[G1-Sync] Manual knowledge update

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id: wiki-20260508--clash-royale--redir
title: 클래시 로얄(Clash Royale)
category: General Knowledge
status: merged
redirect_to: 클래시_로얄(Clash_Royale)
canonical_id: 클래시_로얄(Clash_Royale)
aliases: []
duplicate_of: none
category: 10_Wiki/Topics
status: duplicate
canonical_id: 클래시_로얄-clash-royale
duplicate_of: "[[클래시_로얄(Clash_Royale)]]"
aliases: [Clash Royale, CR]
source_trust_level: A
confidence_score: 0.92
tags: [redirect]
raw_sources: []
last_reinforced: 2026-05-08
confidence_score: 0.9
verification_status: redirected
tags: [duplicate, clash-royale, mobile-game, supercell]
last_reinforced: 2026-05-10
github_commit: pending
inferred_by: Claude Opus 4.7 (auto-merge 2026-05-08)
---
# 클래시 로얄(Clash Royale)
> [!IMPORTANT]
> 이 문서는 P-Reinforce Phase 2 자동 MERGE에 의해 **[[클래시_로얄(Clash_Royale)]]**로 통합되었습니다.
> **이 문서는 [[클래시_로얄(Clash_Royale)]] 의 중복본입니다.** Canonical 문서로 redirect.
---
*Redirected to: [[클래시_로얄(Clash_Royale)]]*
## 매 핵심 요약 (specialization aspects)
- 매 Supercell (2016-) — 매 real-time card-based PvP — 매 8-card deck × 1v1 lane combat × 3-min match.
- 매 대칭 ruleset (양측 동일 elixir / 동일 tower) → 매 esports-friendly. 매 Clash Royale League (CRL) 의 global 운영.
- 매 monetization — 매 chest unlock + gem-to-skip + season pass — 매 mobile F2P 의 reference design.
- 매 2026 state — 매 Evolutions mechanic + Champion cards + level-15 cap. 매 daily active ~5M.
## 🔗 Graph
- 부모: [[클래시_로얄(Clash_Royale)]] (canonical)
- 관련: [[클래시 로얄(Clash Royale)의 엘릭서]] · [[부분 유료화(Free-to-Play) 게임]]
## 🕓 변경 이력
| 날짜 | 변경 |
|---|---|
| 2026-05-08 | Phase 1 |
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |