (LCP)]] @@ -23,7 +31,7 @@ github_commit: "[P-Reinforce] Continuous Worker - Largest Contentful Paint (LCP) * **렌더링 시간의 세분화:** Chrome은 LCP 페인트 타이밍을 브라우저 렌더링이 완료된 시간(`paintTime`)과 실제 픽셀이 화면에 나타난 시간(`presentationTime`)으로 세분화하여 보고하기 시작했습니다 [15]. * **브라우저 지원 확대 및 [[Soft Navigation]]:** [[Interop 2025]] 프로젝트를 통해 기존에 Chrome에 국한되었던 LCP 지표가 Firefox 및 Safari(Technology Preview 버전)에서도 지원되기 시작했습니다 [16]. 또한 현재 LCP는 초기 네비게이션 시에만 로드 시간을 측정하지만, 2025년 8월 Chrome은 SPA(Single-Page Application)와 같은 Soft Navigation 환경에서도 LCP 로드 시간을 측정하기 위한 새로운 Origin Trial을 시작했습니다 [17]. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌:** 자동화 엔진에 의해 매핑된 지식으로, 추후 정밀 검증 필요. - **정책 변화:** AI 분야의 자동 자산화 수행. @@ -36,3 +44,29 @@ github_commit: "[P-Reinforce] Continuous Worker - Largest Contentful Paint (LCP) *Last updated: 2026-04-19* --- + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | \ No newline at end of file diff --git a/10_Wiki/Topics/AI/Level of Detail (LOD).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Level of Detail (LOD).md similarity index 72% rename from 10_Wiki/Topics/AI/Level of Detail (LOD).md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Level of Detail (LOD).md index 1865f3be..f2154a58 100644 --- a/10_Wiki/Topics/AI/Level of Detail (LOD).md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Level of Detail (LOD).md @@ -1,10 +1,21 @@ --- -id: [[P-Reinforce]]-AUTO-B9CF3B -category: "10_Wiki/💡 Topics/AI" -confidence_score: 0.90 +id: wiki-2026-0508-level-of-detail-lod +title: Level of Detail (LOD) +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AUTO-B9CF3B] +duplicate_of: none +source_trust_level: A +confidence_score: 0.9 tags: [auto-reinforced] +raw_sources: [] last_reinforced: 2026-04-20 github_commit: "[P-Reinforce] Continuous Worker - Level of Detail (LOD)" +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified --- # [[Level of Detail (LOD)]] @@ -20,7 +31,7 @@ github_commit: "[P-Reinforce] Continuous Worker - Level of Detail (LOD)" - **LOD 적용의 적합성:** 장면 최적화 시 LOD는 드로우 콜([[Draw Call]]) 병목 현상을 해결해 주지는 않습니다. 따라서 수천 개의 고유 요소를 렌더링하는 경우 드로우 콜 병목이 먼저 발생하므로 LOD가 성능 향상에 기여하지 못할 수 있습니다 [15]. LOD는 삼각형 수(예: 600만 개 이상)가 너무 많아 GPU가 한계에 도달했을 때 효과적이며, 거대한 오픈 월드나 매우 상세한 모델이 없는 한 후순위로 고려해야 할 최적화 기법입니다 [16-18]. - **구현 방식:** Three.js에서는 `THREE.LOD` 객체를 사용하여 구현하며 [7], React Three Fiber에서는 Drei 라이브러리의 `` 컴포넌트를 통해 간편하게 설정할 수 있습니다 [1, 19]. [[InstancedMesh2]] 라이브러리 등을 통해 인스턴싱 기술과 LOD를 함께 활용하기도 합니다 [11, 20-22]. 런타임에 동적으로 모델을 단순화(Simplify)하여 LOD를 생성하는 것은 오버헤드를 유발하므로, 익스포트 단계에서 미리 LOD 메쉬를 만들어두는 것이 권장됩니다 [16, 23, 24]. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌:** 자동화 엔진에 의해 매핑된 지식으로, 추후 정밀 검증 필요. - **정책 변화:** AI 분야의 자동 자산화 수행. @@ -33,3 +44,52 @@ github_commit: "[P-Reinforce] Continuous Worker - Level of Detail (LOD)" *Last updated: 2026-04-19* --- + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Main Thread.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Main Thread.md new file mode 100644 index 00000000..331c7ebb --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Main Thread.md @@ -0,0 +1,29 @@ +--- +id: wiki-2026-0508-main-thread +title: Main Thread +category: 10_Wiki/Topics/AI +status: merged +redirect_to: Nodejs_and_Backend_Optimization +canonical_id: Nodejs_and_Backend_Optimization +aliases: [P-Reinforce-REDIRECT-MAIN-THREAD] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified +--- + +# [[Main Thread]] + +> [!IMPORTANT] +> 이 문서는 고밀도 지식 자산 통합 정책에 따라 **[[Nodejs_and_Backend_Optimization]]**으로 통합되었습니다. +> 모든 최신 지식과 상세 분석 내용은 통합 문서를 참조하시기 바랍니다. + +--- +*Redirected to: [[Nodejs_and_Backend_Optimization]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Markov-Decision-Process (MDP).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Markov-Decision-Process (MDP).md new file mode 100644 index 00000000..6eb2c3fb --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Markov-Decision-Process (MDP).md @@ -0,0 +1,25 @@ +--- +id: wiki-2026-0508-markov-decision-process-mdp +title: Markov Decision Process (MDP) +category: 10_Wiki/Topics/AI +status: merged +redirect_to: Reinforcement_Learning_and_Decision_Making +canonical_id: Reinforcement_Learning_and_Decision_Making +aliases: [P-Reinforce-REDIRECT-MDP-KO-LONG] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# [[Markov-Decision-Process (MDP)]] + +> [!IMPORTANT] +> 이 문서는 고밀도 지식 자산 통합 정책에 따라 **[[Reinforcement_Learning_and_Decision_Making]]**으로 통합되었습니다. + +--- +*Redirected to: [[Reinforcement_Learning_and_Decision_Making]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Markov-Decision-Process-MDP.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Markov-Decision-Process-MDP.md new file mode 100644 index 00000000..6b0340f5 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Markov-Decision-Process-MDP.md @@ -0,0 +1,25 @@ +--- +id: wiki-2026-0508-markov-decision-process-mdp +title: Markov Decision Process MDP +category: 10_Wiki/Topics/AI +status: merged +redirect_to: Reinforcement_Learning_and_Decision_Making +canonical_id: Reinforcement_Learning_and_Decision_Making +aliases: [P-Reinforce-REDIRECT-MDP-KO-DASH] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# [[Markov-Decision-Process-MDP]] + +> [!IMPORTANT] +> 이 문서는 고밀도 지식 자산 통합 정책에 따라 **[[Reinforcement_Learning_and_Decision_Making]]**으로 통합되었습니다. + +--- +*Redirected to: [[Reinforcement_Learning_and_Decision_Making]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Markov-Decision-Processes.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Markov-Decision-Processes.md new file mode 100644 index 00000000..577a5555 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Markov-Decision-Processes.md @@ -0,0 +1,25 @@ +--- +id: wiki-2026-0508-markov-decision-processes +title: Markov Decision Processes +category: 10_Wiki/Topics/AI +status: merged +redirect_to: Reinforcement_Learning_and_Decision_Making +canonical_id: Reinforcement_Learning_and_Decision_Making +aliases: [P-Reinforce-REDIRECT-MDP-PLURAL] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# [[Markov-Decision-Processes]] + +> [!IMPORTANT] +> 이 문서는 고밀도 지식 자산 통합 정책에 따라 **[[Reinforcement_Learning_and_Decision_Making]]**으로 통합되었습니다. + +--- +*Redirected to: [[Reinforcement_Learning_and_Decision_Making]]* diff --git a/10_Wiki/Topics/AI/Mental-Models.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Mental-Models.md similarity index 66% rename from 10_Wiki/Topics/AI/Mental-Models.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Mental-Models.md index a87c8210..c084db60 100644 --- a/10_Wiki/Topics/AI/Mental-Models.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Mental-Models.md @@ -1,9 +1,18 @@ --- -id: [[P-Reinforce]]-AUTO-MEMO-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-mental-models +title: Mental Models +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AUTO-MEMO-001] +duplicate_of: none +source_trust_level: A confidence_score: 0.98 tags: [auto-reinforced, mental-models, thinking-tools, decision-making, cognitive-science, wisdom] +raw_sources: [] last_reinforced: 2026-04-20 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) --- # [[Mental-Models]] @@ -22,7 +31,7 @@ last_reinforced: 2026-04-20 2. **왜 중요한가?**: * 단편적 정보는 잊히기 쉽지만, 견고한 사고 모델은 새로운 정보를 걸러내고 의미를 부여하는 '지적 뼈대' 역할을 하여 더 나은 판단을 유도함. ([[Judgment]]와 연결) -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌**: 과거에는 한 가지 전문 분야의 모델 정책만으로 충분했으나, 현대 정책은 찰리 멍거의 조언처럼 여러 학문의 핵심 모델 정책을 엮는 '격자판 지식(Latticework) 정책'이 복잡한 문제를 푸는 유일한 방법임(RL Update). ([[Knowledge synthesis]]와 연결) - **정책 변화(RL Update)**: AI 에이전트 설계 정책에서도 에이전트가 현실을 모델링하는 방식(World Model)을 사고 모델 정책으로 구현하여, 단순히 정답을 내는 것을 넘어 '상황의 맥락 정책'을 이해하게 함. @@ -30,3 +39,29 @@ last_reinforced: 2026-04-20 - [[Judgment]], [[Innovation]], [[Reasoning]], [[Inversion]], [[Knowledge synthesis]], [[Mental-[[Opera]]tions-Synthesized]] - **Modern Tech/Tools**: 1st principles thinking, Second order effects, Latticework of [[Mental Models]]. --- + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | \ No newline at end of file diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Microservices-Architecture.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Microservices-Architecture.md new file mode 100644 index 00000000..377fb3fb --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Microservices-Architecture.md @@ -0,0 +1,24 @@ +--- +id: wiki-2026-0508-microservices-architecture +title: Microservices Architecture +category: 10_Wiki/Topics +status: merged +redirect_to: Microservices_Architecture +canonical_id: Microservices_Architecture +aliases: [microservices_architecture_ai_redirect] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [uncategorized] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified +--- + +# Redirect + +이 문서는 [[Microservices_Architecture]]으로 통합되었습니다. diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Monte-Carlo-Tree-Search-MCTS.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Monte-Carlo-Tree-Search-MCTS.md new file mode 100644 index 00000000..cf0970c4 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Monte-Carlo-Tree-Search-MCTS.md @@ -0,0 +1,25 @@ +--- +id: wiki-2026-0508-monte-carlo-tree-search-mcts +title: Monte Carlo Tree Search MCTS +category: 10_Wiki/Topics/AI +status: merged +redirect_to: Reinforcement_Learning_and_Decision_Making +canonical_id: Reinforcement_Learning_and_Decision_Making +aliases: [P-Reinforce-REDIRECT-MCTS-AI] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# [[Monte-Carlo-Tree-Search-MCTS]] + +> [!IMPORTANT] +> 이 문서는 고밀도 지식 자산 통합 정책에 따라 **[[Reinforcement_Learning_and_Decision_Making]]**으로 통합되었습니다. + +--- +*Redirected to: [[Reinforcement_Learning_and_Decision_Making]]* diff --git a/10_Wiki/Topics/AI/Neuro-Symbolic-AI.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Neuro-Symbolic-AI.md similarity index 57% rename from 10_Wiki/Topics/AI/Neuro-Symbolic-AI.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Neuro-Symbolic-AI.md index fdd4ff4d..e8d7bc84 100644 --- a/10_Wiki/Topics/AI/Neuro-Symbolic-AI.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Neuro-Symbolic-AI.md @@ -1,9 +1,21 @@ --- -id: AI-HYBRID-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-neuro-symbolic-ai +title: Neuro Symbolic AI +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [AI-HYBRID-001] +duplicate_of: none +source_trust_level: A confidence_score: 1.0 -tags: [ai, neuro-symbolic, [[Deep-Learning]], symbolic-[[Logic]], [[Reasoning]], hybrid-ai] +tags: [ai, neuro-symbolic, Deep-Learning, symbolic-Logic, Reasoning, hybrid-ai] +raw_sources: [] last_reinforced: 2026-04-26 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified --- # [[Neuro-Symbolic AI]] (뉴로-심볼릭 AI) @@ -19,10 +31,59 @@ last_reinforced: 2026-04-26 - **Out-of-distribution Generalization:** 학습하지 않은 새로운 환경에서도 보편적인 논리 법칙을 적용하여 대응 가능. - **의의:** 현재 LLM의 한계인 할루시네이션(Hallucination)과 논리적 오류를 극복하기 위한 강력한 대안으로 주목받고 있음. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌:** 신경망과 심볼릭 모델은 서로 섞일 수 없는 기름과 물과 같다는 인식을 넘어, 최근에는 신경망 내부에서 논리를 학습하거나(Logic Neural Networks) 심볼을 벡터로 변환하여 처리하는 등 유기적인 통합이 가속화됨. - **정책 변화:** Antigravity 에이전트는 사용자의 질문을 이해할 때는 딥러닝(Neural)을 쓰고, 작업 계획을 세우거나 지식 그래프를 업데이트할 때는 엄격한 논리 규칙(Symbolic)을 적용하는 뉴로-심볼릭 아키텍처를 지향함. ## 🔗 지식 연결 (Graph) - [[Model-[[Interpretability]]-Tools]], [[Knowledge-Graph-Foundations]], Reasoning-and-Planning-in-AI, [[Trustworthy-AI]] - **Raw Source:** 10_Wiki/Topics/AI/Neuro-Symbolic-AI.md + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/10_Wiki/Topics/AI/Problem-Solving.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Problem-Solving.md similarity index 54% rename from 10_Wiki/Topics/AI/Problem-Solving.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Problem-Solving.md index ee41db44..0a53251f 100644 --- a/10_Wiki/Topics/AI/Problem-Solving.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Problem-Solving.md @@ -1,9 +1,21 @@ --- -id: [[P-Reinforce]]-AUTO-PRSO-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-problem-solving +title: Problem Solving +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AUTO-PRSO-001] +duplicate_of: none +source_trust_level: A confidence_score: 0.98 -tags: [auto-reinforced, problem-solving, analytical-thinking, [[Strategy]], frameworks, intellectual-agility] +tags: [auto-reinforced, problem-solving, analytical-thinking, Strategy, frameworks, intellectual-agility] +raw_sources: [] last_reinforced: 2026-04-20 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified --- # [[Problem-Solving]] @@ -22,7 +34,7 @@ last_reinforced: 2026-04-20 2. **왜 중요한가?**: * 단순 지식은 구글링으로 대체 가능하지만, 여러 지식을 엮어 꼬인 매듭을 푸는 '문제 해결력'은 대체 불가능한 고부가가치 창출의 유일한 근원이기 때문임. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌**: 과거에는 도메인 지식 정책에만 의존했으나, 현대 정책은 구조적 프레임워크 정책([[MECE]], 1st [[Principles]] 등)을 활용한 '일반적 해결 지능 정책'을 더 높게 평가함(RL Update). - **정책 변화(RL Update)**: AI 가 문제의 정의와 초안 해결책 정책을 제시하는 시대 정책 속에서, 인간은 AI가 만든 해법의 윤리적 리스크 정책을 판별하고 비즈니스 맥락에 맞게 최종 조율하는 '해결의 오케스트레이터 정책'으로 변화함. @@ -30,3 +42,52 @@ last_reinforced: 2026-04-20 - [[Inquiry-Based Learning]], [[Analysis]], [[Opportunity-Cost]], [[Feedback-Loops]], [[Innovation]], [[Mental-[[Opera]]tions-Synthesized]] - **Modern Tech/Tools**: [[MECE Framework]], Root Cause Analysis (RCA), TRIZ, Design Thinking. --- + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Prompt-Engineering.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Prompt-Engineering.md new file mode 100644 index 00000000..fc799f5f --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Prompt-Engineering.md @@ -0,0 +1,21 @@ +--- +id: wiki-2026-0508-prompt-engineering +title: Prompt Engineering +category: 10_Wiki/Topics +status: merged +redirect_to: Prompt_Engineering +canonical_id: Prompt_Engineering +aliases: [prompt_engineering_ai_redirect] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [uncategorized] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# Redirect + +이 문서는 [[Prompt_Engineering]]으로 통합되었습니다. diff --git a/10_Wiki/Topics/AI/Risk-Management.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Risk-Management.md similarity index 61% rename from 10_Wiki/Topics/AI/Risk-Management.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Risk-Management.md index e92d2598..66f90d98 100644 --- a/10_Wiki/Topics/AI/Risk-Management.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Risk-Management.md @@ -1,9 +1,18 @@ --- -id: [[P-Reinforce]]-AUTO-RIMA-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-risk-management +title: Risk Management +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AUTO-RIMA-001] +duplicate_of: none +source_trust_level: A confidence_score: 0.95 -tags: [auto-reinforced, risk-[[Management]], hazard-identification, mitigation, [[Strategy]], [[Resilience]]] +tags: [auto-reinforced, risk-Management, hazard-identification, mitigation, Strategy, Resilience] +raw_sources: [] last_reinforced: 2026-04-20 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) --- # [[Risk-Management]] @@ -22,7 +31,7 @@ last_reinforced: 2026-04-20 2. **왜 중요한가?**: * 운에 맡기는 성공은 지속 가능하지 않으며, 리스크를 통제 아래 두는 조직만이 위기 속에서 오히려 기회를 잡기 때문임. (Resilience의 기반) -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌**: 과거에는 리스크를 피해야 할 '재양 정책'으로 보았으나, 현대 정책은 리스크가 곧 이익의 원천임을 인정하고 '감당 가능한 리스크 정책'을 전략적으로 선택하는 방향으로 진화함(RL Update). - **정책 변화(RL Update)**: AI 에이전트 워크플로우 정책에서도 할루시네이션(Hallucination) 리스크 정책을 어떻게 관리하느냐가 시스템의 상용화 여부 정책을 결정하는 핵심 리스크 관리 정책임. @@ -30,3 +39,29 @@ last_reinforced: 2026-04-20 - [[Pre-Mortem-Analysis]], [[Quality-Control]], [[Resilience]], [[Management]], [[Decision Theory]] - **Modern Tech/Tools**: Risk registers, Monte Carlo simulation, AI Guardrails. --- + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | \ No newline at end of file diff --git a/10_Wiki/Topics/AI/Semantic-Search.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Semantic-Search.md similarity index 52% rename from 10_Wiki/Topics/AI/Semantic-Search.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Semantic-Search.md index 255f7c38..34e267c4 100644 --- a/10_Wiki/Topics/AI/Semantic-Search.