---
id: wiki-2026-0508-defensive-stances
title: Defensive Stances (Game Design)
category: 10_Wiki/Topics
status: duplicate
canonical_id: wiki-2026-0508-combat-controls-update-feb-2014
duplicate_of: "[[Combat Controls Update (Feb 2014)]]"
aliases: [defensive stances, stand ground, aggressive, war commander]
source_trust_level: B
confidence_score: 0.85
verification_status: redirected
tags: [duplicate, game-design, war-commander]
last_reinforced: 2026-05-10
github_commit: pending
---

# Defensive Stances

> **이 문서는 [[Combat Controls Update (Feb 2014)]] 의 predecessor 입니다 (legacy system).** Canonical 문서로 redirect.

## 핵심 요약
- 매 3 mode: Stand Ground, Normal, Aggressive.
- 매 [[Baiting]] 의 vulnerability.
- 매 2014 Feb 의 Combat Controls 의 superseded.
- 매 Stand Ground → Hold Position (D), Aggressive → Fire at Will (F).

## 🔗 Graph
- 부모: [[Combat Controls Update (Feb 2014)]] (canonical)
- Adjacent: [[Baiting]] · [[Combat-System-and-Bullet-Interaction-Pipeline]]

## 🕓 변경 이력
| 날짜 | 변경 |
|---|---|
| 2026-05-08 | Phase 1 |
| 2026-05-10 | 중복 처리 |
