---
id: wiki-2026-0508-부대-편성-platoon-formations
title: 부대 편성(Platoon Formations)
category: 10_Wiki/Topics
status: duplicate
canonical_id: platoon-formations
duplicate_of: "[[Platoon Formations]]"
aliases: []
source_trust_level: A
confidence_score: 0.9
verification_status: redirected
tags: [duplicate, strategy, game-design]
last_reinforced: 2026-05-10
github_commit: pending
---

# 부대 편성(Platoon Formations)

> **이 문서는 [[Platoon Formations]] 의 중복본입니다.** Canonical 문서로 redirect.

## 핵심 요약
- Strategy game 의 unit composition / arrangement 의 핵심 mechanic.
- Triangle (counter-pick) / line / wedge / column 의 standard formation 의 trade-off.
- Counter-formation matrix 의 RPS-style balancing.

## 🔗 Graph
- 부모: [[Platoon Formations]] (canonical)
- Adjacent: [[4X 전략]] · [[10v10 대규모 멀티플레이어]]

## 🕓 변경 이력
| 날짜 | 변경 |
|---|---|
| 2026-05-08 | Phase 1 |
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