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Semantic-Search.md @@ -1,9 +1,21 @@ --- -id: SEM-[[Search]]-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-semantic-search +title: Semantic Search +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [SEM-Search-001] +duplicate_of: none +source_trust_level: A confidence_score: 1.0 tags: [ai, nlp, semantic-search, information-retrieval, vector-search] +raw_sources: [] last_reinforced: 2026-04-26 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified --- # Semantic Search (의미 기반 검색) @@ -19,10 +31,59 @@ last_reinforced: 2026-04-26 - **Intent Understanding:** 사용자의 질문 의도를 파악하여 관련 지식을 추론 (예: '애플' 검색 시 과일인지 기업인지 문맥으로 판단). - **Hybrid Search:** 전통적인 키워드 검색(BM25)과 의미 기반 검색을 결합하여 정확도와 포괄성을 동시에 확보. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌:** 오타나 동의어 처리가 힘들었던 키워드 검색의 한계를 딥러닝 임베딩 기술을 통해 원천적으로 해결. - **정책 변화:** Antigravity 프로젝트의 위키 검색 엔진은 기본적으로 의미 기반 검색을 수행하며, 이를 통해 사용자가 모호하게 질문해도 정확한 위키 문서를 찾아 연결함. ## 🔗 지식 연결 (Graph) - Word-Embeddings, Vector-Database, [[RAG]], NLP - **Raw Source:** 10_Wiki/Topics/AI/Semantic-Search.md + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Software-Architecture-Patterns.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Software-Architecture-Patterns.md new file mode 100644 index 00000000..770111b1 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Software-Architecture-Patterns.md @@ -0,0 +1,24 @@ +--- +id: wiki-2026-0508-software-architecture-patterns +title: Software Architecture Patterns +category: 10_Wiki/Topics +status: merged +redirect_to: Software_Architecture_Patterns +canonical_id: Software_Architecture_Patterns +aliases: [software_architecture_patterns_redirect] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [uncategorized] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified +--- + +# Redirect + +이 문서는 [[Software_Architecture_Patterns]]으로 통합되었습니다. diff --git a/10_Wiki/Topics/AI/Space-based-Architecture.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Space-based-Architecture.md similarity index 56% rename from 10_Wiki/Topics/AI/Space-based-Architecture.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Space-based-Architecture.md index 78a32369..cfcf8d66 100644 --- a/10_Wiki/Topics/AI/Space-based-Architecture.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Space-based-Architecture.md @@ -1,9 +1,21 @@ --- -id: SYS-SPACE-ARCH-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-space-based-architecture +title: Space based Architecture +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [SYS-SPACE-ARCH-001] +duplicate_of: none +source_trust_level: A confidence_score: 1.0 -tags: [systems, [[Architecture]], space-based, [[Distributed-Computing]], in-[[memory]], high-availability, [[Scalability]]] +tags: [systems, Architecture, space-based, Distributed-Computing, in-memory, high-availability, Scalability] +raw_sources: [] last_reinforced: 2026-04-26 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified --- # Space-based Architecture (스페이스 기반 아키텍처) @@ -19,10 +31,59 @@ last_reinforced: 2026-04-26 - **In-memory Data Grid:** 데이터베이스 부하를 줄이기 위해 모든 데이터를 메모리에 상주. - **의의:** 주식 거래 시스템, 온라인 게임, 대규모 이벤트 처리 등 수백만 건의 트랜잭션이 찰나의 순간에 몰리는 '극단적인 확장성(Extreme Scalability)'이 필요한 환경에서 최적의 성능을 발휘함. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌:** 구축 비용이 비싸고 복잡하다는 인식이 있었으나, 최근에는 Redis, Hazelcast 등 오픈소스 IMDG의 발전과 클라우드 자원의 유연성 덕분에 고성능 분산 시스템 구축의 현실적인 대안으로 자리 잡음. - **정책 변화:** Antigravity 프로젝트는 에이전트 간의 실시간 메시지 교환 및 공용 상태 관리 시, 응답 지연을 최소화하기 위해 스페이스 기반 아키텍처의 인메모리 공유 메커니즘을 부분적으로 도입함. ## 🔗 지식 연결 (Graph) - [[Software-Architecture-Patterns]], [[Scalability-in-AI-Systems]], [[High-Availability-Systems]], [[Real-time-Data-Streaming]] - **Raw Source:** 10_Wiki/Topics/AI/Space-based-Architecture.md + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/10_Wiki/Topics/AI/Strategic-Thinking.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Strategic-Thinking.md similarity index 59% rename from 10_Wiki/Topics/AI/Strategic-Thinking.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Strategic-Thinking.md index ca82009a..215e07b7 100644 --- a/10_Wiki/Topics/AI/Strategic-Thinking.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Strategic-Thinking.md @@ -1,9 +1,18 @@ --- -id: STRAT-THINK-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-strategic-thinking +title: Strategic Thinking +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [STRAT-THINK-001] +duplicate_of: none +source_trust_level: A confidence_score: 1.0 -tags: [decision-making, [[Strategy]], [[Game-Theory]], [[Systems-Thinking]], productivity] +tags: [decision-making, Strategy, Game-Theory, Systems-Thinking, productivity] +raw_sources: [] last_reinforced: 2026-04-26 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) --- # [[Strategic Thinking]] (전략적 사고) @@ -19,10 +28,36 @@ last_reinforced: 2026-04-26 - **Opport[[Unity]] Cost:** 특정 선택을 함으로써 포기해야 하는 가치를 명확히 인지하여 우선순위 결정. - **[[Anticipation]]:** 상대방(경쟁자, 시장, 시스템)의 다음 행동을 예측하여 선제적으로 대응. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌:** 정적인 중장기 계획 수립에서, 최근에는 데이터 기반의 기민한 피드백 루프를 결합한 '적응형 전략(Adaptive Strategy)'으로 진화. - **정책 변화:** Antigravity 프로젝트는 '지식 가드닝'의 우선순위 설정 시 전략적 사고 원칙을 적용하여, 프로젝트 기여도가 가장 높은 도메인 지식부터 우선적으로 보강함. ## 🔗 지식 연결 (Graph) - [[Systems-Thinking]], [[Game-Theory]], Decision-Making, GStack-Core-[[Principles]] - **Raw Source:** 10_Wiki/Topics/AI/Strategic-Thinking.md + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | \ No newline at end of file diff --git a/10_Wiki/Topics/AI/Swarm Intelligence.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Swarm Intelligence.md similarity index 57% rename from 10_Wiki/Topics/AI/Swarm Intelligence.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Swarm Intelligence.md index 79d0fd0e..3c8e592d 100644 --- a/10_Wiki/Topics/AI/Swarm Intelligence.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Swarm Intelligence.md @@ -1,9 +1,21 @@ --- -id: [[P-Reinforce]]-AUTO-SWIN-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-swarm-intelligence +title: Swarm Intelligence +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AUTO-SWIN-001] +duplicate_of: none +source_trust_level: A confidence_score: 0.98 -tags: [auto-reinforced, [[Swarm-Intelligence]], biology-inspired, decentralized-systems, ai-agents] +tags: [auto-reinforced, Swarm-Intelligence, biology-inspired, decentralized-systems, ai-agents] +raw_sources: [] last_reinforced: 2026-04-20 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified --- # [[Swarm Intelligence]] @@ -25,7 +37,7 @@ last_reinforced: 2026-04-20 * **Drone Swarms**: 수천 대의 드론이 충돌 없이 군집 비행하며 입체적 공격이나 감시 수행. * **Multi-Agent[[ system]]s**: 소형 AI 에이전트들이 협업하여 복잡한 소프트웨어 문제를 해결. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌**: 과거에는 개별 지능(슈퍼컴퓨터 하나)을 키우는 것에 집착했으나, 현대 AI 인프라 정책은 작고 저렴한 에이전트 수천 개를 엮어 집단 지능을 구현하는 '엣지 군집 정책'으로 확장됨(RL Update). - **정책 변화(RL Update)**: 군집 지능 무기가 가져올 통제 불능 리스크를 방어하기 위해, 인위적인 군집 비행 및 로봇 무리의 동작 프로토콜에 '킬 스위치'를 의무화하고 집단 윤리를 프로그래밍하는 국방 테크 정책이 수립됨. @@ -33,3 +45,52 @@ last_reinforced: 2026-04-20 - Complex Adaptive Systems, [[Robotics]], [[Simulated-Annealing]], [[Self-Correction Mechanisms]], [[Decision Theory]] - **Modern Tech/Tools**: Swarm [[Robotics]], Slime mold algorithms, Boids simulation. --- + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/10_Wiki/Topics/AI/Swarm-Intelligence.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Swarm-Intelligence.md similarity index 58% rename from 10_Wiki/Topics/AI/Swarm-Intelligence.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Swarm-Intelligence.md index 889d7378..9efeabb1 100644 --- a/10_Wiki/Topics/AI/Swarm-Intelligence.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Swarm-Intelligence.md @@ -1,9 +1,21 @@ --- -id: AI-SWARM-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-swarm-intelligence +title: Swarm Intelligence +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [AI-SWARM-001] +duplicate_of: none +source_trust_level: A confidence_score: 1.0 -tags: [ai, swarm-intelligence, bio-inspired, [[Optimization]], aco, pso, decentralized-systems, [[Robotics]]] +tags: [ai, swarm-intelligence, bio-inspired, Optimization, aco, pso, decentralized-systems, Robotics] +raw_sources: [] last_reinforced: 2026-04-26 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified --- # [[Swarm Intelligence]] (집단 지능) @@ -22,10 +34,59 @@ last_reinforced: 2026-04-26 - **[[Adaptability]]:** 환경 변화에 유연하게 대응. - **의의:** 군집 로봇(Swarm Robotics), 트래픽 제어, 복잡한 조합 최적화 문제 등 중앙 집중형 제어가 한계에 부딪히는 지점에서 강력한 대안을 제시함. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌:** 초기에는 생물학적 모사에 치중했으나, 이제는 이를 수학적으로 정교하게 모델링하여 클라우드 리소스 배분이나 다중 에이전트 강화학습(MARL)의 협력 전략 설계로 응용 영역이 넓어짐. - **정책 변화:** Antigravity 프로젝트는 다수의 에이전트가 지식을 병렬로 가드닝할 때, 서로 중복되지 않으면서도 최적의 탐색 순서를 결정하기 위해 집단 지능의 분산 협력 프로토콜을 시스템 기저에 도입함. ## 🔗 지식 연결 (Graph) - [[Optimization-Algorithms]], [[Robotics-Foundations]], [[Multi-agent-System]]s-Best-Practices, [[Simulated-Annealing]] - **Raw Source:** 10_Wiki/Topics/AI/Swarm-Intelligence.md + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/10_Wiki/Topics/AI/Systems Thinking.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Systems Thinking.md similarity index 66% rename from 10_Wiki/Topics/AI/Systems Thinking.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Systems Thinking.md index 3bb1e49c..5b0ad8c3 100644 --- a/10_Wiki/Topics/AI/Systems Thinking.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Systems Thinking.md @@ -1,9 +1,18 @@ --- -id: [[P-Reinforce]]-AUTO-SYTH-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-systems-thinking +title: Systems Thinking +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AUTO-SYTH-001] +duplicate_of: none +source_trust_level: A confidence_score: 0.98 -tags: [auto-reinforced, [[Systems-Thinking]], holistic-view, [[Feedback-Loops]], complexity] +tags: [auto-reinforced, Systems-Thinking, holistic-view, Feedback-Loops, complexity] +raw_sources: [] last_reinforced: 2026-04-20 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) --- # [[Systems Thinking]] @@ -27,7 +36,7 @@ last_reinforced: 2026-04-20 3. **필요성**: * 단순한 선형적 사고로 풀 수 없는 기후 변화, 경제 위기, 조직 갈등 등 '사악한 문제(Wicked Problems)' 해결의 필수 도구. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌**: 과거의 경영/정치 정책은 당장의 증상을 치료하는 'Quick-fix' 정책에 집중했으나, 현대 거버넌스 정책은 시스템 사고를 통해 근본 구조를 바꾸는 '지렛대 지점(Leverage Point)' 타격 정책으로 이동함(RL Update). - **정책 변화(RL Update)**: 기술 개발 정책 수립 시, 신기술이 사회 시스템 전체(일자리, 윤리, 환경 등)에 미칠 2차, 3차 파급력을 시스템 사고로 시뮬레이션하는 '영향 평가 의무화 정책'이 강화됨. @@ -35,3 +44,29 @@ last_reinforced: 2026-04-20 - Complex Adaptive[[ system]]s, [[Social Systems Theory]], [[Structuralism]], [[Risk Management]], [[Decision Theory]], [[Ps-Reinforce]] - **Modern Tech/Tools**: System Dynamics software (Vensim, Stella), Causal Loop mapping. --- + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | \ No newline at end of file diff --git a/10_Wiki/Topics/AI/Systems-Thinking.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Systems-Thinking.md similarity index 62% rename from 10_Wiki/Topics/AI/Systems-Thinking.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Systems-Thinking.md index b993a3fd..eba4a2fb 100644 --- a/10_Wiki/Topics/AI/Systems-Thinking.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Systems-Thinking.md @@ -1,9 +1,18 @@ --- -id: [[P-Reinforce]]-AUTO-SYTH-002 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-systems-thinking +title: Systems Thinking +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AUTO-SYTH-002] +duplicate_of: none +source_trust_level: A confidence_score: 0.95 -tags: [auto-reinforced,[[ system]]s-thinking, mental-model, root-cause, holistic-view, leverage-points] +tags: [auto-reinforced, systems-thinking, mental-model, root-cause, holistic-view, leverage-points] +raw_sources: [] last_reinforced: 2026-04-20 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) --- # [[Systems-Thinking]] @@ -22,7 +31,7 @@ last_reinforced: 2026-04-20 2. **왜 중요한가?**: * 단순한 문제 해결(Firefighting)이 아니라 '문제의 근본 원인'을 제거하여 같은 문제가 다시는 발생하지 않게 하기 때문임. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌**: 과거에는 인과관계가 직선적(A가 B를 만든다)이라 믿었으나, 현대 정책은 모든 것이 얽힌 순환적 인과관계 정책을 중시함(RL Update). - **정책 변화(RL Update)**: 본 조직의 '트리니티 리뷰' 또한 시스템 사고 정책의 산물이며, 한 부서의 실수가 전체 일정 정책에 미치는 영향을 전사적 관점에서 조율하여 리스크 정책을 원천 봉쇄함. @@ -30,3 +39,29 @@ last_reinforced: 2026-04-20 - [[Standard-Operating-Procedure]], [[System-Theory]], [[Problem-Solving]], [[Management]], [[Logic]] - **Key Tools**: Causal loop diagrams (CLD), Stock and flow diagrams. --- + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | \ No newline at end of file diff --git a/10_Wiki/Topics/AI/Technical-Debt.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Technical-Debt.md similarity index 57% rename from 10_Wiki/Topics/AI/Technical-Debt.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Technical-Debt.md index e1149ac4..80d36bf8 100644 --- a/10_Wiki/Topics/AI/Technical-Debt.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Technical-Debt.md @@ -1,9 +1,21 @@ --- -id: [[P-Reinforce]]-AUTO-TEDE-001 -category: "10_Wiki/💡 Topics/AI" +id: wiki-2026-0508-technical-debt +title: Technical Debt +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AUTO-TEDE-001] +duplicate_of: none +source_trust_level: A confidence_score: 0.95 tags: [auto-reinforced, technical-debt, code-quality, legacy, interest, maintenance, refactoring] +raw_sources: [] last_reinforced: 2026-04-20 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified --- # [[Technical-Debt]] @@ -24,7 +36,7 @@ last_reinforced: 2026-04-20 3. **왜 중요한가?**: * 부채가 임계점을 넘으면(Bankrupt), 조직은 새 기능을 만드는 대신 '과거의 잘못을 고치는 데만' 모든 시간을 쓰게 되어 결국 시장에서 도태되기 때문임. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌**: 과거에는 부채를 무조건 죄악시했으나, 현대 정책은 '의도적인 부채 정책'을 통해 시장의 기회 정책을 먼저 잡고 나중에 갚는 전략적 선택 정책(Strategic debt)을 인정함(RL Update). ([[Quick-Wins]]와 연결) - **정책 변화(RL Update)**: "언제 부채를 낼 것인가?"와 "언제 갚을 것인가?"를 데이터로 결정하는 것 자체가 고도의 기술 매니지먼트 정책임. @@ -32,3 +44,52 @@ last_reinforced: 2026-04-20 - [[Refinement]], [[Testing]], [[Quick-Wins]], [[Quality-Control]], [[Management]], [[Standard-[[Opera]]ting-Procedure]] - **Common Types**: Reckless vs Prudent debt, Deliberate vs Inadvertent debt. --- + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Variational Autoencoders (VAE).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Variational Autoencoders (VAE).md new file mode 100644 index 00000000..f31ff768 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/Variational Autoencoders (VAE).md @@ -0,0 +1,22 @@ +--- +id: wiki-2026-0508-variational-autoencoders-vae +title: Variational Autoencoders (VAE) +category: 10_Wiki/Topics +status: merged +redirect_to: 데이터_사이언스_및_ML_엔지니어링 +canonical_id: wiki-2026-0507-029 +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [uncategorized] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# Redirect + +이 문서는 Canonical 문서인 [[데이터_사이언스_및_ML_엔지니어링]]으로 통합되었습니다. +모든 최신 지식과 세부 내용은 위 링크를 참조하십시오. diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/stochastic gradient descent.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/stochastic gradient descent.md new file mode 100644 index 00000000..f4d80a79 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI/stochastic gradient descent.md @@ -0,0 +1,25 @@ +--- +id: wiki-2026-0508-stochastic-gradient-descent +title: stochastic gradient descent +category: 10_Wiki/Topics/AI +status: merged +redirect_to: Neural_Networks_and_Deep_Learning_Foundations +canonical_id: Neural_Networks_and_Deep_Learning_Foundations +aliases: [P-Reinforce-REDIRECT-SGD-LOWER] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# [[stochastic gradient descent]] + +> [!IMPORTANT] +> 이 문서는 고밀도 지식 자산 통합 정책에 따라 **[[Neural_Networks_and_Deep_Learning_Foundations]]**으로 통합되었습니다. + +--- +*Redirected to: [[Neural_Networks_and_Deep_Learning_Foundations]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/4X_전략.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/4X_전략.md new file mode 100644 index 00000000..0bf8465f --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/4X_전략.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-4x--redir +title: 4X 전략 +category: AI_and_ML +status: merged +redirect_to: 4X 전략 +canonical_id: 4X 전략 +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# 4X 전략 + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[4X 전략]]**로 통합되었습니다. + +--- +*Redirected to: [[4X 전략]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/AI 코드 리뷰.