[G1-Sync] Manual knowledge update
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---
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id: mobile-firebase-distribution
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title: Firebase App Distribution / Pre-launch / App Review
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category: Coding
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status: draft
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source_trust_level: B
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verification_status: conceptual
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created_at: 2026-05-09
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updated_at: 2026-05-09
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tags: [mobile, firebase, vibe-coding]
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tech_stack: { language: "process", applicable_to: ["Mobile"] }
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applied_in: []
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aliases: [Firebase App Distribution, Pre-launch report, App Store review, common rejections, expedited review]
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---
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# Firebase Distribution / Pre-launch / Review
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> Beta tester + automated test + store review. **Firebase App Distribution (cross-platform), Pre-launch report (Android), App Store review tips**.
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## 📖 핵심 개념
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- Firebase Distribution: free, cross-platform.
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- Pre-launch report: 자동 device test (Android).
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- Apple App Review: 1-2 days, common rejection.
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- Expedited review: emergency fix.
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## 💻 코드 패턴
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### Firebase App Distribution setup
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```bash
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firebase login
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firebase init appdistribution
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```
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### Distribute (CLI)
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```bash
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# Android
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firebase appdistribution:distribute app/build/outputs/apk/release/app-release.apk \
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--app 1:1234567890:android:abcdef \
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--release-notes "Bug fixes" \
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--groups "internal-testers"
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# iOS
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firebase appdistribution:distribute MyApp.ipa \
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--app 1:1234567890:ios:abcdef \
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--release-notes "Bug fixes" \
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--testers "alice@example.com,bob@example.com"
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```
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### Fastlane integration
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```ruby
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lane :distribute do
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build_app
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firebase_app_distribution(
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app: 'YOUR_APP_ID',
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groups: 'internal',
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release_notes: 'Bug fixes',
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)
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end
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```
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### Tester groups
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```bash
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firebase appdistribution:groups:create internal
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firebase appdistribution:testers:add --group internal alice@example.com
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```
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→ Email 가 group 식. Group → distribute.
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### Tester experience
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```
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1. Email "Beta available".
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2. App Tester app (iOS / Android) 다운로드.
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3. App Tester 가 list.
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4. 1-tap install.
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5. Feedback button (in-app screenshot).
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```
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### vs TestFlight / Play Internal
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```
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Firebase:
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- Cross-platform (1 tool 둘 다).
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- Free.
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- 작은 ecosystem.
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TestFlight: iOS 전용, Apple 친화.
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Play Internal: Android 전용, Google 친화.
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→ Cross-platform team 가 Firebase.
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```
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### Firebase Crashlytics 통합
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```swift
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// iOS
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import FirebaseCrashlytics
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Crashlytics.crashlytics().log("Login attempted")
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// Force crash for test
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fatalError()
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```
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→ Beta crash 가 자동 보임.
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### Pre-launch report (Android)
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```
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Play Console → App → Pre-launch reports.
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업로드 후 (15-30 min):
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- Crash report (다른 device, 다른 Android version)
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- Performance metric
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- Accessibility issue
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- Security warning
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→ 매 실 device 가 5 min 자동 navigate.
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```
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### Pre-launch login (auto fill)
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```
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Play Console → Setup → Pre-launch report credentials.
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- Test username + password.
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- Robo crawler 가 사용.
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```
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→ Login 후 page 도 test.
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### Robo script (custom)
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```json
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{
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"actions": [
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{ "type": "click", "elementText": "Login" },
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{ "type": "input", "elementId": "email", "text": "test@example.com" },
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{ "type": "input", "elementId": "password", "text": "password" },
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{ "type": "click", "elementText": "Submit" }
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]
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}
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```
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→ Custom flow test.
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### App Review 준비
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```
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- App icon (1024x1024)
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- Screenshot (모든 size)
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- App preview video (선택)
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- Description (4000 char)
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- Keyword (100 char)
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- Support URL
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- Privacy URL
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- App Store Connect 의 Test Information
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→ 매 항목 가 review checklist.
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```
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### Common Apple rejections
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```
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1. Crash (가장 흔한). Fix → resubmit.
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2. Metadata mismatch (screenshot ≠ app).
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3. Functionality (broken feature).
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4. Privacy (NSUsageDescription 누락).
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5. Sign in with Apple (3rd party login + 가).
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6. Subscription (clear pricing).
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7. Hidden purchase (IAP outside StoreKit).
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8. Misleading (hyperbolic claim).
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9. Info.plist key 누락.
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10. Beta software (not production-ready).
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```
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### Privacy nutrition label
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```
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App Store Connect → App Privacy.
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- Data linked to user (track)
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- Data not linked (analytics)
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- Data used for tracking (advertising)
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→ 정확 작성.
