---
id: wiki-2026-0508-비트-세이버-엑서게임-후유증-평가-beat-saber-ex
title: 비트 세이버 엑서게임 후유증 평가(Beat Saber Exergaming Aftereffects)
category: 10_Wiki/Topics
status: duplicate
canonical_id: beat-saber
duplicate_of: "[[Beat Saber]]"
aliases: []
source_trust_level: A
confidence_score: 0.9
verification_status: redirected
tags: [duplicate, beat-saber, vr, exergaming, aftereffects]
last_reinforced: 2026-05-10
github_commit: pending
---

# 비트 세이버 엑서게임 후유증 평가(Beat Saber Exergaming Aftereffects)

> **이 문서는 [[Beat Saber]] 의 중복본입니다.** Canonical 문서로 redirect.

## 핵심 요약 (specialization aspects)
- 매 VR exergaming aftereffects: 매 cybersickness, postural instability, oculomotor strain.
- 매 Beat Saber 의 specific: 매 high-tempo arm motion + standing balance + visual flow.
- 매 measurement: SSQ (Simulator Sickness Questionnaire), postural sway (force plate), reaction time.
- 매 mitigation: 매 session length 의 limit, 매 rest period, 매 gradual exposure.

## 🔗 Graph
- 부모: [[Beat Saber]] (canonical)

## 🕓 변경 이력
| 날짜 | 변경 |
|---|---|
| 2026-05-08 | Phase 1 |
| 2026-05-10 | 중복 처리 — Beat Saber canonical 로 redirect |