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/AI 코드 리뷰.md new file mode 100644 index 00000000..e9e22c17 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/AI 코드 리뷰.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-ai--redir +title: AI 코드 리뷰 +category: AI +status: merged +redirect_to: AI_코드_리뷰 +canonical_id: AI_코드_리뷰 +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# AI 코드 리뷰 + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[AI_코드_리뷰]]**로 통합되었습니다. + +--- +*Redirected to: [[AI_코드_리뷰]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/AI_Safety.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/AI_Safety.md new file mode 100644 index 00000000..48d1b0e2 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/AI_Safety.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-ai-safety-redir +title: AI Safety +category: AI_and_ML +status: merged +redirect_to: AI Safety +canonical_id: AI Safety +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# AI Safety + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[AI Safety]]**로 통합되었습니다. + +--- +*Redirected to: [[AI Safety]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Allocation_Timeline.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Allocation_Timeline.md new file mode 100644 index 00000000..a266cbd4 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Allocation_Timeline.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-allocation-timeline-redir +title: Allocation Timeline +category: AI_and_ML +status: merged +redirect_to: Allocation Timeline +canonical_id: Allocation Timeline +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Allocation Timeline + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Allocation Timeline]]**로 통합되었습니다. + +--- +*Redirected to: [[Allocation Timeline]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Ambient-Declarations.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Ambient-Declarations.md new file mode 100644 index 00000000..ffa7abff --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Ambient-Declarations.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-ambient-declarations-redir +title: Ambient Declarations +category: AI +status: merged +redirect_to: Ambient_Declarations +canonical_id: Ambient_Declarations +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Ambient Declarations + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Ambient_Declarations]]**로 통합되었습니다. + +--- +*Redirected to: [[Ambient_Declarations]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Automated-Refactoring-Tools.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Automated-Refactoring-Tools.md new file mode 100644 index 00000000..9c6f01e1 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Automated-Refactoring-Tools.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-automated-refactoring-tools-redir +title: Automated Refactoring Tools +category: AI_and_ML +status: merged +redirect_to: Automated Refactoring Tools +canonical_id: Automated Refactoring Tools +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Automated Refactoring Tools + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Automated Refactoring Tools]]**로 통합되었습니다. + +--- +*Redirected to: [[Automated Refactoring Tools]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Bayesian Inference.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Bayesian Inference.md new file mode 100644 index 00000000..ae93f3af --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Bayesian Inference.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-bayesian-inference-redir +title: Bayesian Inference +category: AI +status: merged +redirect_to: Bayesian_Inference +canonical_id: Bayesian_Inference +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Bayesian Inference + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Bayesian_Inference]]**로 통합되었습니다. + +--- +*Redirected to: [[Bayesian_Inference]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Bellman-Equation.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Bellman-Equation.md new file mode 100644 index 00000000..01852f47 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Bellman-Equation.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-bellman-equation-redir +title: Bellman Equation +category: AI +status: merged +redirect_to: Bellman Equation +canonical_id: Bellman Equation +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Bellman Equation + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Bellman Equation]]**로 통합되었습니다. + +--- +*Redirected to: [[Bellman Equation]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Bellman_Equation.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Bellman_Equation.md new file mode 100644 index 00000000..325cc0dc --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Bellman_Equation.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-bellman-equation-redir +title: Bellman Equation +category: AI_and_ML +status: merged +redirect_to: Bellman Equation +canonical_id: Bellman Equation +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Bellman Equation + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Bellman Equation]]**로 통합되었습니다. + +--- +*Redirected to: [[Bellman Equation]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Best-of-N Sampling ( ø).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Best-of-N Sampling ( ø).md new file mode 100644 index 00000000..b11161ee --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Best-of-N Sampling ( ø).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-best-of-n-sampling--redir +title: Best of N Sampling ( ø) +category: AI +status: merged +redirect_to: Best-of-N_Sampling +canonical_id: Best-of-N_Sampling +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Best of N Sampling ( ø) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Best-of-N_Sampling]]**로 통합되었습니다. + +--- +*Redirected to: [[Best-of-N_Sampling]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Best-of-N Sampling.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Best-of-N Sampling.md new file mode 100644 index 00000000..7347b73d --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Best-of-N Sampling.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-best-of-n-sampling-redir +title: Best of N Sampling +category: AI +status: merged +redirect_to: Best-of-N_Sampling +canonical_id: Best-of-N_Sampling +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Best of N Sampling + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Best-of-N_Sampling]]**로 통합되었습니다. + +--- +*Redirected to: [[Best-of-N_Sampling]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Best-of-N-Sampling.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Best-of-N-Sampling.md new file mode 100644 index 00000000..7347b73d --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Best-of-N-Sampling.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-best-of-n-sampling-redir +title: Best of N Sampling +category: AI +status: merged +redirect_to: Best-of-N_Sampling +canonical_id: Best-of-N_Sampling +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Best of N Sampling + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Best-of-N_Sampling]]**로 통합되었습니다. + +--- +*Redirected to: [[Best-of-N_Sampling]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Bounded Rationality.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Bounded Rationality.md new file mode 100644 index 00000000..d334b35b --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Bounded Rationality.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-bounded-rationality-redir +title: Bounded Rationality +category: AI +status: merged +redirect_to: Bounded_Rationality +canonical_id: Bounded_Rationality +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Bounded Rationality + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Bounded_Rationality]]**로 통합되었습니다. + +--- +*Redirected to: [[Bounded_Rationality]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Bounded-Rationality.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Bounded-Rationality.md new file mode 100644 index 00000000..d334b35b --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Bounded-Rationality.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-bounded-rationality-redir +title: Bounded Rationality +category: AI +status: merged +redirect_to: Bounded_Rationality +canonical_id: Bounded_Rationality +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Bounded Rationality + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Bounded_Rationality]]**로 통합되었습니다. + +--- +*Redirected to: [[Bounded_Rationality]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Brain-Computer Interface (BCI).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Brain-Computer Interface (BCI).md new file mode 100644 index 00000000..a2e3f47d --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Brain-Computer Interface (BCI).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-brain-computer-interface-bci--redir +title: Brain Computer Interface (BCI) +category: AI +status: merged +redirect_to: Brain-Computer_Interface_(BCI) +canonical_id: Brain-Computer_Interface_(BCI) +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Brain Computer Interface (BCI) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Brain-Computer_Interface_(BCI)]]**로 통합되었습니다. + +--- +*Redirected to: [[Brain-Computer_Interface_(BCI)]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Brain-Computer-Interface (BCI).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Brain-Computer-Interface (BCI).md new file mode 100644 index 00000000..a2e3f47d --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Brain-Computer-Interface (BCI).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-brain-computer-interface-bci--redir +title: Brain Computer Interface (BCI) +category: AI +status: merged +redirect_to: Brain-Computer_Interface_(BCI) +canonical_id: Brain-Computer_Interface_(BCI) +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Brain Computer Interface (BCI) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Brain-Computer_Interface_(BCI)]]**로 통합되었습니다. + +--- +*Redirected to: [[Brain-Computer_Interface_(BCI)]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/CSS_구조_설계_방식.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/CSS_구조_설계_방식.md new file mode 100644 index 00000000..9c8da668 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/CSS_구조_설계_방식.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-css--redir +title: CSS 구조 설계 방식 +category: AI_and_ML +status: merged +redirect_to: CSS 구조 설계 방식 +canonical_id: CSS 구조 설계 방식 +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# CSS 구조 설계 방식 + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[CSS 구조 설계 방식]]**로 통합되었습니다. + +--- +*Redirected to: [[CSS 구조 설계 방식]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Call Stack.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Call Stack.md new file mode 100644 index 00000000..f767ed4e --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Call Stack.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-call-stack-redir +title: Call Stack +category: AI +status: merged +redirect_to: Call_Stack +canonical_id: Call_Stack +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Call Stack + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Call_Stack]]**로 통합되었습니다. + +--- +*Redirected to: [[Call_Stack]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Chrome DevTools.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Chrome DevTools.md new file mode 100644 index 00000000..e5cbae51 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Chrome DevTools.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-chrome-devtools-redir +title: Chrome DevTools +category: AI +status: merged +redirect_to: Chrome_DevTools +canonical_id: Chrome_DevTools +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Chrome DevTools + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Chrome_DevTools]]**로 통합되었습니다. + +--- +*Redirected to: [[Chrome_DevTools]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Complexity Theory.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Complexity Theory.md new file mode 100644 index 00000000..b85c3f8e --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Complexity Theory.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-complexity-theory-redir +title: Complexity Theory +category: AI +status: merged +redirect_to: Complexity_Theory +canonical_id: Complexity_Theory +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Complexity Theory + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Complexity_Theory]]**로 통합되었습니다. + +--- +*Redirected to: [[Complexity_Theory]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Complexity-Theory.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Complexity-Theory.md new file mode 100644 index 00000000..b85c3f8e --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Complexity-Theory.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-complexity-theory-redir +title: Complexity Theory +category: AI +status: merged +redirect_to: Complexity_Theory +canonical_id: Complexity_Theory +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Complexity Theory + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Complexity_Theory]]**로 통합되었습니다. + +--- +*Redirected to: [[Complexity_Theory]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Computational Creativity.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Computational Creativity.md new file mode 100644 index 00000000..a79b402e --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Computational Creativity.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-computational-creativity-redir +title: Computational Creativity +category: AI +status: merged +redirect_to: Computational_Creativity +canonical_id: Computational_Creativity +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Computational Creativity + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Computational_Creativity]]**로 통합되었습니다. + +--- +*Redirected to: [[Computational_Creativity]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Computational-Creativity.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Computational-Creativity.md new file mode 100644 index 00000000..a79b402e --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Computational-Creativity.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-computational-creativity-redir +title: Computational Creativity +category: AI +status: merged +redirect_to: Computational_Creativity +canonical_id: Computational_Creativity +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Computational Creativity + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Computational_Creativity]]**로 통합되었습니다. + +--- +*Redirected to: [[Computational_Creativity]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Constraint-Satisfaction Problems.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Constraint-Satisfaction Problems.md new file mode 100644 index 00000000..a5a80781 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Constraint-Satisfaction Problems.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-constraint-satisfaction-problems-redir +title: Constraint Satisfaction Problems +category: AI +status: merged +redirect_to: Constraint-Satisfaction_Problems +canonical_id: Constraint-Satisfaction_Problems +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Constraint Satisfaction Problems + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Constraint-Satisfaction_Problems]]**로 통합되었습니다. + +--- +*Redirected to: [[Constraint-Satisfaction_Problems]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Constraint-Satisfaction-Problems.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Constraint-Satisfaction-Problems.md new file mode 100644 index 00000000..a5a80781 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Constraint-Satisfaction-Problems.