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```
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### App Tracking Transparency
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```swift
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// Track 하기 전:
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import AppTrackingTransparency
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ATTrackingManager.requestTrackingAuthorization { status in
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if status == .authorized {
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// Track
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}
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}
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```
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```xml
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<key>NSUserTrackingUsageDescription</key>
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<string>Used for personalized ads.</string>
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```
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→ iOS 14.5+ 의무. Reject 흔함.
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### Sign in with Apple
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```
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ToS: 다른 social login (Google, Facebook) + 가 있으면 Apple 도.
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- Skip 가능 = 거의 모든 login flow 가 추가.
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- Native UI 가 Sign in with Apple button.
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```
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### Expedited review
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```
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App Store Connect → Resolution Center → Request expedited review.
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이유:
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- Critical bug (사용자 영향)
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- Time-sensitive (event)
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- Legal / regulatory
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→ 보통 24 hr 안 review.
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1년 1-2회 만.
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```
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### App Review reply
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```
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Reject → Resolution Center.
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- 명확 답.
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- "Fixed in build 1.5.0" 식.
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- Screenshot / video 가 도움.
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→ 며칠 후 재 review.
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```
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### Beta 의 app store 가 다름
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```
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TestFlight beta 가 review (1-2 day, first build only).
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이후 build = quick review (몇 hour).
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App Store full review 가 1-2 day.
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```
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### Phased release (App Store)
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```
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Submit → Approve → Phased release:
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- Day 1: 1%
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- Day 2: 2%
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- Day 3: 5%
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- Day 4: 10%
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- Day 5: 20%
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- Day 6: 50%
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- Day 7: 100%
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→ 매 day crash 가 지키면 halt 가능.
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```
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→ Bug 발견 = halt + new build (expedited).
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### Play Store review
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```
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Apple 보다 빠름 (1-3 hour 평균).
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Manual review:
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- Permissions (특히 background location).
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- Privacy policy.
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- Restricted content.
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매 update = same.
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```
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### Version bump
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```
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1.2.3 → 1.2.4 (patch)
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1.2.4 → 1.3.0 (minor)
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1.3.0 → 2.0.0 (major)
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Build number 가 매 upload (CFBundleVersion).
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```
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→ TestFlight 가 build number 만 다르면 OK.
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### Reject → fix flow
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```
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1. Reject 받음 (email + Resolution Center).
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2. 이유 분석 (screenshot, log).
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3. Fix code.
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4. New build (build number++).
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5. Same version 또는 patch 상승.
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6. Resubmit.
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7. Quick re-review (1 day).
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```
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### Apple Developer Forum
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```
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forums.developer.apple.com
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Common rejection 검색.
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"Guideline 4.0 — Design" 식 search.
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```
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### App Store Connect API
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```bash
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# CLI 로 metadata update / build upload
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xcrun altool --upload-app -f app.ipa --apiKey ABC --apiIssuer XYZ
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```
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→ Fastlane 가 wrap.
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### 함정: Privacy 변경
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```
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Update 가 새 SDK 추가:
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- 새 tracking?
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- 새 data collection?
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- App Privacy 항목 update.
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→ App Privacy 와 actual code 가 mismatch = reject 위험.
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```
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### 함정: Subscription
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```
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- Free trial 명확.
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- Auto-renew 명시.
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- Cancel link.
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- Restore purchase button.
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→ Subscription rejection 흔함.
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```
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### Test build 가 reject?
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```
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TestFlight first build = review.
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- Production-quality.
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- Crash 없음.
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- Required content.
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→ "test only" 라도 quality.
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```
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## 🤔 의사결정 기준
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| 작업 | 추천 |
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| Cross-platform beta | Firebase App Distribution |
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| iOS only | TestFlight |
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| Android only | Play Internal Track |
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| Auto Android test | Pre-launch report |
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| Critical fix | Expedited review |
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| Slow launch | Phased release |
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| Manual review concerns | Common rejection 검색 |
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## ❌ 안티패턴
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- **Production 가 first beta**: bug 가 모든 사용자.
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- **NSUsageDescription 누락**: reject.
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- **Hidden purchase**: reject + ban.
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- **Misleading screenshot**: reject.
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- **Privacy nutrition 가짜**: 사용자 신뢰 ↓.
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- **No phased release**: bug 가 100%.
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- **Reject 자주 무시**: 시간 낭비.
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## 🤖 LLM 활용 힌트
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- Firebase Distribution = cross-platform free beta.
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- Pre-launch report = Android free auto-test.
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- App Review checklist 매번.
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- Phased release + crash monitor = safe.
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## 🔗 관련 문서
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- [[Mobile_TestFlight_Distribution]]
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- [[Mobile_App_Store_Optimization]]
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- [[Mobile_Crash_Free_SLO]]
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