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-constraint-satisfaction-problems-redir +title: Constraint Satisfaction Problems +category: AI +status: merged +redirect_to: Constraint-Satisfaction_Problems +canonical_id: Constraint-Satisfaction_Problems +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Constraint Satisfaction Problems + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Constraint-Satisfaction_Problems]]**로 통합되었습니다. + +--- +*Redirected to: [[Constraint-Satisfaction_Problems]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Control Systems Engineering.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Control Systems Engineering.md new file mode 100644 index 00000000..a43aed8a --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Control Systems Engineering.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-control-systems-engineering-redir +title: Control Systems Engineering +category: AI +status: merged +redirect_to: Control_Systems_Engineering +canonical_id: Control_Systems_Engineering +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Control Systems Engineering + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Control_Systems_Engineering]]**로 통합되었습니다. + +--- +*Redirected to: [[Control_Systems_Engineering]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Control-Systems-Engineering.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Control-Systems-Engineering.md new file mode 100644 index 00000000..a43aed8a --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Control-Systems-Engineering.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-control-systems-engineering-redir +title: Control Systems Engineering +category: AI +status: merged +redirect_to: Control_Systems_Engineering +canonical_id: Control_Systems_Engineering +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Control Systems Engineering + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Control_Systems_Engineering]]**로 통합되었습니다. + +--- +*Redirected to: [[Control_Systems_Engineering]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Deep-Q-Networks-DQN.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Deep-Q-Networks-DQN.md new file mode 100644 index 00000000..3ac9fb0a --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Deep-Q-Networks-DQN.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-deep-q-networks-dqn-redir +title: Deep Q Networks DQN +category: AI_and_ML +status: merged +redirect_to: Deep Q-Networks (DQN) +canonical_id: Deep Q-Networks (DQN) +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Deep Q Networks DQN + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Deep Q-Networks (DQN)]]**로 통합되었습니다. + +--- +*Redirected to: [[Deep Q-Networks (DQN)]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Distributed-Computing.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Distributed-Computing.md new file mode 100644 index 00000000..0440b028 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Distributed-Computing.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-distributed-computing-redir +title: Distributed Computing +category: AI +status: merged +redirect_to: Distributed_Computing +canonical_id: Distributed_Computing +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Distributed Computing + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Distributed_Computing]]**로 통합되었습니다. + +--- +*Redirected to: [[Distributed_Computing]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Edge-Computing.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Edge-Computing.md new file mode 100644 index 00000000..cf593921 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Edge-Computing.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-edge-computing-redir +title: Edge Computing +category: AI +status: merged +redirect_to: Edge Computing +canonical_id: Edge Computing +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Edge Computing + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Edge Computing]]**로 통합되었습니다. + +--- +*Redirected to: [[Edge Computing]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Edge_Computing.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Edge_Computing.md new file mode 100644 index 00000000..6462b957 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Edge_Computing.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-edge-computing-redir +title: Edge Computing +category: AI_and_ML +status: merged +redirect_to: Edge Computing +canonical_id: Edge Computing +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Edge Computing + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Edge Computing]]**로 통합되었습니다. + +--- +*Redirected to: [[Edge Computing]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Evolutionary Computation.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Evolutionary Computation.md new file mode 100644 index 00000000..a1b5fb4e --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Evolutionary Computation.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-evolutionary-computation-redir +title: Evolutionary Computation +category: AI +status: merged +redirect_to: Evolutionary_Computation +canonical_id: Evolutionary_Computation +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Evolutionary Computation + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Evolutionary_Computation]]**로 통합되었습니다. + +--- +*Redirected to: [[Evolutionary_Computation]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Evolutionary-Computation.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Evolutionary-Computation.md new file mode 100644 index 00000000..a1b5fb4e --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Evolutionary-Computation.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-evolutionary-computation-redir +title: Evolutionary Computation +category: AI +status: merged +redirect_to: Evolutionary_Computation +canonical_id: Evolutionary_Computation +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Evolutionary Computation + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Evolutionary_Computation]]**로 통합되었습니다. + +--- +*Redirected to: [[Evolutionary_Computation]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Excess-Property-Checking.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Excess-Property-Checking.md new file mode 100644 index 00000000..9d8cf84b --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Excess-Property-Checking.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-excess-property-checking-redir +title: Excess Property Checking +category: AI +status: merged +redirect_to: Excess_Property_Checking +canonical_id: Excess_Property_Checking +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Excess Property Checking + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Excess_Property_Checking]]**로 통합되었습니다. + +--- +*Redirected to: [[Excess_Property_Checking]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Executive Dysfunction.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Executive Dysfunction.md new file mode 100644 index 00000000..bcfb1cb4 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Executive Dysfunction.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-executive-dysfunction-redir +title: Executive Dysfunction +category: AI_and_ML +status: merged +redirect_to: Executive-Dysfunction +canonical_id: Executive-Dysfunction +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Executive Dysfunction + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Executive-Dysfunction]]**로 통합되었습니다. + +--- +*Redirected to: [[Executive-Dysfunction]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Explainable-AI (XAI).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Explainable-AI (XAI).md new file mode 100644 index 00000000..1a6bfb45 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Explainable-AI (XAI).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-explainable-ai-xai--redir +title: Explainable AI (XAI) +category: AI +status: merged +redirect_to: Explainable-AI-XAI +canonical_id: Explainable-AI-XAI +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Explainable AI (XAI) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Explainable-AI-XAI]]**로 통합되었습니다. + +--- +*Redirected to: [[Explainable-AI-XAI]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Exploration vs Exploitation.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Exploration vs Exploitation.md new file mode 100644 index 00000000..af1fd413 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Exploration vs Exploitation.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-exploration-vs-exploitation-redir +title: Exploration vs Exploitation +category: AI +status: merged +redirect_to: Exploration_vs_Exploitation +canonical_id: Exploration_vs_Exploitation +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Exploration vs Exploitation + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Exploration_vs_Exploitation]]**로 통합되었습니다. + +--- +*Redirected to: [[Exploration_vs_Exploitation]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Exploration-vs-Exploitation.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Exploration-vs-Exploitation.md new file mode 100644 index 00000000..af1fd413 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Exploration-vs-Exploitation.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-exploration-vs-exploitation-redir +title: Exploration vs Exploitation +category: AI +status: merged +redirect_to: Exploration_vs_Exploitation +canonical_id: Exploration_vs_Exploitation +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Exploration vs Exploitation + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Exploration_vs_Exploitation]]**로 통합되었습니다. + +--- +*Redirected to: [[Exploration_vs_Exploitation]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Feature-Engineering.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Feature-Engineering.md new file mode 100644 index 00000000..ea755543 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Feature-Engineering.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-feature-engineering-redir +title: Feature Engineering +category: AI_and_ML +status: merged +redirect_to: Feature Engineering +canonical_id: Feature Engineering +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Feature Engineering + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Feature Engineering]]**로 통합되었습니다. + +--- +*Redirected to: [[Feature Engineering]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Flow State.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Flow State.md new file mode 100644 index 00000000..ca5fd8b4 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Flow State.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-flow-state-redir +title: Flow State +category: AI +status: merged +redirect_to: Flow_State +canonical_id: Flow_State +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Flow State + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Flow_State]]**로 통합되었습니다. + +--- +*Redirected to: [[Flow_State]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Flow-State.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Flow-State.md new file mode 100644 index 00000000..ca5fd8b4 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Flow-State.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-flow-state-redir +title: Flow State +category: AI +status: merged +redirect_to: Flow_State +canonical_id: Flow_State +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Flow State + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Flow_State]]**로 통합되었습니다. + +--- +*Redirected to: [[Flow_State]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Graph-Theory.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Graph-Theory.md new file mode 100644 index 00000000..011bb31a --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Graph-Theory.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-graph-theory-redir +title: Graph Theory +category: AI +status: merged +redirect_to: Graph_Theory +canonical_id: Graph_Theory +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Graph Theory + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Graph_Theory]]**로 통합되었습니다. + +--- +*Redirected to: [[Graph_Theory]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Human-Computer-Interaction-HCI.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Human-Computer-Interaction-HCI.md new file mode 100644 index 00000000..13089408 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Human-Computer-Interaction-HCI.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-human-computer-interaction-hci-redir +title: Human Computer Interaction HCI +category: AI +status: merged +redirect_to: Human-Computer Interaction (HCI) +canonical_id: Human-Computer Interaction (HCI) +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Human Computer Interaction HCI + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Human-Computer Interaction (HCI)]]**로 통합되었습니다. + +--- +*Redirected to: [[Human-Computer Interaction (HCI)]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Information-Theory.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Information-Theory.md new file mode 100644 index 00000000..214ef62a --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Information-Theory.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-information-theory-redir +title: Information Theory +category: AI +status: merged +redirect_to: Information_Theory +canonical_id: Information_Theory +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Information Theory + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Information_Theory]]**로 통합되었습니다. + +--- +*Redirected to: [[Information_Theory]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Interaction to Next Paint (INP).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Interaction to Next Paint (INP).md new file mode 100644 index 00000000..de50ec29 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Interaction to Next Paint (INP).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-interaction-to-next-paint-inp--redir +title: Interaction to Next Paint (INP) +category: AI +status: merged +redirect_to: Interaction-to-Next-Paint-INP +canonical_id: Interaction-to-Next-Paint-INP +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Interaction to Next Paint (INP) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Interaction-to-Next-Paint-INP]]**로 통합되었습니다. + +--- +*Redirected to: [[Interaction-to-Next-Paint-INP]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Knowledge-Graph.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Knowledge-Graph.md new file mode 100644 index 00000000..d615f7e7 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Knowledge-Graph.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-knowledge-graph-redir +title: Knowledge Graph +category: AI_and_ML +status: merged +redirect_to: Knowledge Graph +canonical_id: Knowledge Graph +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Knowledge Graph + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Knowledge Graph]]**로 통합되었습니다. + +--- +*Redirected to: [[Knowledge Graph]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/LSTM (Long Short-Term Memory).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/LSTM (Long Short-Term Memory).md new file mode 100644 index 00000000..1361ccf2 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/LSTM (Long Short-Term Memory).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-lstm-long-short-term-memory--redir +title: LSTM (Long Short Term Memory) +category: AI +status: merged +redirect_to: LSTM_(Long_Short-Term_Memory) +canonical_id: LSTM_(Long_Short-Term_Memory) +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# LSTM (Long Short Term Memory) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[LSTM_(Long_Short-Term_Memory)]]**로 통합되었습니다. + +--- +*Redirected to: [[LSTM_(Long_Short-Term_Memory)]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Largest Contentful Paint (LCP).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Largest Contentful Paint (LCP).md new file mode 100644 index 00000000..485dc915 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Largest Contentful Paint (LCP).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-largest-contentful-paint-lcp--redir +title: Largest Contentful Paint (LCP) +category: AI +status: merged +redirect_to: Largest-Contentful-Paint-LCP +canonical_id: Largest-Contentful-Paint-LCP +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Largest Contentful Paint (LCP) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Largest-Contentful-Paint-LCP]]**로 통합되었습니다. + +--- +*Redirected to: [[Largest-Contentful-Paint-LCP]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Level of Detail (LOD).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Level of Detail (LOD).md new file mode 100644 index 00000000..5e51984a --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Level of Detail (LOD).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-level-of-detail-lod--redir +title: Level of Detail (LOD) +category: AI +status: merged +redirect_to: Level_of_Detail_(LOD) +canonical_id: Level_of_Detail_(LOD) +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Level of Detail (LOD) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Level_of_Detail_(LOD)]]**로 통합되었습니다. + +--- +*Redirected to: [[Level_of_Detail_(LOD)]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Main Thread.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Main Thread.md new file mode 100644 index 00000000..f7962609 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Main Thread.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-main-thread-redir +title: Main Thread +category: AI +status: merged +redirect_to: Main_Thread +canonical_id: Main_Thread +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Main Thread + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Main_Thread]]**로 통합되었습니다. + +--- +*Redirected to: [[Main_Thread]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Markov-Decision-Process (MDP).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Markov-Decision-Process (MDP).md new file mode 100644 index 00000000..0ff144b3 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Markov-Decision-Process (MDP).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-markov-decision-process-mdp--redir +title: Markov Decision Process (MDP) +category: AI +status: merged +redirect_to: Markov Decision Process (MDP) +canonical_id: Markov Decision Process (MDP) +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Markov Decision Process (MDP) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Markov Decision Process (MDP)]]**로 통합되었습니다. + +--- +*Redirected to: [[Markov Decision Process (MDP)]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Markov-Decision-Process-MDP.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Markov-Decision-Process-MDP.md new file mode 100644 index 00000000..c2aa578b --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Markov-Decision-Process-MDP.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-markov-decision-process-mdp-redir +title: Markov Decision Process MDP +category: AI +status: merged +redirect_to: Markov Decision Process (MDP) +canonical_id: Markov Decision Process (MDP) +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Markov Decision Process MDP + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Markov Decision Process (MDP)]]**로 통합되었습니다. + +--- +*Redirected to: [[Markov Decision Process (MDP)]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Markov-Decision-Processes.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Markov-Decision-Processes.md new file mode 100644 index 00000000..6824b2fd --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Markov-Decision-Processes.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-markov-decision-processes-redir +title: Markov Decision Processes +category: AI +status: merged +redirect_to: Markov Decision Processes +canonical_id: Markov Decision Processes +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Markov Decision Processes + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Markov Decision Processes]]**로 통합되었습니다. + +--- +*Redirected to: [[Markov Decision Processes]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Mental-Models.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Mental-Models.md new file mode 100644 index 00000000..4115d222 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Mental-Models.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-mental-models-redir +title: Mental Models +category: AI +status: merged +redirect_to: Mental_Models +canonical_id: Mental_Models +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Mental Models + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Mental_Models]]**로 통합되었습니다. + +--- +*Redirected to: [[Mental_Models]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Microservices-Architecture.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Microservices-Architecture.md new file mode 100644 index 00000000..577a1ab7 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Microservices-Architecture.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-microservices-architecture-redir +title: Microservices Architecture +category: AI +status: merged +redirect_to: Microservices_Architecture +canonical_id: Microservices_Architecture +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Microservices Architecture + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Microservices_Architecture]]**로 통합되었습니다. + +--- +*Redirected to: [[Microservices_Architecture]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Monte-Carlo-Tree-Search-MCTS.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Monte-Carlo-Tree-Search-MCTS.md new file mode 100644 index 00000000..8e162fc1 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Monte-Carlo-Tree-Search-MCTS.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-monte-carlo-tree-search-mcts-redir +title: Monte Carlo Tree Search MCTS +category: AI +status: merged +redirect_to: Monte Carlo Tree Search (MCTS) +canonical_id: Monte Carlo Tree Search (MCTS) +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Monte Carlo Tree Search MCTS + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Monte Carlo Tree Search (MCTS)]]**로 통합되었습니다. + +--- +*Redirected to: [[Monte Carlo Tree Search (MCTS)]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Neural-Networks_(신경망_기초).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Neural-Networks_(신경망_기초).md new file mode 100644 index 00000000..95608de2 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Neural-Networks_(신경망_기초).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-neural-networks--redir +title: Neural Networks (신경망 기초) +category: AI_and_ML +status: merged +redirect_to: Neural-Networks (신경망 기초) +canonical_id: Neural-Networks (신경망 기초) +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Neural Networks (신경망 기초) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Neural-Networks (신경망 기초)]]**로 통합되었습니다. + +--- +*Redirected to: [[Neural-Networks (신경망 기초)]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Neuro-Symbolic-AI.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Neuro-Symbolic-AI.md new file mode 100644 index 00000000..85de9377 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Neuro-Symbolic-AI.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-neuro-symbolic-ai-redir +title: Neuro Symbolic AI +category: AI +status: merged +redirect_to: Neuro-Symbolic AI +canonical_id: Neuro-Symbolic AI +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Neuro Symbolic AI + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Neuro-Symbolic AI]]**로 통합되었습니다. + +--- +*Redirected to: [[Neuro-Symbolic AI]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Neuro-Symbolic_AI.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Neuro-Symbolic_AI.md new file mode 100644 index 00000000..a253bda5 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Neuro-Symbolic_AI.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-neuro-symbolic-ai-redir +title: Neuro Symbolic AI +category: AI_and_ML +status: merged +redirect_to: Neuro-Symbolic AI +canonical_id: Neuro-Symbolic AI +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Neuro Symbolic AI + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Neuro-Symbolic AI]]**로 통합되었습니다. + +--- +*Redirected to: [[Neuro-Symbolic AI]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/PEFT (Parameter-Efficient Fine-Tuning).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/PEFT (Parameter-Efficient Fine-Tuning).md new file mode 100644 index 00000000..02ebe179 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/PEFT (Parameter-Efficient Fine-Tuning).md @@ -0,0 +1,25 @@ +--- +id: wiki-2026-0508-peft-parameter-efficient-fine-tu +title: PEFT (Parameter Efficient Fine Tuning) +category: 10_Wiki/Topics/AI_and_ML +status: merged +redirect_to: LLM_Optimization_and_Deployment_Strategies +canonical_id: LLM_Optimization_and_Deployment_Strategies +aliases: [P-Reinforce-REDIRECT-PEFT-PAREN] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# [[PEFT (Parameter-Efficient Fine-Tuning)]] + +> [!IMPORTANT] +> 이 문서는 고밀도 지식 자산 통합 정책에 따라 **[[LLM_Optimization_and_Deployment_Strategies]]**으로 통합되었습니다. + +--- +*Redirected to: [[LLM_Optimization_and_Deployment_Strategies]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/PEFT_(Parameter-Efficient_Fine-Tuning).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/PEFT_(Parameter-Efficient_Fine-Tuning).md new file mode 100644 index 00000000..71b4f7b3 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/PEFT_(Parameter-Efficient_Fine-Tuning).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-peft-parameter-efficient-fine-tu-redir +title: PEFT (Parameter Efficient Fine Tuning) +category: AI_and_ML +status: merged +redirect_to: PEFT (Parameter-Efficient Fine-Tuning) +canonical_id: PEFT (Parameter-Efficient Fine-Tuning) +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# PEFT (Parameter Efficient Fine Tuning) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[PEFT (Parameter-Efficient Fine-Tuning)]]**로 통합되었습니다. + +--- +*Redirected to: [[PEFT (Parameter-Efficient Fine-Tuning)]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Parameter-Efficient Fine-Tuning (PEFT).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Parameter-Efficient Fine-Tuning (PEFT).md new file mode 100644 index 00000000..69e1d722 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Parameter-Efficient Fine-Tuning (PEFT).md @@ -0,0 +1,25 @@ +--- +id: wiki-2026-0508-parameter-efficient-fine-tuning- +title: Parameter Efficient Fine Tuning (PEFT) +category: 10_Wiki/Topics/AI_and_ML +status: merged +redirect_to: LLM_Optimization_and_Deployment_Strategies +canonical_id: LLM_Optimization_and_Deployment_Strategies +aliases: [P-Reinforce-REDIRECT-PEFT-LONG] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# [[Parameter-Efficient Fine-Tuning (PEFT)]] + +> [!IMPORTANT] +> 이 문서는 고밀도 지식 자산 통합 정책에 따라 **[[LLM_Optimization_and_Deployment_Strategies]]**으로 통합되었습니다. + +--- +*Redirected to: [[LLM_Optimization_and_Deployment_Strategies]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Problem-Solving.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Problem-Solving.md new file mode 100644 index 00000000..59d41fa1 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Problem-Solving.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-problem-solving-redir +title: Problem Solving +category: AI +status: merged +redirect_to: Problem_Solving +canonical_id: Problem_Solving +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Problem Solving + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Problem_Solving]]**로 통합되었습니다. + +--- +*Redirected to: [[Problem_Solving]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Prompt-Engineering.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Prompt-Engineering.md new file mode 100644 index 00000000..97cf036b --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Prompt-Engineering.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-prompt-engineering-redir +title: Prompt Engineering +category: AI +status: merged +redirect_to: Prompt_Engineering +canonical_id: Prompt_Engineering +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Prompt Engineering + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Prompt_Engineering]]**로 통합되었습니다. + +--- +*Redirected to: [[Prompt_Engineering]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Prompt_Engineering.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Prompt_Engineering.md new file mode 100644 index 00000000..5b5a8da3 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Prompt_Engineering.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-prompt-engineering-redir +title: Prompt Engineering +category: AI_and_ML +status: merged +redirect_to: Prompt_Engineering +canonical_id: Prompt_Engineering +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Prompt Engineering + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Prompt_Engineering]]**로 통합되었습니다. + +--- +*Redirected to: [[Prompt_Engineering]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Retaining_Path.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Retaining_Path.md new file mode 100644 index 00000000..a430daf0 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Retaining_Path.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-retaining-path-redir +title: Retaining Path +category: AI_and_ML +status: merged +redirect_to: Retaining Path +canonical_id: Retaining Path +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Retaining Path + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Retaining Path]]**로 통합되었습니다. + +--- +*Redirected to: [[Retaining Path]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Risk-Management.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Risk-Management.md new file mode 100644 index 00000000..bc8fa459 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Risk-Management.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-risk-management-redir +title: Risk Management +category: AI +status: merged +redirect_to: Risk_Management +canonical_id: Risk_Management +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Risk Management + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Risk_Management]]**로 통합되었습니다. + +--- +*Redirected to: [[Risk_Management]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/SDLC (소프트웨어 개발 수명 주기).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/SDLC (소프트웨어 개발 수명 주기).md new file mode 100644 index 00000000..93dccc78 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/SDLC (소프트웨어 개발 수명 주기).md @@ -0,0 +1,22 @@ +--- +id: wiki-2026-0508-sdlc-소프트웨어-개발-수명-주기 +title: SDLC (소프트웨어 개발 수명 주기) +category: 10_Wiki/Topics +status: merged +redirect_to: 보안_및_시스템_신뢰성_표준 +canonical_id: wiki-2026-0507-039 +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [uncategorized] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# Redirect + +이 문서는 Canonical 문서인 [[보안_및_시스템_신뢰성_표준]]으로 통합되었습니다. +모든 최신 지식과 세부 내용은 위 링크를 참조하십시오. diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/SDLC_(소프트웨어_개발_수명_주기).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/SDLC_(소프트웨어_개발_수명_주기).md new file mode 100644 index 00000000..93dccc78 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/SDLC_(소프트웨어_개발_수명_주기).md @@ -0,0 +1,22 @@ +--- +id: wiki-2026-0508-sdlc-소프트웨어-개발-수명-주기 +title: SDLC (소프트웨어 개발 수명 주기) +category: 10_Wiki/Topics +status: merged +redirect_to: 보안_및_시스템_신뢰성_표준 +canonical_id: wiki-2026-0507-039 +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [uncategorized] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# Redirect + +이 문서는 Canonical 문서인 [[보안_및_시스템_신뢰성_표준]]으로 통합되었습니다. +모든 최신 지식과 세부 내용은 위 링크를 참조하십시오. diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Semantic-Search.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Semantic-Search.md new file mode 100644 index 00000000..7a33afa5 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Semantic-Search.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-semantic-search-redir +title: Semantic Search +category: AI +status: merged +redirect_to: Semantic Search +canonical_id: Semantic Search +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Semantic Search + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Semantic Search]]**로 통합되었습니다. + +--- +*Redirected to: [[Semantic Search]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Space-based-Architecture.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Space-based-Architecture.md new file mode 100644 index 00000000..b8e579e7 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Space-based-Architecture.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-space-based-architecture-redir +title: Space based Architecture +category: AI +status: merged +redirect_to: Space-Based_Architecture +canonical_id: Space-Based_Architecture +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Space based Architecture + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Space-Based_Architecture]]**로 통합되었습니다. + +--- +*Redirected to: [[Space-Based_Architecture]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Strategic-Thinking.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Strategic-Thinking.md new file mode 100644 index 00000000..1622d52e --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Strategic-Thinking.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-strategic-thinking-redir +title: Strategic Thinking +category: AI +status: merged +redirect_to: Strategic_Thinking +canonical_id: Strategic_Thinking +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Strategic Thinking + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Strategic_Thinking]]**로 통합되었습니다. + +--- +*Redirected to: [[Strategic_Thinking]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Swarm Intelligence.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Swarm Intelligence.md new file mode 100644 index 00000000..bed68b6b --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Swarm Intelligence.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-swarm-intelligence-redir +title: Swarm Intelligence +category: AI +status: merged +redirect_to: Swarm_Intelligence +canonical_id: Swarm_Intelligence +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Swarm Intelligence + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Swarm_Intelligence]]**로 통합되었습니다. + +--- +*Redirected to: [[Swarm_Intelligence]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Swarm-Intelligence.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Swarm-Intelligence.md new file mode 100644 index 00000000..bed68b6b --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Swarm-Intelligence.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-swarm-intelligence-redir +title: Swarm Intelligence +category: AI +status: merged +redirect_to: Swarm_Intelligence +canonical_id: Swarm_Intelligence +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Swarm Intelligence + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Swarm_Intelligence]]**로 통합되었습니다. + +--- +*Redirected to: [[Swarm_Intelligence]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Systems Thinking.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Systems Thinking.md new file mode 100644 index 00000000..09341020 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Systems Thinking.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-systems-thinking-redir +title: Systems Thinking +category: AI +status: merged +redirect_to: Systems_Thinking +canonical_id: Systems_Thinking +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Systems Thinking + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Systems_Thinking]]**로 통합되었습니다. + +--- +*Redirected to: [[Systems_Thinking]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Systems-Thinking.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Systems-Thinking.md new file mode 100644 index 00000000..09341020 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Systems-Thinking.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-systems-thinking-redir +title: Systems Thinking +category: AI +status: merged +redirect_to: Systems_Thinking +canonical_id: Systems_Thinking +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Systems Thinking + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Systems_Thinking]]**로 통합되었습니다. + +--- +*Redirected to: [[Systems_Thinking]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Technical-Debt.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Technical-Debt.md new file mode 100644 index 00000000..aedc8c08 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Technical-Debt.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-technical-debt-redir +title: Technical Debt +category: AI +status: merged +redirect_to: Technical_Debt +canonical_id: Technical_Debt +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Technical Debt + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Technical_Debt]]**로 통합되었습니다. + +--- +*Redirected to: [[Technical_Debt]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Transformer-Architecture.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Transformer-Architecture.md new file mode 100644 index 00000000..9fbf9215 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Transformer-Architecture.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-transformer-architecture-redir +title: Transformer Architecture +category: AI_and_ML +status: merged +redirect_to: Transformer Architecture +canonical_id: Transformer Architecture +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Transformer Architecture + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Transformer Architecture]]**로 통합되었습니다. + +--- +*Redirected to: [[Transformer Architecture]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Variational Autoencoders (VAE).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Variational Autoencoders (VAE).md new file mode 100644 index 00000000..5637e266 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Variational Autoencoders (VAE).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-variational-autoencoders-vae--redir +title: Variational Autoencoders (VAE) +category: AI +status: merged +redirect_to: Variational-Autoencoders-VAE +canonical_id: Variational-Autoencoders-VAE +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Variational Autoencoders (VAE) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Variational-Autoencoders-VAE]]**로 통합되었습니다. + +--- +*Redirected to: [[Variational-Autoencoders-VAE]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Virtual_DOM.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Virtual_DOM.md new file mode 100644 index 00000000..acb1fed1 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Virtual_DOM.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-virtual-dom-redir +title: Virtual DOM +category: AI_and_ML +status: merged +redirect_to: Virtual DOM +canonical_id: Virtual DOM +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Virtual DOM + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Virtual DOM]]**로 통합되었습니다. + +--- +*Redirected to: [[Virtual DOM]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Warno 데이터 기반 설계.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Warno 데이터 기반 설계.md new file mode 100644 index 00000000..051fb754 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/Warno 데이터 기반 설계.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-warno--redir +title: Warno 데이터 기반 설계 +category: AI & Games +status: merged +redirect_to: WARNO 데이터 기반 설계 +canonical_id: WARNO 데이터 기반 설계 +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Warno 데이터 기반 설계 + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[WARNO 데이터 기반 설계]]**로 통합되었습니다. + +--- +*Redirected to: [[WARNO 데이터 기반 설계]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/stochastic gradient descent.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/stochastic gradient descent.md new file mode 100644 index 00000000..7da3ceff --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/stochastic gradient descent.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-stochastic-gradient-descent-redir +title: stochastic gradient descent +category: AI +status: merged +redirect_to: Stochastic-Gradient-Descent +canonical_id: Stochastic-Gradient-Descent +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# stochastic gradient descent + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Stochastic-Gradient-Descent]]**로 통합되었습니다. + +--- +*Redirected to: [[Stochastic-Gradient-Descent]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/디자인 시스템 (Design Systems).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/디자인 시스템 (Design Systems).md new file mode 100644 index 00000000..a1659cb2 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/디자인 시스템 (Design Systems).md @@ -0,0 +1,22 @@ +--- +id: wiki-2026-0508-디자인-시스템-design-systems +title: 디자인 시스템 (Design Systems) +category: 10_Wiki/Topics +status: merged +redirect_to: 프론트엔드_및_UIUX_표준 +canonical_id: wiki-2026-0508-041 +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [uncategorized] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# Redirect + +이 문서는 Canonical 문서인 [[프론트엔드_및_UIUX_표준]]으로 통합되었습니다. +모든 최신 지식과 세부 내용은 위 링크를 참조하십시오. diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/프레임워크별_실전_패턴.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/프레임워크별_실전_패턴.md new file mode 100644 index 00000000..b3c2ac9c --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/AI_and_ML/프레임워크별_실전_패턴.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508---redir +title: 프레임워크별 실전 패턴 +category: AI_and_ML +status: merged +redirect_to: 프레임워크별 실전 패턴 +canonical_id: 프레임워크별 실전 패턴 +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# 프레임워크별 실전 패턴 + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[프레임워크별 실전 패턴]]**로 통합되었습니다. + +--- +*Redirected to: [[프레임워크별 실전 패턴]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Alliance (동맹).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Alliance (동맹).md new file mode 100644 index 00000000..9c5a9abb --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Alliance (동맹).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-alliance--redir +title: Alliance (동맹) +category: Topics +status: merged +redirect_to: Alliance_(동맹) +canonical_id: Alliance_(동맹) +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Alliance (동맹) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Alliance_(동맹)]]**로 통합되었습니다. + +--- +*Redirected to: [[Alliance_(동맹)]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Architecture/API-First Architecture.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Architecture/API-First Architecture.md new file mode 100644 index 00000000..ac511530 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Architecture/API-First Architecture.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-api-first-architecture-redir +title: API First Architecture +category: Software Architecture +status: merged +redirect_to: API-First_Architecture +canonical_id: API-First_Architecture +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# API First Architecture + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[API-First_Architecture]]**로 통합되었습니다. + +--- +*Redirected to: [[API-First_Architecture]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Backend/Composition_API.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Backend/Composition_API.md new file mode 100644 index 00000000..511694d2 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Backend/Composition_API.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-composition-api-redir +title: Composition API +category: Backend +status: merged +redirect_to: Composition API +canonical_id: Composition API +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Composition API + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Composition API]]**로 통합되었습니다. + +--- +*Redirected to: [[Composition API]]* diff --git a/10_Wiki/Topics/Computational Theory & Math/Graph Theory.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computational Theory & Math/Graph Theory.md similarity index 56% rename from 10_Wiki/Topics/Computational Theory & Math/Graph Theory.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computational Theory & Math/Graph Theory.md index cff7bfa7..3c65485d 100644 --- a/10_Wiki/Topics/Computational Theory & Math/Graph Theory.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computational Theory & Math/Graph Theory.md @@ -1,10 +1,21 @@ --- -id: [[P-Reinforce]]-AI-055 -category: "10_Wiki/💡 Topics/Computational Theory & Math" +id: wiki-2026-0508-graph-theory +title: Graph Theory +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AI-055] +duplicate_of: none +source_trust_level: A confidence_score: 0.97 tags: [graph theory, network science, graph algorithm, relationship] +raw_sources: [] last_reinforced: 2026-06-XX github_commit: "[P-Reinforce] Processed Graph Theory." +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified --- # [[Graph Theory]] (그래프 이론) @@ -22,7 +33,7 @@ github_commit: "[P-Reinforce] Processed Graph Theory." * **최단 경로 (Shortest Path):** 다익스트라(Dijkstra's) 알고리즘 등을 사용하여 가장 효율적인 흐름 경로를 찾는다. * **커뮤니티 탐지 (Comm[[Unity]] Detection):** 그래프 내에서 상호 연결성이 높은 작은 그룹을 찾아내, 숨겨진 패턴이나 영향력을 분석하는 데 사용된다. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌:** 모든 현실의 관계가 깔끔한 '엣지'로 정의되지 않을 수 있다. 비정형적인 상호작용이나 시간적 맥락이 중요한 경우, 그래프에 추가적인 속성(Temporal Edge)을 부여하는 것이 필요하다. - **정책 변화:** Knowledge Graph (온톨로지)의 핵심 기반 이론이며, 단순한 관계를 넘어 '왜' 그런 관계가 성립했는지에 대한 근거(Provenance)까지 기록하는 방향으로 발전하고 있다. @@ -30,4 +41,53 @@ github_commit: "[P-Reinforce] Processed Graph Theory." - Parent: Knowledge Graphs - Related: Network Science , [[Cybernetics]] , Complex Adaptive[[ system]]s ---- \ No newline at end of file +--- + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/10_Wiki/Topics/Computational Theory & Math/Information Theory.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computational Theory & Math/Information Theory.md similarity index 56% rename from 10_Wiki/Topics/Computational Theory & Math/Information Theory.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computational Theory & Math/Information Theory.md index bb21556d..21d07650 100644 --- a/10_Wiki/Topics/Computational Theory & Math/Information Theory.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computational Theory & Math/Information Theory.md @@ -1,10 +1,21 @@ --- -id: [[P-Reinforce]]-AI-052 -category: "10_Wiki/💡 Topics/Computational Theory & Math" +id: wiki-2026-0508-information-theory +title: Information Theory +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [P-Reinforce-AI-052] +duplicate_of: none +source_trust_level: A confidence_score: 0.98 tags: [information theory, shannon entropy, compression, information] +raw_sources: [] last_reinforced: 2026-06-XX github_commit: "[P-Reinforce] Processed Information Theory." +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified --- # [[Information Theory]] (정보 이론) @@ -21,7 +32,7 @@ github_commit: "[P-Reinforce] Processed Information Theory." * **데이터 압축:** 데이터 중 엔트로피가 낮은 부분은 예측 가능하여 효율적으로 압축할 수 있다. * **머신러닝:** 정보 이론 기반 분류기는 입력 특성 간의 독립성을 측정하여 최적의 특징을 선택한다. -## ⚠️ 모순 및 업데이트 (Contradictions & RL Update) +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) - **과거 데이터와의 충돌:** 정보를 '양'으로만 볼 것이 아니라, 그 '질'(Contextual Meaning)이 더 중요하다는 점을 인지해야 한다. 단순한 양적 측정은 지식의 맥락(Semantic Grounding)을 놓치게 만든다. - **정책 변화:** 최근에는 LLM의 성능 평가에 단순히 Perplexity 같은 전통적인 엔트로피 개념뿐만 아니라, '일관성 (Coherence)'과 '사실 정확도'를 결합한 새로운 측정 지표가 요구되고 있다. @@ -29,4 +40,53 @@ github_commit: "[P-Reinforce] Processed Information Theory." - Parent: Computational Thinking - Related: Shannon Entropy , Information-[[Architecture]] , AI 모델 평가 ---- \ No newline at end of file +--- + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computer_Science_and_Theory/Graph Theory.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computer_Science_and_Theory/Graph Theory.md new file mode 100644 index 00000000..ba86c3b1 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computer_Science_and_Theory/Graph Theory.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-graph-theory-redir +title: Graph Theory +category: Computational Theory & Math +status: merged +redirect_to: Graph_Theory +canonical_id: Graph_Theory +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Graph Theory + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Graph_Theory]]**로 통합되었습니다. + +--- +*Redirected to: [[Graph_Theory]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computer_Science_and_Theory/Information Retrieval (IR).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computer_Science_and_Theory/Information Retrieval (IR).md new file mode 100644 index 00000000..1edbed77 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computer_Science_and_Theory/Information Retrieval (IR).md @@ -0,0 +1,73 @@ +--- +id: wiki-2026-0508-information-retrieval-ir +title: Information Retrieval (IR) +category: Redirect +status: merged +canonical_id: self +aliases: [P-Reinforce-REDIRECT-IR-002] +duplicate_of: Information_Retrieval +source_trust_level: A +confidence_score: 0.92 +tags: [uncategorized] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +--- + +# [[Information Retrieval (IR)]] + +> [!NOTE] +> 본 문서는 **[[Information_Retrieval]]**로 통합되었습니다. 🫡🐟 +## 📌 한 줄 통찰 (The Karpathy Summary) + +> 정보 검색(IR)은 대용량 비정형 데이터에서 사용자 질의에 부합하는 문서를 찾는 학문 분야로, BM25·TF-IDF·dense retrieval로 발전해 왔다. + +## 📖 구조화된 지식 (Synthesized Content) + +**추출된 패턴:** 어휘 매칭(sparse) ↔ 의미 매칭(dense) ↔ 하이브리드 — 도메인·질의 길이·재현율 요구에 따라 선택. + +**세부 내용:** +- 전통적: TF-IDF, BM25 (Okapi). +- 신경: SBERT, ColBERT, E5, BGE. +- 하이브리드: BM25 + dense + reranker. +- 평가: nDCG, MRR, MAP, Recall@k. +- 응용: 검색엔진, RAG, 추천. + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** merged +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) + +- **과거 데이터와의 충돌:** 없음 +- **정책 변화:** 없음 + +## 🔗 지식 연결 (Graph) + +- **Parent:** [[10_Wiki/Topics]] +- **Related:** *(TODO: 최소 2개)* +- **Opposite / Trade-off:** *(TODO)* +- **Raw Source:** 직접 입력 + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | \ No newline at end of file diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computer_Science_and_Theory/Information Theory.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computer_Science_and_Theory/Information Theory.md new file mode 100644 index 00000000..49b49215 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computer_Science_and_Theory/Information Theory.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-information-theory-redir +title: Information Theory +category: Computational Theory & Math +status: merged +redirect_to: Information_Theory +canonical_id: Information_Theory +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Information Theory + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Information_Theory]]**로 통합되었습니다. + +--- +*Redirected to: [[Information_Theory]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computer_Science_and_Theory/Mental Models.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computer_Science_and_Theory/Mental Models.md new file mode 100644 index 00000000..16a12065 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computer_Science_and_Theory/Mental Models.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-mental-models-redir +title: Mental Models +category: Logic & Reasoning +status: merged +redirect_to: Mental_Models +canonical_id: Mental_Models +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Mental Models + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Mental_Models]]**로 통합되었습니다. + +--- +*Redirected to: [[Mental_Models]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computer_Science_and_Theory/Problem Solving.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computer_Science_and_Theory/Problem Solving.md new file mode 100644 index 00000000..3fe7e73e --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computer_Science_and_Theory/Problem Solving.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-problem-solving-redir +title: Problem Solving +category: Logic & Reasoning +status: merged +redirect_to: Problem_Solving +canonical_id: Problem_Solving +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Problem Solving + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Problem_Solving]]**로 통합되었습니다. + +--- +*Redirected to: [[Problem_Solving]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computer_Science_and_Theory/Strategic Thinking.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computer_Science_and_Theory/Strategic Thinking.md new file mode 100644 index 00000000..42a80596 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Computer_Science_and_Theory/Strategic Thinking.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-strategic-thinking-redir +title: Strategic Thinking +category: Logic & Reasoning +status: merged +redirect_to: Strategic_Thinking +canonical_id: Strategic_Thinking +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Strategic Thinking + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Strategic_Thinking]]**로 통합되었습니다. + +--- +*Redirected to: [[Strategic_Thinking]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Core_Systems/System Design & Modeling/Event Storming.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Core_Systems/System Design & Modeling/Event Storming.md new file mode 100644 index 00000000..a67260f1 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Core_Systems/System Design & Modeling/Event Storming.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-event-storming-redir +title: Event Storming +category: System Design & Modeling +status: merged +redirect_to: Event_Storming +canonical_id: Event_Storming +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Event Storming + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Event_Storming]]**로 통합되었습니다. + +--- +*Redirected to: [[Event_Storming]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Component-Based Architecture.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Component-Based Architecture.md new file mode 100644 index 00000000..87f10f3d --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Component-Based Architecture.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-component-based-architecture-redir +title: Component Based Architecture +category: Frontend_Mastery +status: merged +redirect_to: Component-Based_Architecture +canonical_id: Component-Based_Architecture +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Component Based Architecture + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Component-Based_Architecture]]**로 통합되었습니다. + +--- +*Redirected to: [[Component-Based_Architecture]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Compound Components.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Compound Components.md new file mode 100644 index 00000000..ff36ce9a --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Compound Components.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-compound-components-redir +title: Compound Components +category: Frontend_Mastery +status: merged +redirect_to: Compound_Components +canonical_id: Compound_Components +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Compound Components + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Compound_Components]]**로 통합되었습니다. + +--- +*Redirected to: [[Compound_Components]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Concurrent Rendering.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Concurrent Rendering.md new file mode 100644 index 00000000..bca2c5ad --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Concurrent Rendering.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-concurrent-rendering-redir +title: Concurrent Rendering +category: Frontend_Mastery +status: merged +redirect_to: Concurrent_Rendering +canonical_id: Concurrent_Rendering +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Concurrent Rendering + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Concurrent_Rendering]]**로 통합되었습니다. + +--- +*Redirected to: [[Concurrent_Rendering]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Container Queries.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Container Queries.md new file mode 100644 index 00000000..a5a34517 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Container Queries.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-container-queries-redir +title: Container Queries +category: Frontend_Mastery +status: merged +redirect_to: Container_Queries +canonical_id: Container_Queries +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Container Queries + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Container_Queries]]**로 통합되었습니다. + +--- +*Redirected to: [[Container_Queries]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Critical Rendering Path.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Critical Rendering Path.md new file mode 100644 index 00000000..296c450a --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Critical Rendering Path.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-critical-rendering-path-redir +title: Critical Rendering Path +category: Frontend_Mastery +status: merged +redirect_to: Critical_Rendering_Path +canonical_id: Critical_Rendering_Path +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Critical Rendering Path + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Critical_Rendering_Path]]**로 통합되었습니다. + +--- +*Redirected to: [[Critical_Rendering_Path]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/DOM (Document Object Model).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/DOM (Document Object Model).md new file mode 100644 index 00000000..60ec9985 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/DOM (Document Object Model).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-dom-document-object-model--redir +title: DOM (Document Object Model) +category: Frontend_Mastery +status: merged +redirect_to: DOM(Document_Object_Model) +canonical_id: DOM(Document_Object_Model) +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# DOM (Document Object Model) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[DOM(Document_Object_Model)]]**로 통합되었습니다. + +--- +*Redirected to: [[DOM(Document_Object_Model)]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/DOM(Document Object Model).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/DOM(Document Object Model).md new file mode 100644 index 00000000..3199520b --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/DOM(Document Object Model).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-dom-document-object-model--redir +title: DOM(Document Object Model) +category: Frontend_Mastery +status: merged +redirect_to: DOM(Document_Object_Model) +canonical_id: DOM(Document_Object_Model) +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# DOM(Document Object Model) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[DOM(Document_Object_Model)]]**로 통합되었습니다. + +--- +*Redirected to: [[DOM(Document_Object_Model)]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/E-commerce Platforms.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/E-commerce Platforms.md new file mode 100644 index 00000000..b45951a8 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/E-commerce Platforms.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-e-commerce-platforms-redir +title: E commerce Platforms +category: Frontend_Mastery +status: merged +redirect_to: E-commerce_Platforms +canonical_id: E-commerce_Platforms +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# E commerce Platforms + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[E-commerce_Platforms]]**로 통합되었습니다. + +--- +*Redirected to: [[E-commerce_Platforms]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Feature-Driven Architecture.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Feature-Driven Architecture.md new file mode 100644 index 00000000..ae2132f2 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Feature-Driven Architecture.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-feature-driven-architecture-redir +title: Feature Driven Architecture +category: Frontend_Mastery +status: merged +redirect_to: Feature-Driven_Architecture +canonical_id: Feature-Driven_Architecture +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Feature Driven Architecture + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Feature-Driven_Architecture]]**로 통합되었습니다. + +--- +*Redirected to: [[Feature-Driven_Architecture]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Fiber Architecture.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Fiber Architecture.md new file mode 100644 index 00000000..a08796e1 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Fiber Architecture.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-fiber-architecture-redir +title: Fiber Architecture +category: Frontend_Mastery +status: merged +redirect_to: Fiber_Architecture +canonical_id: Fiber_Architecture +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Fiber Architecture + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Fiber_Architecture]]**로 통합되었습니다. + +--- +*Redirected to: [[Fiber_Architecture]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Fluid Typography.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Fluid Typography.md new file mode 100644 index 00000000..83921c93 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Fluid Typography.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-fluid-typography-redir +title: Fluid Typography +category: Frontend_Mastery +status: merged +redirect_to: Fluid_Typography +canonical_id: Fluid_Typography +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Fluid Typography + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Fluid_Typography]]**로 통합되었습니다. + +--- +*Redirected to: [[Fluid_Typography]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Large Frontend Projects.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Large Frontend Projects.md new file mode 100644 index 00000000..c740e129 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Large Frontend Projects.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-large-frontend-projects-redir +title: Large Frontend Projects +category: Frontend_Mastery +status: merged +redirect_to: Large_Frontend_Projects +canonical_id: Large_Frontend_Projects +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Large Frontend Projects + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Large_Frontend_Projects]]**로 통합되었습니다. + +--- +*Redirected to: [[Large_Frontend_Projects]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Layout Thrashing.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Layout Thrashing.md new file mode 100644 index 00000000..90953adf --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Layout Thrashing.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-layout-thrashing-redir +title: Layout Thrashing +category: Frontend_Mastery +status: merged +redirect_to: Layout_Thrashing +canonical_id: Layout_Thrashing +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Layout Thrashing + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Layout_Thrashing]]**로 통합되었습니다. + +--- +*Redirected to: [[Layout_Thrashing]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Reflow & Repaint.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Reflow & Repaint.md new file mode 100644 index 00000000..839a08ab --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Reflow & Repaint.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-reflow-repaint-redir +title: Reflow & Repaint +category: Frontend_Mastery +status: merged +redirect_to: Reflow_&_Repaint +canonical_id: Reflow_&_Repaint +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Reflow & Repaint + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Reflow_&_Repaint]]**로 통합되었습니다. + +--- +*Redirected to: [[Reflow_&_Repaint]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Reflow - Repaint.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Reflow - Repaint.md new file mode 100644 index 00000000..c5ca8d04 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Reflow - Repaint.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-reflow-repaint-redir +title: Reflow Repaint +category: Frontend_Mastery +status: merged +redirect_to: Reflow_&_Repaint +canonical_id: Reflow_&_Repaint +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Reflow Repaint + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Reflow_&_Repaint]]**로 통합되었습니다. + +--- +*Redirected to: [[Reflow_&_Repaint]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Reflow and Repaint.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Reflow and Repaint.md new file mode 100644 index 00000000..9c6524ee --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Reflow and Repaint.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-reflow-and-repaint-redir +title: Reflow and Repaint +category: Frontend_Mastery +status: merged +redirect_to: Reflow_and_Repaint +canonical_id: Reflow_and_Repaint +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Reflow and Repaint + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Reflow_and_Repaint]]**로 통합되었습니다. + +--- +*Redirected to: [[Reflow_and_Repaint]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Render Props.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Render Props.md new file mode 100644 index 00000000..ac0c5f69 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Render Props.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-render-props-redir +title: Render Props +category: Frontend_Mastery +status: merged +redirect_to: Render_Props +canonical_id: Render_Props +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Render Props + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Render_Props]]**로 통합되었습니다. + +--- +*Redirected to: [[Render_Props]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Server-Side Rendering (SSR).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Server-Side Rendering (SSR).md new file mode 100644 index 00000000..7245a63e --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Server-Side Rendering (SSR).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-server-side-rendering-ssr--redir +title: Server Side Rendering (SSR) +category: Frontend_Mastery +status: merged +redirect_to: Server Side Rendering (SSR) +canonical_id: Server Side Rendering (SSR) +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Server Side Rendering (SSR) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Server Side Rendering (SSR)]]**로 통합되었습니다. + +--- +*Redirected to: [[Server Side Rendering (SSR)]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Static Site Generation (SSG).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Static Site Generation (SSG).md new file mode 100644 index 00000000..63db0fc7 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Static Site Generation (SSG).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-static-site-generation-ssg--redir +title: Static Site Generation (SSG) +category: Frontend_Mastery +status: merged +redirect_to: Static_Site_Generation_SSG +canonical_id: Static_Site_Generation_SSG +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Static Site Generation (SSG) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Static_Site_Generation_SSG]]**로 통합되었습니다. + +--- +*Redirected to: [[Static_Site_Generation_SSG]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Styled Components.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Styled Components.md new file mode 100644 index 00000000..71472001 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Styled Components.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-styled-components-redir +title: Styled Components +category: Frontend_Mastery +status: merged +redirect_to: Styled_Components +canonical_id: Styled_Components +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Styled Components + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Styled_Components]]**로 통합되었습니다. + +--- +*Redirected to: [[Styled_Components]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Time Slicing.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Time Slicing.md new file mode 100644 index 00000000..30e6f65b --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Time Slicing.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-time-slicing-redir +title: Time Slicing +category: Frontend_Mastery +status: merged +redirect_to: Time_Slicing +canonical_id: Time_Slicing +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Time Slicing + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Time_Slicing]]**로 통합되었습니다. + +--- +*Redirected to: [[Time_Slicing]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Time-Slicing.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Time-Slicing.md new file mode 100644 index 00000000..30e6f65b --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Time-Slicing.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-time-slicing-redir +title: Time Slicing +category: Frontend_Mastery +status: merged +redirect_to: Time_Slicing +canonical_id: Time_Slicing +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Time Slicing + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Time_Slicing]]**로 통합되었습니다. + +--- +*Redirected to: [[Time_Slicing]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Virtual DOM과 Reconciliation.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Virtual DOM과 Reconciliation.md new file mode 100644 index 00000000..8a1c3ac6 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/Virtual DOM과 Reconciliation.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-virtual-dom-reconciliation-redir +title: Virtual DOM과 Reconciliation +category: Frontend_Mastery +status: merged +redirect_to: Virtual_DOM과_Reconciliation +canonical_id: Virtual_DOM과_Reconciliation +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# Virtual DOM과 Reconciliation + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Virtual_DOM과_Reconciliation]]**로 통합되었습니다. + +--- +*Redirected to: [[Virtual_DOM과_Reconciliation]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/styled-components.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/styled-components.md new file mode 100644 index 00000000..e86377ce --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/styled-components.md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508-styled-components-redir +title: styled components +category: Frontend_Mastery +status: merged +redirect_to: Styled_Components +canonical_id: Styled_Components +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# styled components + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[Styled_Components]]**로 통합되었습니다. + +--- +*Redirected to: [[Styled_Components]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/디자인 시스템 (Design Systems).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/디자인 시스템 (Design Systems).md new file mode 100644 index 00000000..635464d0 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/디자인 시스템 (Design Systems).md @@ -0,0 +1,25 @@ +--- +id: wiki-2026-0508-디자인-시스템-design-systems +title: 디자인 시스템 (Design Systems) +category: 10_Wiki/Topics +status: merged +redirect_to: 프론트엔드_및_UIUX_표준 +canonical_id: wiki-2026-0508-041 +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [uncategorized] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified +--- + +# Redirect + +이 문서는 Canonical 문서인 [[프론트엔드_및_UIUX_표준]]으로 통합되었습니다. +모든 최신 지식과 세부 내용은 위 링크를 참조하십시오. diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/리플로우 및 리페인트(Reflow & Repaint).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/리플로우 및 리페인트(Reflow & Repaint).md new file mode 100644 index 00000000..11b05be4 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/리플로우 및 리페인트(Reflow & Repaint).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508--reflow-repaint--redir +title: 리플로우 및 리페인트(Reflow & Repaint) +category: Frontend_Mastery +status: merged +redirect_to: 리플로우 및 리페인트 (Reflow & Repaint) +canonical_id: 리플로우 및 리페인트 (Reflow & Repaint) +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# 리플로우 및 리페인트(Reflow & Repaint) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[리플로우 및 리페인트 (Reflow & Repaint)]]**로 통합되었습니다. + +--- +*Redirected to: [[리플로우 및 리페인트 (Reflow & Repaint)]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/미디어 쿼리 (Media Queries).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/미디어 쿼리 (Media Queries).md new file mode 100644 index 00000000..68c9a876 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/미디어 쿼리 (Media Queries).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508--media-queries--redir +title: 미디어 쿼리 (Media Queries) +category: Frontend_Mastery +status: merged +redirect_to: 미디어_쿼리(Media_Queries) +canonical_id: 미디어_쿼리(Media_Queries) +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# 미디어 쿼리 (Media Queries) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[미디어_쿼리(Media_Queries)]]**로 통합되었습니다. + +--- +*Redirected to: [[미디어_쿼리(Media_Queries)]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/미디어 쿼리(Media Queries).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/미디어 쿼리(Media Queries).md new file mode 100644 index 00000000..54635f2a --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/미디어 쿼리(Media Queries).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508--media-queries--redir +title: 미디어 쿼리(Media Queries) +category: Frontend_Mastery +status: merged +redirect_to: 미디어_쿼리(Media_Queries) +canonical_id: 미디어_쿼리(Media_Queries) +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# 미디어 쿼리(Media Queries) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[미디어_쿼리(Media_Queries)]]**로 통합되었습니다. + +--- +*Redirected to: [[미디어_쿼리(Media_Queries)]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/유동적 타이포그래피 (Fluid Typography).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/유동적 타이포그래피 (Fluid Typography).md new file mode 100644 index 00000000..21685d32 --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/유동적 타이포그래피 (Fluid Typography).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508--fluid-typography--redir +title: 유동적 타이포그래피 (Fluid Typography) +category: Frontend_Mastery +status: merged +redirect_to: 유동적 타이포그래피(Fluid Typography) +canonical_id: 유동적 타이포그래피(Fluid Typography) +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# 유동적 타이포그래피 (Fluid Typography) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[유동적 타이포그래피(Fluid Typography)]]**로 통합되었습니다. + +--- +*Redirected to: [[유동적 타이포그래피(Fluid Typography)]]* diff --git a/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/컨테이너 쿼리(Container Queries).md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/컨테이너 쿼리(Container Queries).md new file mode 100644 index 00000000..9ef0f5ee --- /dev/null +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend/컨테이너 쿼리(Container Queries).md @@ -0,0 +1,25 @@ +--- +id: wiki-20260508--container-queries--redir +title: 컨테이너 쿼리(Container Queries) +category: Frontend_Mastery +status: merged +redirect_to: 컨테이너 쿼리 (Container Queries) +canonical_id: 컨테이너 쿼리 (Container Queries) +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [redirect] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08) +--- + +# 컨테이너 쿼리(Container Queries) + +> [!IMPORTANT] +> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[컨테이너 쿼리 (Container Queries)]]**로 통합되었습니다. + +--- +*Redirected to: [[컨테이너 쿼리 (Container Queries)]]* diff --git a/10_Wiki/Topics/Frontend_Mastery/Component-Based Architecture.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend_Mastery/Component-Based Architecture.md similarity index 70% rename from 10_Wiki/Topics/Frontend_Mastery/Component-Based Architecture.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend_Mastery/Component-Based Architecture.md index 2c2560f5..94a652c3 100644 --- a/10_Wiki/Topics/Frontend_Mastery/Component-Based Architecture.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend_Mastery/Component-Based Architecture.md @@ -1,9 +1,29 @@ +--- +id: wiki-2026-0508-component-based-architecture +title: Component Based Architecture +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [uncategorized] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified +--- + # [[Component-Based Architecture]] -## 📌[[ brief]] Summary +## 📌 한 줄 통찰 (The Karpathy Summary) 컴포넌트 기반 아키텍처(Component-Based [[Architecture]], CBA)는 소프트웨어 시스템을 모듈화되고 독립적이며 재사용 가능한 단위인 '컴포넌트(Component)'로 나누어 구축하는 설계 방법론입니다 [1, 2]. 레고 블록을 조립하듯 각 컴포넌트를 결합하여 크고 복잡한 애플리케이션을 완성할 수 있으며, 이로 인해 개발 속도와 시스템 확장성을 크게 향상시킵니다 [3, 4]. 각 컴포넌트는 내부 로직과 상태를 캡슐화하고 명확히 정의된 인터페이스를 통해서만 상호작용하도록 설계되어, 유지보수성과 팀 간의 협업 효율을 극대화합니다 [5, 6]. -## 📖 Core Content +## 📖 구조화된 지식 (Synthesized Content) - **핵심 원칙 및 특징:** - **모듈성 및 캡슐화 ([[Modularity]] & Encapsulation):** 컴포넌트는 특정한 목적을 위해 기능과 데이터를 내부로 숨기고(캡슐화), 외부에 필요한 부분만 잘 정의된 인터페이스로 노출합니다 [5, 7]. - **재사용성 및 독립성 (Reusability & Independence):** 한 번 개발된 컴포넌트는 수정 없이 여러 프로젝트에 재사용될 수 있으며, 전체 시스템을 파괴하지 않고 독립적으로 개발, 테스트, 배포 및 교체가 가능합니다 [8-10]. @@ -23,10 +43,64 @@ - **활용 사례:** 사용자 로그인, 결제 게이트웨이, 쇼핑카트와 같은 모듈이 독립적으로 필요한 전자상거래 플랫폼, CRM 시스템, 모바일 앱 등에서 활발히 사용됩니다 [24, 25]. 프론트엔드 라이브러리(React, Angular, Vue.js)뿐만 아니라 백엔드 플랫폼(Java EE, .NET 등)에서도 이 방식을 채택하며, PayPal, Walmart, Spotify, Uber 등의 기업들이 이 아키텍처를 도입해 확장성을 입증했습니다 [3, 26, 27]. - **대안 아키텍처:** 프로젝트의 규모와 팀 구조에 따라 하나의 코드베이스로 구성된 Monolithic Architecture, 서비스 단위로 결합도를 낮춘 Microservices Architecture, 기업 환경에 맞춘 Service-Oriented Architecture (SOA), Layered Architecture 등과 비교되거나 혼합되어 사용됩니다 [28-31]. -## 🔗 Knowledge Connections +## 🔗 지식 연결 (Graph) - **Related Topics:** [[Modularity]], Encapsulation, Monolithic Architecture, Microservices Architecture, Service-Oriented Architecture (SOA) - **Projects/Contexts:** React, Angular, Vue.js 기반 프론트엔드 UI 구축, 전자상거래 플랫폼 및 CRM 시스템 설계, Java EE 및 .NET 엔터프라이즈 애플리케이션 - **Contradictions/Notes:** 컴포넌트 기반 아키텍처는 유연성과 재사용성을 극대화하지만, 모듈화를 극대화하려는 목적으로 시스템을 너무 잘게 쪼개는 것(Over-engineering)은 오히려 통합 비용과 통신 오버헤드를 발생시키고 디버깅을 어렵게 만들 수 있으므로 적절한 세분화(Granularity) 수준을 결정하는 것이 핵심입니다 [18, 22, 32]. --- -*Last updated: 2026-04-25* \ No newline at end of file +*Last updated: 2026-04-25* + +## 🤖 LLM 활용 힌트 (How to Use This Knowledge) + +**언제 이 지식을 쓰는가:** +- *(TODO)* + +**언제 쓰면 안 되는가:** +- *(TODO)* + +## 🧪 검증 상태 (Validation) + +- **정보 상태:** needs_review +- **출처 신뢰도:** A +- **검토 이유:** *(P-Reinforce Phase 1 자동 정규화. 본문 검증 필요.)* + +## 🧬 중복 검사 (Duplicate Check) + +- **기존 유사 문서:** *(TODO: 인덱서 클러스터 리포트 참조)* +- **처리 방식:** UPDATE (자동 정규화) +- **처리 이유:** Phase 1 정규화 — 옛 템플릿/누락 필드 보강. + +## ⚠️ 모순 및 업데이트 (Contradictions & Updates) + +- **과거 데이터와의 충돌:** 없음 +- **정책 변화:** 없음 + +## 🕓 변경 이력 (Changelog) + +| 날짜 | 변경 내용 | 처리 방식 | 신뢰도 | +|------|-----------|-----------|--------| +| 2026-05-08 | P-Reinforce Phase 1 정규화 (frontmatter + 헤더 표준화) | UPDATE | A | + +## 💻 코드 패턴 (Code Patterns) + +**패턴 1:** *(TODO: 이 프로젝트 컨벤션 반영한 구조 스켈레톤)* + +```text +# TODO +``` + +## 🤔 의사결정 기준 (Decision Criteria) + +**선택 A를 써야 할 때:** +- *(TODO)* + +**선택 B를 써야 할 때:** +- *(TODO)* + +**기본값:** +> *(TODO)* + +## ❌ 안티패턴 (Anti-Patterns) + +- **[안티패턴]:** *(TODO: 무엇을 하면 안 되는가 + 이유 + 대신 무엇을)* \ No newline at end of file diff --git a/10_Wiki/Topics/Frontend_Mastery/Compound Components.md b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend_Mastery/Compound Components.md similarity index 66% rename from 10_Wiki/Topics/Frontend_Mastery/Compound Components.md rename to 01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend_Mastery/Compound Components.md index 8a4537d8..aabf91d4 100644 --- a/10_Wiki/Topics/Frontend_Mastery/Compound Components.md +++ b/01_Archive/MERGED/2026-05-08/10_Wiki/Topics/Frontend_Mastery/Compound Components.md @@ -1,10 +1,29 @@ +--- +id: wiki-2026-0508-compound-components +title: Compound Components +category: 10_Wiki/Topics +status: needs_review +canonical_id: self +aliases: [] +duplicate_of: none +source_trust_level: A +confidence_score: 0.92 +tags: [uncategorized] +raw_sources: [] +last_reinforced: 2026-05-08 +github_commit: pending +inferred_by: Claude Opus 4.7 (auto-normalize 2026-05-08) +tech_stack: + language: unspecified + framework: unspecified +--- + # [[Compound Components]] ## 📌[[ brief]] 단기 요약 합성 컴포넌트(Compound Components)는 여러 개의 연관된 하위 컴포넌트들이 암시적으로 상태를 공유하며 하나의 응집력 있는 단위로 동작하도록 설계하는 React 컴포넌트 패턴입니다 [1, 2]. 단일 컴포넌트에 수십 개의 Prop을 밀어 넣어 비대해지는 것을 방지하고, 기능과 책임을 여러 컴포넌트에 분산시킵니다 [3, 4]. 이는 HTML의 `